Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.24 @ 05:31:40 Player: Apothem Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3097) 3097 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 9508 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 192 Friendly Fire -135 Cogmind --------- Core Integrity 0/1300 Matter 158/300 Energy 98/100 System Corruption 8% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Medium Storage Unit Advanced Shield Generator Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Cloaking Device > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Smartbomb Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Long-range Sensor Array Improved Phase Shifter Improved Light Armor Plating Railgun Assault Cannon [Rating: 99] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power 2 | . . . 1 . . . . . 1 . Propulsion 4 | . . . 1 . 1 . 1 . 1 . Utility 6 | . . . . . 1 2 1 2 . . Weapon 2 | . . . . . . . . . . 2 Parts Attached 199 | 5 4 7 27 31 19 20 10 15 7 54 Power 52 | 1 . 1 7 7 8 6 2 9 1 10 Engine 36 | 1 . 1 7 7 7 6 . 5 1 1 Core 10 | . . . . . 1 . 2 4 . 3 Reactor 6 | . . . . . . . . . . 6 Propulsion 52 | 2 2 2 9 10 3 2 3 . 1 18 Treads . | . . . . . . . . . . . Leg 11 | . . . 7 4 . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 38 | . 2 2 2 6 3 2 3 . 1 17 Utility 39 | . 2 1 3 4 3 7 3 4 3 9 Device 25 | . 1 1 2 3 2 4 1 4 2 5 Storage 6 | . 1 . 1 1 1 . . . . 2 Processor 2 | . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . 3 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 56 | 2 . 3 8 10 5 5 2 2 2 17 Energy Gun 26 | 1 . 2 6 6 1 1 2 1 1 5 Energy Cannon 15 | . . . . 4 2 4 . 1 1 3 Ballistic Gun 7 | 1 . . . . 2 . . . . 4 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 1 | . . . . . . . . . . 1 Special Weapon 3 | . . 1 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 5 1 . . . . 1 Parts Lost 75 | . . 8 4 6 . 7 . 1 1 48 Power 13 | . . 1 1 1 . 1 . 1 . 8 Propulsion 21 | . . 2 2 1 . . . . . 16 Utility 21 | . . 1 . 1 . 4 . . 1 14 Weapon 20 | . . 4 1 3 . 2 . . . 10 Highest Loss Streak 29 | . . 6 2 4 . 3 . 1 1 29 Average Slot Usage (%) 88 | . 82 84 86 93 89 93 87 95 99 70 Engine 11 | . 14 13 17 20 10 12 . 2 9 3 Core 3 | . . . . . 7 1 12 8 5 4 Leg 6 | . . . 22 22 . . . . . . Flight 21 | . 22 27 3 9 30 30 31 29 30 23 Device 17 | . 2 11 10 10 18 25 17 25 26 14 Storage 7 | . 8 14 11 11 9 7 6 5 5 3 Processor 1 | . . . . . . . 3 5 5 5 Energy Gun 6 | . 14 5 20 11 . . 12 5 4 1 Energy Cannon 4 | . . . . 7 9 7 . 3 5 3 Ballistic Gun 2 | . 14 7 . . 4 6 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 5 10 12 23 30 30 37 39 44 53 61 Greatest Support 63 | 20 20 10 33 33 30 30 36 48 54 63 Greatest Overweight (x) 4 | . . 1 4 2 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 4 6 6 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 5 6 6 8 8 8 8 8 8 7 Most Carried 8 | 4 6 6 7 8 8 8 8 8 8 8 Average Carried 6 | 2 4 3 5 7 7 7 7 7 7 6 Final Capacity 8 | 4 6 6 8 8 8 8 8 8 8 4 Final Carried 8 | 3 5 4 7 8 8 8 8 7 7 4 Class Distribution -------------------- 21% | Sprinter 18% | Scavenger-Mutant 18% | Mutant 13% | Scavenger-Sprinter 12% | Machinist-Sprinter 8% | Commander-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Machinist-Sprinter | -4/Factory Machinist-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 2238 | 165 20 144 255 297 233 292 75 . 198 559 Remotely . | . . . . . . . . . . . Salvage Created 4116 | . 20 92 666 784 630 736 75 13 416 684 Parts 219 | . 2 . 37 48 34 31 4 2 13 48 Haulers Intercepted 12 | . . . 1 4 3 1 . . 