Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 00:08:54

Player: KTG-V3

Result: Destroyed by Executioner with Helical Railgun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (24)       4800
Robots Destroyed (456)     2280
Value Destroyed (18367)    18367
Prototype IDs (50)         1000
Alien Tech Used (2)        400
Bonus (6453)               6453
              TOTAL SCORE: 36300

 Bonus
-------
High Alert Combat Kills    2894
Follower Combat Kills      1628
Network Hubs Disabled      200
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      634
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -1303

 Cogmind 
---------
Core Integrity             0/1150
Matter                     283/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (1350) Ox26
Location                   -4/Warlord

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (4) ---
                   (None)
>              --- UTILITY (10) -----
               Huge Storage Unit
      Advanced Terrain Scan Processor
               Core Analyzer
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (25) ---
    Reinforced Fission Core
        Medium Treads
        Medium Treads
      Improved Coolant Injector
      Improved Coolant Injector
               Energy Well (350)
      Advanced Energy Well (117)
      Advanced Terrain Scanner
  Experimental Armor Integrity Analyzer
               Particle Accelerator
               Quantum Capacitor
      Hardened Medium Armor Plating
      Hardened Medium Armor Plating
               Centrium Medium Armor Plating
        Medium Regenerative Plating
  Experimental Thermal Shield
    Long-range Tractor Beam
    Long-range Proton Cannon
         Heavy Plasma Cannon
         Heavy Rocket Launcher
         Heavy Missile Launcher
      Improved Remote Datajack

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
      Improved Treads
        Medium Treads
        Medium Treads
       Armored Medium Treads
>              --- UTILITY ----------
      Advanced Cooling System
      Advanced Cooling System
  Experimental Cooling System
               Huge Storage Unit
      Advanced Terrain Scan Processor
               Core Analyzer
               Quantum Capacitor
               Centrium Medium Armor Plating
      Improved Energy Mantle
>              --- WEAPON -----------
               Vortex Rifle
               Vortex Rifle
      Advanced Plasma Cannon
>              --- INVENTORY --------
    Reinforced Fission Core
      Improved Treads
        Medium Treads
        Medium Treads
      Improved Coolant Injector
      Improved Coolant Injector
               Energy Well
      Advanced Energy Well
      Advanced Terrain Scanner
  Experimental Armor Integrity Analyzer
               Particle Accelerator
               Quantum Capacitor
      Hardened Medium Armor Plating
      Hardened Medium Armor Plating
               Centrium Medium Armor Plating
        Medium Regenerative Plating
  Experimental Thermal Shield
    Long-range Tractor Beam
               Transdimensional Reconstructor
    Long-range Proton Cannon
         Heavy Plasma Cannon
         Heavy Rocket Launcher
         Heavy Missile Launcher
      Improved Remote Datajack
[Rating: 134]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Reinforced Fission Core
  Reactor                  Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Heavy Plasma Cannon
  Energy Gun               Plasma Rifle
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Great Maul
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Slots Evolved              12   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             548  | 9   22  3   .   1   46  45  16  13  2   9   58  30  16  34  48  61  20  14  6   23  27  7   10  28  
  Power                    35   | 1   4   1   .   .   5   2   .   .   .   .   5   2   2   3   1   2   2   .   1   .   2   .   1   1   
    Engine                 18   | 1   4   1   .   .   5   1   .   .   .   .   4   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   .   .   .   .   .   1   .   .   .   .   1   2   1   .   .   2   2   .   .   .   2   .   1   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   1   
  Propulsion               83   | 5   4   .   .   1   14  6   2   2   .   2   6   4   1   5   1   5   4   3   .   5   2   2   1   8   
    Treads                 73   | 2   4   .   .   1   13  6   2   2   .   2   4   4   1   4   1   5   1   3   .   5   2   2   1   8   
    Leg                    4    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  249  | 1   8   .   .   .   13  17  5   2   .   2   38  20  8   17  33  33  6   4   3   6   15  5   3   10  
    Device                 181  | .   3   .   .   .   6   11  4   1   .   1   31  13  6   13  27  26  6   1   1   5   13  5   2   6   
    Storage                8    | 1   3   .   .   .   1   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Processor              11   | .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   2   .   .   1   
    Hackware               7    | .   .   .   .   .   .   1   .   .   .   .   2   1   1   .   2   .   .   .   .   .   .   .   .   .   
    Protection             42   | .   .   .   .   .   4   4   1   .   .   1   3   6   1   4   4   5   .   2   2   1   .   .   1   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   181  | 2   6   2   .   .   14  20  9   9   2   5   9   4   5   9   13  21  8   7   2   12  8   .   5   9   
    Energy Gun             13   | 1   .   .   .   .   .   2   .   .   .   2   1   .   2   2   .   .   .   .   .   .   .   .   .   3   
    Energy Cannon          92   | .   2   1   .   .   6   5   2   6   2   2   7   2   2   4   12  13  5   4   1   7   4   .   2   3   
    Ballistic Gun          23   | 1   3   1   .   .   4   8   3   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       11   | .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   1   1   2   1   .   .   2   
    Launcher               38   | .   .   .   .   .   4   5   3   3   .   1   .   1   .   .   1   7   2   2   .   3   3   .   2   1   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   .   .   2   3   .   .   .   .   1   .   5   3   1   1   .   .   3   .   1   .   .   7   
  Corrupted Parts          15   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   .   .   .   .   2   1   2   .   3   
    System Corruption      98   | .   .   .   .   .   .   .   .   .   .   .   .   .   17  10  10  .   .   .   .   3   10  17  .   31  
Parts Lost                 75   | .   .   .   .   1   4   8   5   2   4   1   11  4   .   .   6   7   1   1   .   2   4   3   3   8   
  Power                    9    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   2   .   .   .   .   1   .   1   1   
  Propulsion               24   | .   .   .   .   1   .   1   2   1   2   .   4   3   .   .   .   3   .   1   .   1   2   2   .   1   
  Utility                  22   | .   .   .   .   .   1   4   2   .   1   .   3   1   .   .   1   .   1   .   .   1   .   1   2   4   
  Weapon                   20   | .   .   .   .   .   3   2   1   1   1   1   2   .   .   .   4   2   .   .   .   .   1   .   .   2   
  Highest Loss Streak      8    | .   .   .   .   1   2   2   4   1   4   1   3   2   .   .   1   3   1   1   .   1   2   2   3   8   
  To Critical Strikes      6    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   
Average Slot Usage (%)     95   | .   93  100 100 100 99  98  99  99  77  100 93  99  93  90  91  93  93  93  75  96  91  93  89  89  
  Engine                   5    | .   13  14  14  14  9   .   7   7   7   7   7   6   6   6   6   8   .   .   .   .   .   .   .   1   
  Core                     3    | .   .   .   .   .   .   6   .   .   .   .   3   6   5   3   .   2   11  11  8   5   4   10  9   5   
  Treads                   20   | .   27  28  28  28  25  22  22  22  23  23  15  25  20  19  20  17  5   10  17  19  20  20  21  20  
  Wheel                    1    | .   .   .   .   .   1   .   .   .   .   .   8   .   .   .   .   .   10  5   .   .   .   .   .   .   
