Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.23 @ 20:32:02 Player: Catalyst Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1143) 1143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2488 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 24/100 System Corruption 4% Temperature Cool (172) Movement Walking (210) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor EM Shotgun Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 5 19 18 . Power 6 | 1 3 2 . Engine 5 | 1 3 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 4 6 . Treads . | . . . . Leg 12 | 2 4 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 4 . Device . | . . . . Storage 9 | 1 4 4 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 8 6 . Energy Gun 6 | 1 3 2 . Energy Cannon 3 | . . 3 . Ballistic Gun 5 | . 5 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 7 1 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 5 | . 1 4 . Highest Loss Streak 2 | . 1 2 1 Average Slot Usage (%) 98 | . 97 99 88 Engine 8 | . 13 5 . Core 2 | . . 5 . Leg 24 | . 28 21 22 Storage 37 | . 26 44 44 Energy Gun 2 | . 3 1 . Energy Cannon 6 | . . 8 22 Ballistic Gun 15 | . 24 11 . Naked Turns . | . . . . Heaviest Build 95 | 8 55 95 95 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 9 | . 2 9 4 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 30 | 6 18 30 30 Average Capacity 22 | 5 12 28 30 Most Carried 28 | 4 16 28 28 Average Carried 20 | 2 11 26 27 Final Capacity 30 | 6 18 30 30 Final Carried 28 | 3 16 26 28 Class Distribution -------------------- 63% | Hauler-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1220 | 193 384 606 37 Remotely . | . . . . Salvage Created 1397 | . 409 896 92 Parts 79 | . 31 40 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 36 | . 12 21 3 Guns 23 | . 10 13 . Cannons 10 | . . 7 3 AOE 3 | . 2 1 . Classes Destroyed 8 | . 4 4 . Worker 1 | . . 1 . Recycler 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 11 | . 6 3 2 Grunt 16 | . 6 10 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1878 | . 312 1468 98 Core 456 | . 56 382 18 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 108 | . 31 69 8 Largest 2 | . 2 2 2 Hottest 150 | . 80 150 150 Shots Fired 212 | . 61 136 15 Gun 148 | . 61 87 . Cannon 57 | . . 42 15 Launcher 7 | . . 7 . Special . | . . . . Kinetic 116 | . 41 75 . Thermal 82 | . 13 54 15 Explosive 7 | . . 7 . Electromagnetic 7 | . 7 . . Robot Hit Streak 33 | . 10 33 3 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 160 | . 44 108 8 Core Hits 65 | . 24 37 4 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2640 | . 550 1865 225 Guns 1403 | . 504 899 . Cannons 1000 | . . 775 225 Explosions 232 | . 46 186 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 1040 | . 324 716 . Thermal 1329 | . 146 958 225 Explosive 186 | . . 186 . Electromagnetic 80 | . 80 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Effects 10 | . . 7 3 Message Errors 2 | . . 1 1 Matter Fused 3 | . . 2 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . 4 17 . Projectiles 15 | . . 15 . Explosions 6 | . 4 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 27 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 351 | . 81 351 264 Average Temperature 87 | . 33 94 115 Received Heat Transfer 552 | . 135 417 . Effects 3 | . . 3 . Energy Bleed 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2199 | . 275 1591 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 274 | . 274 210 137 Initial . | . . . . Average 72 | . 110 54 52 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 82 99 100 Level 1 6 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 22 29 7 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 5 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 3 6 1 Terminals 10 | . 3 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 12 11 2 Successful 10 | . 7 3 . Failed 15 | . 5 8 2 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 11 | . 7 2 2 Terminals 25 | . 12 11 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 3 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3534 | 62 1221 2004 247 Spaces Moved 1620 | 49 721 751 99 Core 13 | 13 . . . Treads . | . . . . Legs 1607 | 36 721 751 99 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 210 210 Average Speed 185 | 101 143 229 211 Slowest Speed 390 | 120 180 390 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 42 | 3 90 56 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 36 | . . 36 . Terrain Destroyed 77 | . 4 68 5 Melee . | . . . . Projectile 15 | . . 10 5 AOE 62 | . 4 58 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1935 | 61 853 899 122 Wait 87 | . 51 23 13 Move 1617 | 48 720 750 99 Hop . | . . . . Pick Up 56 | 8 18 28 2 Fast Attach 4 | . 4 . . Attach 18 | 5 4 9 . Detach 1 | . 1 . . Swap 20 | . 11 9 . Drop 23 | . 13 10 . Fire 108 | . 31 69 8 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 15) 1284 | -10/Materials | Entered another Materials area 1284 | -9/Materials | Evolved 2 slots: Utility x2 1572 | -9/Materials | Build established: Hauler-Mutant 1581 | -9/Materials | Discovered new exit (range 15) 2730 | -9/Materials | Discovered new exit (range 4) 2940 | -9/Materials | Identified exit to Mines 2940 | -9/Materials | Identified exit to Storage 3123 | -9/Materials | Crushed by falling debris 3123 | -9/Materials | Core integrity fell below 50% 3123 | -9/Materials | Core integrity fell below 20% 3288 | -9/Materials | Entered Storage 3535 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03436_ P&PYCZUHDSG%XQXQPLR5CFI27 03445_ K-01 Serf cleans the Transfer Shaft. 03452_ K-01 Serf cleans the Component Storage. 03452_ K-01 Serf cleans the Transfer Shaft. 03456_ K-01 Serf collects debris. 03460_ K-01 Serf cleans the Transfer Shaft. 03464_ K-01 Serf collects debris. 03474_ Sensor Array melted. 03474_ W-16 Scout destroyed. 03474_ K-01 Serf cleans the Component Storage. 03477_ R-06 Scavenger collects Lgt. Ion Engine. 03481_ Acquired Visual Processing Unit. 03481_ R-06 Scavenger collects Signal Interpreter. 03484_ R-06 Scavenger collects Hover Unit. 03486_ K-01 Serf cleans the Component Storage. 03501_ Connecting with Terminal... 03503_ K-01 Serf collects debris. 03507_ K-01 Serf cleans the Transfer Shaft. 03520_ S-10 Pest destroyed. 03534_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ????????????????????"??# ?????????? | | ????????????????????" ?r ##+##+#??? | | ????????????????????" ?# #??? | | ??????????????????""" # ^ #??? | | ??????????????????? u# T #??? | | ????????????????????#+#; ^ #??? | | ????????????????????# % #??? | | ????????????????????# #??? | | ????????????????????# @ #??? | | ??????????????????### #??? | | ??????????????+ % s #??? | | ??????????????###;+##+## #??? | | ??????????????????? ??# """% #??? | | ????????????????? ????# """ #??? | | ???????????????# ?????# """ #??? | | ???????????????#???????# #??? | | ?????????????????????#?# ^ #??? | | ????????????????????? # #??? | | ????????????????????? # #??? | | ???????????????????""" +^ """ #??? | | ???????????????????""" # """ #??? | | ???????????????????????# """ #??? | | ???????????????????????# """ ##?? | | ???????????????????##### """ #?? | | ???????????????????# #?? | | ???????????????????# #?? | | ???????????????????# ##?? | | ???????????????????# #??? | | ?????????? ???????# #??? | | ??????????? ! ?????# #??? | | ??????????? ????# %##?? | | ??????????? ??###+##+###### #??? | | ???????????""" ?# ! ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 351 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotResetTorch Manual? 0 Play Time 00:31:53 Cumulative 15.1 hours Start 2021.04.22 @ 18:17:44 End 2021.04.23 @ 20:32:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d589aff-6ae5-4c65-99d2-52f0c210a780