Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 12:57:49 Player: Red_Zig Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (5263) 5263 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2273) 2273 TOTAL SCORE: 14286 Bonus ------- High Alert Combat Kills 1156 Follower Combat Kills 345 Entered DSFs 500 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 71/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Makeshift System Shield Improved System Shield Advanced System Shield Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Drone Bay (2/2) Transdimensional Reconstructor Disruptor Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Ion-Nuclear Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Flying Armored-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Battery Core Analyzer Improved Medium Armor Plating Thermal Shield Improved System Shield > --- WEAPON ----------- Tesla Rifle Proton Cannon Coil Gun Charged Tesla Construct/G > --- INVENTORY -------- Improved Titanium Leg Compact Wheel Improved Medium Armor Plating Corruption Screen [Rating: 89] Favorites ----------- Power Nuclear Core Engine Constructs Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Constructs Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 . . 4 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . . . . . . . . Utility 5 | . . 1 1 . . 2 . . . 1 . . . . Weapon 2 | . . . . . . 1 . . . 1 . . . . Parts Attached 176 | 8 7 59 32 4 3 8 7 . 12 17 12 3 3 1 Power 12 | 1 1 6 2 1 . . . . . . . . 1 . Engine 6 | 1 1 3 1 . . . . . . . . . . . Core 5 | . . 3 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 52 | 4 2 17 12 . 1 3 4 . 5 3 1 . . . Treads 18 | 2 . . 6 . 1 3 . . 5 1 . . . . Leg 32 | 2 2 17 6 . . . 4 . . 1 . . . . Wheel 1 | . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 42 | 1 2 8 5 1 1 3 1 . 3 7 7 1 2 . Device 13 | . . 1 . . 1 2 1 . . 3 4 1 . . Storage 5 | 1 1 . . 1 . . . . 1 1 . . . . Processor 7 | . . 1 2 . . . . . . 1 2 . 1 . Hackware 3 | . . . . . . 1 . . . . 1 . 1 . Protection 14 | . 1 6 3 . . . . . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 2 28 13 2 1 2 2 . 4 7 4 2 . 1 Energy Gun 17 | . . 10 2 . . 1 . . . 1 2 . . 1 Energy Cannon 12 | . . 1 . . . 1 . . 4 4 . 2 . . Ballistic Gun 30 | 2 2 15 5 2 1 . . . . 2 1 . . . Ballistic Cannon 4 | . . . 3 . . . . . . . 1 . . . Launcher 7 | . . 2 3 . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . 1 . . . . . . 2 . Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . System Corruption 2 | . . . . . . . . . 1 . 1 . . . Parts Lost 55 | . . 13 11 . 1 . 4 . 7 14 4 1 . . Power 5 | . . 1 2 . . . . . 1 1 . . . . Propulsion 18 | . . 4 2 . 1 . 2 . 1 6 1 1 . . Utility 12 | . . 4 1 . . . 1 . 1 3 2 . . . Weapon 20 | . . 4 6 . . . 1 . 4 4 1 . . . Highest Loss Streak 8 | . . 3 3 . 1 . 4 . 5 8 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 97 99 81 86 70 73 89 62 32 36 42 41 Engine 3 | . 14 6 4 . . . . . . 1 . . . . Core 4 | . . 4 2 9 9 6 3 6 5 1 . . . . Treads 15 | . . . 24 36 33 27 8 . 20 9 . . . . Leg 11 | . 28 32 11 . . . 13 26 7 1 . . . . Device 5 | . . 5 . . 8 12 8 13 9 9 6 . . . Storage 7 | . 14 11 9 8 9 6 2 . 2 4 . . . . Processor 9 | . . 1 18 27 9 6 6 6 6 5 6 17 21 23 Hackware 2 | . . . . . . 5 6 6 6 5 5 11 15 17 Protection 5 | . 12 13 8 . . . . . 5 3 . . . . Energy Gun 2 | . . 5 1 . . 5 2 . . 3 1 . . . Energy Cannon 1 | . . . . . . 6 . . 11 4 . . . . Ballistic Gun 10 | . 