  Device                   16   | .   5   14  14  14  15  22  22  23  23  23  18  17  16  19  12  11  11  11  11  13  19  21  15  19  
  Storage                  7    | .   14  14  14  14  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   
  Processor                6    | .   2   .   .   .   2   7   7   7   7   7   6   6   6   6   6   11  11  11  11  11  10  10  5   8   
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   6   5   5   5   5   2   .   .   .   .   
  Protection               7    | .   .   .   .   .   8   6   6   7   6   7   4   6   6   4   5   10  11  11  10  10  10  10  14  9   
  Energy Gun               1    | .   .   .   .   .   .   .   .   .   .   2   1   6   6   3   .   .   .   .   .   .   .   .   .   4   
  Energy Cannon            13   | .   .   3   14  14  17  13  15  17  1   19  18  12  13  9   18  16  16  14  .   11  11  10  9   4   
  Ballistic Gun            4    | .   21  14  14  14  9   8   4   4   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   5   10  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   4   2   5   5   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             186  | 14  52  55  55  55  112 116 117 118 109 117 142 140 136 146 153 158 164 163 150 168 172 172 186 178 
  Greatest Support         130  | 40  40  40  40  40  63  68  68  60  60  60  80  80  120 130 130 130 127 118 118 118 98  96  97  106 
  Greatest Overweight (x)  40   | 1   1   1   1   1   10  1   1   1   4   1   7   2   1   1   1   1   16  16  1   1   1   2   1   40  
  Average Overweight (x)   1    | .   .   1   1   1   2   1   1   1   1   1   4   1   1   .   1   .   7   3   1   1   1   1   1   1   
Largest Inventory Capacity 25   | 8   25  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | 7   19  20  20  20  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | 6   20  20  20  20  25  25  24  25  25  24  25  25  25  25  25  25  25  25  25  25  25  24  22  25  
  Average Carried          23   | 3   18  19  20  19  24  24  22  24  25  19  23  24  24  24  23  20  24  24  24  23  24  23  20  22  
  Final Capacity           25   | 8   20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 6   20  20  20  20  25  24  22  25  25  20  25  25  25  25  19  25  25  24  25  25  24  22  21  23  

 Class Distribution 
--------------------
 44% | Scavenger-Gunner
 21% | Scavenger-Tank
 18% | Tank
 12% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
             Tank | -8/Materials
             Tank | -7/Factory
   Scavenger-Tank | -7/Lower Caves
   Scavenger-Tank | -7/Lower Caves
           Mutant | -7/Data Miner
             Tank | -6/Proximity Caves
 Scavenger-Gunner | -6/Factory
   Scavenger-Tank | -6/Extension
   Scavenger-Tank | -6/Cetus
 Scavenger-Gunner | -6/Archives
 Scavenger-Gunner | -6/Hub_04(d)
 Scavenger-Gunner | -5/Factory
 Scavenger-Gunner | -5/Upper Caves
 Scavenger-Gunner | -5/Upper Caves
 Scavenger-Mutant | -5/Zhirov
 Scavenger-Gunner | -4/Proximity Caves
 Scavenger-Gunner | -4/Factory
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Gunner | -4/Warlord

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Matter Collected           10518 | 305  877  182  4    45   1011 1116 414  332  .    238  841  427  209  558  677  870  414  316  .    622  441  120  202  297  
  Remotely                 1054  | .    .    .    .    .    .    224  43   .    .    .    .    .    10   .    249  168  .    22   .    .    44   .    .    294  
Salvage Created            20169 | 131  973  238  .    139  2659 2027 795  216  .    174  2132 1314 170  490  2100 2435 283  221  .    681  2064 369  370  188  
  Parts                    928   | 10   57   15   .    6    155  89   30   13   .    9    67   53   11   34   86   107  14   11   .    53   79   13   8    8    
Haulers Intercepted        15    | .    2    .    .    .    6    3    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    
Recyclers Shooed           10    | .    .    1    .    .    1    .    .    .    .    .    5    1    .    .    .    1    .    .    .    .    1    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      117   | .    .    .    .    .    .    .    26   14   .    10   .    .    .    .    .    .    9    7    .    43   .    8    .    .    
  Prevented                17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    2    .    5    5    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Combat Hostiles Destroyed  344  | .   16  5   .   3   38  38  16  8   .   6   27  18  1   2   32  50  9   5   .   24  30  6   6   4   
  Guns                     48   | .   12  4   .   1   9   13  2   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   4   
  Cannons                  171  | .   4   1   .   2   21  16  6   4   .   2   24  9   1   2   22  19  3   1   .   13  17  2   2   .   
  AOE                      99   | .   .   .   .   .   8   7   6   4   .   3   .   3   .   .   6   30  6   4   .   11  9   .   2   .   
Classes Destroyed          21   | 2   5   2   .   .   3   4   .   .   .   .   .   1   .   .   1   1   1   .   .   .   .   .   .   1   
  Worker                   15   | .   .   1   .   .   6   1   .   .   .   .   2   .   .   .   3   1   .   .   .   .   1   .   .   .   
  Builder                  10   | .   .   .   .   .   .   2   .   .   .   .   1   1   .   .   1   5   .   .   .   .   .   .   .   .   
  Tunneler                 8    | 2   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler                   15   | .   2   .   .   .   6   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Recycler                 23   | 1   3   1   .   .   6   1   .   .   .   .   2   1   .   .   2   3   .   .   .   .   3   .   .   .   
  Mechanic                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Operator                 22   | .   4   .   .   .   2   1   .   .   .   .   2   2   .   9   2   .   .   .   .   .   .   .   .   .   
  Watcher                  16   | .   2   .   .   .   4   1   .   .   .   .   3   1   .   .   2   1   .   .   .   .   2   .   .   .   
  Swarmer                  76   | .   3   3   .   .   6   2   2   3   .   4   .   2   .   .   .   17  4   4   .   17  9   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Grunt                    158  | .   13  .   .   3   20  19  10  3   .   2   18  9   .   .   20  16  3   .   .   2   14  .   3   3   
  Brawler                  14   | .   .   .   .   .   .   5   1   .   .   .   .   .   .   .   3   2   .   .   .   .   2   .   1   .   
  Duelist                  7    | .   .   .   .   .   .   3   .   1   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   32   | .   .   2   .   .   9   4   1   .   .   .   1   4   .   2   3   3   1   1   .   1   .   .   .   .   
  Specialist               3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hunter                   11   | .   .   .   .   .   1   1   .   1   .   .   1   .   .   .   1   .   .   .   .   2   .   2   2   .   
