Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 13:44:19 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2100) 2100 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 6714 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 139 Friendly Fire -54 Cogmind --------- Core Integrity 846/1000 Matter 275/300 Energy 56/160 System Corruption 3% Temperature Cool (3) Movement Flying (114) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter ECM Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Structural Scanner Heavy Phase Cannon Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Structural Scanner Advanced Sensor Array ECM Suite Heavy Phase Cannon [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 1 1 . 1 Utility 6 | . . . 2 1 1 2 . Weapon . | . . . . . . . . Parts Attached 112 | 6 3 1 16 13 15 45 13 Power 12 | 1 1 . 3 1 . 3 3 Engine 5 | 1 1 . 2 . . 1 . Core 4 | . . . 1 1 . . 2 Reactor 3 | . . . . . . 2 1 Propulsion 37 | 2 2 1 3 5 3 17 4 Treads 8 | . . . 3 5 . . . Leg 5 | 2 2 1 . . . . . Wheel . | . . . . . . . . Hover 12 | . . . . . . 12 . Flight 12 | . . . . . 3 5 4 Utility 42 | 1 . . 6 4 8 17 6 Device 16 | . . . 2 2 2 7 3 Storage 2 | 1 . . 1 . . . . Processor 9 | . . . 3 1 1 4 . Hackware 14 | . . . . . 5 6 3 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 21 | 2 . . 4 3 4 8 . Energy Gun 1 | . . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . 3 2 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 9 | . . . . . 1 8 . Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . Parts Lost 19 | . 1 . 2 . 8 . 8 Power 3 | . . . 1 . 1 . 1 Propulsion 9 | . 1 . . . 3 . 5 Utility 7 | . . . 1 . 4 . 2 Weapon . | . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 84 77 94 99 82 80 86 Engine 4 | . 14 14 8 8 . . . Core 1 | . . . 1 . 6 . 4 Reactor 1 | . . . . . . 4 3 Treads 6 | . . . 15 27 4 . . Leg 3 | . 27 20 6 . . . . Hover 2 | . . . . . . 8 . Flight 7 | . . . . . 15 9 19 Device 9 | . . . 9 7 8 14 9 Storage 4 | . 14 14 11 9 1 . . Processor 13 | . . . 18 19 15 13 10 Hackware 11 | . . . . . 15 20 24 Protection 1 | . . . . 8 1 . . Ballistic Gun 7 | . 28 28 14 11 3 . . Ballistic Cannon 1 | . . . 7 . . . . Slashing Weapon 3 | . . . . . 1 7 9 Piercing Weapon 1 | . . . . . 8 . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 12 12 12 25 30 27 21 27 Greatest Support 62 | 20 20 20 40 62 62 38 31 Greatest Overweight (x) 3 | 3 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 Average Capacity 6 | 7 8 8 9 10 6 5 5 Most Carried 10 | 4 8 8 10 10 10 5 5 Average Carried 6 | 2 6 7 6 9 5 4 3 Final Capacity 10 | 8 8 8 10 10 5 5 5 Final Carried 10 | 4 8 8 10 10 5 5 4 Class Distribution -------------------- 44% | Mutant 27% | Hacker-Scout 8% | Hacker-Ninja 6% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1844 | 236 110 27 516 288 144 446 77 Remotely . | . . . . . . . . Salvage Created 2886 | 24 295 . 892 836 172 414 253 Parts 185 | 3 22 . 56 61 7 25 11 Haulers Intercepted 5 | . . . 1 2 1 . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 48 | . 8 . 15 19 2 3 1 Melee 6 | . . . . . 2 3 1 Guns 37 | . 8 . 10 19 . . . Cannons 5 | . . . 5 . . . . Classes Destroyed 12 | 1 4 . 4 1 1 1 . Worker 2 | . . . . . . 2 . Builder 5 | . 1 . 3 . . . 1 Tunneler 3 | 1 . . 1 . . 1 . Hauler 5 | . . . 1 2 1 . 1 Recycler 2 | . . . 1 . . 1 . Operator 9 | . 1 . 3 2 1 1 1 Watcher 7 | . . . 1 1 . 3 2 Swarmer 14 | . 3 . . 8 . 2 1 Grunt 21 | . 5 . 9 7 . . . Sentry 8 | . . . 6 2 . . . Hunter 2 | . . . . 2 . . . Programmer 3 | . . . . . 2 1 . Best Kill Streak 7 | 1 4 . 6 7 1 3 2 Combat Bots Only 7 | . 3 . 3 7 1 2 1 Max Kills in Single Turn 2 | 1 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 367 | . 52 3 62 70 58 74 48 Missed 131 | . 17 2 18 22 13 33 26 Damage Taken 3321 | . 414 9 661 612 751 416 458 Core 1055 | . 129 . 106 58 484 124 154 Absorbed by Shields 27 | . . . . . . 27 . Regen/Repaired (Parts) 118 | . 63 . . . . . 55 Core Remaining (%) 70 | 100 . 48 73 89 30 85 . Volleys Fired 148 | 5 34 . 55 50 4 . . Largest 2 | 2 2 . 2 2 2 . . Hottest 79 | 40 40 . 58 79 46 . . Shots Fired 296 | 10 68 . 110 100 8 . . Gun 268 | 10 68 . 82 100 8 . . Cannon 28 | . . . 