28 16 9 17 11 1 . . . 2 2 . . . Ballistic Cannon 1 | . . . 6 . . 1 6 6 5 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 12 36 43 44 33 34 44 46 14 34 49 23 10 18 . Greatest Support 120 | 40 20 30 80 80 80 100 80 76 120 114 16 4 3 3 Greatest Overweight (x) 6 | 1 1 1 2 . . . 1 . . 6 3 2 5 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 10 5 5 5 5 Average Capacity 12 | 6 11 15 15 14 15 15 9 5 5 5 5 5 5 5 Most Carried 15 | 6 11 15 15 15 15 15 15 3 5 5 5 5 5 5 Average Carried 11 | 4 8 13 14 14 14 14 8 3 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 15 13 15 15 15 3 3 4 5 5 5 5 5 Scrap Engine Consumption 68 | . . . . . 9 6 5 . 15 30 3 . . . Constructs Created 11 | . . . . . 1 2 1 . 1 4 2 . . . Constructs Modified 14 | . . . . . . . . . 1 13 . . . . Class Distribution -------------------- 40% | Scavenger-Mutant 29% | Mutant 13% | Commander-Mutant 6% | Tank 4% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gunner | -6/DSF Tank | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Matter Collected 4041 | 214 253 1143 1108 156 177 59 . . 283 249 188 151 . 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7187 | . 342 2568 1654 560 445 . . . 383 1055 29 151 . . Parts 424 | . 25 169 98 35 20 . . . 20 53 3 1 . . Haulers Intercepted 10 | . . 5 3 2 . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 134 | . 12 52 37 8 2 . . . 7 15 1 . . . Melee 2 | . . . . . . . . . . 2 . . . . Guns 87 | . 12 43 13 8 2 . . . . 8 1 . . . Cannons 27 | . . . 18 . . . . . 6 3 . . . . AOE 16 | . . 8 6 . . . . . 1 1 . . . . Classes Destroyed 15 | . 5 6 3 . . . . . . 1 . . . . Worker 1 | . . 1 . . . . . . . . . . . . Builder 6 | . . 3 2 . 1 . . . . . . . . . Hauler 10 | . . 5 3 2 . . . . . . . . . . Recycler 10 | . 1 1 1 1 4 . . . . 2 . . . . Operator 2 | . 1 1 . . . . . . . . . . . . Watcher 6 | . 1 3 2 . . . . . . . . . . . Swarmer 30 | . 9 7 7 . . . . . 1 5 1 . . . Grunt 62 | . 3 32 19 4 . . . . 2 2 . . . . Brawler 2 | . . 2 . . . . . . . . . . . . Protector 2 | . . 2 . . . . . . . . . . . . Sentry 21 | . . 9 7 3 2 . . . . . . . . . Specialist 6 | . . . 2 . . . . . 4 . . . . . Hunter 6 | . . . 1 1 . . . . . 4 . . . . Programmer 4 | . . . . . . . . . . 4 . . . . Heavy 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 5 11 5 4 2 . . . 4 5 1 . . . Combat Bots Only 7 | . 5 7 5 3 1 . . . 4 5 1 . . . Max Kills in Single Turn 4 | . 1 4 2 1 1 . . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . 1 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 937 | . 73 232 208 45 6 4 6 . 137 169 51 5 . 1 Missed 250 | . 24 58 52 8 2 1 . . 40 33 29 3 . . Damage Taken 12162 | . 424 2488 2743 588 60 153 308 . 2071 2927 336 36 . 28 Core 2034 | . 78 310 218 46 . 6 97 . 265 887 99 . . 28 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 982 | . . . . 436 . . . . 124 422 . . . . Core Remaining (%) 59 | 100 68 22 . . 52 . . . 56 . . . . . Volleys Fired 443 | . 34 130 109 34 19 . 5 . 21 77 8 6 . . Largest 3 | . 2 2 2 2 2 . 1 . 3 3 1 1 . . Hottest 227 | . 46 90 68 46 46 . 43 . 175 227 81 90 . . Shots Fired 785 | . 68 257 198 67 26 . 5 . 39 109 10 6 . . Gun 612 | . 68 254 124 67 26 . . . . 67 6 . . . Cannon 159 | . . . 68 . . . . . 39 42 4 6 . . Launcher 14 | . . 3 6 . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 619 | . 68 186 178 67 26 . . . 19 66 9 . . . Thermal 7 | . . . . . . . . . . . 1 6 . . Explosive 12 | . . 3 6 . . . 3 . . . . . . . Electromagnetic 147 | . . 