Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 17:40:54 Player: skywing Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (752) 752 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 3768 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 74/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (5) ------ Terrain Scan Processor Microactuators Weapon Shielding > --- WEAPON (2) ------- Heavy Flail Axe > --- INVENTORY (5) ---- Wheel Guided Plasma Cannon Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Guided Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Wheel Wheel Microactuators Shock Rifle Improved Grenade Launcher Signal Generator [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Guided Plasma Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 41 | 8 4 6 1 5 17 Power 5 | 1 . 1 . . 3 Engine 3 | 1 . 1 . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 3 . 2 . 2 6 Treads . | . . . . . . Leg 8 | 2 . . . . 6 Wheel 3 | 1 . . . 2 . Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 13 | 2 2 1 1 2 5 Device 7 | 1 1 1 . 2 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 10 | 2 2 2 . 1 3 Energy Gun 6 | 2 2 2 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 1 . 1 11 Power 3 | . . . . . 3 Propulsion 6 | . . . . 1 5 Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Highest Loss Streak 4 | . . 1 . 1 4 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 2 6 7 6 6 6 Power . | . 1 . . . . Propulsion 2 | 1 2 1 2 2 2 Utility 1 | . 1 3 2 2 . Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 9 | . 2 5 . . 2 Power 1 | . . . . . 1 Propulsion 2 | . 1 1 . . . Utility 3 | . . 3 . . . Weapon 2 | . 1 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 100 91 86 92 85 Engine 11 | . 14 14 14 14 3 Core 1 | . . . . . 4 Leg 11 | . 28 9 . . 23 Wheel 3 | . . . . 14 . Hover 10 | . . 18 28 6 . Device 8 | . 15 7 . 11 9 Storage 12 | . 12 14 14 14 8 Processor 2 | . . . . . 9 Protection 2 | . . . 1 2 6 Energy Gun 21 | . 28 27 28 21 8 Launcher 1 | . . . . 6 . Impact Weapon 1 | . . . . . 4 Slashing Weapon 1 | . . . . . 4 Peak Build Rating 38 | 7 9 17 19 19 38 Average Rating 16 | 4 8 14 16 14 27 On Entrance 11 | . 7 9 16 19 15 Avg Prop Armor Cover (%) 9 | 10 8 . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 10 14 19 20 23 21 Greatest Support 60 | 10 20 20 16 26 60 Greatest Overweight (x) 2 | . 1 1 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 5 8 8 7 8 4 Class Distribution -------------------- 68% | Mutant 17% | Skirmisher 9% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 789 | 344 40 110 . 17 278 Remotely . | . . . . . . Salvage Created 1017 | 70 317 57 . 114 459 Parts 73 | 7 22 5 . 13 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | 1 6 3 . 7 14 Melee 12 | . . . . . 12 Guns 11 | 1 6 3 . . 1 Cannons 1 | . . . . . 1 AOE 7 | . . . . 7 . Classes Destroyed 7 | 3 3 . . . 1 Worker 2 | 1 . . . 1 . Tunneler 2 | 1 . . . 1 . Recycler 2 | . 1 . . 1 . Watcher 1 | . 1 . . . . Swarmer 19 | . 2 3 . 7 7 Grunt 10 | 1 4 . . . 5 Sentry 2 | . . . . . 2 Best Kill Streak 6 | 2 2 2 . 6 5 Combat Bots Only 6 | 1 2 2 . 6 5 Max Kills in Single Turn 4 | 1 1 1 . 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 305 | 4 24 10 . 37 230 Missed 92 | 1 12 1 . 14 64 Hits 213 | 3 12 9 . 23 166 Projectile 213 | 3 12 9 . 23 166 Critical Strikes 6 | . . . . . 6 Damage Taken 2260 | 32 141 74 . 215 1798 Core 640 | 10 21 25 . 26 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . . . . . 41 Core Remaining (%) 81 | 96 . . . 67 . Volleys Fired 46 | 6 18 7 . 10 5 Largest 2 | 2 2 2 . 2 2 Hottest 120 | 100 95 100 . 86 120 Shots Fired 84 | 12 36 14 . 