28 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 252 | 10 68 . 110 56 8 . . Thermal 44 | . . . . 44 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 2 9 . 23 29 12 . . Robot Miss Streak 4 | 2 4 . 2 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 245 | 4 42 . 82 70 20 19 8 Core Hits 119 | 2 22 . 37 38 7 8 5 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 7 | . 1 . . 5 1 . . Burn 4 | . . . . 4 . . . Destroy 2 | . 1 . . 1 . . . Impale 1 | . . . . . 1 . . Melee Attacks 117 | . . . . . 33 54 30 Impact 5 | . . . . . 5 . . Slashing 86 | . . . . . 2 54 30 Piercing 26 | . . . . . 26 . . Sneak Attacks 10 | . . . . . 2 5 3 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 4969 | 47 368 . 1258 1082 552 1146 516 Guns 2489 | 47 368 . 916 1082 76 . . Cannons 342 | . . . 342 . . . . Explosions . | . . . . . . . . Melee 2117 | . . . . . 476 1125 516 Ramming 21 | . . . . . . 21 . Kinetic 2219 | 47 368 . 1258 470 76 . . Thermal 612 | . . . . 612 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1641 | . . . . . . 1125 516 Piercing 476 | . . . . . 476 . . Highest Corruption 4 | . . . . . 4 . 2 Average Corruption 1 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 3 . 4 Message Errors 3 | . . . . . 1 . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . 1 Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 280 | . . . . . 15 189 76 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 280 | . . . . . 15 189 76 Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 230 | . 40 . 50 216 179 . 230 Average Temperature 51 | . 11 . 12 70 60 . 113 Received Heat Transfer 1028 | . 225 . 258 162 288 41 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1628 | . . . . 1628 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 510 | 5 266 135 288 510 354 214 139 Initial 231 | . 3 21 52 105 231 21 64 Average 121 | . 116 39 139 268 137 78 67 Maximum Alert Level 2 | . 1 . 1 2 1 1 . Low Security (%) 77 | 100 73 100 87 40 52 87 100 Level 1 19 | . 26 . 12 35 47 12 . Level 2 3 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 1 . 3 4 5 9 7 Investigation 15 | . . . . . 2 8 5 Extermination 5 | . . . . . 2 1 2 Reinforcement 6 | . 1 . 3 1 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 13 | . 1 . 4 2 1 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 16 5 32 30 16 33 28 Peak Tracking Total 8 | . 5 3 6 5 4 6 8 Tactical Retreats 23 | . . . . 1 4 10 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 6 | . . . . . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 4 | . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 65 | . 2 . 6 5 12 22 18 Terminals 33 | . 1 . 4 2 6 10 10 Fabricators 10 | . . . . . 2 5 3 Repair Stations 3 | . 1 . . . . . 2 Recycling Units 9 | . . . 1 2 3 2 1 Scanalyzers 5 | . . . 1 . . 3 1 Garrison Access 5 | . . . . 1 1 2 1 Total Hacks 163 | . 7 . 15 8 24 56 53 Successful 114 | . 4 . 8 4 14 41 43 Failed 47 | . 3 . 7 4 9 14 10 Catastrophic 6 | . 1 . . 1 1 2 1 Database Lockouts 2 | . . . . . 1 1 . Manual 68 | . 2 . 6 3 8 22 27 Terminals 91 | . 2 . 9 4 14 27 35 Fabricators 30 | . . . . . 5 15 10 Repair Stations 9 | . 5 . . . . . 4 Recycling Units 13 | . . . 3 3 4 2 1 Scanalyzers 14 | . . . 3 . . 9 2 Garrison Access 6 | . . . . 1 1 3 1 Terminal Hacks 39 | . . . 3 1 4 13 18 Record 1 | . . . . . . 1 . Part Schematic 10 | . . . . . 1 5 4 Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 Machine Index 1 | . . . . . . . 1 Terminal Index 5 | . . . 1 . 1 2 1 Fabricator Index 2 | . . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 Garrison Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 6 | . . . 1 . 1 1 3 Locate Traps 3 | . . . . . . 1 2 Recall Extermination 2 | . . . . . 1 . 1 Registered Components 1 | . . . . . . . 1 Zone Layout 2 | . . . . 1 . . 1 Fabricator Hacks 20 | . . . . . 3 11 6 Load Schematic 9 | . . . . . 1 5 3 Build 11 | . . . . . 2 6 3 Repair Station Hacks 8 | . 4 . . . . . 4 Scan Component 4 | . 2 . . . . . 2 Repair 4 | . 2 . . . . . 2 Recycling Unit Hacks 8 | . . . 1 1 3 2 1 Retrieve Components 8 | . . . 1 1 3 2 1 Scanalyzer 10 | . . . 2 . . 6 2 Insert Component 5 | . . . 1 . . 3 1 Analyze 5 | . . . 1 . . 