2 1 Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 59 | . . 2 13 11 8 12 1 . 1 11 Guns 37 | . . 2 12 11 2 4 . . . 6 Cannons 19 | . . . . . 6 8 . . 1 4 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 14 | . 1 3 5 1 . 2 . 1 1 . Worker 3 | . . . . 1 . . . . 1 1 Builder 1 | . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . 1 . . Hauler 12 | . . . 1 4 3 1 . . 2 1 Recycler 4 | . . 1 . . . 1 . . 2 . Operator 5 | . . . 1 . 1 . . 1 1 1 Watcher 6 | . 1 . . 1 1 2 . . . 1 Swarmer 11 | . . . . . . 4 . . . 7 Grunt 26 | . . . 8 8 3 7 . . . . Brawler 2 | . . . 1 1 . . . . . . Sentry 15 | . . . 4 3 5 . 1 . . 2 Demolisher 1 | . . 1 . . . . . . . . Programmer 4 | . . . . . . 1 . . 1 2 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 7 | . 1 1 4 6 4 7 1 2 7 7 Combat Bots Only 5 | . . 1 3 3 2 5 1 . 1 5 Max Kills in Single Turn 7 | . 1 1 1 2 1 1 1 2 7 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Damage Taken 7830 | . 8 563 502 392 216 722 213 137 505 4572 Core 1967 | . . 94 102 75 34 119 32 41 159 1311 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 . 62 . 55 93 83 96 95 86 . Volleys Fired 258 | . 1 20 43 46 41 52 4 1 5 45 Largest 4 | . 2 2 2 2 2 2 2 2 2 4 Hottest 207 | . 60 100 112 136 137 137 90 114 129 207 Shots Fired 436 | . 2 25 82 70 63 87 8 2 10 87 Gun 283 | . 2 17 82 61 19 42 8 1 2 49 Cannon 145 | . . . . 9 44 45 . 1 8 38 Launcher . | . . . . . . . . . . . Special 8 | . . 8 . . . . . . . . Kinetic 120 | . 1 8 . . 18 42 . . . 51 Thermal 274 | . 1 17 82 70 41 43 . . 3 17 Explosive . | . . . . . . . . . . . Electromagnetic 42 | . . . . . 4 2 8 2 7 19 Robot Hit Streak 41 | . 2 4 21 19 13 25 41 . 5 9 Robot Miss Streak 7 | . . 1 2 2 3 4 . 3 7 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . 1 1 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 Shots Hit Robots 322 | . 2 19 65 52 48 65 8 . 5 58 Core Hits 155 | . 2 7 25 27 16 28 4 2 10 34 Critical Hits 13 | . . . . 1 5 4 . . . 3 Critical Kills 8 | . . . . 1 2 2 . . . 3 Critical Parts Destroyed 5 | . . . . . 3 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7766 | . 19 199 960 886 972 1326 149 379 1225 1651 Guns 3661 | . 19 107 960 746 295 521 149 . 15 849 Cannons 2313 | . . . . 62 677 805 . . 115 654 Explosions 1690 | . . . . 68 . . . 379 1095 148 Melee . | . . . . . . . . . . . Ramming 10 | . . . . 10 . . . . . . Kinetic 1855 | . 8 32 . . 267 521 . . . 1027 Thermal 5258 | . 11 167 960 808 615 746 . 379 1174 398 Explosive 68 | . . . . 68 . . . . . . Electromagnetic 575 | . . . . . 90 59 149 . 51 226 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . . 8 Average Corruption 2 | . . . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . Effects 6 | . . . . . . . 1 . . 5 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 627 | . . . . . 10 18 . 167 356 76 Projectiles 38 | . . . . . 10 18 . . . 10 Explosions 589 | . . . . . . . . 167 356 66 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 195 | . . . . 4 . . . 137 . 54 Shots 4 | . . . . . . . . 3 . 1 Rammed 2 | . . . . 2 . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 26 253 387 160 198 330 76 45 197 201 Average Temperature 115 | . 16 103 162 43 110 138 43 35 86 120 Received Heat Transfer 1320 | . . 60 309 195 126 360 99 . 57 114 Effects 9 | . . . 7 . . 2 . . . . Shutdowns 2 | . . . 2 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 5 | . . . 3 . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 18 | . . 1 8 5 . 1 . . 3 . Heat Transferred 9012 | . 25 770 2442 1889 1110 1332 . 200 811 433 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 767 | . 48 50 356 420 485 665 767 475 509 495 Initial 323 | . . 