Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 17:28:31 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (1211) 6055 Value Destroyed (66649) 66649 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (77531) 77531 TOTAL SCORE: 160095 Bonus ------- Triggered High Security 5000 High Alert Combat Kills 63713 Follower Combat Kills 882 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -164 Cogmind --------- Core Integrity 0/3050 Matter 400/400 Energy 87/150 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (3) ---- Protomatter-60 Heavy Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Matter Pod Improved Signal Interpreter Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace AEGIS Remote Shield Antimissile System Deep Network Scanner > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Weapon Mount Improved Medium Armor Plating Heavy Flail [Rating: 177] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Core Analyzer Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Core Analyzer Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Phase Gun Energy Cannon Potential Cannon Ballistic Gun Hypervelocity Railgun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 20 | 3 2 1 2 . 4 3 . 2 1 . . . . 2 . . . . . Power 2 | . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 4 | 1 . 1 . . . 1 . . . . . . . 1 . . . . . Utility 10 | 1 1 . 1 . 3 2 . 1 1 . . . . . . . . . . Weapon 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . Parts Attached 217 | 7 7 7 2 . 12 13 4 16 23 1 . 5 . 11 28 12 50 5 14 Power 28 | 1 . 1 . . . 1 . 3 2 . . 1 . 4 5 . 8 1 1 Engine 4 | 1 . 1 . . . 1 . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . 2 2 . . 1 . 4 5 . 8 1 1 Propulsion 41 | 2 . 3 . . 4 5 1 6 5 . . . . 3 7 . . 3 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 39 | . . 3 . . 4 5 1 6 5 . . . . 3 7 . . 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 76 | 2 1 1 1 . 6 3 2 7 13 1 . 1 . 4 3 5 21 1 4 Device 41 | 2 1 1 . . . 1 . 3 8 1 . 1 . 3 3 4 11 . 2 Storage 2 | . . . 1 . . . . 1 . . . . . . . . . . . Processor 7 | . . . . . 3 . . . 1 . . . . . . . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 25 | . . . . . 3 2 2 3 4 . . . . 1 . . 8 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 6 2 1 . 2 4 1 . 3 . . 3 . . 13 7 21 . 7 Energy Gun 7 | 1 2 2 . . . . . . . . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 34 | 1 3 . 1 . . . . . . . . 1 . . 10 4 9 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 2 . . 2 . . . . . 1 . . . . Special Weapon 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . Impact Weapon 20 | . 1 . . . 1 1 1 . 1 . . 1 . . 2 1 10 . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . . 2 . . 1 5 . . 1 Parts Lost 9 | . . . . . . . . . 1 . . . . . 1 . 1 . 6 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Weapon 6 | . . . . . . . . . . . . . . . 1 . . . 5 Highest Loss Streak 2 | . . . . . . . . . 1 . . . . . 1 . 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 89 94 73 75 77 82 84 84 83 86 86 80 86 85 88 94 94 95 95 Engine 3 | . 11 10 9 8 6 5 5 4 1 . . . . . . . . . . Reactor 5 | . . . . . . . . 3 6 9 9 9 9 9 12 12 11 12 12 Treads 1 | . 14 4 . . . . . . . . . . . . . . . . . Leg 17 | . . 13 27 25 20 18 21 19 18 18 18 18 18 19 20 20 20 20 19 Device 21 | . 32 32 27 25 14 15 15 18 22 22 22 21 22 21 25 22 19 20 22 Storage 4 | . . . 1 8 6 5 5 3 4 4 4 4 4 4 4 4 4 4 4 Processor 10 | . . . . . 13 16 15 14 14 18 18 18 18 15 8 8 8 8 7 Protection 4 | . . . . . 5 7 10 9 6 4 4 4 4 4 4 4 3 4 3 Ballistic Gun 10 | . 22 21 5 8 6 5 5 4 4 4 4 . 4 4 11 16 18 20 18 Impact Weapon 1 | . 6 8 . . . 1 4 4 1 . . . . . . 3 1 . . Peak Build Rating 177 | 9 10 17 50 50 71 82 85 101 121 120 120 120 119 147 163 169 177 171 175 Average Rating 105 | 5 9 13 32 50 63 77 84 93 106 119 120 86 119 134 157 161 171 171 170 On Entrance 94 | . 9 10 17 50 50 70 82 85 101 120 120 120 119 119 147 156 165 171 171 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 127 | 10 13 18 31 31 46 52 52 71 76 74 74 74 72 107 127 124 126 121 121 Greatest Support 140 | 40 40 30 30 30 51 67 72 77 80 76 76 76 76 110 135 135 135 135 140 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . 1 1 . . . . . 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . 1 1 1 2 3 2 2 3 3 2 3 3 2 3 3 3 2 Final Capacity 3 | . . 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 1 2 1 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Class Distribution -------------------- 31% | Scavenger-Gunner 12% | Hacker-Tank 10% | Mutant 10% | Assassin 8% | Scavenger-Assassin 7% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Assassin | -7/Storage Scavenger-Assassin | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Hacker-Assassin | -4/Lab Hacker-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 50534 | 287 582 192 19 354 2754 6423 2377 4267 4502 90 144 433 237 4873 5916 252 10126 1919 4787 Remotely 33130 | . 417 192 . 354 2754 6414 2377 4267 4485 90 144 433 237 4863 5701 252 150 . . Salvage Created 75042 | 156 893 288 . 170 2156 7521 3875 6982 7516 . 72 461 280 8251 11121 126 13063 3434 8677 Parts 3659 | 8 61 7 . 11 151 498 215 317 381 . 30 1 20 433 377 5 625 121 398 Haulers Intercepted 17 | . 2 . . . 3 2 2 . 1 . . . . 2 . . 1 3 1 Recyclers Shooed 11 | . 1 . . . . 1 . . 1 . . . . . . . 5 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 30 . 20 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 1170 | . 17 3 . 5 41 160 82 129 128 . 12 . 10 140 168 1 148 30 96 Melee 5 | . . . . . . . . 1 . . . . . . 1 . 3 . . Guns 1141 | . 17 3 . 5 41 155 82 124 126 . 12 . 10 137 159 . 144 30 96 AOE 18 | . . . . . . 5 . 4 2 . . . . 3 4 . . . . Classes Destroyed 26 | 2 7 . . 1 4 2 . 1 . . . . . 1 3 . 4 . 1 Worker 28 | . 2 . . . 4 1 1 2 2 . . . . . . . 5 4 7 Builder 34 | . 1 . . 1 5 6 2 . . . . . . . . . 13 2 4 Tunneler 13 | 3 2 . . . 1 . . 1 . . . . . 