68 14 . . . 2 . 20 43 . . . . Robot Hit Streak 37 | . 7 14 20 37 10 . 7 . 9 7 8 11 . . Robot Miss Streak 7 | . 4 4 3 4 2 . . . 7 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 4 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 543 | . 39 193 146 44 18 . 1 . 34 64 1 3 . . Core Hits 310 | . 16 111 84 23 9 . 1 . 33 31 1 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . Critical Strikes 3 | . . 1 1 . 1 . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11941 | . 595 3909 3305 693 342 . 452 . 784 1735 24 102 . . Guns 7047 | . 595 2981 1595 689 324 . . . . 839 24 . . . Cannons 2520 | . . . 1121 . . . . . 611 686 . 102 . . Explosions 2262 | . . 906 559 . . . 452 . 173 172 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 112 | . . 22 30 4 18 . . . . 38 . . . . Kinetic 7304 | . 595 2070 2456 689 324 . . . 288 882 . . . . Thermal 1005 | . . 489 149 . . . . . 173 68 24 102 . . Explosive 1271 | . . 417 410 . . . 444 . . . . . . . Electromagnetic 2249 | . . 911 260 . . . 8 . 323 747 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . 4 . . . . . . 1 9 10 10 10 10 Average Corruption 6 | . . 4 . . . . . . 1 5 9 10 10 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 102 | . . 32 . . . . . . 3 20 29 5 8 5 Message Errors 20 | . . 3 . . . . . . 1 4 7 2 3 . Matter Fused 26 | . . 9 . . . . . . . 6 7 1 2 1 Heat Flow Errors 12 | . . 4 . . . . . . . 3 3 . . 2 Energy Discharges 15 | . . 5 . . . . . . 1 2 6 . . 1 Parts Rejected 2 | . . 1 . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . 1 2 2 1 3 . Data Loss (major) 6 | . . 3 . . . . . . . 1 1 . . 1 Misfires 4 | . . 2 . . . . . . . . 2 . . . Alerts 3 | . . 1 . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . 4 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 102 | . . 16 13 . . . . . . 27 . 46 . . Projectiles 86 | . . . 13 . . . . . . 27 . 46 . . Explosions 16 | . . 16 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . 13 . . . . . 10 4 . . . . Impact 2 | . . . 1 . . . . . . 1 . . . . Kinetic 24 | . . . 12 . . . . . 9 3 . . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 410 | . . 276 54 . . . . . 36 44 . . . . Shots 10 | . . 6 1 . . . . . 1 2 . . . . Rammed 17 | . . . 3 2 4 1 . . . 7 . . . . Targets Rammed 26 | . . 5 5 2 4 1 . . . 9 . . . . Kicked 5 | . . 5 . . . . . . . . . . . . Crushed 4 | . . . 2 . . . . . . 2 . . . . Highest Temperature 928 | . 27 299 117 . . . . . 84 928 205 36 . 190 Average Temperature 124 | . 17 70 34 . . . . . 28 294 73 17 . 95 Received Heat Transfer 2643 | . 75 921 873 198 18 . . . 162 369 . 18 . 9 Effects 33 | . . 1 . . . . . . . 32 . . . . Shutdowns 6 | . . . . . . . . . . 6 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 6 | . . 1 . . . . . . . 5 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . Damage (minor) 4 | . . . . . . . . . . 4 . . . . Damage (major) 8 | . . . . . . . . . . 8 . . . . Damage (core) 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . . . Parts Fried 15 | . . 5 . . . . . . 2 8 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 925 | . . 527 100 . . . . . 100 50 37 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 5 2 . . . . . 1 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Peak Influence 1149 | . 216 1149 1019 679 330 86 27 . 201 223 . . . . Initial 484 | . . 81 484 430 256 . . . 3 79 . . . . Average 385 | . 123 609 725 520 113 34 4 . 86 117 . . . . Maximum Alert Level 4 | . 