Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:41:59 Player: celerysam Result: Destroyed by GF-HKW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (531) 531 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2166 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (71) Movement Rolling (130) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Flak Cannon > --- INVENTORY (20) --- Light Treads Light Treads Improved Treads Armored Huge Wheel Cryofiber Web Small Storage Unit Structural Scanner Surveybot 17 Chip Hacking Suite System Shield Mapping Drone Bay (0/3) Heavy EM Pulse Gun Battle Rifle Makeshift Shrapnel Gun Datajack Junk Cannon (0) Heavy Pick Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Treads Armored Huge Wheel Cryofiber Web Small Storage Unit Structural Scanner Power Shielding Hacking Suite System Shield Heavy EM Pulse Gun Barrage Gun Makeshift Shrapnel Gun Heavy Flak Cannon Datajack Heavy Pick Shrapnel Trap [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Mapping Drone Bay Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Light Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 3 11 9 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 5 | . 2 2 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon 5 | . . 4 1 Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 16 | 4 11 17 16 Power . | . 1 1 . Propulsion 3 | 2 4 3 4 Utility 4 | . 2 3 5 Weapon 5 | . 2 7 5 Tool/Special . | . . . . Unused Backups 18 | . . . 18 Power . | . . . . Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 7 | . . . 7 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 85 97 90 Engine 13 | . 14 12 14 Wheel 23 | . 24 28 19 Device 3 | . . . 6 Storage 14 | . 14 14 14 Protection 9 | . . 13 7 Ballistic Gun 16 | . 28 6 20 Ballistic Cannon 9 | . . 15 7 Special Weapon 2 | . . 5 . Peak Build Rating 30 | 6 8 16 30 Average Rating 17 | 4 6 13 22 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 60 | 11 46 55 60 Greatest Support 36 | 20 32 36 32 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 18 20 20 Most Carried 20 | 6 18 20 20 Average Carried 18 | 5 11 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 18 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 1128 | 190 64 605 269 Remotely . | . . . . Salvage Created 531 | . 211 157 163 Parts 38 | . 17 15 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 17 | . 7 7 3 Guns 10 | . 7 1 2 Cannons 7 | . . 6 1 Classes Destroyed 7 | . 4 1 2 Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 1 | . 1 . . Subdweller 7 | . . 7 . Explorer 2 | . . . 2 Scrapper 1 | . . . 1 Best Kill Streak 6 | . 6 2 3 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 110 | . 38 60 12 Missed 35 | . 16 16 3 Hits 75 | . 22 44 9 Melee 3 | . . . 3 Projectile 72 | . 22 44 6 Critical Strikes 2 | . . 1 1 Damage Taken 1353 | . 196 958 199 Core 254 | . 56 156 42 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 102 | . 21 64 17 Largest 2 | . 2 2 2 Hottest 130 | . 40 130 67 Shots Fired 189 | . 42 113 34 Gun 82 | . 42 11 29 Cannon 87 | . . 82 5 Launcher . | . . . . Special 20 | . . 20 . Kinetic 169 | . 42 93 34 Thermal 20 | . . 20 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 9 5 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | . 23 43 21 Core Hits 36 | . 14 13 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1361 | . 239 779 343 Guns 614 | . 239 114 261 Cannons 675 | . . 593 82 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1289 | . 239 707 343 Thermal 72 | . . 72 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 8 . Impact . | . . . . Kinetic 8 | . . 8 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 6 274 70 Average Temperature 44 | . 6 137 22 Received Heat Transfer 605 | . 30 478 97 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 146 . . Initial . | . . . . Average 19 | . 22 . . Influence Increases 197 | . 197 . . Destroy 0b10 Robot/C 140 | . 140 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 32 | . 32 . . Disable Machine 15 | . 15 . . Influence Decreases 197 | . 75 122 . Entered New Map 59 | . . 59 . Time Decay 138 | . 75 63 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 12 9 16 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . 2 . 6 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 2 . 38 Successful 39 | . 1 . 38 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 1 . 38 Record 34 | . . . 34 Robot Analysis 3 | . . . 3 Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 385 | . . . 385 Structural 385 | . . . 385 Robot Analysis Total 3 | . . . 3 Derelict Logs Recovered 1 | . . 1 . Drone Launches 3 | . . . 3 Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 4910 | 79 487 1829 2515 Spaces Moved 3617 | 62 349 1229 1977 Core 21 | 21 . . . Treads . | . . . . Legs 95 | 41 54 . . Wheels 3501 | . 