1 . . 2 2 1 Hauler 17 | . 2 . . . 3 2 2 . 1 . . . . 2 . . 1 3 1 Recycler 23 | 1 1 2 . . 2 5 . . . . . . . . . . 7 1 4 Carrier 12 | . . . . . . . . . . . . . . . 1 . 2 2 7 Mechanic 38 | . . . . . . 9 4 6 3 . . . . 1 6 . 2 2 5 Operator 12 | . 3 . . . 2 3 . 1 1 . . . . 2 . . . . . Watcher 38 | . 3 . . . 4 5 2 1 4 . . . . 4 4 . 4 5 2 Swarmer 54 | . 6 1 . 2 . 8 2 7 4 . 6 . 9 5 . . 4 . . Saboteur 39 | . . . . . . . . 3 8 . . . . 3 17 . 1 . 7 Grunt 437 | . 11 2 . 2 26 46 34 50 47 . 1 . . 51 69 . 41 9 48 Brawler 73 | . . . . . 1 9 6 7 6 . 2 . . 7 13 . 13 3 6 Duelist 86 | . . . . 1 1 14 11 8 9 . . . . 10 16 . 9 3 4 Protector 78 | . . . . . 1 13 9 15 7 . . . . 12 7 . 10 . 4 Sentry 70 | . . . . . 8 6 7 7 14 . 1 . 1 9 1 . 12 4 . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . Specialist 5 | . . . . . . . . . . . . . . . 3 . 2 . . Hunter 149 | . . . . . 4 51 5 23 14 . . . . 17 10 . 12 5 8 Programmer 138 | . . . . . . 13 8 9 19 . 2 . . 25 26 . 27 3 6 Heavy 2 | . . . . . . . . . . . . . . . . . 1 1 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 . . Armor Guard 4 | . . . . . . . . . . . . . . . 4 . . . . Tracker 6 | . . . . . . . . . . . . . . . . . 4 . 2 Combat Programmer 8 | . . . . . . . . . . . . . . . . . 6 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . 1 . . Striker 6 | . . . . . . . . . . . . . . . . . 3 1 2 Executioner 10 | . . . . . . . . . . . . . . . . . 2 1 7 Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 49 | 4 7 2 . 3 7 28 28 49 37 . 7 . 5 24 38 1 31 21 25 Combat Bots Only 46 | . 7 1 . 3 7 27 26 46 36 . 7 . 5 24 35 1 29 13 18 Max Kills in Single Turn 4 | 1 2 1 . 1 2 3 3 3 3 . 2 . 1 4 2 1 3 4 4 Gunslinging 2 | . 1 . . . . . . . . . . . . . . . 1 1 2 Exploded 3 | . . . . . . 2 . 2 2 . . . . 3 1 . . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 3772 | . 65 40 . 5 31 324 167 315 443 . 16 . 12 523 417 21 709 86 598 Missed 1152 | . 16 11 . 2 10 116 70 80 132 . 3 . 5 184 148 5 191 29 150 Intercepted 5 | . . . . . . . . . . . . . . . . . . . 5 Damage Taken 32488 | . 508 281 . 51 615 3241 1512 2763 3592 . 151 . 51 4165 2946 205 5830 827 5750 Core 22893 | . 400 231 . 40 475 2375 978 1867 2533 . 100 . 35 3057 1964 145 3862 528 4303 Absorbed by Shields 17695 | . . . . . . . . 668 1452 . 54 . 42 1787 1726 212 5575 798 5381 Redirected to Core 20240 | . 347 160 . 40 417 1965 852 1689 2147 . 100 . 28 2738 1849 131 3628 489 3660 Ignored by Resistances 5291 | . . . . . . 11 156 421 591 . 26 . 21 805 753 . 1043 262 1202 Core Remaining (%) 79 | 100 . . . 88 93 . 87 48 . . . . 99 . . 84 45 72 . Volleys Fired 2775 | 9 127 29 . 21 176 407 150 277 288 7 19 . 12 314 347 16 333 57 186 Largest 5 | 2 3 2 . 1 2 2 1 1 2 1 1 . 1 2 5 5 5 5 5 Hottest 248 | 60 80 40 . 60 93 93 60 60 93 60 60 . 60 80 200 200 200 200 248 Shots Fired 5238 | 16 254 58 . 21 179 412 149 277 286 8 20 . 13 314 464 77 1533 285 872 Gun 5225 | 16 254 58 . 21 176 407 149 277 285 8 20 . 13 313 461 77 1533 285 872 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 3 5 . . 1 . . . . . 3 . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . Kinetic 5125 | 9 234 58 . 21 176 407 149 277 285 8 20 . 13 313 461 77 1533 285 799 Thermal 101 | 7 20 . . . . . . . . . . . . 1 . . . . 73 Explosive 12 | . . . . . 3 5 . . 1 . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 100 | 8 17 12 . 9 59 73 44 73 42 . 23 . 34 59 100 34 43 39 78 Robot Miss Streak 9 | 2 4 4 . 4 3 4 3 4 4 . 2 . 2 6 3 2 9 3 3 Penetration Max 4 | . . . . . . . . . . . . . . . 1 . 3 4 4 Secondary Targets 89 | . 2 . . . . . . . . . . . . . 1 . 34 8 44 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . 1 . 2 2 2 Shots Hit Robots 3990 | 11 110 33 . 8 90 304 138 232 252 . 14 8 10 280 375 78 1127 219 701 Core Hits 3448 | 5 45 9 . 7 94 418 181 317 336 . 17 3 11 393 452 20 643 140 357 Critical Kills 289 | . . . . . . . . . . . . 1 . . 15 . 137 38 98 Critical Parts Destroyed 416 | . 1 . . . . . . . . . . 2 . . 13 6 215 52 127 Critical Strikes 774 | . 2 . . . . . . . . . . 3 . . 32 11 393 95 238 Burn 2 | . 1 . . . . . . . . . . . . . . . . . 1 Destroy 759 | . 1 . . . . . . . . . . . . . 29 9 388 95 237 Smash 13 | . . . . . . . . . . . . 3 . . 3 2 5 . . Melee Attacks 208 | . 46 . . . . 6 46 4 . . . 8 . . 12 49 35 . 2 Impact 208 | . 46 . . . . 6 46 4 . . . 8 . . 12 49 35 . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . 6 . . . . . . . . . . . . . 5 . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 170589 | 131 1590 337 . 305 5514 22398 11193 19498 21604 . 1254 621 416 26164 32207 1212 14287 2924 8934 Guns 160075 | 131 1191 334 . 298 5217 20765 11193 17761 21287 . 1254 . 416 25593 29533 630 12767 2924 8781 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 6954 | . 79 . . . 256 1621 . 1737 317 . . . . 571 2132 . 241 . . Melee 3497 | . 320 . . . . . . . . . . 621 . . 542 582 1279 . 153 Ramming 63 | . . 3 . 7 41 12 . . . . . . . . . . . . . Kinetic 158258 | 88 1003 334 . 298 5217 20765 11193 17761 21287 . 1254 . 416 25593 29533 630 12767 2924 7195 Thermal 2423 | 43 267 . . . 52 121 . 354 . . . . . . . . . . 1586 Explosive 6087 | . . . . . 204 1278 . 1383 278 . . . . 571 2132 . 241 . . Electromagnetic 261 | . . . . . . 222 . . 39 . . . . . . . . . . Impact 3497 | . 320 . . . . . . . . . . 621 . . 542 582 1279 . 153 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 1 1 1 1 1 3 6 2 4 4 5 5 5 12 21 21 49 . 20 Average Corruption 9 | . 1 1 1 1 1 2 3 2 3 4 4 5 5 8 16 5 28 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 560 | . 16 2 3 7 5 18 21 5 24 12 9 5 6 31 111 9 246 . 30 Message Errors 97 | . 3 . 2 4 1 5 3 . 4 3 2 2 1 5 25 2 31 . 4 Matter Fused 104 | . 2 1 1 1 2 5 8 3 7 3 3 2 2 11 24 . 27 . 2 Heat Flow Errors 42 | . 2 . . 1 2 2 1 . . 1 1 . . 3 9 2 17 . 1 Energy Discharges 48 | . 2 . . . . 1 5 1 4 1 1 1 . 3 10 1 16 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 11 | . . . . . . . . . . 