3 1 Garrison Access Hacks 4 | . . . . 1 1 1 1 Seal Access 4 | . . . . 1 1 1 1 Unauthorized Hacks 25 | . . . 2 1 3 8 11 Terminals 20 | . . . 2 1 3 6 8 Assimilate 6 | . . . . 1 1 2 2 Botnet 12 | . . . 1 . 2 4 5 Operators 2 | . . . 1 . . . 1 Fabricators 5 | . . . . . . 2 3 Prioritize 5 | . . . . . . 2 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 Used 1 | . . . . . . . 1 Hacking Detections 49 | . 1 . 3 4 7 19 15 Full Trace Events 15 | . . . . . 2 8 5 Feedback Events 2 | . . . . . . . 2 Corruption 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . 1 . 1 7 5 Parts Built 11 | . . . . . 3 6 2 Authchips . | . . . . . . . . Time 455 | . . . . . 94 209 152 Total Part Build Rating 59 | . . . . . 17 30 12 Parts Repaired 4 | . 2 . . . . . 2 Time 130 | . 52 . . . . . 78 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 3 3 1 Parts Scanalyzed 5 | . . . 1 . . 3 1 Part Schematics Acquired 4 | . . . 1 . . 2 1 Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 7 | . . 3 . 1 1 1 1 Largest Group 3 | . . 3 2 1 1 1 1 Highest-Rated Group 40 | . . 40 24 26 26 26 26 Highest-Rated Ally 26 | . . 16 16 26 26 26 26 Total Orders 1 | . . . . 1 . . . STAY 1 | . . . . 1 . . . Ally Attacks 35 | . . 20 15 . . . . Total Damage 364 | . . 218 146 . . . . Kills 7 | . . 5 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 5552 | 69 414 253 897 729 849 1666 675 Spaces Moved 5689 | 32 192 153 449 320 975 2259 1309 Core 131 | 11 . . . . 107 13 . Treads 699 | . . . 272 320 107 . . Legs 543 | 21 192 153 177 . . . . Wheels . | . . . . . . . . Hover 1099 | . . . . . . 1099 . Flight 3217 | . . . . . 761 1147 1309 Fastest Speed 30 | 50 120 120 120 155 34 31 30 Average Speed 63 | 135 122 152 144 155 49 45 33 Slowest Speed 200 | 200 190 190 160 160 155 110 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . 2 3 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 51 38 45 37 24 60 43 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 56 | . . . . . 10 28 18 Terrain Destroyed 56 | . . . . . 10 28 18 Melee 56 | . . . . . 10 28 18 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 7160 | 46 317 172 597 453 1279 2794 1502 Wait 967 | . 84 18 51 51 216 392 155 Move 5662 | 31 191 152 448 319 970 2252 1299 Hop 10 | . . . . . 2 3 5 Pick Up 48 | 4 5 1 13 8 5 10 2 Fast Attach 58 | 6 . . 6 3 7 31 5 Attach 23 | . 2 1 3 2 4 7 4 Detach 12 | . . . . . 3 7 2 Swap 31 | . 1 . 7 8 4 7 4 Drop 62 | . . . 14 12 14 22 . Fire 148 | 5 34 . 55 50 4 . . Melee 112 | . . . . . 32 54 26 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 26 | . . . . . 18 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Repaired Aluminum Leg 288 | -10/Materials | Repaired Ion Engine 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 428 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Entered Mines 490 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 515 | -10/Mines | Discovered new exit (range 11) 617 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 659 | -10/Mines | Discovered new exit (range 4) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Accompanied by 2 allies 737 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Discovered new exit (range 15) 802 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Discovered new exit (range 15) 1410 | -9/Materials | Discovered exit to Mines (range 8) 1617 | -9/Materials | Discovered new exit (range 8) 1633 | -9/Materials | Identified exit to Materials 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -8/Materials | Garrison activated, responded to threat 2119 | -8/Materials | Destroyed 7 combat bots 2341 | -8/Materials | Discovered new exit (range 14) 2362 | -8/Materials | Identified exit to Factory 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -7/Factory | Build established: Scavenger-Mutant 2763 | -7/Factory | Discovered new exit (range 13) 2884 | -7/Factory | Discovered new exit (range 18) 2975 | -7/Factory | Fabricated Lgt. Antimatter Reactor? 2980 | -7/Factory | Fabricated Hacking Suite? 