  Programmer               34   | .   .   .   .   .   .   4   2   .   .   .   6   1   .   .   2   10  .   .   .   1   4   4   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           19   | 1   5   3   .   3   7   7   5   4   .   3   5   6   1   6   19  15  4   4   .   5   12  2   4   3   
  Combat Bots Only         10   | .   3   3   .   3   5   5   5   4   .   3   4   4   1   2   10  9   4   4   .   5   9   2   4   3   
Max Kills in Single Turn   6    | 1   1   1   .   1   3   2   3   2   .   2   2   3   1   1   4   6   3   3   .   4   4   2   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   3   2   3   2   .   2   .   3   .   .   1   5   3   3   .   4   4   .   1   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Hostile Shots Fired        1851  | .    66   20   .    12   159  250  46   28   13   31   173  118  4    9    172  175  20   15   .    143  132  54   34   177  
  Missed                   542   | .    20   6    .    3    45   67   12   9    4    10   58   43   .    4    40   41   4    3    .    40   38   24   15   56   
Damage Taken               20236 | .    511  146  .    132  1730 1875 488  416  341  256  1981 543  115  117  2381 2446 231  222  .    1670 1456 349  364  2466 
  Core                     2362  | .    55   24   .    14   226  194  43   72   81   30   120  44   18   .    88   141  .    42   .    50   101  31   9    979  
  Absorbed by Shields      2975  | .    .    .    .    .    .    520  98   126  70   83   89   502  42   42   61   .    .    .    .    210  423  210  6    493  
  Reduced by Siege Mode    216   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    117  38   5    .    .    56   .    .    .    .    
  Ignored by Resistances   291   | .    .    .    .    .    8    91   .    .    .    27   2    .    .    .    .    163  .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   1912  | .    58   .    .    .    218  57   .    .    .    .    .    .    .    .    .    437  22   20   .    316  168  68   85   463  
Core Remaining (%)         67    | 100  .    .    .    62   58   .    .    .    .    40   .    .    .    .    68   .    .    .    .    76   .    .    .    .    
Volleys Fired              1016  | 5    70   14   .    10   109  116  24   17   .    13   119  47   15   41   88   86   19   8    .    34   107  36   24   14   
  Largest                  3     | 2    2    2    .    2    3    3    3    3    .    3    3    3    2    3    3    3    3    3    .    3    2    1    2    1    
  Hottest                  278   | 60   80   91   .    91   211  206  211  211  .    211  240  240  138  190  255  278  270  270  .    269  196  98   98   98   
Shots Fired                2225  | 10   140  28   .    20   305  332  67   45   1    35   290  134  30   79   185  189  44   23   .    85   111  38   20   14   
  Gun                      572   | 10   114  14   .    10   109  127  11   9    .    6    40   44   .    67   .    .    .    .    .    .    .    .    .    11   
  Cannon                   1566  | .    26   14   .    10   187  193  52   30   1    25   250  88   30   12   178  172  38   21   .    78   106  38   14   3    
  Launcher                 86    | .    .    .    .    .    9    12   4    6    .    4    .    2    .    .    7    16   6    2    .    7    5    .    6    .    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kinetic                  490   | 5    133  22   .    10   109  127  16   9    .    .    .    .    .    34   .    .    .    1    .    22   1    1    .    .    
  Thermal                  1418  | .    4    6    .    10   187  189  47   29   1    31   284  132  .    33   106  172  37   18   .    52   48   26   3    3    
  Explosive                86    | .    .    .    .    .    9    12   4    6    .    4    .    2    .    .    7    16   6    2    .    7    5    .    6    .    
  Electromagnetic          219   | 5    3    .    .    .    .    4    .    1    .    .    6    .    30   12   72   .    1    2    .    4    57   11   11   .    
  Entropic                 11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Robot Hit Streak         35    | 3    11   18   .    22   25   33   35   4    .    7    17   16   9    16   17   25   9    10   .    11   16   5    5    3    
  Robot Miss Streak        5     | 2    3    5    .    1    4    3    3    3    .    5    4    3    3    3    3    2    1    2    .    4    4    5    1    2    
  Penetration Max          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                164   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   37   14   14   
Shots Hit Robots           1385  | 5    80   18   .    13   171  244  37   15   .    21   190  84   19   61   131  113  14   10   .    45   73   21   13   7    
  Core Hits                793   | 4    40   11   .    4    97   101  23   12   .    17   73   38   10   27   83   116  18   8    .    33   56   4    13   5    
  Critical Kills           10    | .    .    .    .    .    .    .    2    .    .    .    1    2    .    2    .    1    .    .    .    .    .    2    .    .    
  Critical Parts Destroyed 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         27    | .    .    .    .    .    .    .    3    .    .    .    5    8    1    3    1    1    .    .    .    2    1    2    .    .    
    Burn                   10    | .    .    .    .    .    .    .    .    .    .    .    4    6    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               8     | .    .    .    .    .    .    .    2    .    .    .    1    2    .    .    .    1    .    .    .    .    .    2    .    .    
    Destroy                4     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
    Blast                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    
Melee Attacks              3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           49356 | 63   1175 363  .    236  4438 6138 1312 887  .    746  5218 2788 235  1562 5859 7543 1161 776  .    2563 3794 1002 1104 393  
  Guns                     7048  | 63   949  173  .    71   1039 1503 159  57   .    55   666  651  .    1269 .    .    .    .    .    .    .    .    .    393  
  Cannons                  28009 | .    226  190  .    165  2384 3393 692  182  .    340  4448 1567 235  241  4286 3728 286  298  .    1582 2569 884  313  .    
  Explosions               14239 | .    .    .    .    .    990  1242 461  648  .    351  91   570  .    52   1569 3797 875  478  .    981  1225 118  791  .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  60    | .    .    .    .    .    25   .    .    .    .    .    13   .    .    .    4    18   .    .    .    .    .    .    .    .    
  Kinetic                  5161  | 12   1106 261  .    71   1039 1503 190  57   .    .    .    .    .    552  .    .    .    .    .    355  15   .    .    .    
  Thermal                  25568 | .    53   102  .    165  2384 3315 661  157  .    395  4983 2218 .    717  3037 3774 255  238  .    1169 1124 821  .    .    
  Explosive                13484 | .    .    .    .    .    990  1198 461  648  .    351  91   570  .    .    1316 3624 875  478  .    981  1110 .    791  .    
  Electromagnetic          4690  | 51   16   .    .    .    .    122  .    25   .    .    131  .    235  293  1502 127  31   60   .    58   1545 181  313  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 393   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    393  
Highest Corruption         35    | .    .    .    .    .    .    10   11   11   11   11   4    5    22   22   19   9    9    9    9    13   15   35   35   31   
  Average Corruption       9     | .    .    .    .    .    .    6    10   11   11   11   1    4    13   13   2    5    9    9    9    9    7    20   33   26   
  Corruption Purged        38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   .    .    .    .    .    .    .    .    6    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  756   | .    .    .    .    .    .    14   100  84   9    39   7    64   29   28   10   43   71   64   13   74   18   33   52   4    
    Message Errors         191   | .    .    .    .    .    .    5    26   23   2    7    1    13   12   6    3    14   17   16   3    10   2    15   14   2    
    Matter Fused           183   | .    .    .    .    .    .    4    21   18   1    11   3    21   4    9    1    9    17   17   4    19   5    7    11   1    
    Heat Flow Errors       92    | .    .    .    .    .    .    2    18   9    3    8    .    7    4    1    .    4    9    7    3    10   3    .    4    .    
