Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 11:38:10 Player: parasect Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2490) 2490 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4595 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 331/550 Matter 246/300 Energy 240/240 System Corruption 0% Temperature Danger (480) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Nuclear Core Light Treads Advanced Treads Advanced Treads Advanced Treads Structural Scanner Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Minigun Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Spiked Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Light Treads Advanced Treads Advanced Treads Advanced Treads Structural Scanner Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mace [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 4 12 9 19 Power 4 | . 2 1 1 Engine 3 | . 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads 9 | 2 1 . 6 Leg 2 | . 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 3 5 Device 4 | 1 1 . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 3 3 Artifact . | . . . . Weapon 17 | 1 5 5 6 Energy Gun 3 | . . . 3 Energy Cannon 5 | . . 3 2 Ballistic Gun 7 | 1 4 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 11 | . 1 2 8 Power 1 | . . . 1 Propulsion 6 | . . 1 5 Utility 1 | . . 1 . Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 9 | 6 12 5 13 Power . | 1 1 . . Propulsion 3 | 4 5 2 2 Utility 2 | . 3 . 4 Weapon 3 | 1 2 2 5 Tool/Special . | . . . . Unused Backups 31 | 3 8 1 19 Power 3 | 1 1 . 1 Propulsion 9 | . 3 . 6 Utility 8 | 1 1 . 6 Weapon 11 | 1 3 1 6 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 84 95 Engine 10 | . 13 14 . Core 2 | . . . 7 Treads 27 | . 26 28 26 Leg 2 | . . . 8 Device 7 | . 9 . 14 Storage 7 | . 14 1 9 Protection 8 | . 4 11 10 Energy Gun 1 | . . . 4 Energy Cannon 6 | . . 12 7 Ballistic Gun 16 | . 27 14 5 Peak Build Rating 32 | 7 14 15 32 Average Rating 15 | 6 11 12 25 On Entrance 9 | 6 7 14 12 Avg Prop Armor Cover (%) 5 | . 8 . 5 Naked Turns . | . . . . Heaviest Build 62 | 13 36 46 62 Greatest Support 85 | 40 40 40 85 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 8 13 6 15 Most Carried 15 | 6 15 15 15 Average Carried 9 | 6 12 5 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 15 Class Distribution -------------------- 88% | Mutant 8% | Subdweller-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1680 | 279 561 416 424 Remotely . | . . . . Salvage Created 3311 | 152 733 550 1876 Parts 207 | 16 57 40 94 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 58 | . 14 14 30 Melee 1 | . . 1 . Guns 39 | . 14 11 14 Cannons 13 | . . . 13 Classes Destroyed 12 | 2 6 1 3 Worker 4 | . 1 . 3 Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 3 | . 2 . 1 Recycler 4 | 1 1 . 2 Operator 4 | . 2 . 2 Watcher 7 | . 2 . 5 Swarmer 10 | . 3 3 4 Grunt 31 | . 11 . 20 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Subdweller 11 | . . 11 . Best Kill Streak 11 | 4 6 3 11 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 329 | . 43 62 224 Missed 81 | . 13 12 56 Hits 248 | . 30 50 168 Projectile 248 | . 30 50 168 Critical Strikes 10 | . 1 3 6 Damage Taken 3746 | . 348 1185 2213 Core 438 | . 48 171 219 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 131 | . 131 . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 236 | 11 55 42 128 Largest 2 | 2 2 2 2 Hottest 160 | 60 46 160 160 Shots Fired 441 | 22 107 74 238 Gun 292 | 22 107 60 103 Cannon 149 | . . 14 135 Launcher . | . . . . Special . | . . . . Kinetic 240 | 19 107 60 54 Thermal 198 | . . 14 184 Explosive . | . . . . Electromagnetic 3 | 3 . . . Robot Hit Streak 29 | 4 10 29 13 Robot Miss Streak 7 | 2 7 3 4 Penetration Max . | . . . . Secondary Targets 8 | . 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 279 | 14 52 64 149 Core Hits 127 | 7 30 19 71 Critical Kills 6 | . . 4 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . . 4 4 Burn 1 | . . . 1 Meltdown 4 | . . 2 2 Destroy 2 | . . 1 1 Smash 1 | . . 1 . Melee Attacks 25 | . 3 17 5 Impact 22 | . . 17 5 Slashing 3 | . 3 . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5158 | 233 741 1164 3020 Guns 2862 | 188 738 834 1102 Cannons 2048 | . . 248 1800 Explosions 45 | 45 . . . Melee 187 | . . 82 105 Ramming 16 | . 3 . 13 Kinetic 2262 | 160 738 834 530 Thermal 2665 | 45 . 248 2372 Explosive . | . . . . Electromagnetic 28 | 28 . . . Impact 187 | . . 82 105 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed 2 | . 1 . 1 Highest Temperature 482 | . 21 265 482 Average Temperature 108 | . 7 79 122 Received Heat Transfer 2046 | . 186 816 1044 Effects 13 | . . . 13 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 6 | . . 2 4 Combat Hostiles 5 | . . 2 3 Parts Melted 14 | . . 4 10 Heat Transferred 4823 | 50 . 333 4440 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 95 | 100 100 . 88 Level 1 4 | . . . 10 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 427 | 15 145 . 427 Initial . | . . . . Average 75 | 3 56 . 