1 4 3 2 1 . . . 1 1 . . . . Low Security (%) 41 | 100 99 4 . . 75 100 100 100 93 87 . . . . Level 1 12 | . . 26 . . 24 . . . 6 12 . . . . Level 2 26 | . . 28 51 100 . . . . . . . . . . Level 3 18 | . . 38 48 . . . . . . . . . . . Level 4 . | . . 1 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . Squads Dispatched 35 | . 2 10 9 2 . 3 . . 3 6 . . . . Investigation 6 | . 1 4 1 . . . . . . . . . . . Extermination 4 | . . . . . . 2 . . . 2 . . . . Reinforcement 16 | . 1 3 4 1 . 1 . . 3 3 . . . . Assault 4 | . . 3 1 . . . . . . . . . . . Garrison 5 | . . . 3 1 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Distress Signals 5 | . 1 1 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 19 82 48 14 4 5 5 . 14 24 13 7 . 1 Peak Tracking Total 7 | . 7 5 5 4 2 2 5 . 5 5 5 5 . 5 Tactical Retreats 19 | . 3 5 2 . . . . . 2 2 3 2 . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 14 | . 1 2 1 . . 2 . . 1 7 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 11 | . . 4 1 1 . . . . . 3 2 . . . Max in Single Turn 2 | . . 2 1 1 . . . . . 1 1 . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 62 | . 4 7 8 9 13 5 . 1 . 5 1 . 9 . Terminals 36 | . 4 4 7 7 6 4 . 1 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . Recycling Units 8 | . . . . . 7 . . . . 1 . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Total Hacks 180 | . 10 17 15 31 33 11 . 4 . 10 1 . 48 . Successful 120 | . 4 11 5 23 18 7 . 1 . 2 1 . 48 . Failed 60 | . 6 6 10 8 15 4 . 3 . 8 . . . . Catastrophic 7 | . 1 . 1 . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 116 | . 10 16 14 22 33 11 . . . 10 . . . . Terminals 96 | . 10 13 14 25 14 10 . 4 . 6 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 6 | . . 1 . 5 . . . . . . . . . . Recycling Units 21 | . . . . . 19 . . . . 2 . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Terminal Hacks 57 | . . . . 6 . . . 1 . 1 1 . 48 . Record 40 | . . . . 4 . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 2 | . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . Unauthorized Hacks 57 | . 4 11 4 12 18 7 . . . 1 . . . . Terminals 37 | . 4 7 4 11 4 6 . . . 1 . . . . Track 4 | . . 1 . 2 . 1 . . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . Botnet 21 | . 2 4 3 6 3 2 . . . 1 . . . . Disrupt 5 | . . 1 1 2 . 1 . . . . . . . . Operators 5 | . 1 1 . 1 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . Mechanics 2 | . . 1 . 1 . . . . . . . . . . Recycling Units 14 | . . . . . 14 . . . . . . . . . Reject 5 | . . . . . 5 . . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . . Mask 7 | . . . . . 7 . . . . . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . . . . Researchers 2 | . . 1 . . . 1 . . . . . . . . Extract 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 5 7 7 9 3 . . . 4 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 8 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Total Allies 12 | . . . . 10 . . . . . . 2 . . . Largest Group 10 | . . . . 10 5 4 . . . . 2 . . . Highest-Rated Group 177 | . . . . 173 93 64 . . . . 177 . . . Highest-Rated Ally 165 | . . . . 29 29 16 . . . . 165 . . . Total Orders 9 | . . . . . 3 . . . . 2 3 1 . . STAY 1 | . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . 2 2 1 . . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks 106 | . . . . 64 15 24 . . . . 3 . . . Total Damage 1280 | . . . . 732 226 266 . . . . 56 . . . Kills 17 | . . . . 