    Energy Discharges      80    | .    .    .    .    .    .    1    12   8    1    1    .    7    3    3    3    3    8    11   2    10   2    3    2    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
    Parts Fused            7     | .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    1    2    .    .    .    .    .    1    
    Data Loss (minor)      88    | .    .    .    .    .    .    1    13   13   1    4    1    5    2    4    2    3    13   3    .    10   4    2    7    .    
    Data Loss (major)      37    | .    .    .    .    .    .    .    3    3    .    2    .    5    1    1    .    5    2    1    1    7    .    3    3    .    
    Misfires               33    | .    .    .    .    .    .    .    3    6    1    4    .    2    1    1    .    3    2    4    .    2    1    2    1    .    
    Alerts                 15    | .    .    .    .    .    .    1    .    2    .    2    .    1    .    .    .    1    .    2    .    2    1    1    2    .    
    Weapon Failures        27    | .    .    .    .    .    .    .    3    .    .    .    2    3    1    2    1    1    1    1    .    4    .    .    8    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1338  | .    6    6    .    5    161  71   25   34   .    83   134  27   5    .    129  336  2    22   .    88   76   105  23   .    
  Projectiles              769   | .    6    6    .    5    17   59   13   31   .    .    134  27   5    .    114  194  1    16   .    23   13   105  .    .    
  Explosions               569   | .    .    .    .    .    144  12   12   3    .    83   .    .    .    .    15   142  1    6    .    65   63   .    23   .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 11    | .    5    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Impact                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Secondary                1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      462   | .    .    .    .    .    30   62   25   161  .    .    83   .    .    .    29   72   .    .    .    .    .    .    .    .    
  Shots                    10    | .    .    .    .    .    1    1    1    3    .    .    1    .    .    .    1    2    .    .    .    .    .    .    .    .    
  Rammed                   9     | .    .    .    .    .    2    .    .    .    .    .    2    1    .    .    1    3    .    .    .    .    .    .    .    .    
Targets Rammed             9     | .    .    .    .    .    2    .    .    .    .    .    2    1    .    .    1    3    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        632   | .    78   39   .    154  313  298  227  248  234  225  419  321  207  60   632  333  252  267  210  365  261  242  184  28   
  Average Temperature      86    | .    24   22   .    84   73   41   70   73   100  88   113  81   59   34   145  83   83   75   103  122  90   124  52   28   
  Received Heat Transfer   4279  | .    210  27   .    75   747  487  90   18   .    64   598  147  12   12   652  426  30   18   .    184  234  .    54   194  
  Effects                  33    | .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    16   .    .    .    .    2    3    .    .    .    
    Shutdowns              8     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    7    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Interference           16    | .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    3    .    .    .    .    2    3    .    .    .    
    Matter Decay           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Damage (minor)         4     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    
Siege Activations          29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    12   10   3    1    .    2    .    .    .    .    
  Total Turns              422   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   165  99   27   4    .    47   .    .    .    .    
  Longest Duration         80    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   33   22   12   4    .    40   .    .    .    .    
Robots Corrupted           14    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    6    1    2    .    
  Combat Hostiles          11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    4    1    2    .    
  Parts Fried              37    | .    .    .    .    .    .    1    .    .    .    .    1    .    6    1    13   .    .    .    .    .    11   2    2    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              18    | .    .    .    .    .    .    2    2    .    .    .    4    6    .    .    .    1    .    .    .    .    .    3    .    .    
  Combat Hostiles          15    | .    .    .    .    .    .    2    2    .    .    .    2    5    .    .    .    1    .    .    .    .    .    3    .    .    
  Parts Melted             97    | .    .    .    .    .    6    21   5    1    .    .    20   15   .    2    2    16   1    .    .    2    4    2    .    .    
  Heat Transferred         37137 | .    111  185  .    296  4181 5526 1036 259  .    625  8384 4374 .    999  2367 4156 374  298  .    1466 1550 950  .    .    
Parts Sabotaged            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    4    2    .    .    .    .    1    1    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Peak Influence             1717 | 15   241  154  .    60   551  699  .    .    .    .    591  419  133  333  1152 1717 .    .    .    .    780  .    .    .    
  Initial                  559  | .    9    69   .    .    .    242  .    .    .    .    46   289  109  53   .    559  .    .    .    .    12   .    .    .    
  Average                  336  | 6    138  89   .    25   301  388  .    .    .    .    202  291  106  106  738  877  .    .    .    .    282  .    .    .    
Maximum Alert Level        5    | .    1    .    .    .    2    2    .    .    .    .    2    2    .    1    4    5    .    .    .    .    3    .    .    .    
  Low Security (%)         43   | 100  81   100  .    100  38   6    .    .    .    .    66   24   100  75   10   .    .    .    .    .    42   .    .    .    
  Level 1                  25   | .    18   .    .    .    24   48   .    .    .    .    18   65   .    24   15   .    .    .    .    .    21   .    .    .    
  Level 2                  21   | .    .    .    .    .    36   45   .    .    .    .    15   9    .    .    6    44   .    .    .    .    23   .    .    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   32   .    .    .    .    12   .    .    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    14   .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          73   | .    6    .    .    .    7    12   .    .    .    .    12   3    .    .    12   15   .    .    .    .    6    .    .    .    
  Investigation            15   | .    2    .    .    .    3    2    .    .    .    .    2    2    .    .    3    .    .    .    .    .    1    .    .    .    
  Extermination            17   | .    .    .    .    .    .    4    .    .    .    .    5    .    .    .    1    5    .    .    .    .    2    .    .    .    
  Reinforcement            24   | .    4    .    .    .    3    3    .    .    .    .    4    1    .    .    5    3    .    .    .    .    1    .    .    .    
