Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.24 @ 23:03:49 Player: Smie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (687) 687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2942 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Cooling System Small Storage Unit Improved Terrain Scanner Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Field Laser Mining Laser > --- INVENTORY -------- Cooling System Improved Terrain Scanner Shield Generator [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 51 | 6 19 2 11 3 10 Power 6 | 1 4 . . . 1 Engine 5 | 1 4 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 8 1 3 . 3 Treads . | . . . . . . Leg 4 | . 4 . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 11 | . 4 1 3 . 3 Utility 11 | 1 5 . 3 . 2 Device 5 | . 2 . 2 . 1 Storage 4 | 1 3 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 1 5 3 4 Energy Gun 4 | . 1 . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 2 . Special Weapon 5 | . . . 2 1 2 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . 3 2 7 Power 1 | . . . . . 1 Propulsion 6 | . 1 . 1 1 3 Utility 2 | . . . . . 2 Weapon 4 | . . . 2 1 1 Highest Loss Streak 6 | . 1 . 3 2 6 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 81 | . 92 72 62 65 60 Engine 7 | . 11 . . . . Leg 9 | . 14 . . . . Wheel 5 | . 8 . . . . Flight 11 | . 4 28 21 21 20 Device 12 | . 13 14 9 11 10 Storage 12 | . 14 14 11 11 6 Processor 3 | . . . 10 11 13 Energy Gun 2 | . 3 . . . 1 Ballistic Gun 13 | . 20 14 1 . . Special Weapon 2 | . . . 8 8 1 Naked Turns 6 | . . . . . 6 Heaviest Build 18 | 10 18 8 8 10 12 Greatest Support 26 | 26 26 8 8 8 12 Greatest Overweight (x) 1 | . 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 Average Capacity 8 | 7 9 8 8 8 7 Most Carried 10 | 7 10 8 8 8 7 Average Carried 7 | 4 8 7 7 8 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 4 Class Distribution -------------------- 92% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 969 | 264 470 81 134 20 . Remotely . | . . . . . . Salvage Created 1032 | 91 617 60 219 45 . Parts 74 | 3 41 7 20 3 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 13 3 6 1 1 Guns 16 | . 13 2 1 . . Cannons 2 | . . . 1 . 1 AOE 6 | . . 1 4 1 . Classes Destroyed 9 | 1 5 . . 2 1 Worker 4 | . 1 . 3 . . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . 1 . . Recycler 5 | 1 2 1 1 . . Watcher 2 | . 2 . . . . Swarmer 12 | . 6 3 3 . . Grunt 11 | . 7 . 3 1 . Sentry 1 | . . . . . 1 Best Kill Streak 10 | 1 5 4 10 2 1 Combat Bots Only 5 | . 3 3 5 1 1 Max Kills in Single Turn 5 | 1 1 2 5 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1855 | . 534 136 152 90 943 Core 728 | . 113 22 31 . 562 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 7 | . . . 7 . . Core Remaining (%) 79 | 100 . 46 . 92 . Volleys Fired 100 | 2 69 6 15 3 5 Largest 2 | 2 2 2 2 1 2 Hottest 163 | 40 60 53 100 100 163 Shots Fired 176 | 4 136 9 16 3 8 Gun 157 | 4 136 6 7 . 4 Cannon . | . . . . . . Launcher 6 | . . 3 1 2 . Special 13 | . . . 8 1 4 Kinetic 119 | 4 105 6 4 . . Thermal 51 | . 31 . 11 1 8 Explosive 6 | . . 3 1 2 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 20 2 3 2 4 Robot Miss Streak 6 | . 6 4 2 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | 4 81 3 5 1 6 Core Hits 63 | 2 37 6 13 3 2 Critical Kills 3 | 1 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 2 . . . . Destroy 3 | 1 2 . . . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1919 | 27 741 180 689 153 129 Guns 908 | 27 741 34 52 . 54 Cannons . | . . . . . . Explosions 888 | . . 146 613 129 . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 571 | 27 476 34 34 . . Thermal 457 | . 265 . 42 24 126 Explosive 888 | . . 146 613 129 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . 16 . . Projectiles . | . . . . . . Explosions 16 | . . . 16 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . . 85 18 40 1 Shots 4 | . . 2 1 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 96 . 18 4 331 Average Temperature 49 | . 28 . 5 4 146 Received Heat Transfer 591 | . 174 . 54 30 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 998 | . 600 . 87 50 261 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 389 | 5 220 182 389 85 112 Initial 70 | . 3 64 70 37 29 Average 119 | 2 96 127 262 52 50 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 78 | 100 88 100 25 100 100 Level 1 21 | . 