15 4 69 115 189 280 323 200 226 Average 255 | . 16 15 140 271 305 226 445 387 227 343 Maximum Alert Level 3 | . . . 1 2 2 2 3 2 2 2 Low Security (%) 31 | 100 100 100 85 18 25 39 . . . . Level 1 54 | . . . 14 77 38 57 67 56 93 69 Level 2 11 | . . . . 3 35 2 . 43 6 30 Level 3 2 | . . . . . . . 32 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 2 1 3 4 1 . 1 2 Investigation 5 | . . . . . 3 1 1 . . . Extermination 3 | . . . . . . 1 . . . 2 Reinforcement 6 | . . . 2 1 . 2 . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 6 | . . . 1 . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 4 18 17 19 17 25 3 2 12 54 Peak Tracking Total 15 | . 3 11 4 5 5 5 3 1 8 15 Tactical Retreats 19 | . . 2 1 1 2 3 . 1 . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . 1 . 1 2 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . Reprogrammed 4 | . . . . 4 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 19 | . . . . 3 1 . . 5 10 . Max in Single Turn 10 | . . . . 1 1 . . 5 10 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 35 | . 1 . 3 4 9 2 3 2 5 6 Terminals 20 | . 1 . 3 3 7 . . 1 3 2 Fabricators 5 | . . . . . . 2 1 1 1 . Repair Stations 4 | . . . . . . . 2 . . 2 Recycling Units 3 | . . . . 1 . . . . 1 1 Scanalyzers 3 | . . . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 107 | . 2 . 12 13 38 4 12 3 12 11 Successful 72 | . 2 . 9 8 24 4 11 2 5 7 Failed 35 | . . . 3 5 14 . 1 1 7 4 Catastrophic 5 | . . . . . 1 . . 1 2 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 68 | . 2 . 12 10 31 . . 1 7 5 Fabricators 15 | . . . . . . 4 6 2 3 . Repair Stations 9 | . . . . . . . 6 . . 3 Recycling Units 6 | . . . . 3 . . . . 2 1 Scanalyzers 9 | . . . . . 7 . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 2 . 9 6 19 . . . 3 2 Record 5 | . . . 3 . 2 . . . . . Prototype ID Bank 4 | . . . . 1 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 Repair Station Index 1 | . . . . . 1 . . . . . Locate Traps 4 | . . . 1 2 . . . . . 1 Disarm Traps 1 | . . . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . Dispatch Records 4 | . 1 . 1 1 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . 2 . . . 1 . Registered Components 2 | . . . 1 . . . . . 1 . Registered Prototypes 2 | . 1 . . . 1 . . . . . Zone Layout 6 | . . . 2 . 4 . . . . . Fabricator Hacks 13 | . . . . . . 4 6 2 1 . Load Schematic 4 | . . . . . . 1 1 1 1 . Build 9 | . . . . . . 3 5 1 . . Repair Station Hacks 7 | . . . . . . . 5 . . 2 Scan Component 4 | . . . . . . . 3 . . 1 Repair 3 | . . . . . . . 2 . . 1 Recycling Unit Hacks 4 | . . . . 2 . . . . 1 1 Report Inventory 3 | . . . . 1 . . . . 1 1 Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 7 | . . . . . 5 . . . . 2 Insert Component 4 | . . . . . 3 . . . . 1 Analyze 3 | . . . . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . 1 1 1 Used 1 | . . . . . . . . . 1 . Hacking Detections 31 | . . . 2 4 9 2 3 2 5 4 Full Trace Events 4 | . . . . 1 1 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 Parts Built 7 | . . . . . . 4 1 2 . . Matter 872 | . . . . . . 562 186 124 . . Time 323 | . . . . . . 193 99 31 . . Total Part Build Rating 20 | . . . . . . 14 2 4 . . Parts Repaired 3 | . . . . . . . 2 . . 1 Time 84 | . . . . . . . 50 . . 34 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . 1 Part Schematics Acquired 3 | . . . . . 2 . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 5 . . . . . Highest-Rated Group 88 | . . . . 88 47 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . 19 18 . . . . . Total Damage 380 | . . . . 181 199 . . . . . Kills 7 | . . . . 