1 . . . 2 2 1 5 . . Data Loss (minor) 54 | . 2 1 . 1 . 4 2 . . 2 1 . 1 3 10 1 24 . 2 Data Loss (major) 26 | . 2 . . . . 1 . 1 4 . . . . 1 4 . 9 . 4 Misfires 28 | . 3 . . . . . . . 1 1 1 . 1 1 7 1 9 . 3 Alerts 5 | . . . . . . . 1 . . . . . 1 . 1 . 2 . . Misdirections 7 | . . . . . . . . . . . . . . . 1 . 5 . 1 Weapon Failures 137 | . . . . . . . 1 . 4 . . . . 2 17 1 101 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1947 | . 186 . . . 27 40 . 77 14 . . 270 . 31 404 190 615 . 93 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 246 | . 57 . . . 27 40 . 77 14 . . . . 31 . . . . . Melee 1701 | . 129 . . . . . . . . . . 270 . . 404 190 615 . 93 Knockbacks 14 | . 1 . . . . . . . . . . . . . 4 7 2 . . Impact 14 | . 1 . . . . . . . . . . . . . 4 7 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . 86 . 118 17 . . . . . . . . . . Shots 7 | . . . . . . 2 . 4 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . 1 . 4 4 3 . . . . . . . . . . . . 1 Kicked 12 | . . 1 . 4 4 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 171 16 . 258 277 213 174 189 269 94 234 . . 127 304 83 242 16 116 Average Temperature 39 | . 40 4 . 68 47 35 20 49 48 17 36 . . 28 76 47 22 7 18 Received Heat Transfer 4230 | . 213 72 . 6 153 384 438 438 656 . 5 . 6 389 610 . 332 24 504 Effects 4 | . . . . . . . . . . . . . . . 4 . . . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 3 . . . . . . . . . . 1 . . 3 1 2 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . Parts Fried 31 | . 8 . . . . 3 . . 1 . . 1 . . 4 3 9 . 2 Impact Corruptions 47 | . 8 . . . . . . . . . . 11 . . 6 5 15 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 33 | . 2 . . . . . . . . . . . . . 20 . 2 3 6 Heat Transferred 3364 | 100 667 . . . 50 100 . 300 . . . . . . . . . . 2147 Parts Sabotaged 11 | . . . . . . . . 3 6 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 7322 | 20 525 314 . 159 1744 6480 5259 6679 7322 . . . . 4471 6732 . 4172 3245 4942 Initial 3272 | . 13 204 . . 1 1100 2948 2392 3272 . . . . 12 2190 . . 2346 1946 Average 2693 | 12 249 261 . 35 843 3329 4382 4953 5741 . . . . 2423 5217 . 1403 2806 2981 Maximum Alert Level 5 | . 2 1 . . 5 5 5 5 5 . . . . 5 5 . 5 5 5 Low Security (%) 15 | 100 47 . . 100 5 . . . . . . . . 2 . . 21 . . Level 1 7 | . 35 100 . . 7 . . . . . . . . 10 . . 5 . . Level 2 8 | . 16 . . . 27 . . . . . . . . 13 . . 21 . . Level 3 4 | . . . . . 33 3 . . . . . . . 3 . . 10 . . Level 4 6 | . . . . . 21 27 . . . . . . . 8 . . 8 . . Level 5 11 | . . . . . 3 17 23 31 21 . . . . . 4 . 4 13 45 High Security 45 | . . . . . . 51 76 68 78 . . . . 61 95 . 28 86 54 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 7 | . . . . . . 1 1 1 1 . . . . 1 1 . 1 . . Squads Dispatched 274 | . 6 1 . . 8 39 18 28 33 . . . . 29 32 . 40 9 31 Investigation 11 | . 2 1 . . 2 . 1 3 . . . . . 1 . . 1 . . Extermination 10 | . . . . . . 1 . . . . . . . 1 . . 7 . 1 Reinforcement 15 | . 4 . . . 4 1 1 . . . . . . . . . 3 1 1 Assault 210 | . . . . . 1 37 15 24 24 . . . . 26 32 . 17 8 26 Garrison 16 | . . . . . 1 . 1 1 9 . . . . 1 . . 3 . . Intercept 12 | . . . . . . . . . . . . . . . . . 9 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 11 | . . . . 1 3 . 1 . 1 . . . . . 2 . 1 . 2 Communications Jammed 478 | . . . . . . 15 36 89 29 . . . . 76 78 . 97 23 35 Distress Signals 444 | . . . . . . 15 36 88 28 . . . . 64 78 . 80 23 32 Times Spotted 1565 | . 30 6 . 5 42 226 102 164 168 . 11 . 10 190 222 1 191 44 153 Peak Tracking Total 21 | . 5 3 . 3 6 12 16 16 21 . 5 . 5 18 19 1 16 12 17 Tactical Retreats 43 | . 2 2 . . . 1 . 2 2 . . . . 4 10 . 18 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 21 | . 5 . . . 3 1 3 . 2 . . . . 4 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 361 | . 33 . . 8 36 87 11 57 42 . 1 . . 56 17 2 10 . 1 Max in Single Turn 9 | . 2 . . 1 6 5 2 6 9 . 1 . . 4 2 1 1 . 1 Garrison Access 11 | . . . . . 1 2 1 2 . . . . . 4 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 59 | . 6 1 2 . 8 8 4 5 4 . . 6 . 3 1 2 8 . 1 Terminals 31 | . 5 . . . 5 3 3 2 4 . . . . 1 1 . 7 . . Fabricators 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 1 2 . . . . . 2 . . 1 . . Total Hacks 163 | . 13 1 24 . 18 10 11 17 5 . . 19 . 6 1 19 17 . 2 Successful 100 | . 7 1 24 . 11 1 . 7 . . . 19 . 4 . 19 6 . 1 Failed 63 | . 6 . . . 7 9 11 10 5 . . . . 2 1 . 11 . 1 Catastrophic 23 | . 1 . . . 4 6 5 3 1 . . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 59 | . 8 . 1 . 16 8 2 10 2 . . . . 3 1 1 7 . . Terminals 71 | . 11 . . . 14 4 9 10 5 . . . . 2 1 . 15 . . Fabricators 7 | . . . . . . 3 . 2 . . . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 2 2 2 5 . . . . . 4 . . 2 . . Terminal Hacks 73 | . 1 1 24 . 2 . . 2 . . . 19 . . . 19 5 . . Record 52 | . . . 23 . . . . . . . . 7 . . . 19 3 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . . . . . . 1 . . . 4 . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 6 . . . 9 1 . 4 . . . . . 3 . . 1 . . Terminals 16 | . 5 . . . 6 . . 2 . . . . . 2 . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 2 . . 2 . . . . . 1 . . 1 . . Disrupt 3 | . . . . . 3 . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . Reject 3 | . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . Jam 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . . 8 8 4 5 4 . . . . 2 1 . 8 . . Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 110 | . . . . . . . . 64 . . . . . . . . . . 46 Total Part Build Rating 25 | . . . . . . . . 16 . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 2 . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . 2 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 40 | . . . . . . . . . . . 1 . . 3 . . 22 . 14 Largest Group 14 | . . . . . . . . . . . 1 1 1 3 . . 14 14 13 Highest-Rated Group 200 | . . . . . . . . . . . 29 29 29 138 . . 200 200 181 Highest-Rated Ally 46 | . . . . . . . . . . . 