106 Influence Increases 1546 | 30 500 70 946 Destroy 0b10 Robot/C 940 | . 280 60 600 Destroy 0b10 Robot/NC 140 | 30 40 . 70 Destroy Leader 240 | . 78 10 152 Successful Hack 17 | . 9 . 8 Select Force Hacks 60 | . 60 . . Disable Machine 60 | . 15 . 45 Destroy Structure 14 | . 3 . 11 Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 1133 | 30 444 126 533 Entered New Map 28 | . . 28 . Time Decay 1015 | 30 434 98 453 Lost Part 90 | . 10 . 80 Squads Dispatched 12 | . 4 . 8 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 26 14 48 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 9 . 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 26 . 10 Successful 17 | . 15 . 2 Failed 18 | . 10 . 8 Catastrophic 3 | . . . 3 Database Lockouts 1 | . 1 . . Manual 23 | . 19 . 4 Terminals 26 | . 18 . 8 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 8 . 2 Terminals 8 | . 6 . 2 Botnet 1 | . 1 . . Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 62 | . 62 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2025 | 46 1128 43 808 Structural 812 | . 2 2 808 Seismic 1213 | 46 1126 41 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5011 | 136 1704 1867 1304 Spaces Moved 2197 | 42 840 893 422 Core . | . . . . Treads 2161 | 22 824 893 422 Legs 36 | 20 16 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 160 155 Average Speed 172 | 140 163 177 185 Slowest Speed 330 | 160 330 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 99 35 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . 2 11 2 Terrain Destroyed 25 | 5 2 12 6 Melee 15 | . 2 11 2 Projectile 5 | . . 1 4 AOE 5 | 5 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2922 | 95 1056 1074 697 Wait 257 | 39 97 52 69 Move 2194 | 41 839 892 422 Hop . | . . . . Pick Up 63 | . 21 19 23 Fast Attach 17 | 1 8 4 4 Attach 19 | . 4 5 10 Detach 7 | . 2 2 3 Swap 44 | 3 14 14 13 Drop 51 | . 12 21 18 Fire 236 | 11 55 42 128 Melee 25 | . 3 17 5 Ram . | . . . . Kick . | . . . . Crush 3 | . 1 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 137 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Discovered new exit (range 13) 1044 | -10/Materials | Central database locked down 1351 | -10/Materials | Discovered new exit (range 11) 1381 | -10/Materials | Loaded intel: 11 interactive machine locations 1426 | -10/Materials | Identified exit to Subcaves 1463 | -10/Materials | Learned location of 1 exit from Recycling 1492 | -10/Materials | Learned 2 Mines zone layouts 1511 | -10/Materials | Learned location of 2 exits from Mines 1521 | -10/Materials | Learned location of Mines (-10) 1541 | -10/Materials | Learned Storage emergency access door positions 1740 | -10/Materials | Repaired Lgt. Treads 1778 | -10/Materials | Repaired Broken Lgt. Treads 1841 | -10/Materials | Entered Subcaves 1984 | -10/Subcaves | Discovered new exit (range 7) 2209 | -10/Subcaves | Ambushed by Subdweller buried in earth 2212 | -10/Subcaves | Core integrity fell below 50% 2449 | -10/Subcaves | Discovered new exit (range 2) 2520 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2650 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2748 | -10/Subcaves | Learned location of Recycling (-7) 2969 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3015 | -10/Subcaves | Core integrity fell below 20% 3532 | -10/Subcaves | Build established: Subdweller-Mutant 3708 | -10/Subcaves | Entered Materials 3708 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4251 | -8/Materials | Build established: Mutant 4505 | -8/Materials | Discovered new exit (range 10) 4801 | -8/Materials | Garrison activated, responded to threat 5012 | -8/Materials | Self-destructed Last Messages --------------- 04993_ Power failure, Nuclear Core shutdown. 04993_ U-05 Engineer builds a Door. 04996_ K-01 Serf collects debris. 04999_ Critical hit (Burn: +37). 04999_ S-10 Pest destroyed. 05002_ K-01 Serf collects debris. 05004_ Lgt. Treads destroyed. 05006_ Overheating: System interference. 05006_ Adv. Beam Cannon temporarily disabled. 05007_ Overheating: Imp. Treads damaged (-83). 05007_ Spk. Treads destroyed. 05007_ K-01 Serf collects debris. 05010_ Overheating: Adv. Treads damaged (-9). 05010_ Overheating: Adv. Beam Cannon damaged (-22). 05010_ Overheating: Nuclear Core damaged (-17). 05010_ S-10 Pest destroyed. 05010_ Adv. Beam Cannon destroyed. 05011_ K-01 Serf collects debris. 05012_ Power failure, Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ????????# #???????# #?????????#####!][## | | ????????###########???????# #??????? #####!% ## | | ?????????????????????????? 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Treads | 51% | -10/Materials Lgt. Treads | 55% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkSuspensionMachine Manual? 0 Play Time 00:31:45 Cumulative 188.2 hours Start 2026.03.17 @ 01:20:17 End 2026.03.17 @ 11:38:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 117 Adventurer 0 Explorer 2 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 59 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 368c2159-2363-433e-9773-86633c76ba02