Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 23:32:04 Player: goodsprings Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1549) 1549 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 6106 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Nuclear Core Reinforced Fission Core Improved Titanium Leg Thermal Shield Thermal Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Compact Matter Pod Improved Power Shielding Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Reinforced Fission Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Thermal Shield Thermal Shield Authchip [R/Combat] Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . . . 1 2 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 56 | 6 1 1 6 19 3 2 10 8 Power 5 | 1 . . 1 2 . . 1 . Engine 3 | 1 . . 1 1 . . . . Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 2 5 . . 4 4 Treads 9 | 2 . . 2 5 . . . . Leg 8 | . . . . . . . 4 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 2 7 3 1 1 2 Device 5 | . 1 . 1 2 . . . 1 Storage 4 | 1 . . . 1 . 1 . 1 Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . . 4 3 . 1 . Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 1 5 . 1 4 2 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 9 | 1 . 1 1 4 . . 2 . Ballistic Cannon 4 | . . . . . . . 2 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 32 | . . . 1 11 . . 2 18 Power 3 | . . . 1 2 . . . . Propulsion 9 | . . . . 3 . . . 6 Utility 10 | . . . . 2 . . 2 6 Weapon 10 | . . . . 4 . . . 6 Highest Loss Streak 8 | . . . 1 7 . . 2 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 10 | 3 6 7 7 10 13 12 13 13 Power 2 | . 1 1 2 3 2 2 2 2 Propulsion 3 | 2 2 3 3 2 6 8 4 2 Utility 2 | . . 1 . 3 2 1 . 3 Weapon 2 | . 2 2 2 1 1 1 5 4 Tool/Special . | . . . . . . . . . Unused Backups 40 | . 2 . 8 9 4 . 5 12 Power 8 | . . . 1 3 1 . 1 2 Propulsion 12 | . . . 4 2 2 . 3 1 Utility 10 | . 1 . 2 1 1 . . 5 Weapon 10 | . 1 . 1 3 . . 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 78 96 92 99 96 93 86 Engine 5 | . 14 11 10 3 7 6 1 . Core 2 | . . . . 5 . . 4 6 Treads 26 | . 28 22 29 35 30 26 17 . Leg 3 | . . . . . . . 8 23 Device 3 | . 13 11 2 2 . . . 4 Storage 10 | . 14 11 11 9 7 13 13 17 Processor 1 | . . . 8 1 . . . . Protection 10 | . . . . 10 29 26 20 10 Energy Gun 5 | . 14 11 11 6 . . . . Ballistic Gun 17 | . 14 12 22 18 23 20 13 10 Ballistic Cannon 2 | . . . . . . . 11 12 Peak Build Rating 63 | 6 7 8 13 28 35 38 61 63 Average Rating 26 | 4 6 7 11 21 33 37 51 55 On Entrance 21 | . 6 7 8 12 28 35 38 61 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 11 13 14 18 46 49 75 107 107 Greatest Support 88 | 40 40 40 60 88 88 88 88 71 Greatest Overweight (x) 20 | . . . . . . . 1 20 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 13 15 15 15 15 Most Carried 15 | 5 8 8 8 15 15 14 15 15 Average Carried 11 | 3 6 7 7 11 14 13 13 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 4 8 7 6 15 15 13 13 12 Class Distribution -------------------- 49% | Tank 19% | Gunner 15% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Matter Collected 1381 | 212 41 . 110 498 . . 384 136 Remotely . | . . . . . . . . . Salvage Created 1385 | . 41 . 23 841 . . 348 132 Parts 83 | . 2 . . 60 . . 18 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Combat Hostiles Destroyed 40 | . 1 . . 23 . . 11 5 Guns 29 | . 1 . . 23 . . 4 1 Cannons 10 | . . . . . . . 6 4 Classes Destroyed 10 | . 1 . 1 6 . . 1 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 15 | . . . . 8 . . 5 2 Grunt 14 | . 1 . . 8 . . 3 2 Brawler 1 | . . . . . . . . 1 Sentry 4 | . . . . 4 . . . . Specialist 4 | . . . . 2 . . 2 . Hunter 1 | . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 5 | . 1 . 1 5 . . 5 2 Combat Bots Only 5 | . 1 . . 5 . . 5 2 Max Kills in Single Turn 2 | . 1 . 1 2 . . 2 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Hostile Shots Fired 634 | . 14 3 11 258 . . 94 254 Missed 183 | . 1 3 4 88 . . 24 63 Hits 451 | . 13 . 7 170 . . 70 191 Melee 7 | . . . . . . . 1 6 Projectile 444 | . 13 . 7 170 . . 69 185 Critical Strikes 11 | . . . . 2 . . 1 8 Part Disruptions 1 | . . . 1 . . . . . Damage Taken 6940 | . 190 . 183 2115 . . 1523 2929 Core 1197 | . 15 . 8 321 . . 119 734 Absorbed by Shields 251 | . . . . 203 . . . 48 Redirected to Shielding 202 | . . . . 22 . . 163 17 Ignored by Resistances 360 | . . . . . . . . 360 Regen/Repaired (Parts) 97 | . . . . 97 . . . . Core Remaining (%) 86 | 100 94 . 98 41 100 . . . Volleys Fired 110 | . 7 . 3 69 . . 14 17 Largest 4 | . 2 . 3 3 . . 4 4 Hottest 148 | . 60 . 83 105 . . 148 148 Shots Fired 314 | . 14 . 9 182 . . 56 53 Gun 259 | . 14 . 9 182 . . 28 26 Cannon 55 | . . . . . . . 28 27 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 244 | . 7 . 6 122 . . 56 53 Thermal 70 | . 7 . 3 60 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 10 . 5 16 . . 7 5 Robot Miss Streak 9 | . 1 . 1 5 . . 9 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . 7 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 218 | . 11 . 6 129 . . 35 37 Core Hits 110 | . 3 . 2 53 . . 30 22 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 4 | . . . . 4 . . . . Burn 1 | . . . . 1 . . . . Destroy 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3754 | . 125 . 90 1515 . . 1126 898 Guns 2531 | . 125 . 69 1474 . . 484 379 Cannons 1127 | . . . . . . . 642 485 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 96 | . . . 21 41 . . . 34 Kinetic 3061 | . 52 . 37 982 . . 1126 864 Thermal 597 | . 73 . 32 492 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 . 3 . . 5 Average Corruption 3 | . . . 1 . 2 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . 2 . 1 . . 15 Message Errors 7 | . . . 1 . . . . 6 Matter Fused 5 | . . . . . 1 . . 4 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . . . . 10 Projectiles 10 | . . . . . . . . 10 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 21 | . . . . . . . 9 12 Impact 1 | . . . . . . . . 1 Kinetic 20 | . . . . . . . 9 11 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 13 | . . . 6 7 . . . . Targets Rammed 23 | . . . 6 9 . . . 8 Kicked 8 | . . . . . . . . 8 Crushed 2 | . . . . 2 . . . . Highest Temperature 725 | . 54 . 12 334 . . 725 438 Average Temperature 119 | . 30 . 6 102 . . 197 128 Received Heat Transfer 1713 | . 108 . 18 452 . . 207 928 Effects 27 | . . . . 9 . . 13 5 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 6 | . . . . 2 . . 2 2 Interference 13 | . . . . 5 . . 5 3 Matter Decay 2 | . . . . 1 . . 1 . Short Circuit 2 | . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1494 | . 175 . 75 1244 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 100 100 100 94 33 Level 1 9 | . . . . . . . 5 66 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 388 | . 30 4 58 173 9 . 245 388 Initial 183 | . . . . . 4 . . 183 Average 69 | . 2 . 7 73 . . 113 255 Influence Increases 1338 | . 34 4 135 612 23 . 265 265 Destroy 0b10 Robot/C 800 | . 20 . . 460 . . 220 100 Destroy 0b10 Robot/NC 15 | . . . 5 10 . . . . Destroy Leader 132 | . 10 . 2 90 . . 30 . Successful Hack 59 | . 4 4 23 5 23 . . . Destroy Structure 2 | . . . . 2 . . . . Lose Combat Pursuer 330 | . . . 105 45 . . 15 165 Influence Decreases 1070 | . 34 4 135 600 35 . 20 242 Entered New Map 70 | . . . . . 8 . . 