29 29 29 46 . . 15 15 15 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 261 | . . . . . . . . . . . . . 1 15 . . 21 62 162 Total Damage 4874 | . . . . . . . . . . . . . . 349 . . 361 1390 2774 Kills 22 | . . . . . . . . . . . . . . . . . . 7 15 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 25783 | 145 2699 291 303 1257 1442 2816 932 1976 1796 443 483 255 534 2244 2221 431 3887 377 1251 Spaces Moved 13413 | 71 1251 137 232 426 700 1552 423 1194 1078 319 265 185 329 1368 1221 187 1889 135 451 Core 8 | 3 . . . . . . . . . . . . . . . . . . 5 Treads 1367 | 68 1251 48 . . . . . . . . . . . . . . . . . Legs 12038 | . . 89 232 426 700 1552 423 1194 1078 319 265 185 329 1368 1221 187 1889 135 446 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 190 123 116 125 122 120 120 120 120 120 120 120 120 120 120 50 Average Speed 128 | 155 160 135 129 190 133 125 126 125 120 120 120 120 120 120 120 120 120 120 120 Slowest Speed 193 | 160 160 190 190 190 190 186 127 193 193 120 120 120 120 120 190 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 Exploration Rate (%) 51 | 3 98 25 59 93 72 51 66 45 42 54 44 61 49 44 77 96 34 4 9 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 1 . . . . . . . 3 . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . 2 . . 1 . . . . . . Spaces Dug 207 | . 4 . . 9 30 27 6 35 13 14 16 . 7 37 7 . 2 . . Terrain Destroyed 2892 | . 95 . . 27 457 573 113 535 319 24 35 . 29 315 193 . 113 10 54 Melee 15 | . 4 . . . . . 2 3 . . . . . . 4 . 2 . . Projectile 1045 | . . . . 27 183 151 111 100 79 24 35 . 29 167 133 . . . 6 AOE 1696 | . 91 . . . 274 422 . 432 240 . . . . 148 49 . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 20116 | 86 1638 190 236 870 1208 2397 739 1668 1599 380 430 204 468 1948 1862 275 2847 246 825 Wait 2170 | . 184 6 . 413 274 241 47 70 55 53 89 . 116 95 110 . 356 3 58 Move 13394 | 70 1250 136 231 425 699 1551 422 1193 1077 318 264 184 328 1367 1220 186 1888 134 451 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 15 | . . . . 1 1 2 . 1 3 . . 1 . 1 4 . . . 1 Fast Attach 126 | 7 7 5 2 . 6 8 1 6 10 1 . 4 . 10 7 12 30 1 9 Attach 6 | . . . . . 2 . . . 2 . . 1 . . 1 . . . . Detach 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Swap 88 | . . 2 . . 4 5 3 10 11 . . 1 . 1 20 2 20 4 5 Drop 134 | . 3 4 3 . 7 8 2 9 14 1 . 4 . 10 20 10 32 3 4 Fire 2775 | 9 127 29 . 21 176 407 150 277 288 7 19 . 12 314 347 16 333 57 186 Melee 208 | . 46 . . . . 6 46 4 . . . 8 . . 12 49 35 . 2 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 12 | . . 1 . 4 4 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 5 . . . . . . . . . 11 Rewire 8 | . . . . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1159 | . 21 6 . 6 34 166 68 98 133 . 50 1 12 150 121 . 153 44 96 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Destroyed 7 combat bots 364 | -10/Materials | Discovered new exit (range 9) 677 | -10/Materials | Upgraded with Utility slot (x1) 689 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Reached level 2 703 | -10/Materials | Upgraded with Weapon slot (x1) 728 | -10/Materials | Discovered new exit (range 7) 979 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Discovered new exit (range 16) 1724 | -10/Materials | Reached level 3 2520 | -10/Materials | Reached level 4 2845 | -10/Materials | Entered Mines 2851 | -10/Mines | Discovered new exit (range 9) 2928 | -10/Mines | Met a Derelict shopkeep closing up shop 2929 | -10/Mines | Discovered new exit (range 12) 3064 | -10/Mines | Upgraded with Propulsion slot (x1) 3131 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3136 | -10/Mines | Entered Exiles 3153 | -10/Exiles | Discovered new exit (range 15) 3170 | -10/Exiles | Met 8R-AWN 3191 | -10/Exiles | Met EX-HEX 3226 | -10/Exiles | Met EX-BIN 3239 | -10/Exiles | Reached level 5 3239 | -10/Exiles | Aligned with FarCom system 3240 | -10/Exiles | Given EX-Vault access code 3268 | -10/Exiles | Opened EX-Vault 3275 | -10/Exiles | Upgraded with Weapon slot (x1) 3275 | -10/Exiles | Found XL Autogun Array 3299 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3318 | -10/Exiles | Exiles lab attacked by MAIN.C 3341 | -10/Exiles | Learned location of Zion (-7) 3367 | -10/Exiles | Upgraded with Utility slot (x1) 3418 | -10/Exiles | Discovered new exit (range 10) 3439 | -10/Exiles | Left Exiles lab with XL Autogun Array 3439 | -10/Exiles | Entered Mines 3569 | -9/Mines | Assembled infested the area 3573 | -9/Mines | Build established: Scavenger-Skirmisher 3986 | -9/Mines | Discovered new exit (range 8) 4016 | -9/Mines | Learned location of Storage (-7) 4091 | -9/Mines | Discovered new exit (range 9) 4398 | -9/Mines | Reached level 6 4696 | -9/Mines | Entered Materials 4698 | -8/Materials | Reached level 7 4821 | -8/Materials | Upgraded with Utility slot (x1) 4878 | -8/Materials | Reached level 8 4948 | -8/Materials | Crushed by falling debris 4980 | -8/Materials | Upgraded with Utility slot (x1) 5166 | -8/Materials | Discovered new exit (range 15) 5238 | -8/Materials | Reached level 9 5271 | -8/Materials | Build established: Skirmisher 5305 | -8/Materials | Destroyed 7 combat bots 5462 | -8/Materials | Reached level 10 5524 | -8/Materials | Upgraded with Utility slot (x1) 5763 | -8/Materials | Reached level 11 5842 | -8/Materials | Upgraded with Weapon slot (x1) 5896 | -8/Materials | First assault squad dispatched 5937 | -8/Materials | Reached level 12 6033 | -8/Materials | Build established: Gunner 6084 | -8/Materials | Discovered new exit (range 11) 6131 | -8/Materials | High security lockdown imminent 6137 | -8/Materials | Identified exit to Factory 6138 | -8/Materials | Entered Factory 6140 | -7/Factory | Reached level 13 6568 | -7/Factory | Reached level 14 6588 | -7/Factory | Discovered new exit (range 5) 6592 | -7/Factory | Identified exit to Storage 