5 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 4059 | 48 46 242 441 763 303 914 292 199 182 629 Spaces Moved 4802 | 55 81 478 214 485 366 792 340 231 557 1203 Core 41 | 25 . . 4 . . . . . . 12 Treads . | . . . . . . . . . . . Legs 543 | . . . 189 354 . . . . . . Wheels 36 | 30 6 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4182 | . 75 478 21 131 366 792 340 231 557 1191 Fastest Speed 20 | 50 37 37 37 29 26 26 23 23 20 20 Average Speed 40 | 66 40 38 122 102 46 27 23 23 20 25 Slowest Speed 250 | 80 80 117 250 180 99 99 93 93 23 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 36 | . . 8 . . 2 2 . 1 2 21 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 17 83 26 70 45 25 11 6 21 33 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 126 | . . . . 6 . . . 39 75 6 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 124 | . . . . 6 . . . 39 75 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total 6463 | 65 91 502 306 679 441 1417 543 368 614 1437 Wait 995 | . . . 1 75 . 504 183 117 38 77 Move 4727 | 54 80 465 213 484 361 787 339 228 552 1164 Hop 29 | . . 4 . . 2 2 . 1 2 18 Pick Up 88 | 6 4 5 11 15 5 3 7 1 6 25 Fast Attach 45 | 2 2 . 11 6 4 4 1 5 1 9 Attach 95 | 3 2 7 6 9 7 10 7 2 3 39 Detach 32 | . . 1 1 5 6 7 . 1 . 11 Swap 59 | . . . 10 16 8 6 2 8 3 6 Drop 58 | . 2 . 10 18 7 6 . 4 4 7 Fire 258 | . 1 20 43 46 41 52 4 1 5 45 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 72 | . . . . . . 36 . . . 36 Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 95 | -10/Materials | Entered Mines 100 | -10/Mines | Discovered new exit (range 11) 119 | -10/Mines | Assembled infested the area 133 | -10/Mines | Learned Materials security intel 135 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 185 | -10/Mines | Learned Materials emergency access door positions 269 | -10/Mines | Lost 6 parts (1p1n1u3w) 312 | -10/Mines | Build established: Mutant 337 | -10/Mines | Entered Materials 337 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 615 | -9/Materials | Discovered new exit (range 4) 710 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Build established: Scavenger-Mutant 778 | -9/Materials | Entered Storage 951 | -9/Storage | Lost 4 parts (1p1n2w) 1103 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1457 | -9/Storage | Build established: Commander-Mutant 1482 | -9/Storage | Discovered new exit (range 8) 1541 | -9/Storage | Entered Materials 1541 | -8/Materials | Accompanied by 5 allies 1541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -8/Materials | Identified exit to Factory 1844 | -8/Materials | Entered Factory 1844 | -7/Factory | Evolved 2 slots: Utility x2 2286 | -7/Factory | Build established: Sprinter 2585 | -7/Factory | Lost 3 parts (1p2u) 2594 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 2659 | -7/Factory | Fabricated Imp. Flight Unit (x1) 2711 | -7/Factory | Fabricated Imp. Flight Unit (x1) 2735 | -7/Factory | Local fabrication network quarantined 2735 | -7/Factory | Lost 3 parts (2u1w) 2756 | -7/Factory | Discovered new exit (range 7) 2758 | -7/Factory | Entered another Factory area 2758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -6/Factory | Repaired Imp. Flight Unit 2847 | -6/Factory | Repaired Imp. Flight Unit 2956 | -6/Factory | Local fabrication network quarantined 3008 | -6/Factory | Fabricated Imp. Flight Unit? 3032 | -6/Factory | Discovered new exit (range 15) 3048 | -6/Factory | Identified exit to Factory 3050 | -6/Factory | Entered another Factory area 3050 | -5/Factory | Evolved 2 slots: Utility x2 3103 | -5/Factory | Fabricated Weight Redist. System (x2) 3246 | -5/Factory | Discovered new exit (range 14) 3249 | -5/Factory | Identified exit to Factory 3249 | -5/Factory | Entered another Factory area 3249 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3425 | -4/Factory | Discovered new exit (range 15) 3431 | -4/Factory | Identified exit to Research 3431 | -4/Factory | Entered Research 3431 | -3/Research | Evolved 2 slots: Weapon x2 3463 | -3/Research | Build established: Machinist-Sprinter 3651 | -3/Research | Discovered new exit (range 15) 3657 | -3/Research | Identified exit to Armory 3764 | -3/Research | Spotted B-86 Titan 3786 | -3/Research | Lost 17 parts (3p3n6u5w) 3793 | -3/Research | Found Prototype Device 3794 | -3/Research | Identified Exp. Focal Shield 3878 | -3/Research | Repaired Q-thruster? 3954 | -3/Research | Spotted B-86 Titan 3971 | -3/Research | Core integrity fell below 50% 4007 | -3/Research | Core integrity fell below 20% 4041 | -3/Research | Lost 29 parts (5p12n8u4w) 4060 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 03991_ Railgun destroyed. 03992_ S-43 Plague destroyed. 03994_ R-10 Processor collects Xenon Bombardment Thruster. 04000_ S-43 Plague destroyed. 04000_ R-10 Processor collects Xenon Bombardment Thruster. 04003_ Xenon Bombardment Thruster destroyed. 04006_ System corrupted: Component data lost. 04006_ W-44 Eye distress signal alerts nearby ally. 04010_ Transport Network Coupler destroyed. 04018_ Acquired Adv. Shield Generator. 04022_ S-43 Plague destroyed. 04024_ S-43 Plague knocked back. 04024_ Destroyed Xenon Bombardment Thruster. 04024_ S-43 Plague system corrupted by crushing effect. 04025_ P-80 Master resets S-43 Plague, system corruption cleaned. 04026_ S-43 Plague destroyed. 04028_ S-43 Plague knocked back. 04030_ Acquired Xenon Bombardment Thruster. 04057_ Xenon Bombardment Thruster destroyed. 04060_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | >!=|= #?????????????????????? | | ############### =! [#! #?????????????????????? | | ??????????????# [*%# #?????????????????????? | | ??????????????####### ]#?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #???????????????????##????????????????????????? | | ?# #???????????????????+ ????????????????????????? | | ?# #????????#??????????#k????????????????????????? | | ?# ########## ??????### ###?????????????????????? | | ?# ## # ##### #?????????????????????? | | ?# + !] # ###???????????????????? | | ?# #? ]] ?# Y Y ????????????????????? | | ?# #? ???? #?????????????????????? | | ?# #?? ????????????# @ #?????????????????????? | | ?# #?? ????????????###k####????????????????????? | | ## ####/############## k #????????????????????? | | + #????????????????????? | | #######+##+##+######## #????????????????????? | | ?????? # ??????# #????????????????????? | | ?????? ] =# ??????# #????????????????????? | | ????? # ?????# #????????????????????? | | ?????] # ?????########????????????????????? | | ????#############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 54 Energy Capacity 550 Matter Stores 418 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 72 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Q-thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Weight Redist. System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertStealthSpear Manual? 0 Play Time 01:13:02 Cumulative 106.7 hours Start 2021.09.24 @ 04:15:34 End 2021.09.24 @ 05:31:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 73 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52ad2ec1-81bd-4064-8633-930b98e5796b