Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 07:58:33 Player: redd Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (2966) 2966 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 5652 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/550 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Core Shielding Core Shielding > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (4) ---- Heavy Ion Engine Core Shielding Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Maneuvering Thrusters Core Shielding Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Mining Claw Katana > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg Field Recycling Unit Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Visual Processing Unit Device Hardlight Generator Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 104 | 5 17 . 44 38 Power 17 | 1 2 . 7 7 Engine 12 | 1 2 . 6 3 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 45 | 2 4 . 26 13 Treads 4 | . . . 4 . Leg 32 | 2 4 . 17 9 Wheel 2 | . . . . 2 Hover 7 | . . . 5 2 Flight . | . . . . . Utility 25 | . 4 . 6 15 Device 6 | . . . 1 5 Storage 2 | . 1 . 1 . Processor 5 | . 2 . 2 1 Hackware 1 | . . . . 1 Protection 11 | . 1 . 2 8 Artifact . | . . . . . Weapon 17 | 2 7 . 5 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 7 | 1 5 . 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . 1 . 4 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 2 . Parts Lost 44 | . 10 . 5 29 Power 7 | . 2 . . 5 Propulsion 18 | . 4 . 4 10 Utility 13 | . 1 . 1 11 Weapon 6 | . 3 . . 3 Highest Loss Streak 9 | . 5 . 2 9 Average Slot Usage (%) 87 | . 72 85 95 80 Engine 7 | . 5 14 10 1 Core 1 | . . . . 5 Treads 5 | . . . 9 . Leg 18 | . 23 14 15 18 Hover 2 | . . . 4 . Device 2 | . . . 1 8 Storage 1 | . 1 . 1 . Processor 15 | . 14 14 18 9 Protection 11 | . 1 14 10 20 Ballistic Gun 6 | . 22 14 4 . Slashing Weapon 12 | . . 14 17 11 Naked Turns . | . . . . . Heaviest Build 17 | 6 9 9 17 17 Greatest Support 60 | 20 20 10 60 38 Greatest Overweight (x) 5 | . . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 4 6 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 6 | 4 6 4 6 4 Average Carried 3 | 1 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 4 4 4 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1838 | 200 497 . 810 331 Remotely . | . . . . . Salvage Created 3283 | . 562 . 1741 980 Parts 211 | . 52 . 95 64 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 86 | . 20 . 40 26 Melee 34 | . . . 20 14 Guns 38 | . 18 . 20 . Cannons 3 | . . . . 3 AOE 11 | . 2 . . 9 Classes Destroyed 11 | . 5 . 5 1 Worker 10 | . 3 . 1 6 Builder 4 | . 1 . . 3 Tunneler 1 | . . . . 1 Hauler 2 | . . . 1 1 Operator 2 | . . . 1 1 Watcher 7 | . 2 . 2 3 Swarmer 27 | . 15 . 4 8 Grunt 44 | . 5 . 24 15 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 13 | . . . 10 3 Best Kill Streak 14 | . 4 . 6 14 Combat Bots Only 6 | . 4 . 6 4 Max Kills in Single Turn 8 | . 2 . 1 8 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 5515 | . 1127 . 1621 2767 Core 1106 | . 227 . 328 551 Absorbed by Shields 84 | . . . . 84 Core Remaining (%) 42 | 100 . 9 18 . Volleys Fired 241 | . 101 . 101 39 Largest 2 | . 2 . 1 1 Hottest 60 | . 60 . 23 48 Shots Fired 279 | . 139 . 101 39 Gun 238 | . 137 . 101 . Cannon 16 | . 2 . . 14 Launcher 25 | . . . . 25 Special . | . . . . . Kinetic 231 | . 116 . 101 14 Thermal 2 | . 2 . . . Explosive 25 | . . . . 25 Electromagnetic 21 | . 21 . . . Robot Hit Streak 14 | . 13 . 14 12 Robot Miss Streak 5 | . 4 . 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 334 | . 95 . 147 92 Core Hits 163 | . 31 . 73 59 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 199 | . 8 . 93 98 Impact . | . . . . . Slashing 199 | . 8 . 93 98 Piercing . | . . . . . Sneak Attacks 5 | . . . 4 1 Combat Hostiles . | . . . . . Follow-up Attacks 15 | . . . 12 3 Damage Inflicted 8394 | . 835 . 3569 3990 Guns 1970 | . 