11 . 74 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 . 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 26 3 15 5 21 Peak Tracking Total 14 | . 5 3 8 3 14 Tactical Retreats 8 | . 2 . 4 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . . 1 3 . . Max in Single Turn 2 | . . 1 2 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 11 | . 6 . 4 . 1 Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 38 | . 17 . 15 . 6 Successful 16 | . 8 . 7 . 1 Failed 22 | . 9 . 8 . 5 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 23 | . 12 . 11 . . Terminals 27 | . 14 . 13 . . Fabricators . | . . . . . . Repair Stations 5 | . 3 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . . 6 Terminal Hacks 6 | . 3 . 3 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 4 . 2 . . Terminals 6 | . 4 . 2 . . Assimilate 2 | . 1 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 4 . 1 Full Trace Events 4 | . 3 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . 2 1 . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 105 | . . . 105 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2205 | 80 1338 89 413 111 174 Spaces Moved 1915 | 64 976 107 473 110 185 Core 36 | 2 . . . . 34 Treads . | . . . . . . Legs 389 | . 389 . . . . Wheels 269 | 62 207 . . . . Hover . | . . . . . . Flight 1221 | . 380 107 473 110 151 Fastest Speed 34 | 50 37 37 37 37 34 Average Speed 65 | 88 88 37 37 53 37 Slowest Speed 190 | 90 190 37 37 120 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . 3 . 4 . 4 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 5 90 23 43 21 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 24 | . . 13 5 . 6 Terrain Destroyed 85 | . . 36 29 14 6 Melee 5 | . . . . . 5 Projectile 8 | . . . 7 . 1 AOE 72 | . . 36 22 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2670 | 81 1349 147 675 157 261 Wait 535 | 1 238 31 172 40 53 Move 1888 | 63 969 106 464 109 177 Hop 11 | . 3 . 4 . 4 Pick Up 32 | 8 18 . 3 1 2 Fast Attach 17 | 6 6 . 3 . 2 Attach 18 | . 3 1 6 . 8 Detach 11 | . 3 1 4 . 3 Swap 16 | . 10 1 2 3 . Drop 36 | 1 30 1 2 1 1 Fire 100 | 2 69 6 15 3 5 Melee 5 | . . . . . 5 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 56 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Identified exit to Mines 1388 | -10/Materials | Discovered new exit (range 9) 1419 | -10/Materials | Entered Mines 1424 | -10/Mines | Found a hidden stash of uninstalled traps 1454 | -10/Mines | Discovered new exit (range 11) 1461 | -10/Mines | Core integrity fell below 50% 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Accompanied by 2 allies 1508 | -9/Materials | Evolved 2 slots: Utility x2 1515 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1594 | -9/Materials | Lost 3 parts (1n2w) 1622 | -9/Materials | Discovered new exit (range 9) 1708 | -9/Materials | Repaired Flight Unit 1750 | -9/Materials | Discovered new exit (range 3) 1751 | -9/Materials | Identified exit to Materials 1921 | -9/Materials | Identified exit to Mines 1921 | -9/Materials | Entered Mines 1922 | -9/Mines | Assembled infested the area 1927 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1956 | -9/Mines | Met a Derelict bent on vengeance 1972 | -9/Mines | Discovered exit to Materials (range 11) 2032 | -9/Mines | Entered Materials 2032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -8/Materials | Core integrity fell below 50% 2173 | -8/Materials | Core integrity fell below 20% 2188 | -8/Materials | Lost 6 parts (1p3n1u1w) 2193 | -8/Materials | Crushed by falling debris 2206 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02154_ Flight Unit destroyed. 02157_ Slammed into L-31 Rogue. 02157_ Structural Scanner destroyed. 02160_ K-01 Serf collects debris. 02164_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02166_ Knocked back. 02168_ Slug penetrates Door. 02169_ Triggered Blade Trap. 02169_ Massive razor-sharp blades shoot up from within the floor. 02169_ Signal Interpreter severed. 02169_ Imp. Signal Interpreter severed. 02170_ Knocked back. 02171_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02172_ Knocked back. 02175_ Acquired Cesium-ion Thruster. 02180_ Dropped Field Laser. 02181_ Acquired Maul. 02193_ The unstable cave ceiling collapses. 02193_ Crushed by falling debris. 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