6716 | -7/Factory | Upgraded with Utility slot (x1) 6931 | -7/Factory | Build established: Assassin 6938 | -7/Factory | First assault squad dispatched 6943 | -7/Factory | Reached level 15 7042 | -7/Factory | Discovered new exit (range 14) 7251 | -7/Factory | Reached level 16 7506 | -7/Factory | High security lockdown imminent 7537 | -7/Factory | Destroyed 10 combat bots 7586 | -7/Factory | High security lockdown engaged 7591 | -7/Factory | Reached level 17 7759 | -7/Factory | Destroyed 12 combat bots 7785 | -7/Factory | Identified exit to Factory 7808 | -7/Factory | Build established: Gunner 7835 | -7/Factory | Core integrity fell below 50% 7841 | -7/Factory | Upgraded with Utility slot (x1) 7857 | -7/Factory | Destroyed 17 combat bots 7978 | -7/Factory | Reached level 18 8028 | -7/Factory | Destroyed 19 combat bots 8045 | -7/Factory | Upgraded with Propulsion slot (x1) 8226 | -7/Factory | Destroyed 27 combat bots 8345 | -7/Factory | Sterilization system engaged 8345 | -7/Factory | Non-combat units ordered to evacuate 8358 | -7/Factory | Build established: Scavenger-Gunner 8381 | -7/Factory | Destroyed 11 combat bots 8414 | -7/Factory | Reached level 19 8445 | -7/Factory | Combat units ordered to evacuate 8455 | -7/Factory | Destroyed 23 combat bots 8645 | -7/Factory | Ambient heat levels rising (+10) 8795 | -7/Factory | Ambient heat levels rising (+10) 8945 | -7/Factory | Ambient heat levels rising (+10) 8954 | -7/Factory | Entered Storage 9068 | -7/Storage | Destroyed 8 combat bots 9171 | -7/Storage | High security lockdown imminent 9251 | -7/Storage | High security lockdown engaged 9273 | -7/Storage | Build established: Assassin 9342 | -7/Storage | Discovered new exit (range 7) 9382 | -7/Storage | Destroyed 20 combat bots 9490 | -7/Storage | Destroyed 18 combat bots 9594 | -7/Storage | Sterilization system engaged 9594 | -7/Storage | Non-combat units ordered to evacuate 9595 | -7/Storage | Reached level 20 9618 | -7/Storage | Destroyed 26 combat bots 9694 | -7/Storage | Combat units ordered to evacuate 9708 | -7/Storage | Crushed by falling debris 9784 | -7/Storage | Met 01-MTF 9880 | -7/Storage | Discovered exit to Factory (range 6) 9886 | -7/Storage | Entered Factory 9886 | -6/Factory | Accompanied by 1 ally (01-MTF) 9889 | -6/Factory | 01-MTF left 10094 | -6/Factory | Upgraded with Power slot (x1) 10236 | -6/Factory | First assault squad dispatched 10237 | -6/Factory | Destroyed 9 combat bots 10278 | -6/Factory | Reached level 21 10366 | -6/Factory | Fabricated Quantum Rifle (x2) 10514 | -6/Factory | High security lockdown imminent 10557 | -6/Factory | Upgraded with Utility slot (x1) 10594 | -6/Factory | High security lockdown engaged 10776 | -6/Factory | Destroyed 10 combat bots 10815 | -6/Factory | Destroyed 8 combat bots 10912 | -6/Factory | Destroyed 15 combat bots 10937 | -6/Factory | Reached level 22 10976 | -6/Factory | Destroyed 9 combat bots 11060 | -6/Factory | Discovered new exit (range 16) 11147 | -6/Factory | Build established: Scavenger-Assassin 11186 | -6/Factory | Core integrity fell below 50% 11201 | -6/Factory | Core integrity fell below 20% 11212 | -6/Factory | Sterilization system engaged 11212 | -6/Factory | Non-combat units ordered to evacuate 11227 | -6/Factory | Destroyed 46 combat bots 11269 | -6/Factory | Identified exit to Factory 11312 | -6/Factory | Combat units ordered to evacuate 11512 | -6/Factory | Ambient heat levels rising (+10) 11662 | -6/Factory | Ambient heat levels rising (+10) 11731 | -6/Factory | Discovered exit to Factory (range 4) 11812 | -6/Factory | Ambient heat levels rising (+10) 11862 | -6/Factory | Entered another Factory area 11863 | -5/Factory | Core integrity fell below 50% 12161 | -5/Factory | Discovered new exit (range 15) 12162 | -5/Factory | First assault squad dispatched 12177 | -5/Factory | Identified exit to Factory 12198 | -5/Factory | Reached level 23 12228 | -5/Factory | Destroyed 9 combat bots 12257 | -5/Factory | High security lockdown imminent 12321 | -5/Factory | Destroyed 7 combat bots 12337 | -5/Factory | High security lockdown engaged 12407 | -5/Factory | Garrison activated, responded to threat 12468 | -5/Factory | Reached level 24 12487 | -5/Factory | Upgraded with Utility slot (x1) 12520 | -5/Factory | Destroyed 36 combat bots 12698 | -5/Factory | Core integrity fell below 20% 12738 | -5/Factory | Destroyed 35 combat bots 12815 | -5/Factory | Garrison activated, responded to threat 12889 | -5/Factory | Reached level 25 12923 | -5/Factory | Build established: Scavenger-Gunner 12931 | -5/Factory | Sterilization system engaged 12931 | -5/Factory | Non-combat units ordered to evacuate 12963 | -5/Factory | Destroyed 35 combat bots 13031 | -5/Factory | Combat units ordered to evacuate 13144 | -5/Factory | Found Prototype Launcher 13144 | -5/Factory | Identified Mni. Smartbomb Launcher 13231 | -5/Factory | Ambient heat levels rising (+10) 13381 | -5/Factory | Ambient heat levels rising (+10) 13519 | -5/Factory | Discovered exit to Factory (range 15) 13531 | -5/Factory | Ambient heat levels rising (+10) 13612 | -5/Factory | Discovered new exit (range 25) 13657 | -5/Factory | Identified exit to Upper Caves 13658 | -5/Factory | Entered Upper Caves 13891 | -5/Upper Caves | Encountered a Warlord checkpoint 13907 | -5/Upper Caves | Learned 4 Factory zone layouts 13924 | -5/Upper Caves | Discovered new exit (range 12) 13953 | -5/Upper Caves | Identified exit to Upper Caves 14101 | -5/Upper Caves | Entered another Upper Caves area 14129 | -5/Upper Caves | Discovered exit to Factory (range 7) 14138 | -5/Upper Caves | Destroyed 7 combat bots 14268 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14569 | -5/Upper Caves | Discovered new exit (range 6) 14573 | -5/Upper Caves | Identified exit to Zhirov 14584 | -5/Upper Caves | Entered Zhirov 14584 | -5/Zhirov | Accompanied by 1 ally 14584 | -5/Zhirov | Discovered new exit (range 3) 14606 | -5/Zhirov | Met Zhirov 14648 | -5/Zhirov | Found Alien Artifact 14648 | -5/Zhirov | Identified Integrated Dissipator 14648 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14797 | -5/Zhirov | Learned location of Quarantine (-2) 14797 | -5/Zhirov | Learned location of Testing (-3) 14797 | -5/Zhirov | Learned location of Command (-1) 14804 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14838 | -5/Zhirov | Identified exit to Proximity Caves 14839 | -5/Zhirov | Entered Proximity Caves 14839 | -4/Proximity Caves | Accompanied by 1 ally 15193 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15298 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15341 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15373 | -4/Proximity Caves | Entered Factory 15375 | -4/Factory | Reached level 26 15526 | -4/Factory | Crushed by falling debris 15623 | -4/Factory | First assault squad dispatched 15766 | -4/Factory | Discovered new exit (range 9) 15774 | -4/Factory | Identified exit to Research 15803 | -4/Factory | Discovered new exit (range 10) 15815 | -4/Factory | Identified exit to Upper Caves 16051 | -4/Factory | Destroyed 7 combat bots 16057 | -4/Factory | Reached level 27 16058 | -4/Factory | Upgraded with Propulsion slot (x1) 16217 | -4/Factory | Destroyed 10 combat bots 16241 | -4/Factory | High security lockdown imminent 16279 | -4/Factory | Destroyed 10 combat bots 16321 | -4/Factory | High security lockdown engaged 16434 | -4/Factory | Spotted B-86 Titan 16439 | -4/Factory | Destroyed B-86 Titan 16440 | -4/Factory | Allied Derelicts emerged from ambush trap array 16482 | -4/Factory | Destroyed 8 combat bots 16504 | -4/Factory | Lost 3 allies 16629 | -4/Factory | Garrison activated, responded to threat 16663 | -4/Factory | Destroyed 24 combat bots 16670 | -4/Factory | Reached level 28 16771 | -4/Factory | Upgraded with Power slot (x1) 16795 | -4/Factory | Destroyed 22 combat bots 16869 | -4/Factory | Destroyed 8 combat bots 16937 | -4/Factory | System corruption reached 10% 16949 | -4/Factory | Core integrity fell below 50% 16969 | -4/Factory | Core integrity fell below 20% 16989 | -4/Factory | Sterilization system engaged 16989 | -4/Factory | Non-combat units ordered to evacuate 17000 | -4/Factory | Destroyed 21 combat bots 17089 | -4/Factory | Combat units ordered to evacuate 17177 | -4/Factory | Discovered exit to Research (range 12) 17289 | -4/Factory | Ambient heat levels rising (+10) 17420 | -4/Factory | Discovered exit to Research (range 13) 17439 | -4/Factory | Ambient heat levels rising (+10) 17589 | -4/Factory | Ambient heat levels rising (+10) 17597 | -4/Factory | Discovered new exit (range 11) 17609 | -4/Factory | Identified exit to Armory 17617 | -4/Factory | Entered Armory 17726 | -4/Armory | High security lockdown imminent 17806 | -4/Armory | High security lockdown engaged 17927 | -4/Armory | Destroyed 14 combat bots 17991 | -4/Armory | Destroyed 13 combat bots 18005 | -4/Armory | Reached level 29 18076 | -4/Armory | Destroyed 17 combat bots 18169 | -4/Armory | Destroyed 14 combat bots 18246 | -4/Armory | Destroyed 11 combat bots 18425 | -4/Armory | Destroyed 35 combat bots 18602 | -4/Armory | Sterilization system engaged 18602 | -4/Armory | Non-combat units ordered to evacuate 18650 | -4/Armory | Destroyed 24 combat bots 18702 | -4/Armory | Combat units ordered to evacuate 18744 | -4/Armory | Destroyed 13 combat bots 18902 | -4/Armory | Ambient heat levels rising (+10) 18984 | -4/Armory | Discovered exit to Research (range 15) 19052 | -4/Armory | Ambient heat levels rising (+10) 19202 | -4/Armory | Ambient heat levels rising (+10) 19352 | -4/Armory | Ambient heat levels rising (+10) 19502 | -4/Armory | Ambient heat levels rising (+10) 19575 | -4/Armory | Energy Cycler disabled 19576 | -4/Armory | Build established: Scavenger-Assassin 19634 | -4/Armory | Discovered exit to Research (range 4) 19649 | -4/Armory | Spotted Armor Guard 19652 | -4/Armory | Ambient heat levels rising (+10) 19659 | -4/Armory | Spotted Armor Guard 19693 | -4/Armory | Destroyed Armor Guard 19695 | -4/Armory | Destroyed Armor Guard 19697 | -4/Armory | Spotted Armor Guard 19699 | -4/Armory | Destroyed Armor Guard 19705 | -4/Armory | Spotted Armor Guard 19707 | -4/Armory | Destroyed Armor Guard 19802 | -4/Armory | Ambient heat levels rising (+10) 19833 | -4/Armory | Discovered new exit (range 4) 19837 | -4/Armory | Identified exit to Lab 19838 | -4/Armory | Entered Lab 19838 | -4/Lab | Discovered exit to Research (range 9) 19853 | -4/Lab | Unable to decrypt terminal 19853 | -4/Lab | Opened the door to a hidden lab 19854 | -4/Lab | Gained access to the hidden lab's interior 19854 | -4/Lab | Reached level 30 19860 | -4/Lab | Detected by scanners 19867 | -4/Lab | Found Alien Artifact 19867 | -4/Lab | Identified Core Reset Matrix 19867 | -4/Lab | Used Core Reset Matrix 19869 | -4/Lab | Confronted by A5 19871 | -4/Lab | Sensed 3 artifacts in vicinity 19882 | -4/Lab | Discovered exit to Research (range 11) 19973 | -4/Lab | Destroyed A5 20006 | -4/Lab | Found Core Regenerator 20006 | -4/Lab | Used Core Regenerator, restored core integrity (+400) 20029 | -4/Lab | Found Prototype Device 20029 | -4/Lab | Identified AEGIS Remote Shield 20037 | -4/Lab | Found Prototype Hackware 20037 | -4/Lab | Identified Deep Network Scanner 20044 | -4/Lab | Found Prototype Energy Gun 20044 | -4/Lab | Identified Hyp. EM Gauss Rifle 20049 | -4/Lab | Found Prototype Energy Cannon 20049 | -4/Lab | Identified Potential Cannon 20075 | -4/Lab | Unable to decrypt terminal 20238 | -4/Lab | Unable to decrypt terminal 20241 | -4/Lab | Unable to decrypt terminal 20269 | -4/Lab | Entered Research 20279 | -3/Research | Identified exit to Testing 20346 | -3/Research | Build established: Hacker-Assassin 