  Assault                  12   | .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    2    4    .    .    .    .    2    .    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    3    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       6    | .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    1    2    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Distress Signals           19   | .   2   .   .   .   3   .   .   .   .   .   2   4   2   .   6   .   .   .   .   .   .   .   .   .   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              532  | .   29  5   .   3   59  48  15  10  8   9   52  36  10  22  54  66  8   5   .   22  37  6   6   22  
  Peak Tracking Total      11   | .   5   3   .   2   5   4   5   4   4   4   6   5   5   2   6   8   4   4   .   5   5   2   4   11  
  Tactical Retreats        20   | .   .   .   .   .   1   .   .   2   .   1   7   .   .   .   1   4   .   .   .   1   3   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Traps Triggered            13   | .   1   .   .   .   2   2   .   .   .   .   .   4   .   .   1   .   .   .   .   .   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                17   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   14  

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Machines Disabled          35   | .   3   .   .   .   3   1   .   .   1   .   3   2   1   4   6   4   1   .   .   .   5   .   .   1   
  Max in Single Turn       2    | .   1   .   .   .   1   1   .   .   1   .   1   1   .   1   1   2   1   .   .   .   2   .   .   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Machines Accessed          83   | .   6   .   1   .   17  6   3   1   4   .   9   14  2   .   6   2   .   .   4   .   3   .   1   4   
  Terminals                48   | .   5   .   .   .   11  2   1   .   .   .   6   14  2   .   6   1   .   .   .   .   .   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          6    | .   1   .   .   .   2   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Total Hacks                260  | .   16  .   23  .   57  14  8   1   32  .   18  37  5   .   9   6   .   .   17  .   9   .   1   7   
  Successful               159  | .   7   .   23  .   29  5   8   1   32  .   4   14  1   .   4   3   .   .   17  .   3   .   1   7   
  Failed                   100  | .   9   .   .   .   27  9   .   .   .   .   14  23  4   .   5   3   .   .   .   .   6   .   .   .   
    Catastrophic           28   | .   3   .   .   .   5   4   .   .   .   .   2   7   2   .   1   .   .   .   .   .   4   .   .   .   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   56   | .   9   .   .   .   16  6   .   .   .   .   2   12  3   .   6   .   .   .   .   .   1   .   .   1   
  Terminals                124  | .   14  .   .   .   38  6   1   .   .   .   12  37  5   .   9   2   .   .   .   .   .   .   .   .   
  Fabricators              14   | .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Repair Stations          15   | .   2   .   .   .   5   3   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   .   3   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              11   | .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Terminal Hacks             126  | .   5   .   23  .   13  2   8   1   32  .   2   13  1   .   .   1   .   .   17  .   .   .   1   7   
  Record                   53   | .   .   .   23  .   .   .   7   .   11  .   .   .   1   .   .   .   .   .   5   .   .   .   .   6   
  Part Schematic           18   | .   1   .   .   .   1   .   .   .   12  .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Schematic          7    | .   1   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        10   | .   1   .   .   .   1   1   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Open Door                11   | .   .   .   .   .   .   .   1   1   .   .   .   7   .   .   .   .   .   .   .   .   .   .   1   1   
  Branch Access Points     4    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   .   .   .   .   3   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       10   | .   2   .   .   .   4   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scan Component           6    | .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Repair                   4    | .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 10   | .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         6    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   
  Terminals                6    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   
    Botnet                 3    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Sabotage               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         55   | .   5   .   .   .   16  6   .   .   .   .   9   10  2   .   3   2   .   .   .   .   2   .   .   .   
  Full Trace Events        12   | .   1   .   .   .   5   1   .   .   .   .   2   2   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   1   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   23   | .   1   .   .   .   6   .   .   .   12  .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   36   | .   .   .   .   .   .   .   .   .   .   .   36  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     143  | .   26  .   .   .   79  38  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Total Allies               24   | .    .    .    .    .    .    .    .    .    .    .    .    19   5    .    .    .    .    .    .    .    .    .    .    .    
  Largest Group            11   | .    .    .    .    .    .    .    .    .    .    .    .    11   11   6    3    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      732  | .    .    .    .    .    .    .    .    .    .    .    .    452  732  500  288  .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    .    .    .    .    159  159  96   96   .    .    .    .    .    .    .    .    .    
Total Orders               5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               224  | .    .    .    .    .    .    .    .    .    .    .    .    88   70   14   52   .    .    .    .    .    .    .    .    .    
  Total Damage             6911 | .    .    .    .    .    .    .    .    .    .    .    .    2317 2229 459  1906 .    .    .    .    .    .    .    .    .    
  Kills                    39   | .    .    .    .    .    .    .    .    .    .    .    .    15   9    3    12   .    .    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    14   | .   .   .   .   1   .   .   2   3   .   1   .   .   .   .   .   .   3   1   .   1   .   1   1   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Turns Passed               38738 | 156  2199 800  648  654  4113 2819 2591 2158 233  986  2639 2726 679  1453 1404 2471 1880 1841 386  1980 1036 716  801  1369 
Spaces Moved               13877 | 75   779  309  271  261  1417 934  1029 868  96   379  1049 973  215  394  358  809  890  506  152  656  343  269  316  529  
  Core                     6     | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Treads                   11805 | 40   764  309  271  261  1216 934  1029 868  96   379  164  973  215  394  358  809  22   439  152  656  343  269  316  528  
  Legs                     45    | 30   15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2021  | .    .    .    .    .    201  .    .    .    .    .    885  .    .    .    .    .    868  67   .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  240  240  240  215  240  240  240  240  243  135  242  242  163  243  166  185  200  243  243  242  240  240  240  
  Average Speed            237   | 163  237  240  240  240  240  241  240  240  242  243  183  244  242  236  243  242  197  353  243  243  244  241  240  243  
  Slowest Speed            2050  | 190  240  240  240  240  243  243  240  240  480  243  410  326  243  243  243  246  320  810  243  245  245  323  240  2050 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       61    | 6    80   62   67   58   93   25   98   87   70   60   35   95   69   91   51   18   91   61   60   92   8    47   53   62   
  Regions Visited          24
    Branch Regions         18
  Pre-discovered Areas     9     | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    3    .    .    1    1    1    
  Known Exits Taken        6     | .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    1    1    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      18    | 1    1    1    1    .    1    .    1    1    1    1    .    1    1    1    .    .    1    1    1    1    .    1    1    .    
Scrap Searched             21    | .    .    1    .    2    .    .    2    4    .    1    .    .    .    .    .    .    1    4    .    5    .    .    1    .    
Spaces Dug                 190   | .    .    .    .    .    15   19   .    31   .    18   16   1    .    .    1    24   17   5    .    14   28   .    1    .    
Terrain Destroyed          1175  | .    .    .    .    .    102  72   51   103  .    64   70   33   .    13   67   202  67   30   .    92   124  20   64   1    
  Melee                    1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               243   | .    .    .    .    .    14   1    5    1    .    .    40   14   .    13   11   48   26   10   .    29   18   10   2    1    
  AOE                      931   | .    .    .    .    .    88   71   46   102  .    64   30   18   .    .    56   154  41   20   .    63   106  10   62   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Total                      17993 | 95   1007 345  270  272  1936 1293 1095 910  100  420  1524 1221 348  836  703  1139 975  544  171  963  529  335  349  613  
  Wait                     1975  | .    100  13   .    .    283  170  23   3    .    18   255  34   77   334  193  145  37   8    1    238  18   16   .    9    
  Move                     13853 | 74   778  308  270  260  1416 933  1028 867  95   378  1048 972  214  393  357  808  889  505  151  655  342  268  315  529  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  212   | 4    22   3    .    1    33   12   4    6    .    1    19   19   8    9    6    21   3    1    3    8    13   5    .    11   
  Fast Attach              158   | 8    6    .    .    .    9    9    1    4    2    .    18   14   7    25   3    8    5    6    7    3    10   .    1    12   
  Attach                   94    | 1    1    1    .    1    7    9    6    2    .    7    10   3    .    1    8    11   2    3    .    5    6    4    2    4    
  Detach                   14    | 3    1    .    .    .    1    1    .    .    .    1    3    1    1    .    .    .    .    1    .    .    .    .    .    1    
  Swap                     299   | .    15   2    .    .    31   27   9    7    .    2    30   13   9    8    37   42   13   5    .    15   11   3    7    13   
  Drop                     272   | .    14   4    .    .    45   16   .    4    3    .    20   30   17   24   9    15   7    7    9    5    20   3    .    20   
  Fire                     1016  | 5    70   14   .    10   109  116  24   17   .    13   119  47   15   41   88   86   19   8    .    34   107  36   24   14   
  Melee                    3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    1    3    .    .    .    .    .    .    .    .    