295 1229 1977 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 115 Average Speed 116 | 96 115 118 116 Slowest Speed 145 | 120 120 145 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 66 56 76 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 7 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 4077 | 79 393 1447 2158 Wait 249 | 5 8 120 116 Move 3614 | 61 348 1228 1977 Hop . | . . . . Pick Up 43 | 7 12 10 14 Fast Attach 8 | 5 . . 3 Attach 9 | 1 1 5 2 Detach 4 | . 1 . 3 Swap 22 | . 2 13 7 Drop 26 | . . 7 19 Fire 102 | . 21 64 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 6) 540 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Subcaves 568 | -10/Subcaves | Approached by a straggling Scientist 611 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 637 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 640 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 792 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1013 | -10/Subcaves | Core integrity fell below 50% 1115 | -10/Subcaves | Learned Materials interactive machine intel 1744 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2012 | -10/Subcaves | Disturbed a concealed Subdweller 2393 | -10/Subcaves | Core integrity fell below 20% 2396 | -10/Subcaves | Entered Scraptown 2572 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2664 | -8/Scraptown | Visited Cave Peace 2702 | -8/Scraptown | Visited Cyclists 2748 | -8/Scraptown | Visited Fellowship of the Rings 2773 | -8/Scraptown | Visited Scrapoid Research Area 2801 | -8/Scraptown | Visited UFD Registry 2801 | -8/Scraptown | Registered with UFD as "Shocktank" 3021 | -8/Scraptown | Visited Awakened 3122 | -8/Scraptown | Visited Junk Repository 3149 | -8/Scraptown | Visited LU-1G1's Boring Crew 3210 | -8/Scraptown | Visited Science Guys 3262 | -8/Scraptown | Visited Abandonware Association 3270 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3320 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3569 | -8/Scraptown | Visited Research Penetration Think Tank 3601 | -8/Scraptown | Visited Derelict Rescue Squad 3653 | -8/Scraptown | Visited Junk Cannon Lab 3665 | -8/Scraptown | Found Prototype Special Weapon 3667 | -8/Scraptown | Identified Junk Cannon 3990 | -8/Scraptown | Visited Analyses Database 4015 | -8/Scraptown | Visited Science Testing Area 4040 | -8/Scraptown | Visited Cartography Club 4090 | -8/Scraptown | Found Surveybot 17 Chip 4091 | -8/Scraptown | Discovered new exit (range 10) 4180 | -8/Scraptown | Learned location of Lower Caves (-7) 4180 | -8/Scraptown | Learned location of Proximity Caves (-5) 4180 | -8/Scraptown | Learned 20 Factory zone layouts 4180 | -8/Scraptown | Learned 12 Research zone layouts 4180 | -8/Scraptown | Learned 8 Access zone layouts 4180 | -8/Scraptown | Learned 16 Lower Caves zone layouts 4180 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4180 | -8/Scraptown | Learned 20 Lower Caves zone layouts 4180 | -8/Scraptown | Learned 16 Upper Caves zone layouts 4180 | -8/Scraptown | Learned 24 Upper Caves zone layouts 4180 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 4180 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4180 | -8/Scraptown | Learned Storage emergency access door positions 4180 | -8/Scraptown | Learned location of 3 exits from Lower Caves 4180 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4552 | -8/Scraptown | Discovered new exit (range 5) 4720 | -8/Scraptown | Met Optimus 4720 | -8/Scraptown | Accepted into 0bPrime 4801 | -8/Scraptown | Civil war broke out across Scraptown 4890 | -8/Scraptown | Lost 5 allies 4911 | -8/Scraptown | Destroyed by GF-HKW(j) with Overtuned Pulse Rifle Last Messages --------------- 04877_ WM-BTO(j) overheating. 04879_ WM-BTO(j) heat damages Lgt. Deuterium Engine, Broken Ovr. Titanium Leg. 04879_ WM-BTO(j) overheating. 04883_ WM-BTO(j) cannibalizes Carbon-fiber Leg to repair Ovr. Titanium Leg. 04883_ WM-BTO(j) overheating. 04884_ WM-BTO(j) heat spikes uncontrollably. 04884_ KTG-V3 destroyed. 04884_ 0S-LUJ(x) destroyed. 04885_ WM-BTO(j) overheating. 04887_ Destroyed Lgt. Deuterium Engine. 04887_ WM-BTO(j) overheating. 04890_ WM-BTO(j) heat spikes uncontrollably. 04890_ Broken Mak. Microdissipator Network melted. 04890_ Ovr. Pulse Rifle melted. 04890_ WM-BTO(j) destroyed. 04893_ Acquired 46 matter. 04902_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | ####" "## | | ####" =% "## | | ####" ! | | [ """""""""""""""""""""""""""" "## | | """[%! %!""""""""""""""""""""""""""" 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""""#? | | ???"""""" ##"""##"""##""|##"|"##!!%##""|## ######? | | ?? ##"""##"""##"""##"""##"""##"""####?????? | | ??#######################################????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCargoDerivative Manual? 0 Play Time 01:46:50 Cumulative 247.5 hours Start 2025.05.09 @ 18:56:56 End 2025.05.12 @ 20:41:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13bbd5f0-e70b-4959-8c40-eec38ce3e446