16 6 Gun 75 | 12 36 14 . 10 3 Cannon 3 | . . . . . 3 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 33 | 12 18 . . . 3 Explosive 6 | . . . . 6 . Electromagnetic 45 | . 18 14 . 10 3 Robot Hit Streak 14 | 7 14 2 . 7 2 Robot Miss Streak 3 | 1 2 3 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | 9 26 6 . 10 27 Core Hits 43 | 4 14 3 . 9 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | 1 1 1 . . 3 Burn 2 | 1 1 . . . . Corrupt 1 | . . 1 . . . Smash 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 46 | . . . . . 46 Impact 9 | . . . . . 9 Slashing 37 | . . . . . 37 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 2253 | 112 338 87 . 657 1059 Guns 644 | 112 338 87 . 90 17 Cannons 114 | . . . . . 114 Explosions 567 | . . . . 567 . Melee 928 | . . . . . 928 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 460 | 112 136 . . 98 114 Explosive 469 | . . . . 469 . Electromagnetic 396 | . 202 87 . 90 17 Impact 143 | . . . . . 143 Slashing 785 | . . . . . 785 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 173 | . . . . 87 86 Projectiles . | . . . . . . Explosions 87 | . . . . 87 . Melee 86 | . . . . . 86 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . 32 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 180 | 135 142 180 . 118 120 Average Temperature 57 | 52 54 80 . 47 50 Received Heat Transfer 579 | 18 75 . . . 486 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 2 . . . 1 1 Heat Transferred 1228 | 407 481 . . 100 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | 25 77 80 . 181 156 Initial 25 | . 3 25 . . 11 Average 45 | 3 26 20 . 104 40 Influence Increases 1039 | 30 164 100 . 237 508 Destroy 0b10 Robot/C 660 | 20 120 60 . 140 320 Destroy 0b10 Robot/NC 35 | 10 10 . . 15 . Destroy Leader 132 | . 22 10 . 20 80 Allied During Kill 12 | . . . . . 12 Successful Hack 20 | . 12 . . 2 6 Disable Machine 15 | . . 15 . . . Destroy Structure 60 | . . . . 60 . Lose Combat Pursuer 105 | . . 15 . . 90 Influence Decreases 883 | 25 102 167 . 208 381 Entered New Map 62 | . 2 42 . . 18 Time Decay 651 | 25 100 115 . 198 213 Lost Part 130 | . . 10 . 10 110 Lost Ally 40 | . . . . . 40 Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 11 4 . 7 33 Peak Tracking Total 10 | 1 3 3 . 7 10 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 2 1 5 1 2 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 78 | . 3 1 50 5 19 Successful 73 | . 1 1 50 3 18 Failed 4 | . 2 . . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . . 1 Manual 1 | . . . 1 . . Terminals 11 | . 3 . . 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 16 | . . . . . 16 Garrison Access . | . . . . . . Terminal Hacks 58 | . 1 1 50 3 3 Record 56 | . 1 . 49 3 3 Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . . . 15 Insert Component 5 | . . . . . 5 Analyze 5 | . . . . . 5 Retrieve Study 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . . . 5 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . . . 5 Part Schematics Acquired 5 | . . . . . 5 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 286 | . . . . . 286 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1130 | 17 304 178 . 333 298 Optics 141 | . . . . . 141 Terrain 631 | . . . . 333 298 Seismic 499 | 17 304 178 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2268 | 149 304 388 462 416 549 Spaces Moved 2128 | 117 161 443 786 317 304 Core 39 | 39 . . . . . Treads . | . . . . . . Legs 616 | 77 161 85 . . 293 Wheels 249 | 1 . . . 237 11 Hover 1224 | . . 