  Escape Stasis            11    | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    1    .    .    .    .    .    2    .    .    .    
  Rewire                   77    | .    .    .    .    .    .    .    .    .    .    .    .    77   .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord

 History 
---------
  Turn | Location           | Event
     3 | -11/Scrapyard      | Discovered new exit (range 15)
   157 | -11/Scrapyard      | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   723 | -10/Materials      | Repaired Lgt. Treads
   902 | -10/Materials      | Discovered new exit (range 15)
  1064 | -10/Materials      | Identified exit to Materials
  1347 | -10/Materials      | Discovered new exit (range 16)
  1801 | -10/Materials      | Discovered exit to Materials (range 9)
  2059 | -10/Materials      | Discovered exit to Materials (range 7)
  2356 | -10/Materials      | Entered Mines
  2399 | -10/Mines          | Met a Derelict bent on vengeance
  2456 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2463 | -10/Mines          | Discovered exit to Materials (range 14)
  2597 | -10/Mines          | Discovered exit to Materials (range 10)
  2710 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  3139 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  3139 | -10/Mines          | Discovered new exit (range 5)
  3156 | -10/Mines          | Entered Exiles
  3221 | -10/Exiles         | Met 8R-AWN
  3255 | -10/Exiles         | Met EX-HEX
  3356 | -10/Exiles         | Met EX-DEC
  3508 | -10/Exiles         | Visited The Gauntlet
  3632 | -10/Exiles         | Learned location of Zion (-6)
  3780 | -10/Exiles         | Discovered new exit (range 11)
  3804 | -10/Exiles         | Entered Mines
  3886 | -9/Mines           | Identified exit to Materials
  4429 | -9/Mines           | Discovered exit to Materials (range 9)
  4458 | -9/Mines           | Entered Materials
  4458 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  4656 | -8/Materials       | Repaired Lgt. Treads
  4887 | -8/Materials       | Central database locked down
  5122 | -8/Materials       | Build established: Scavenger-Tank
  5355 | -8/Materials       | Discovered new exit (range 13)
  5919 | -8/Materials       | Build established: Tank
  7207 | -8/Materials       | Repaired Broken Arm. Treads
  7218 | -8/Materials       | Discovered new exit (range 14)
  8458 | -8/Materials       | First assault squad dispatched
  8543 | -8/Materials       | Build established: Scavenger-Tank
  8571 | -8/Materials       | Entered Factory
  8571 | -7/Factory         | Evolved 2 slots: Utility x2
  8951 | -7/Factory         | Build established: Tank
  9364 | -7/Factory         | Identified exit to Lower Caves
 10486 | -7/Factory         | Repaired Imp. Light Armor Plating
 10770 | -7/Factory         | Discovered new exit (range 9)
 10971 | -7/Factory         | First assault squad dispatched
 11087 | -7/Factory         | System corruption reached 10%
 11390 | -7/Factory         | Entered Lower Caves
 11575 | -7/Lower Caves     | Learned Factory terminal intel
 11691 | -7/Lower Caves     | Build established: Scavenger-Tank
 12277 | -7/Lower Caves     | Lost 4 parts (1n2u1w)
 12298 | -7/Lower Caves     | Learned 8 Factory zone layouts
 12298 | -7/Lower Caves     | Learned Extension stockpile data
 13570 | -7/Lower Caves     | Discovered new exit (range 8)
 13580 | -7/Lower Caves     | Learned Factory emergency access door positions
 13590 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13981 | -7/Lower Caves     | Entered another Lower Caves area
 14576 | -7/Lower Caves     | Discovered new exit (range 10)
 15223 | -7/Lower Caves     | Learned Factory trap positions
 15378 | -7/Lower Caves     | Build established: Tank
 15426 | -7/Lower Caves     | Discovered new exit (range 11)
 16139 | -7/Lower Caves     | Entered Data Miner
 16141 | -7/Data Miner      | Discovered new exit (range 6)
 16187 | -7/Data Miner      | Met Data Miner
 16242 | -7/Data Miner      | Learned location of Section 7 (-2)
 16242 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 16278 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 16356 | -7/Data Miner      | Data Conduit disabled
 16371 | -7/Data Miner      | Core integrity fell below 50%
 16372 | -7/Data Miner      | Entered Proximity Caves
 16401 | -6/Proximity Caves | Lost 4 parts (2n1u1w)
 17239 | -6/Proximity Caves | Discovered new exit (range 5)
 17251 | -6/Proximity Caves | Learned 4 Factory zone layouts
 17358 | -6/Proximity Caves | Entered Factory
 17358 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 17359 | -6/Factory         | Identified exit to Extension
 17360 | -6/Factory         | Identified exit to Factory
 17361 | -6/Factory         | Loaded intel: 88 trap records
 17363 | -6/Factory         | Loaded intel: 27 terminal locations
 17896 | -6/Factory         | Build established: Scavenger-Gunner
 17925 | -6/Factory         | Spotted B-75 Beast
 17974 | -6/Factory         | Lost 3 parts (1p1n1u)
 18217 | -6/Factory         | Discovered new exit (range 16)
 18297 | -6/Factory         | Garrison activated, responded to threat
 18330 | -6/Factory         | Discovered exit to Extension (range 13)
 18424 | -6/Factory         | Fabricated Arm. Treads?