9 3 2 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . Drone Launches 8 | . . . . . . . . . . 2 4 2 . . Drone Recoveries 8 | . . . . . . . . . . 2 4 2 . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Turns Passed 11894 | 64 681 2787 1995 990 1604 808 113 9 229 1495 625 160 193 141 Spaces Moved 6727 | 39 287 1096 887 399 906 467 69 8 82 730 1028 303 149 277 Core 732 | 2 . . . . . . . . . 216 78 10 149 277 Treads 2928 | 2 . . 596 399 906 467 20 . 59 479 . . . . Legs 1794 | 35 287 1096 291 . . . 49 8 23 5 . . . . Wheels 30 | . . . . . . . . . . 30 . . . . Hover . | . . . . . . . . . . . . . . . Flight 1243 | . . . . . . . . . . . 950 293 . . Fastest Speed 35 | 50 120 120 120 170 166 167 120 125 125 100 35 35 50 50 Average Speed 140 | 122 181 189 160 170 168 167 137 125 150 165 50 38 127 50 Slowest Speed 350 | 190 190 190 330 170 170 168 250 125 160 350 275 195 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 55 84 75 62 98 13 67 . 69 20 98 58 62 46 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . Known Exits Taken 8 | . . 1 1 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 2 . . 3 Spaces Dug 6 | . . . . . . . . . . . 3 3 . . Terrain Destroyed 144 | . . 37 59 . . . 28 . 3 11 3 3 . . Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . 10 . . . . . . 6 3 3 . . AOE 122 | . . 37 49 . . . 28 . 3 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Upp Upp Zhi Pro Total 8365 | 52 380 1536 1260 646 954 496 80 7 150 905 1126 340 153 280 Wait 838 | . 40 205 194 190 15 8 . . 28 64 68 26 . . Move 6714 | 38 286 1095 886 398 905 467 68 7 81 729 1027 302 148 277 Hop . | . . . . . . . . . . . . . . . Pick Up 68 | 4 6 17 13 14 . 5 . . 4 2 2 . 1 . Fast Attach 73 | 8 3 10 10 2 2 3 1 . 8 13 9 . 3 1 Attach 46 | . . 15 9 . 1 3 4 . 3 4 3 3 1 . Detach 20 | 2 . 2 4 . 3 1 . . . 2 3 3 . . Swap 58 | . 4 34 13 2 . 2 2 . 1 . . . . . Drop 79 | . 7 23 17 4 5 6 . . 4 5 6 . . 2 Fire 443 | . 34 130 109 34 19 . 5 . 21 77 8 6 . . Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 . . . . Kick 5 | . . 5 . . . . . . . . . . . . Crush 16 | . . . 5 2 4 1 . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 11) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Discovered new exit (range 15) 1471 | -9/Materials | Discovered new exit (range 3) 1946 | -9/Materials | First assault squad dispatched 2019 | -9/Materials | Lost 3 parts (1p1u1w) 2082 | -9/Materials | Discovered new exit (range 16) 2358 | -9/Materials | Core integrity fell below 50% 2442 | -9/Materials | Destroyed 7 combat bots 3190 | -9/Materials | Identified exit to Materials 3502 | -9/Materials | Sterilization system engaged 3502 | -9/Materials | Non-combat units ordered to evacuate 3516 | -9/Materials | Discovered exit to Materials (range 10) 3533 | -9/Materials | Entered another Materials area 3533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3758 | -8/Materials | Lost 3 parts (1p2w) 3855 | -8/Materials | Discovered new exit (range 8) 3876 | -8/Materials | Identified exit to Factory 4453 | -8/Materials | Build established: Mutant 4548 | -8/Materials | Garrison activated, responded to threat 4646 | -8/Materials | Discovered exit to Factory (range 4) 4733 | -8/Materials | First assault squad dispatched 5450 | -8/Materials | Discovered new exit (range 15) 5526 | -8/Materials | Identified exit to Storage 5528 | -8/Materials | Entered Storage 5745 | -8/Storage | Build established: Scavenger-Mutant 