Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 21:59:11 Player: ApricotBot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1046) 1046 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2251 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 124/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Small Laser > --- INVENTORY (20) --- Light Ion Engine Small Storage Unit Targeting Computer Light Armor Plating Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer Light Armor Plating Light Armor Plating Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 29 | 6 6 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 3 | 2 . 1 Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 94 Engine 11 | . 14 10 Treads 18 | . 28 13 Leg 5 | . . 8 Device 1 | . . 1 Storage 12 | . 14 11 Processor 11 | . 13 11 Protection 5 | . . 8 Energy Gun 4 | . . 7 Ballistic Gun 22 | . 28 19 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 56 | 14 54 56 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 11 | 4 11 10 Average Carried 8 | 2 9 8 Final Capacity 20 | 8 20 20 Final Carried 11 | 4 11 6 Class Distribution -------------------- 55% | Mutant 38% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 894 | 213 272 409 Remotely . | . . . Salvage Created 1210 | . 374 836 Parts 87 | . 23 64 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 11 24 Melee 1 | . . 1 Guns 21 | . 8 13 AOE 13 | . 3 10 Classes Destroyed 8 | . 3 5 Worker 2 | . . 2 Builder 2 | . . 2 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 14 | . 3 11 Grunt 15 | . 8 7 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | . 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1880 | . 398 1482 Core 366 | . 90 276 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 104 | 1 42 61 Largest 3 | 2 2 3 Hottest 126 | 40 50 126 Shots Fired 220 | 2 83 135 Gun 207 | 2 81 124 Cannon . | . . . Launcher 13 | . 2 11 Special . | . . . Kinetic 149 | 2 81 66 Thermal 58 | . . 58 Explosive 13 | . 2 11 Electromagnetic . | . . . Robot Hit Streak 15 | . 8 15 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | . 48 82 Core Hits 86 | . 23 63 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2386 | . 664 1722 Guns 1510 | . 558 952 Cannons . | . . . Explosions 813 | . 106 707 Melee . | . . . Ramming 63 | . . 63 Kinetic 969 | . 558 411 Thermal 541 | . . 541 Explosive 813 | . 106 707 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 24 | . . 24 Kicked 24 | . . 24 Crushed . | . . . Highest Temperature 444 | . 27 444 Average Temperature 73 | . 7 83 Received Heat Transfer 882 | . 198 684 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1453 | . . 1453 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 702 | . 200 702 Initial 70 | . . 70 Average 275 | . 115 406 Maximum Alert Level 3 | . 1 3 Low Security (%) 57 | 100 97 27 Level 1 8 | . 2 12 Level 2 33 | . . 58 Level 3 1 | . . 2 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 19 29 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1656 | 91 617 948 Spaces Moved 532 | 51 202 279 Core 8 | 8 . . Treads 446 | 43 202 201 Legs 78 | . . 78 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 232 | 142 236 245 Slowest Speed 260 | 160 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 53 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 79 | . 9 70 Melee . | . . . Projectile . | . . . AOE 79 | . 9 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 727 | 67 261 399 Wait 7 | . 4 3 Move 530 | 50 201 279 Hop . | . . . Pick Up 27 | 10 8 9 Fast Attach . | . . . Attach 18 | 6 1 11 Detach . | . . . Swap 11 | . 5 6 Drop 6 | . . 6 Fire 104 | 1 42 61 Melee . | . . . Ram . | . . . Kick 24 | . . 24 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1023 | -9/Materials | Build established: Gunner 1073 | -9/Materials | Discovered new exit (range 11) 1497 | -9/Materials | Lost 3 parts (1p1u1w) 1566 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Lost 4 parts (2n2w) 1657 | -9/Materials | Self-destructed Last Messages --------------- 01551_ Lgt. Assault Rifle destroyed. 01555_ Aluminum Leg destroyed. 01573_ R-06 Scavenger collects Lgt. Assault Rifle. 01579_ G-47 Trooper destroyed. 01588_ Kicked G-34 Mercenary. 01591_ Kicked G-34 Mercenary out of the way. 01594_ Kicked G-34 Mercenary. 01596_ Kicked G-34 Mercenary out of the way. 01601_ Sml. Laser destroyed. 01601_ Kicked G-34 Mercenary. 01604_ Kicked G-34 Mercenary out of the way. 01604_ G-34 Mercenary destroyed. 01606_ Rnf. Ion Engine destroyed. 01609_ Acquired Sml. Laser. 01622_ K-01 Serf collects debris. 01630_ G-34 Mercenary overheating. 01630_ K-01 Serf collects debris. 01631_ Aluminum Leg melted. 01631_ G-34 Mercenary destroyed. 01635_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????#???????????????????????????? | | ???????????????# ""????????????????????????? | | ???????????????# """???????????????????????? | | ????????????# """???????????????????????? | | +???????????? ???????????????????????? | | #????????????? ???????????????????????? | | #????????????? [??????????????????????? | | #?????????????? ??????????????????????? | | #??????????????? ??????????????????????? | | #????########?###+###???????????????????? | | #????# #?# %%%############## ????? | | #????# ### % % ???? | | #????# / % %% ???? | | #????# ### *%%%!%! ???? | | #????# #?# ## #######+##???????? | | #??### #?######## # #???????????? | | ##########+########### #%= #???????????? | | %= =%=+%% #???????????? | | ########[#= #???????????? | | #??????# # #???????????? | | #+###########+####??##### # #???????????? | | #### ???#!! ######???????????? | | """ #??# #??#!! ########?????????? | | """" #??# #??#]] @ #??? | | """" #??# #??#]] #??? | | """" #??# #??#** #??? | | """ #??# = #??#** ???? | | ?? #??########??##### ???? | | ?? #????????????????# ########????? | | ?#######????????????????# #???????????? | | ????????????????????????# ???????????? | | ????????????????????????# ??????????? | | ????????????????????????? ?????????? | | ????????????????????????? ????????? | | ????????????????????????? ???????? | | ????????????????????????? ????????? | | ????????????????????????? ##??????????? | | ????????????????????????? ?????????????? | | ?????????????????????????###???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellLayeredPlating Manual? 0 Play Time 00:29:16 Cumulative 10.3 hours Start 2022.03.27 @ 14:18:38 End 2022.03.28 @ 21:59:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 975a5436-5cc7-49ee-a4bc-cd82a5b0792e