62 Time Decay 690 | . 34 4 135 490 27 . . . Lost Part 310 | . . . . 110 . . 20 180 Squads Dispatched 12 | . 2 . 2 2 4 . 2 . Investigation 3 | . . . 1 . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 8 | . 2 . 1 2 1 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Distress Signals 7 | . 2 . 2 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 10 4 19 39 1 . 16 23 Peak Tracking Total 8 | . 5 5 5 6 2 . 6 8 Tactical Retreats 21 | . 3 1 5 2 . . 1 9 ECM-based Alert Blocks 9 | . 7 2 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Traps Triggered 9 | . . . 2 . 2 . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Machines Accessed 25 | . 3 1 11 3 6 1 . . Terminals 23 | . 3 1 10 2 6 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 9 4 22 7 15 1 . . Successful 37 | . 6 3 13 4 10 1 . . Failed 21 | . 3 1 9 3 5 . . . Catastrophic 3 | . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 54 | . 9 4 20 5 15 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . 6 3 12 2 10 1 . . Record 16 | . 4 3 4 1 4 . . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 2 | . . . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . 2 . . . . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 4 | . 1 . . 1 2 . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 4 | . 1 . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 1 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 8 1 4 . . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Active Infowar (turns) 576 | . 363 141 72 . . . . . ECM 576 | . 363 141 72 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries 1 | . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Turns Passed 4893 | 59 374 141 943 1609 716 9 370 672 Spaces Moved 2653 | 39 216 88 564 849 452 5 157 283 Core 19 | 15 . . . . . . . 4 Treads 2294 | 24 216 88 564 849 452 5 96 . Legs 340 | . . . . . . . 61 279 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 156 156 156 192 Average Speed 163 | 117 160 160 160 157 156 156 187 200 Slowest Speed 1050 | 160 160 160 160 160 156 156 236 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 42 9 82 55 13 . 78 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Gar Total 2987 | 51 232 88 599 996 465 6 205 345 Wait . | . . . . . . . . . Move 2644 | 38 215 87 563 848 451 4 156 282 Hop . | . . . . . . . . . Pick Up 80 | 7 7 . 9 34 6 . 11 6 Fast Attach 8 | 3 . . 2 1 . . 2 . Attach 35 | 3 1 1 1 16 2 2 2 7 Detach . | . . . . . . . . . Swap 14 | . . . 3 3 1 . 6 1 Drop 51 | . 2 . 12 16 5 . 14 2 Fire 110 | . 7 . 3 69 . . 14 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . . . . . . . 8 Crush 15 | . . . 6 9 . . . . Escape Stasis 22 | . . . . . . . . 22 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 482 | -9/Materials | Discovered new exit (range 15) 575 | -9/Materials | Entered Storage 671 | -9/Storage | Met 01-MTF 858 | -9/Storage | Build established: Gunner 1493 | -9/Storage | Discovered new exit (range 16) 1518 | -9/Storage | Entered Materials 1518 | -8/Materials | Accompanied by 1 ally (01-MTF) 1518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -8/Materials | 01-MTF left 2430 | -8/Materials | Build established: Scavenger-Tank 2485 | -8/Materials | Repaired Imp. Treads 2711 | -8/Materials | Core integrity fell below 50% 2742 | -8/Materials | Lost 7 parts (1p2n1u3w) 3088 | -8/Materials | Discovered new exit (range 16) 3119 | -8/Materials | Build established: Tank 3127 | -8/Materials | Entered Factory 3127 | -7/Factory | Evolved 2 slots: Utility x2 3136 | -7/Factory | Identified exit to DSF 3818 | -7/Factory | Identified exit to Lower Caves 3824 | -7/Factory | Discovered new exit (range 