20780 | -3/Research | Build established: Hacker-Tank 21324 | -3/Research | Intercept squad dispatched 21357 | -3/Research | Spotted Tracker 21358 | -3/Research | Spotted Tracker 21378 | -3/Research | Destroyed Tracker 21382 | -3/Research | Destroyed Tracker 21387 | -3/Research | Spotted Combat Programmer 21409 | -3/Research | Spotted Combat Programmer 21428 | -3/Research | Destroyed Combat Programmer 21460 | -3/Research | System corruption reached 10% 21464 | -3/Research | Destroyed Combat Programmer 21900 | -3/Research | Intercept squad dispatched 21938 | -3/Research | Spotted Tracker 21938 | -3/Research | Spotted Tracker 21968 | -3/Research | Destroyed Tracker 21982 | -3/Research | Spotted Combat Programmer 22005 | -3/Research | Destroyed Combat Programmer 22008 | -3/Research | Spotted Combat Programmer 22060 | -3/Research | Destroyed Combat Programmer 22135 | -3/Research | Destroyed Tracker 22389 | -3/Research | System corruption reached 30% 22456 | -3/Research | Intercept squad dispatched 22480 | -3/Research | Spotted Tracker 22482 | -3/Research | Spotted Tracker 22493 | -3/Research | Spotted Combat Programmer 22514 | -3/Research | Destroyed Combat Programmer 22532 | -3/Research | Spotted Combat Programmer 22544 | -3/Research | Destroyed Combat Programmer 22566 | -3/Research | Reached level 31 22617 | -3/Research | Destroyed 11 combat bots 22769 | -3/Research | First assault squad dispatched 22972 | -3/Research | Cargo convoy interrupted 22972 | -3/Research | Spotted Executioner 22974 | -3/Research | Spotted B-86 Titan 22975 | -3/Research | Spotted Striker 22975 | -3/Research | Spotted Executioner 22975 | -3/Research | Spotted Striker 22986 | -3/Research | Destroyed Striker 22989 | -3/Research | Destroyed Striker 22991 | -3/Research | Destroyed Executioner 23005 | -3/Research | Destroyed Executioner 23043 | -3/Research | High security lockdown imminent 23070 | -3/Research | Core integrity fell below 50% 23084 | -3/Research | Destroyed B-86 Titan 23123 | -3/Research | High security lockdown engaged 23198 | -3/Research | Destroyed 7 combat bots 23274 | -3/Research | Destroyed 9 combat bots 23399 | -3/Research | Emitted hypermatrix ping 23404 | -3/Research | Assembled emerged from beneath the floor 23431 | -3/Research | Spotted Investigator 23437 | -3/Research | Scanned by Researcher 23439 | -3/Research | Destroyed Investigator 23456 | -3/Research | Lost 8 allies 23468 | -3/Research | Destroyed 29 combat bots 23517 | -3/Research | Core integrity fell below 20% 23523 | -3/Research | Sterilization system engaged 23523 | -3/Research | Non-combat units ordered to evacuate 23571 | -3/Research | Reached level 32 23578 | -3/Research | Spotted Striker 23588 | -3/Research | Destroyed Striker 23623 | -3/Research | Combat units ordered to evacuate 23638 | -3/Research | Destroyed 22 combat bots 23764 | -3/Research | Spotted B-86 Titan 23823 | -3/Research | Ambient heat levels rising (+10) 23878 | -3/Research | Assembled emerged from beneath the floor 23973 | -3/Research | Ambient heat levels rising (+10) 24000 | -3/Research | Assembled emerged from beneath the floor 24029 | -3/Research | Build established: Scavenger-Tank 24123 | -3/Research | Ambient heat levels rising (+10) 24128 | -3/Research | Discovered new exit (range 17) 24146 | -3/Research | Identified exit to Research 24156 | -3/Research | Entered another Research area 24156 | -2/Research | Accompanied by 14 allies 24157 | -2/Research | Core integrity fell below 50% 24208 | -2/Research | High security lockdown imminent 24274 | -2/Research | Destroyed Executioner 24280 | -2/Research | Spotted Striker 24280 | -2/Research | Destroyed Striker 24288 | -2/Research | High security lockdown engaged 24292 | -2/Research | Lost 12 allies 24301 | -2/Research | Destroyed 13 combat bots 24331 | -2/Research | Discovered new exit (range 12) 24332 | -2/Research | Reached level 33 24400 | -2/Research | Destroyed 8 combat bots 24470 | -2/Research | Destroyed 7 combat bots 24505 | -2/Research | Identified exit to Access 24533 | -2/Research | Entered Access 24646 | -1/Access | Reached level 34 24783 | -1/Access | First assault squad dispatched 24817 | -1/Access | Fabricated Biometal Heavy Treads? 25103 | -1/Access | High security lockdown imminent 25124 | -1/Access | Destroyed 7 combat bots 25151 | -1/Access | Intercept squad dispatched 25178 | -1/Access | Spotted Tracker 25178 | -1/Access | Spotted Tracker 25183 | -1/Access | High security lockdown engaged 25187 | -1/Access | Spotted Combat Programmer 25189 | -1/Access | Spotted Combat Programmer 25201 | -1/Access | Reached level 35 25201 | -1/Access | Destroyed Tracker 25235 | -1/Access | Destroyed Combat Programmer 25247 | -1/Access | Destroyed Combat Programmer 25279 | -1/Access | Destroyed Tracker 25305 | -1/Access | Destroyed 14 combat bots 25335 | -1/Access | Spotted Investigator 25354 | -1/Access | Core integrity fell below 50% 25369 | -1/Access | Emitted hypermatrix ping 25374 | -1/Access | Assembled emerged from beneath the floor 25375 | -1/Access | Assembled emerged from beneath the floor 25402 | -1/Access | Spotted Executioner 25402 | -1/Access | Spotted Striker 25402 | -1/Access | Spotted Striker 25413 | -1/Access | Allies destroyed Striker 25417 | -1/Access | Reached level 36 25417 | -1/Access | Allies destroyed Executioner 25420 | -1/Access | Allies destroyed Striker 25464 | -1/Access | System corruption reached 10% 25465 | -1/Access | Spotted Striker 25473 | -1/Access | Destroyed Striker 25484 | -1/Access | Spotted Striker 25484 | -1/Access | Spotted Executioner 25484 | -1/Access | Spotted Executioner 25488 | -1/Access | Core integrity fell below 20% 25490 | -1/Access | Lost 13 allies 25507 | -1/Access | Destroyed 18 combat bots 25517 | -1/Access | Build established: Scavenger-Gunner 25538 | -1/Access | Destroyed Executioner 25611 | -1/Access | Destroyed 8 combat bots 25613 | -1/Access | Spotted Executioner 25613 | -1/Access | Spotted Executioner 25613 | -1/Access | Spotted Executioner 25614 | -1/Access | Destroyed Executioner 25622 | -1/Access | Destroyed Executioner 25622 | -1/Access | Destroyed Executioner 25650 | -1/Access | Crushed by falling debris 25654 | -1/Access | Destroyed Executioner 25676 | -1/Access | Spotted Executioner 25676 | -1/Access | Spotted Executioner 25688 | -1/Access | Destroyed Executioner 25702 | -1/Access | Destroyed Executioner 25723 | -1/Access | Destroyed 17 combat bots 25738 | -1/Access | Destroyed Striker 25780 | -1/Access | Released all parts (21) 25784 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25780_ Myomer Leg crushed and broken. 