616 . 1354 . Cannons 383 | . 35 . . 348 Explosions 1884 | . 184 . . 1700 Melee 4157 | . . . 2215 1942 Ramming . | . . . . . Kinetic 2159 | . 457 . 1354 348 Thermal 219 | . 219 . . . Explosive 1700 | . . . . 1700 Electromagnetic 159 | . 159 . . . Impact . | . . . . . Slashing 4157 | . . . 2215 1942 Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 . Average Corruption 1 | . 1 2 1 . Corruption Purged . | . . . . . Effects 18 | . 14 . 4 . Message Errors 8 | . 5 . 3 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 3 | . 2 . 1 . Targeting Errors 2 | . 2 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 444 | . 17 . 258 169 Projectiles 14 | . . . . 14 Explosions 69 | . 17 . . 52 Melee 361 | . . . 258 103 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 105 | . 5 . . 100 Shots 5 | . 1 . . 4 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 215 | . 215 . 7 110 Average Temperature 62 | . 70 . 2 65 Received Heat Transfer 2099 | . 327 . 639 1133 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 274 | . 274 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 734 | . 249 51 734 467 Average Influence 311 | . 107 51 398 307 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 28 | 100 81 100 14 10 Level 1 43 | . 18 . 39 74 Level 2 24 | . . . 38 15 Level 3 3 | . . . 7 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 . 8 10 Investigation 9 | . 1 . 4 4 Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault 1 | . . . 1 . Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 10 | . 1 . 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 36 . 75 39 Peak Tracking Total 7 | . 6 . 6 7 Tactical Retreats 8 | . 2 . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . 1 . . 5 Max in Single Turn 2 | . 1 . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 34 | . 9 . 15 10 Terminals 22 | . 7 . 9 6 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units 4 | . 1 . 2 1 Scanalyzers 3 | . . . 2 1 Garrison Access 1 | . . . . 1 Total Hacks 117 | . 23 . 64 30 Successful 71 | . 9 . 47 15 Failed 46 | . 14 . 17 15 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 63 | . 15 . 31 17 Fabricators . | . . . . . Repair Stations 19 | . 4 . 11 4 Recycling Units 15 | . 4 . 8 3 Scanalyzers 18 | . . . 14 4 Garrison Access 2 | . . . . 2 Terminal Hacks 33 | . 6 . 19 8 Record 2 | . . . 1 1 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 3 | . . . 2 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 4 | . . . 4 . Terminal Index 1 | . . . . 1 Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 4 | . 1 . 3 . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 8 | . 2 . 4 2 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 . 9 1 Scan Component 7 | . 1 . 5 1 Repair 5 | . 1 . 4 . Recycling Unit Hacks 9 | . 1 . 6 2 Report Inventory 5 | . 1 . 3 1 Retrieve Matter 1 | . . . 1 . Retrieve Components 3 | . . . 2 1 Scanalyzer 17 | . . . 13 4 Insert Component 9 | . . . 7 2 Analyze 8 | . . . 6 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 29 | . 9 . 12 8 Full Trace Events 11 | . 2 . 5 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . 6 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 130 | . 26 . 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 169 | . . . 169 . Retrieved Components 29 | . . . 20 9 Parts Scanalyzed 8 | . . . 6 2 Part Schematics Acquired 8 | . . . 6 2 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 6813 | 47 1357 81 3663 1665 Spaces Moved 4027 | 37 827 55 2239 869 Core 48 | 12 4 . 3 29 Treads 534 | . . . 534 . Legs 2658 | 25 823 55 1103 652 Wheels 139 | . . . . 139 Hover 648 | . . . 599 49 Flight . | . . . . . Fastest Speed 50 | 50 50 120 52 50 Average Speed 114 | 97 119 120 112 113 Slowest Speed 300 | 120 120 120 200 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 97 17 96 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 149 | . 8 . . 141 Melee 2 | . 