 19123 | -6/Factory         | Discovered exit to Factory (range 14)
 19467 | -6/Factory         | Identified exit to Lower Caves
 19547 | -6/Factory         | Lost 3 parts (2n1w)
 19997 | -6/Factory         | Entered Extension
 20098 | -6/Extension       | Rescued a captive Derelict
 20099 | -6/Extension       | Rescued a captive Derelict
 20372 | -6/Extension       | Build established: Scavenger-Tank
 20704 | -6/Extension       | Rescued a captive Derelict
 20704 | -6/Extension       | Rescued a captive Derelict
 20757 | -6/Extension       | Rescued a captive Derelict
 20822 | -6/Extension       | Disrupted transfer network
 21003 | -6/Extension       | Build established: Scavenger-Gunner
 21095 | -6/Extension       | Rescued A7
 21523 | -6/Extension       | Spotted B-75 Beast
 21539 | -6/Extension       | Destroyed B-75 Beast
 21549 | -6/Extension       | Spotted B-75 Beast
 21557 | -6/Extension       | Destroyed B-75 Beast
 21837 | -6/Extension       | Build established: Scavenger-Tank
 21838 | -6/Extension       | Discovered new exit (range 15)
 21843 | -6/Extension       | Discovered exit to Factory (range 14)
 22301 | -6/Extension       | Rescued a captive Derelict
 22334 | -6/Extension       | Rescued a captive Derelict
 22335 | -6/Extension       | Rescued a captive Derelict
 22363 | -6/Extension       | Rescued a captive Derelict
 22364 | -6/Extension       | Rescued a captive Derelict
 22387 | -6/Extension       | Rescued a captive Derelict
 22723 | -6/Extension       | Entered Cetus
 22723 | -6/Cetus           | Accompanied by 11 allies (A7)
 22728 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 22759 | -6/Cetus           | Spotted Cetus Guard
 22759 | -6/Cetus           | Spotted Cetus Guard
 22761 | -6/Cetus           | Spotted Cetus Guard
 22762 | -6/Cetus           | Spotted Cetus Guard
 22775 | -6/Cetus           | Allies destroyed Cetus Guard
 22777 | -6/Cetus           | Allies destroyed Cetus Guard
 22777 | -6/Cetus           | Allies destroyed Cetus Guard
 22783 | -6/Cetus           | Allies destroyed Cetus Guard
 22803 | -6/Cetus           | System corruption reached 10%
 22807 | -6/Cetus           | Lost 7 allies
 22923 | -6/Cetus           | Started Cetus Manufacturing Module
 22948 | -6/Cetus           | Manufactured an Enhanced Grunt
 22973 | -6/Cetus           | Manufactured an Enhanced Grunt
 22998 | -6/Cetus           | Manufactured an Enhanced Grunt
 23023 | -6/Cetus           | Manufactured an Enhanced Grunt
 23048 | -6/Cetus           | Manufactured an Enhanced Grunt
 23145 | -6/Cetus           | Discovered new exit (range 15)
 23186 | -6/Cetus           | Spotted Cetus Guard
 23186 | -6/Cetus           | Spotted Cetus Guard
 23187 | -6/Cetus           | Allies destroyed Cetus Guard
 23189 | -6/Cetus           | Spotted Cetus Guard
 23191 | -6/Cetus           | Spotted Cetus Guard
 23198 | -6/Cetus           | Destroyed Cetus Guard
 23202 | -6/Cetus           | Allies destroyed Cetus Guard
 23206 | -6/Cetus           | Discovered exit to Factory (range 16)
 23210 | -6/Cetus           | Allies destroyed Cetus Guard
 23218 | -6/Cetus           | Met Revision 17
 23317 | -6/Cetus           | Murdered A7
 23317 | -6/Cetus           | Destroyed A7
 23322 | -6/Cetus           | Found Corrupted Prototype Protection
 23342 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 23402 | -6/Cetus           | Entered Archives
 23402 | -6/Archives        | Accompanied by 6 allies
 23452 | -6/Archives        | Lost 3 allies
 23684 | -6/Archives        | Discovered new exit (range 16)
 23865 | -6/Archives        | Discovered new exit (range 15)
 24020 | -6/Archives        | Build established: Scavenger-Gunner
 24154 | -6/Archives        | Found Prototype Device
 24154 | -6/Archives        | Identified Exp. Thermal Shield
 24266 | -6/Archives        | Discovered exit to Factory (range 15)
 24855 | -6/Archives        | Entered Hub_04(d)
 24855 | -6/Hub_04(d)       | Accompanied by 3 allies
 24873 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 25213 | -6/Hub_04(d)       | Garrison activated, responded to threat
 25273 | -6/Hub_04(d)       | Lost 3 allies
 25380 | -6/Hub_04(d)       | Destroyed 10 combat bots
 25405 | -6/Hub_04(d)       | Spotted B-75 Beast
 25439 | -6/Hub_04(d)       | Destroyed B-75 Beast
 25483 | -6/Hub_04(d)       | Discovered exit to Factory (range 7)
 25555 | -6/Hub_04(d)       | First assault squad dispatched
 25648 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 25848 | -6/Hub_04(d)       | Network Hub disabled
 25925 | -6/Hub_04(d)       | Spotted Lightning
 26224 | -6/Hub_04(d)       | Spotted Lightning
 26224 | -6/Hub_04(d)       | Spotted Lightning
 26258 | -6/Hub_04(d)       | Identified Med. Regenerative Plating
 26259 | -6/Hub_04(d)       | Entered Factory
 26259 | -5/Factory         | Evolved 2 slots: Utility x2
 26260 | -5/Factory         | Identified exit to Upper Caves
 27459 | -5/Factory         | Garrison activated, responded to threat
 28059 | -5/Factory         | First assault squad dispatched
 28199 | -5/Factory         | Lost 3 parts (1p1n1w)
 28529 | -5/Factory         | Destroyed 9 combat bots
 28730 | -5/Factory         | Entered Upper Caves
 28867 | -5/Upper Caves     | Learned location of Armory (-4)
 29422 | -5/Upper Caves     | Learned 8 Factory zone layouts
 29614 | -5/Upper Caves     | Learned Factory emergency access door positions
 29732 | -5/Upper Caves     | Discovered new exit (range 5)
 29764 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 30054 | -5/Upper Caves     | Encountered a Warlord checkpoint
 30610 | -5/Upper Caves     | Entered another Upper Caves area
 30724 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 31638 | -5/Upper Caves     | Learned 12 Factory zone layouts
 32179 | -5/Upper Caves     | Discovered new exit (range 6)
 32451 | -5/Upper Caves     | Entered Zhirov
 32453 | -5/Zhirov          | Discovered new exit (range 3)
 32497 | -5/Zhirov          | Met Zhirov
 32550 | -5/Zhirov          | Learned location of Quarantine (-2)
 32550 | -5/Zhirov          | Learned location of Testing (-3)
 32550 | -5/Zhirov          | Learned location of Command (-1)
 32565 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 32607 | -5/Zhirov          | Found Alien Artifact
 32607 | -5/Zhirov          | Identified Integrated Reactor
 32607 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 32639 | -5/Zhirov          | Found Alien Artifact
 32761 | -5/Zhirov          | Build established: Scavenger-Mutant
 32837 | -5/Zhirov          | Entered Proximity Caves
 33172 | -4/Proximity Caves | Build established: Scavenger-Gunner
 33433 | -4/Proximity Caves | Learned 4 Research zone layouts
 33632 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 33928 | -4/Proximity Caves | Ambushed by research squad
 33932 | -4/Proximity Caves | System corruption reached 10%
 34654 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 34703 | -4/Proximity Caves | Discovered new exit (range 15)