25780_ Released Weapon Mount. 25780_ Weapon Mount crushed and broken. 25780_ Released Imp. Medium Armor Plating. 25780_ Imp. Medium Armor Plating crushed and broken. 25780_ Released Helical Railgun. 25780_ Helical Railgun crushed and broken. 25780_ U-05 Engineer lays Concrete. 25781_ Slug penetrates L-61 Swordsman. 25781_ Penetrated by Slug. 25781_ M-36 Artificer fits Unknown Hover Unit on G-73 Enforcer. 25781_ U-05 Engineer builds a Wall. 25782_ Wall collapses. 25784_ Slammed into B-74 Champion. 25784_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????"??????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????##############??????????? | | ?????????????????? ??????# #????####### | | ?????????????????? ??????# #????# | | ?????????????????? ??????# #????" | | ? ??????????????? ??????# #?####= "" | | ?? ?????????????? ??????# " #?# #"= "" | | ??##+#############+####?##""" [####""==* "" | | ?? =! k #?#"!"""/ *[+ *!%** S | | ?? =%!= #??#=%"==!= != ######=%= "" | | ???? *%=!!! #??#!!%/=!! =!#????# * "" | | ????? !=%!%! #??#!=*[[[* #????#! %"" | | ??????? !==%! ####[ !!!![[% ##???# =%= | | ??????? !]! !# # /![[===!=* "#???# = | | ??????? [!!##[*=#####+########### = | | ??????????????#% !=!*!!*=!=!=[%^!=*![!* # | | ??????????????# !*!%!!!!!=*==[!!%[%=![=% # ! | | ???????????#### *!!%!%!!==*!*%*[%^=!=!%*= #!*% | | ???????????# "*=[=![[*[=[[[!![[=!=!*![%[ #%!==% | | ???????????####%=*!=%%%!=![*====^!![%%=!*% #! =%=! | | ???????????####!!=*=[==!*h==m=!!^^[%*/%[!! #*=%=/* | | ??? =!! + !%!=!%%!!b*!h=|!=^%!%%!!!%= ###+### | | =! "######%######@g*########[%*% ! | | ????????#!#[#=!*i%lg%*%[!# " *= % %%! | | ????????????##[=#===*gg=/=[!*##?#!!!* | | ???????????????# "%#%%/[l=!![*=[#??# % | | ???????????????###!#!=!%!!==="= #??# | | ?????????????????#*#*!! !*!|"" #??# | | ?????????????????#%# ! #??# | | ?????????????????#=# #??############### | | ?????????????????#[# ! #????????????????? | | ?????????????????#=# #????????????????? | | ?????????????????#%# #????????????????? | | ?????????????????#%# #????????????????? | | ??????????????????[# #????????????????? | | ??????????????????[#######;######????????????????? | | ??????????????????!??????? #?????????????????????? | | ??????????????????=??????? #?????????????????????? | | ??????????????????*???????##?????????????????????? | | ??????????????????%??????????????????????????????? | | ??????????????????!??????????????????????????????? | | ??????????????????!??????????????????????????????? | | ??????????????????=??????????????????????????????? | | ??????????????????=??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 87 Energy Capacity 570 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 2 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 9 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Biometal Heavy Treads | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Regenerator Achievements -------------- 40k Club 50k Club Boltbath Can't Touch This Gun Specialist More Power To You No Explosion For You Punisher Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Levels Raised 35 | . 3 . 1 1 6 7 1 2 3 . . . . 3 1 1 2 1 3 XP Earned 56766 | 3000 4830 850 350 1700 9626 9829 1330 3684 4017 57 199 73 712 4069 1865 453 2973 1746 5403 XP Spent 55370 | 1640 1600 2550 2200 500 9895 10750 . 3400 6425 . . . . 4375 1350 . 705 . 9980 Upgrades 114 | 5 2 5 2 1 17 25 . 2 6 . . . . 14 5 . 3 . 27 Power Slot 2 | . . . . . . . . 1 . . . . . 1 . . . . . Propulsion Slot 4 | 1 . 1 . . . 1 . . . . . . . 1 . . . . . Utility Slot 10 | 1 1 . 1 . 3 2 . 1 1 . . . . . . . . . . Weapon Slot 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . Core Integrity 49 | . . . . . . 10 . . 1 . . . . 9 . . 3 . 26 Heat Dissipation 14 | . . . . . 7 2 . . . . . . . . 5 . . . . Energy Generation 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . . . . . . . . Matter Storage 2 | . . . . . 2 . . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . 2 . . . . . Sensor Range 1 | . . . . . . 1 . . . . . . . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . 3 . . 2 . . . 1 . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . 1 . . . . . KI Resistance % 3 | . . . . . . 2 . . 1 . . . . . . . . . . TH Resistance % 3 | . . . . . . 2 . . 1 . . . . . . . . . . KI Damage % 4 | . . . . . 2 1 . . 1 . . . . . . . . . . Protomatter Created 22337 | . 218 . . 40 781 3184 1755 1984 1931 . 402 . 37 3043 2695 . 3095 844 2328 Integrity Restored 24020 | . 404 141 . 120 607 3378 1389 2034 2969 . 1051 . 179 2638 2520 . 3436 996 2158 Core 19429 | . 343 141 . 120 505 2356 892 1439 2460 . 743 . 25 2002 2520 . 3159 996 1728 Parts 4591 | . 61 . . . 102 1022 497 595 509 . 308 . 154 636 . . 277 . 430 Protomatter Decayed 7143 | . 81 . . 33 551 1099 621 538 400 . 47 . 55 1198 788 . 646 218 868 Game ------ Seed ExperimentalArmorStorm Manual? 0 Play Time 05:31:58 Cumulative 154.4 hours Start 2025.02.13 @ 16:35:46 End 2025.02.23 @ 17:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 124 Rogue 112 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd51ecaf-e44f-49e1-b2f4-a251e0cf89c2