5751 | -8/Storage | Garrison activated, responded to threat 5871 | -8/Storage | Repaired Lrg. Storage Unit 5973 | -8/Storage | Repaired Hvy. Assault Rifle 6078 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6379 | -8/Storage | Build established: Commander-Mutant 6431 | -8/Storage | Lost 3 allies 6513 | -8/Storage | Used back door to open Recycling access 6513 | -8/Storage | Discovered new exit (range 4) 6517 | -8/Storage | Identified exit to Recycling 6518 | -8/Storage | Entered Recycling 6518 | -8/Recycling | Accompanied by 5 allies 6520 | -8/Recycling | Found Scrap Engine 6782 | -8/Recycling | Discovered new exit (range 5) 7993 | -8/Recycling | Build established: Scavenger-Mutant 8122 | -8/Recycling | Entered Factory 8122 | -6/Factory | Accompanied by 4 allies 8122 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8930 | -6/Factory | Sucked down chute 8930 | -6/Factory | Entered Waste 8945 | -6/Waste | Spotted C-40 Crusher 8945 | -6/Waste | Spotted C-40 Crusher 8955 | -6/Waste | Spotted C-40 Crusher 8963 | -6/Waste | Spotted C-40 Crusher 8964 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8974 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8975 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8977 | -6/Waste | Crushed by Compactor (1 part destroyed) 8981 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8982 | -6/Waste | Spotted C-40 Crusher 9000 | -6/Waste | Spotted C-40 Crusher 9008 | -6/Waste | Lost 4 parts (2n1u1w) 9017 | -6/Waste | Discovered new exit (range 15) 9043 | -6/Waste | Entered Factory 9052 | -6/Factory | Identified exit to DSF 9052 | -6/Factory | Entered DSF 9108 | -6/DSF | Additional patrols routed to DSF 9252 | -6/DSF | Discovered new exit (range 14) 9281 | -6/DSF | Entered Factory 9281 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9309 | -5/Factory | Lost 5 parts (1p1u3w) 9606 | -5/Factory | Build established: Tank 10252 | -5/Factory | Core integrity fell below 50% 10303 | -5/Factory | Lost 8 parts (3n2u3w) 10384 | -5/Factory | Lost 4 parts (1p2n1u) 10607 | -5/Factory | Build established: Mutant 10695 | -5/Factory | Garrison activated, responded to threat 10766 | -5/Factory | Core integrity fell below 20% 10768 | -5/Factory | Discovered new exit (range 8) 10775 | -5/Factory | Identified exit to Upper Caves 10776 | -5/Factory | Entered Upper Caves 10777 | -5/Upper Caves | Encountered a Warlord checkpoint 10890 | -5/Upper Caves | ME-RLN showed up to help 10892 | -5/Upper Caves | ME-RLN revealed a hidden path 10892 | -5/Upper Caves | ME-RLN assimilated hostile S-27 Virus 10893 | -5/Upper Caves | Identified exit to Factory 10923 | -5/Upper Caves | System corruption reached 10% 10965 | -5/Upper Caves | Learned Factory terminal intel 10974 | -5/Upper Caves | Spotted B-75 Beast 10988 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11052 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11280 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11399 | -5/Upper Caves | Discovered new exit (range 8) 11401 | -5/Upper Caves | Identified exit to Upper Caves 11401 | -5/Upper Caves | Entered another Upper Caves area 11419 | -5/Upper Caves | Learned Factory stockpile data 11496 | -5/Upper Caves | Discovered new exit (range 22) 11560 | -5/Upper Caves | Identified exit to Zhirov 11561 | -5/Upper Caves | Entered Zhirov 11561 | -5/Zhirov | Discovered new exit (range 3) 11571 | -5/Zhirov | Met