Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:51:53 Player: ZarZap Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2282) 2282 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5136 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Sensor Array Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Reactive Plating > --- WEAPON ----------- EM Shotgun Small Laser Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Wheel Wheel Wheel Wheel Wheel Wheel Sensor Array Improved Terrain Scan Processor Power Shielding Medium Armor Plating EM Shotgun Shock Rifle Beam Rifle Light Assault Rifle Light Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 61 | 7 2 12 15 25 Power 8 | 1 . 1 2 4 Engine 7 | 1 . 1 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 4 5 6 Treads 5 | . . 4 1 . Leg . | . . . . . Wheel 12 | 2 . . 4 6 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 2 3 . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 27 | 2 . 5 5 15 Energy Gun 11 | . . 2 4 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 2 . 2 1 3 Ballistic Cannon 3 | . . 1 . 2 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 1 3 17 Power 4 | . . 1 1 2 Propulsion 9 | . . . . 9 Utility 1 | . . . 1 . Weapon 7 | . . . 1 6 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 99 98 83 Engine 10 | . 14 11 8 10 Treads 19 | . . 42 15 . Wheel 14 | . 28 . 20 23 Storage 8 | . 12 11 9 6 Processor 4 | . . . 9 6 Protection 8 | . 11 11 9 6 Energy Gun 8 | . . 2 21 6 Ballistic Gun 11 | . 28 16 1 13 Ballistic Cannon 2 | . . 3 4 . Launcher 1 | . . . . 3 Peak Build Rating 28 | 9 9 22 28 27 Average Rating 20 | 7 7 20 23 21 On Entrance 11 | . 9 7 21 20 Naked Turns 40 | . . . . 40 Heaviest Build 66 | 15 50 61 65 66 Greatest Support 80 | 20 20 80 80 40 Greatest Overweight (x) 5 | . 2 2 1 5 Average Overweight (x) . | . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 18 Most Carried 20 | 3 5 18 20 17 Average Carried 13 | 1 3 13 16 13 Final Capacity 20 | 8 20 20 20 5 Final Carried 18 | 3 5 18 16 5 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Tank 25% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1489 | 265 48 478 213 485 Remotely . | . . . . . Salvage Created 2495 | 37 48 865 861 684 Parts 153 | 5 2 65 53 28 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 1 22 15 16 Guns 40 | . 1 15 12 12 Cannons 8 | . . 5 3 . AOE 6 | . . 2 . 4 Classes Destroyed 10 | 1 1 5 2 1 Worker 6 | . . 5 1 . Builder 6 | . . 2 3 1 Tunneler 2 | 2 . . . . Recycler 3 | . . . 2 1 Watcher 3 | . . 3 . . Swarmer 13 | . . 6 4 3 Grunt 28 | . 1 10 7 10 Sentry 9 | . . 6 3 . Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 9 | 1 1 9 5 7 Combat Bots Only 5 | . 1 3 4 5 Max Kills in Single Turn 4 | 1 1 4 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 353 | . 2 128 84 139 Missed 96 | . 1 34 15 46 Damage Taken 4166 | . 12 1248 984 1922 Core 884 | . . 53 131 700 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . . 5 32 Ignored by Resistances 195 | . . 107 88 . Core Remaining (%) 90 | 100 100 86 76 . Volleys Fired 159 | 2 3 71 43 40 Largest 4 | 2 2 2 3 4 Hottest 175 | 40 40 80 135 175 Shots Fired 385 | 4 6 131 114 130 Gun 314 | 4 6 101 83 120 Cannon 67 | . . 30 31 6 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 231 | 4 6 107 31 83 Thermal 82 | . . 12 37 33 Explosive 4 | . . . . 4 Electromagnetic 68 | . . 12 46 10 Robot Hit Streak 17 | 2 3 11 17 9 Robot Miss Streak 6 | . 1 3 6 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 254 | 2 4 93 66 89 Core Hits 159 | 2 2 48 44 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 2 | . . 1 . 1 Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4910 | 27 47 1837 1114 1885 Guns 3060 | 27 47 1036 767 1183 Cannons 741 | . . 339 219 183 Explosions 1066 | . . 460 87 519 Melee . | . . . . . Ramming 43 | . . 2 41 . Kinetic 2357 | 27 47 1125 219 939 Thermal 858 | . . 159 312 387 Explosive 953 | . . 460 . 493 Electromagnetic 684 | . . 91 542 51 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 8 1 Message Errors 4 | . . . 4 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 156 | . . 4 10 142 Projectiles 11 | . . 4 . 7 Explosions 135 | . . . . 135 Melee 10 | . . . 10 . Knockbacks 8 | . . 2 5 1 Impact . | . . . . . Kinetic 8 | . . 2 5 1 Secondary . | . . . . . Self-Inflicted Damage 583 | . . 138 100 345 Shots 11 | . . 2 2 7 Rammed 2 | . . . 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 606 | . . 393 606 566 Average Temperature 125 | . . 89 147 134 Received Heat Transfer 1155 | . 6 480 333 336 Effects 26 | . . 3 10 13 Shutdowns 3 | . . 1 1 1 Energy Bleed 3 | . . 1 1 1 Interference 9 | . . . 4 5 Matter Decay 2 | . . . 2 . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . . 1 1 Damage (major) 3 | . . . . 3 Damage (core) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1900 | . . 481 600 819 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 557 | 10 26 424 557 552 Initial 240 | . 6 10 178 240 Average 254 | 3 7 134 419 298 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 38 | 100 100 70 6 17 Level 1 39 | . . 27 31 67 Level 2 22 | . . 2 62 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 3 5 Investigation 2 | . . . 1 1 Extermination 2 | . . . . 2 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 1 29 24 25 Peak Tracking Total 5 | . 1 5 4 4 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 2 . 12 Max in Single Turn 6 | . . 2 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 2 . . Successful 3 | . 2 1 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 3 | . 3 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2922 | 61 118 1055 792 896 Spaces Moved 1394 | 53 107 449 339 446 Core 119 | 1 . . . 118 Treads 546 | . . 421 125 . Legs . | . . . . . Wheels 729 | 52 107 28 214 328 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 95 50 Average Speed 124 | 79 97 166 122 94 Slowest Speed 330 | 80 110 330 170 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 20 39 35 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 191 | . . 41 12 138 Melee . | . . . . . Projectile . | . . . . . AOE 191 | . . 41 12 138 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2261 | 64 114 620 628 835 Wait 596 | . . 70 211 315 Move 1390 | 52 106 448 338 446 Hop . | . . . . . Pick Up 33 | 3 2 14 11 3 Fast Attach 17 | 7 1 4 1 4 Attach 26 | . . . 10 16 Detach 3 | . . . . 3 Swap 18 | . 1 8 4 5 Drop 16 | . 1 4 8 3 Fire 159 | 2 3 71 43 40 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 1232 | -9/Materials | Discovered new exit (range 3) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1531 | -8/Materials | Build established: Tank 2013 | -8/Materials | Discovered new exit (range 16) 2026 | -8/Materials | Identified exit to Factory 2027 | -8/Materials | Entered Factory 2027 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2229 | -7/Factory | Build established: Scavenger-Tank 2786 | -7/Factory | Core integrity fell below 50% 2792 | -7/Factory | Lost 10 parts (1p4n5w) 2805 | -7/Factory | Released all parts (7) 2913 | -7/Factory | Discovered new exit (range 16) 2918 | -7/Factory | Core integrity fell below 20% 2923 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02863_ K-01 Serf collects debris. 02864_ The unstable cave ceiling collapses. 02865_ K-01 Serf cleans the Pressure Siphon. 02867_ K-01 Serf collects debris. 02869_ The unstable cave ceiling collapses. 02870_ K-01 Serf collects debris. 02871_ K-01 Serf cleans the Pressure Siphon. 02872_ The unstable cave ceiling collapses. 02874_ K-01 Serf collects debris. 02876_ The unstable cave ceiling collapses. 02877_ K-01 Serf collects debris. 02882_ The unstable cave ceiling collapses. 02884_ K-01 Serf collects debris. 02885_ R-06 Scavenger collects Adv. Assault Cannon. 02885_ K-01 Serf collects debris. 02890_ Dropped Hvy. Particle Cannon. 02891_ System corrupted: Matter fused (-7). 02891_ K-01 Serf collects debris. 02913_ EXIT=FOUND 02917_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? +????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#r #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #?????????? ????????? | | ????????????????????# #?????????? ????????? | | ????????????????????# #?????????? ????????? | | ????????????????????# #?????????? ????????? | | ????????????????????# #????????? ????????? | | ????????????????????# @ #?????????" ????????? | | ???????????????????## ##????????" ????????? | | ???????????????????# #???????? ????????# | | ???????????????????# r##########+########## | | ???????????????????# a | | ???????????????????# r | | ???????????????????# Y | | ???????????????????# | | ???????????????????# | | ???????????????????# ##########+####### | | ???????????????????# #?????# ## | | ???????????????????#####+#####?????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ! "" "" ## | | ???????????????????????????????????# ""F"" ## | | ???????????????????????????????????# """ ## | | ???????????????????????????????????# [ ## | | ???????????????????????????????????######+##### | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #?### | | ????????????????????????????????????????# ### # | | ????????????????????????????????????????# ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaSlugSaw Manual? 0 Play Time 00:26:06 Cumulative 16.1 hours Start 2024.09.15 @ 14:15:29 End 2024.09.15 @ 14:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3046f43b-ca04-4c5e-8f67-1fe1e5c90d87