2 . . . Projectile . | . . . . . AOE 147 | . 6 . . 141 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 5663 | 48 1039 70 3170 1336 Wait 1027 | . 68 16 664 279 Move 4023 | 36 826 54 2238 869 Hop . | . . . . . Pick Up 43 | 7 13 . 16 7 Fast Attach 43 | . 4 . 19 20 Attach 25 | 5 10 . 4 6 Detach 3 | . 2 . . 1 Swap 36 | . 3 . 21 12 Drop 45 | . 3 . 33 9 Fire 241 | . 101 . 101 39 Melee 176 | . 8 . 74 94 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Core integrity fell below 50% 229 | -10/Materials | Lost 5 parts (1p2n2w) 243 | -10/Materials | Discovered new exit (range 18) 322 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 408 | -10/Materials | Repaired Aluminum Leg 684 | -10/Materials | Discovered new exit (range 18) 1075 | -10/Materials | Discovered new exit (range 10) 1219 | -10/Materials | Core integrity fell below 20% 1287 | -10/Materials | Discovered new exit (range 17) 1298 | -10/Materials | Identified exit to Mines 1405 | -10/Materials | Entered Mines 1467 | -10/Mines | Discovered new exit (range 11) 1486 | -10/Mines | Entered Materials 1486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Discovered new exit (range 7) 2081 | -9/Materials | Discovered new exit (range 10) 2480 | -9/Materials | Repaired Core Shielding 2554 | -9/Materials | Discovered new exit (range 7) 2657 | -9/Materials | Build established: Scavenger-Mutant 2683 | -9/Materials | Core integrity fell below 50% 2787 | -9/Materials | Discovered new exit (range 3) 3835 | -9/Materials | Repaired Mining Claw 3909 | -9/Materials | Discovered new exit (range 10) 4686 | -9/Materials | First assault squad dispatched 4822 | -9/Materials | Core integrity fell below 20% 5022 | -9/Materials | Repaired Core Shielding 5050 | -9/Materials | Repaired Mining Claw 5149 | -9/Materials | Entered another Materials area 5149 | -8/Materials | Evolved 2 slots: Utility x2 5196 | -8/Materials | Garrison activated, responded to threat 5475 | -8/Materials | Discovered new exit (range 4) 5853 | -8/Materials | Garrison activated, responded to threat 6134 | -8/Materials | Lost 3 parts (1p1u1w) 6271 | -8/Materials | Core integrity fell below 50% 6303 | -8/Materials | Lost 9 parts (1p3n4u1w) 6368 | -8/Materials | Discovered new exit (range 17) 6402 | -8/Materials | Build established: Mutant 6484 | -8/Materials | Lost 5 parts (1p3n1u) 6768 | -8/Materials | Core integrity fell below 20% 6805 | -8/Materials | Lost 6 parts (1p2n2u1w) 6814 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- reinforcements to local area. 06759_ Imp. Light Armor Plating destroyed. 06761_ Destroyed Lgt. Nuclear Core. 06761_ G-47 Trooper knocked back. 06767_ The unstable cave ceiling collapses. 06769_ G-47 Trooper destroyed. 06772_ G-47 Trooper knocked back. 06774_ Imp. Light Armor Plating destroyed. 06776_ G-47 Trooper destroyed. 06788_ The unstable cave ceiling collapses. 06799_ Slug penetrates Fusion Modulator. 06803_ K-01 Serf collects debris. 06804_ The unstable cave ceiling collapses. 06804_ K-01 Serf crushed by falling debris. 06804_ K-01 Serf system corrupted by crushing effect. 06805_ K-01 Serf system terminally corrupted. 06805_ Slug penetrates Fusion Modulator. 06810_ Penetrated by Slug. 06814_ Fusion Modulator explodes. 06814_ Field Recycling Unit destroyed. Map ----- +----------------------------------------------------+ | ###############???????????????????## #???????? | | # #] #???????????????????# ###?????? | | # "" # """#???????????????????# # #?????? | | # """# """#???????????????????# %# #?????? | | # R"#! 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Beam Cannon | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Safety First Challenges ------------ None Game ------ Seed ForceTacticalDatajack Manual? 0 Play Time 01:59:03 Cumulative 29.7 hours Start 2020.02.15 @ 02:39:02 End 2020.02.15 @ 07:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca5b694b-aeaf-4ec0-87e4-c0287c771f04