Zhirov 11582 | -5/Zhirov | Learned location of Quarantine (-2) 11582 | -5/Zhirov | Learned location of Testing (-3) 11582 | -5/Zhirov | Learned location of Command (-1) 11590 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11599 | -5/Zhirov | Found Alien Artifact 11599 | -5/Zhirov | Identified Integrated Reactor 11599 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11607 | -5/Zhirov | Found Alien Artifact 11658 | -5/Zhirov | Build established: Hacker-Mutant 11751 | -5/Zhirov | Identified exit to Proximity Caves 11754 | -5/Zhirov | Entered Proximity Caves 11895 | -4/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- data lost. 11814_ System corrupted: Matter fused (-8). 11816_ Searching scrap... 11816_ Found Point Defense Array. 11816_ Found Unknown Energy Gun. 11816_ Found 28 Matter. 11816_ Found Point Defense System. 11816_ Found 21 Matter. 11817_ Acquired 21 matter. 11817_ Searching scrap... 11817_ Found EM Disruption Field. 11817_ Found Component Analysis Suite. 11817_ Found 16 Matter. 11817_ Acquired 28 matter. 11818_ Acquired Unknown Energy Gun. 11818_ Identified Phase Gun. 11819_ Dropped Phase Gun. 11829_ System corrupted: Heat flow error (+152). 11877_ System corrupted: Heat flow error (+230). 11895_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????????????????###???????????????????????? | | ??????????????????##### ##??#####???????????????? | | ?????????????????## #### #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ##??????????????? | | ?????????????????# ## #??????????????? | | ?????????????????# ### #??????????????? | | ?????????????????# #### ##??????????????? | | ?????????????????## #?# ####???????????????? | | ??????????????????# #### ##?????????????????? | | ??????????????????###?# ##????????????????? | | ????###???????????????# ##???????????????? | | ???# #??????????????## #???????????????? | | ??? #??????????##### ###???????????????? | | ??# #?????????## ## #?????????????????? | | ?? ##????????# ### #?????????????????? | | ?? #?###???## ##?# #?????????????????? | | ?? #?# #### ##??## #?????????????????? | | ?? #?# ##????# #?????????????????? | | ??# #?## ###???## #?????????????????? | | ??# ???## #?## ##?????????????????? | | ?## ?????# ######## ### ##??????????????????? | | ## #??????# #?????"# @ ##???????????????????? | | ## ##????## #???? # ##????????????????????? | | ###?## #???# #?????????????????????? | | ### #??#Y # ?????????????????????? | | # #" # # #????????????????????? | | # #" #?# ?????????????????????? | | ### ### # ?????????????????????? | | ###### # ????????????????????? | | #????##### ## ????????????????????? | | # #????????# ## ????????????????????? | | ## #????????# ## #????????????????????? | | ?### #?????????# #????????????????????? | | ???######?????????? #????????????????????? | | ????????????????????### ?????????????????????? | | ??????????????????????######????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 35 Energy Capacity 437 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Defensive Hacking 37 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Party Time Challenges ------------ None Game ------ Seed CompactNuclearDrive Manual? 0 Play Time 02:32:16 Cumulative 45.5 hours Start 2024.04.22 @ 09:56:07 End 2024.04.22 @ 12:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 29 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e37b988-92ea-4a23-a54f-784d6e6bfb82