9) 3843 | -7/Factory | Entered another Factory area 3843 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3850 | -6/Factory | Identified exit to DSF 3852 | -6/Factory | Entered DSF 3900 | -6/DSF | Additional patrols routed to DSF 4135 | -6/DSF | Sterilization system engaged 4155 | -6/DSF | Ambient heat levels rising (+10) 4170 | -6/DSF | Ambient heat levels rising (+10) 4185 | -6/DSF | Ambient heat levels rising (+10) 4191 | -6/DSF | Discovered new exit (range 14) 4200 | -6/DSF | Ambient heat levels rising (+10) 4215 | -6/DSF | Ambient heat levels rising (+10) 4222 | -6/DSF | Entered Garrison 4262 | -6/Garrison | Triggered checkpoint 4700 | -6/Garrison | Triggered checkpoint 4730 | -6/Garrison | Triggered checkpoint 4793 | -6/Garrison | Lost 8 parts (3n3u2w) 4795 | -6/Garrison | Discovered new exit (range 8) 4809 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4850 | -6/Garrison | Triggered checkpoint 4856 | -6/Garrison | Core integrity fell below 50% 4874 | -6/Garrison | Core integrity fell below 20% 4894 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04849_ System corrupted: Energy discharge (-77). 04849_ Kicked G-50 Soldier. 04850_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 04850_ Hvy. Flak Cannon destroyed. 04851_ Kicked G-50 Soldier out of the way. 04852_ Imp. Carbon-fiber Leg destroyed. 04853_ Kicked G-50 Soldier. 04853_ Magnetic Acceleration Cannon destroyed. 04855_ Kicked G-50 Soldier out of the way. 04856_ Kicked G-50 Soldier. 04856_ G-50 Soldier knocked back. 04858_ Kicked G-50 Soldier. 04859_ Imp. Titanium Leg destroyed. 04860_ Kicked G-50 Soldier out of the way. 04863_ Imp. Carbon-fiber Leg destroyed. 04864_ Thermal Shield destroyed. 04865_ Lrg. Storage Unit destroyed. 04867_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????" #????????? | | ???????????????????????" ###??????? | | ???????????????????????" # #??????? | | ???????????????????????# ## ## =### #??????? | | ?????????????########### ## ## ###+######## | | ?????????????# ^ = # | | ?????????????# * # | | ?????????????# ######## # | | ?????????????# #??????###### ##++####+#### # | | ????????????## #???????????# ## #???????#^^ # | | ????????????#T #???????????####### #???????# ^ # | | ????????????## #????????????????? #???????# # | | ?????????????# #????????????????## #???????# # | | ?????????????# #?????????????????# #???????# # | | ?????????????# #?????????????????# #### #### # | | ?????????????# #?????????????????# + | | ?????????????# #?????????????????# + | | ????########## #?????????????????####??# #### # | | ????# ####?????????????????????????# # | | ????# # #?????????????????????????# # | | ????# < ##### #### #?????????????????????????# # | | ????# #???# #??# #?????????????????????????# # | | ????#####???# #??# #????######???????????????# # | | ????????????# #??# #????"""""#???????????????# # | | ????????????# ####+######s ##???????????????# # | | ????????????#^ sgggs @ ^ #???????????????# # | | ????????????####### s###### #???????????????# # | | ??????????????????# #??????????????????????# # | | ??????????????????#####??????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 750 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Cryofiber Web | -9/Storage | Hacked Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 37% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevWeldingSheargun Manual? 0 Play Time 00:54:35 Cumulative 27.3 hours Start 2025.11.16 @ 22:36:02 End 2025.11.16 @ 23:32:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 25x17 Zoom Use 65% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed92822-a47c-450e-92d3-f99f92f29159