3057 | -7/Factory | Build established: Scavenger-Scout 3157 | -7/Factory | Lost 3 parts (1p2n) 3160 | -7/Factory | Central database locked down 3192 | -7/Factory | Core integrity fell below 50% 3211 | -7/Factory | Identified exit to Factory 3212 | -7/Factory | Entered another Factory area 3212 | -6/Factory | Evolved 2 slots: Utility x2 3225 | -6/Factory | Lost 3 parts (3u) 3348 | -6/Factory | Fabricated Hacking Suite (x1) 3396 | -6/Factory | Discovered new exit (range 8) 3412 | -6/Factory | Identified exit to Lower Caves 3412 | -6/Factory | Discovered exit to Lower Caves (range 5) 3639 | -6/Factory | Spotted B-75 Beast 3712 | -6/Factory | Found Prototype Processor 3712 | -6/Factory | Identified Exp. Targeting Computer 3817 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4002 | -6/Factory | Discovered new exit (range 4) 4004 | -6/Factory | Identified exit to Factory 4077 | -6/Factory | Discovered exit to Factory (range 15) 4087 | -6/Factory | Build established: Hacker-Scout 4237 | -6/Factory | Fabricated Nuclear Pulse Array? 4278 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4433 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4627 | -6/Factory | Central database locked down 4765 | -6/Factory | Fabricated Adv. Hacking Suite? 4878 | -6/Factory | Entered another Factory area 4878 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4919 | -5/Factory | Repaired Adv. Sensor Array 5018 | -5/Factory | Repaired Lgt. Antimatter Reactor 5098 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5111 | -5/Factory | Spotted B-75 Beast 5139 | -5/Factory | Identified exit to Upper Caves 5266 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 5296 | -5/Factory | Discovered new exit (range 21) 5302 | -5/Factory | Identified exit to Factory 5443 | -5/Factory | Discovered exit to Factory (range 9) 5495 | -5/Factory | Lost 4 parts (1p2n1u) 5528 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 5553 | -5/Factory | Self-destructed Last Messages --------------- Uploading Exp. Cesium-ion Thruster schematic... Loaded successfully: Exp. Cesium-ion Thruster Rating: 6p Time: 84 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Exp. Cesium-ion Thruster... ETC: 42 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. S-27 Virus destroyed. Acquired Lgt. Nuclear Core. Acquired VTOL Module. Fabricator disabled. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????!???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######+#######?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????+##?????????? | | ??????# #????????????????? #?????????? | | ??????# """ """ /????????????????? ?????????? | | ??????# """ """ #???????????????? #?????????? | | ??????+ """ """ #??######/####+## #?????????? | | ??????# #### @ pp ## #?????????? | | ??????# """ """ + %+ " k ## #?????????? | | ??????# """ """ #### """ """"" ## w#?????????? | | ??????# """ """ #??# "F """"" ## #?????????? | | ??????# #??# """ """ ## #????? ??? | | ??????####/#########??# "" ## ##??? ???? | | ?????????# #??????????# # #? """???? | | ?????????# #?###################### "" # """???? | | ?????????# #?# / T + """ ??? | | ?????????# #?# ######### # ? | | # ??????# #?# = #???????# #???????## | | # #### ### """ #??######## ###???????# | | # # """"" #??# # #?????????# | | + # """"" #??# """ # #?????????#] | | # + #??# "R + #?????????# | | # # """ #??# """ # #?????????# | | # # """"" #??# "" # #?????????# | | ######## # """"" #??# # #?????????# | | ???????# # #??######## #?????????# | | ???????# # #????????## ##????????# | | ???????+ ##############????????## ##????###### | | ???????# #?????????????????????## ####### | | ???????# #?????????????????????## ## # | | ???????# #?????????????????????## ## # | | ???????# #?????????????????????## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 78 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Flight Unit | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Adv. Power Amplifier | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Graphene Brace | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDecoderSteel Manual? 0 Play Time 01:27:55 Cumulative 129.9 hours Start 2024.06.09 @ 11:56:48 End 2024.06.09 @ 13:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 240899cb-8d7e-4b29-b2a8-7db4e70d4d08