358 786 80 . Flight . | . . . . . . Fastest Speed 50 | 50 120 56 56 80 80 Average Speed 87 | 96 144 76 58 106 126 Slowest Speed 190 | 120 190 190 116 180 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 25 62 93 48 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . . . . 76 . Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . . . . 76 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2387 | 140 196 482 788 379 402 Wait 64 | . 6 . . 40 18 Move 2123 | 116 160 442 785 316 304 Hop . | . . . . . . Pick Up 33 | 9 5 9 1 1 8 Fast Attach 18 | 3 1 5 . 2 7 Attach 17 | 5 . 2 1 1 8 Detach 6 | 1 . 1 . 1 3 Swap 16 | . 3 4 . 5 4 Drop 26 | . 3 12 1 3 7 Fire 46 | 6 18 7 . 10 5 Melee 38 | . . . . . 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 150 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered Mines 461 | -10/Mines | Met a Derelict testing a Signal Generator 473 | -10/Mines | Found Signal Generator 522 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 609 | -10/Mines | Found a hidden stash of uninstalled traps 701 | -10/Mines | Learned Materials interactive machine intel 711 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 807 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 858 | -10/Exiles | Met 8R-AWN 865 | -10/Exiles | Met EX-HEX 886 | -10/Exiles | Met EX-DEC 899 | -10/Exiles | Learned location of Zion (-7) 947 | -10/Exiles | Visited The Gauntlet 1040 | -10/Exiles | Met EX-BIN 1086 | -10/Exiles | Aligned with FarCom system 1086 | -10/Exiles | Given EX-Vault access code 1100 | -10/Exiles | Opened EX-Vault 1103 | -10/Exiles | Found Gui. Plasma Cannon 1114 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1199 | -10/Exiles | Discovered new exit (range 14) 1259 | -10/Exiles | Discovered new exit (range 14) 1304 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1304 | -10/Exiles | Entered Mines 1585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1648 | -9/Mines | Discovered new exit (range 13) 1688 | -9/Mines | Assembled infested the area 1693 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Accompanied by 3 allies 1720 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1721 | -8/Materials | Loaded intel: 19 interactive machine locations 1796 | -8/Materials | Central database locked down 2049 | -8/Materials | Lost 3 parts (1p2u) 2119 | -8/Materials | Core integrity fell below 50% 2180 | -8/Materials | Lost 4 parts (1p3n) 2243 | -8/Materials | Core integrity fell below 20% 2254 | -8/Materials | Lost 4 parts (1p2n1u) 2269 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02243_ S-10 Pest Lgt. Ion Engine severed. 02247_ Destroyed Flight Unit. 02247_ S-10 Pest destroyed. 02249_ Hvy. Flail follow-up attack on S-10 Pest. 02254_ S-10 Pest suffers critical hit (Smash). 02254_ Destroyed Lgt. Assault Rifle. [Achievement: Overwhelming] 02254_ Destroyed Flight Unit. 02254_ Destroyed Lgt. Ion Engine. 02254_ S-10 Pest system corrupted by crushing effect. 02254_ S-10 Pest destroyed. 02257_ R-06 Scavenger collects Shock Rifle+. 02258_ Hvy. Flail follow-up attack on G-47 Trooper. 02258_ G-47 Trooper destroyed. 02263_ Y-45 Defender destroyed. 02267_ R-06 Scavenger collects Lgt. Ion Engine. 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Titanium Leg | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Have A Map? Item+ Librarian One Hack Too Far Organ Harvest Overwhelming Sixth Sense Spot Them First Thread The Needle Around The Corner Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ReflectiveShrapnelFocus Manual? 0 Play Time 00:39:51 Cumulative 0.6 hours Start 2025.11.07 @ 17:00:28 End 2025.11.07 @ 17:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f0dff5e-c2ac-4b3e-b11c-f96c0ae36455