 34817 | -4/Proximity Caves | Entered Factory
 34817 | -4/Factory         | Evolved 2 slots: Utility x2
 34818 | -4/Factory         | Identified exit to Research
 34818 | -4/Factory         | Identified exit to Armory
 34909 | -4/Factory         | Discovered new exit (range 5)
 35014 | -4/Factory         | Identified exit to Upper Caves
 35048 | -4/Factory         | Found Quantum Capacitor
 35142 | -4/Factory         | Found Quantum Capacitor
 35294 | -4/Factory         | Destroyed 8 combat bots
 35567 | -4/Factory         | First assault squad dispatched
 35702 | -4/Factory         | System corruption reached 10%
 35708 | -4/Factory         | Destroyed 9 combat bots
 35853 | -4/Factory         | Entered Upper Caves
 36444 | -4/Upper Caves     | Discovered new exit (range 14)
 36471 | -4/Upper Caves     | System corruption reached 30%
 36569 | -4/Upper Caves     | Entered another Upper Caves area
 36584 | -4/Upper Caves     | Discovered exit to Research (range 17)
 36604 | -4/Upper Caves     | Lost 3 parts (1p2u)
 37354 | -4/Upper Caves     | Discovered new exit (range 6)
 37370 | -4/Upper Caves     | Entered Warlord
 37451 | -4/Warlord         | System corruption cleaned by Quarantine Array
 37494 | -4/Warlord         | System corruption cleaned by Quarantine Array
 38043 | -4/Warlord         | Warlord's base attacked by MAIN.C
 38069 | -4/Warlord         | Found Prototype Energy Gun
 38069 | -4/Warlord         | Identified Vortex Rifle
 38076 | -4/Warlord         | Found Vortex Rifle
 38159 | -4/Warlord         | Learned Testing stockpile data
 38161 | -4/Warlord         | Learned 4 Research zone layouts
 38161 | -4/Warlord         | Learned 4 Access zone layouts
 38161 | -4/Warlord         | Learned 4 Testing zone layouts
 38163 | -4/Warlord         | Learned Testing security intel
 38377 | -4/Warlord         | Met Warlord
 38393 | -4/Warlord         | Warlord forces counterattacked
 38399 | -4/Warlord         | Opened Warlord's prototype stash
 38409 | -4/Warlord         | Found Prototype Device
 38409 | -4/Warlord         | Identified System Purifier
 38424 | -4/Warlord         | Found Prototype Reactor
 38424 | -4/Warlord         | Identified Vortex Chain Reactor
 38448 | -4/Warlord         | Found Prototype Processor
 38669 | -4/Warlord         | Spotted B-90 Cyclops
 38678 | -4/Warlord         | Spotted Striker
 38699 | -4/Warlord         | Spotted B-86 Titan
 38699 | -4/Warlord         | Destroyed Striker
 38718 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 38721 | -4/Warlord         | Identified Transdimensional Reconstructor
 38721 | -4/Warlord         | Warped through subspace
 38721 | -4/Warlord         | Spotted Executioner
 38733 | -4/Warlord         | Core integrity fell below 50%
 38737 | -4/Warlord         | Core integrity fell below 20%
 38739 | -4/Warlord         | Destroyed by Executioner with Helical Railgun

 Last Messages 
---------------
38726_ Penetrated by Slug. <x2>
38727_ Slug penetrates System Quarantine Field Array. <x2>
38728_ Penetrated by Slug. <x3>
38729_ Critical hit (Destroy).
38729_ Quantum Capacitor destroyed.
38730_ Slug penetrates Earth. <x2>
38731_ Penetrated by Slug.
38731_ Vortex Chain Reactor destroyed.
38731_ Slug penetrates System Quarantine Field Array.
38731_ Slug penetrates Wall.
38732_ Adv. Cooling System destroyed.
38732_ Penetrated by Slug. <x2>
38733_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves,
  arriving soon.
38734_ Penetrated by Slug. <x5>
38738_ Slug penetrates G-73 Enforcer.
38738_ Slug penetrates Wall.
38739_ Penetrated by Slug.
38739_ Slug penetrates Wall.
38739_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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|  ??#   #?#???????????????????????????????????????? |
|    #    ?###?##?????????????????????##???????????? |
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| ####   " #####""#??????????????????   ###      #?? |
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|   ##   "###?##""#????????????????#  ##?#      #??? |
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|   #"   ###??#???????????????????#  #?????#   #???? |
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|   ?? ????????????????????????????????????####????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           143
Coolant Potential          80
Energy Generation          65
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              12
Additional Mass Support    12
Armor Coverage             900
Resistance: TH             30
Resistance: EX             25
Evasion (%)                55
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           4
Kinecelleration            40
Offensive Hacking          24

 Item Schematics 
-----------------
              Huge Storage Unit | -10/Materials | Hacked
              Lrn. Tractor Beam | -8/Materials  | Hacked
             Lgt. Armor Plating | -8/Materials  | Scanalyzed
                    Arm. Treads | -8/Materials  | Scanalyzed
                 Imp. Heat Sink | -8/Materials  | Scanalyzed
                  Hacking Suite | -8/Materials  | Scanalyzed
               Deuterium Engine | -8/Materials  | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
       Cld. Cesium-ion Thruster | -7/Data Miner | Free
        Exp. Targeting Computer | -7/Data Miner | Free
               Ion Burst Cannon | -7/Data Miner | Free
            Cmb. Gravmag System | -7/Data Miner | Free
 Imp. Dynamic Insulation System | -7/Data Miner | Free
            Variable Charge Gun | -7/Data Miner | Free
                  Proton Cannon | -7/Data Miner | Free
              Rnf. Fission Core | -7/Data Miner | Free
              Adv. Focal Shield | -7/Data Miner | Free
        Lgt. Antimatter Reactor | -7/Data Miner | Free
              Assault Drone Bay | -5/Zhirov     | Free
                 Exp. Heat Sink | -5/Zhirov     | Free
             Exp. Optical Array | -5/Zhirov     | Free
               Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
   M-13 Machinist | -10/Materials | Hacked
     L-41 Fighter | -7/Data Miner | Free
 X-67 Chaingunner | -7/Data Miner | Free
    W-25 Informer | -7/Data Miner | Free
    A-15 Conveyor | -7/Data Miner | Free
   B-48 Gladiator | -7/Data Miner | Free
     G-50 Soldier | -7/Data Miner | Free

 Fabricated
------------
 Arm. Treads | x2 | -6/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MetafiberConcussiveClaw
  Manual?         0
Play Time         03:26:51
  Cumulative      152.5 hours
  Start           2024.06.25 @ 22:58:05
  End             2024.06.28 @ 00:08:54
Sessions          21
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          33
  Rogue           32
  Adventurer      1
  Explorer        0
Win Type          -
  Total           12
  Types           3/2/4/0/0/0/3/0/0
Lore%             53
Gallery%          73
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 5e7d52e5-1ce1-4ffe-8bc8-c4dde9675eab