Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 01:25:17

Player: Cracklepappy

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (21)       4200
Robots Destroyed (408)     2040
Value Destroyed (16226)    16226
Prototype IDs (33)         660
Alien Tech Used (0)        0
Bonus (13693)              13693
              TOTAL SCORE: 41319

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    6392
Follower Combat Kills      2249
Entered DSFs               500
Network Hubs Disabled      200
Built Enhanced Grunts      300
Met R17 at Cetus           500
Hacked Protovariant        500
Scanned by Researcher      500
Win                        3000
Friendly Fire              -1448

 Cogmind 
---------
Core Integrity             1048/1600
Matter                     73/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (1)
Movement                   Hovering (299) Ox2
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (3) --------
                    (None)
>               --- PROPULSION (7) ---
                Biometal Heavy Treads
                Biometal Leg
                Centrium Leg
                Hovering Antigrav Exoskeleton
>               --- UTILITY (10) -----
  High-capacity Storage Unit
   Experimental Optical Array
                Graphene Brace
                System Shield
>               --- WEAPON (5) -------
       Enhanced Force Lance
>               --- INVENTORY (20) ---
       Advanced Cryofiber Web
       Advanced Cryofiber Web
       Advanced Cooling System
       Improved Coolant Injector
                Energy Well (350)
   Experimental Matter Compressor (500)
       Advanced Signal Interpreter
       Advanced Salvage Targeting Computer
       Advanced Kinecellerator
     Long-range Tractor Beam
       Advanced Recalibrator
           Mini Smartbomb Launcher
                Fusion Bomb Launcher
       Advanced Datajack
                Portable AFG (100)

 Peak State 
------------
>               --- POWER ------------
                Quantum-Antimatter Reactor
>               --- PROPULSION -------
                Hovering Antigrav Exoskeleton
>               --- UTILITY ----------
        Armored Scrap Engine
  High-capacity Storage Unit
   Experimental Signal Interpreter
       Advanced Targeting Computer
                Graphene Brace
       Advanced Force Field
       Advanced System Shield
>               --- WEAPON -----------
                Disintegrator
                Hyp. Ballistic Coil Construct/G
                Nanosword
>               --- INVENTORY --------
       Advanced Cooling System
       Advanced Cooling System
       Improved Coolant Injector
         Medium Storage Unit
                Energy Well
       Improved Matter Compressor
     Long-range Sensor Array
       Advanced Salvage Targeting Computer
       Improved Kinecellerator
       Improved Transmission Jammer
       Advanced Shield Generator
       Advanced Force Field
                Antimissile System
     Long-range Tractor Beam
       Advanced Recalibrator
           Mini Smartbomb Launcher
                Fusion Bomb Launcher
       Enhanced Force Lance
                Portable AFG
[Rating: 169]

 Favorites 
-----------
Power                      Constructs
  Engine                   Heavy Ion Engine
  Power Core               Improved Fusion Compressor
  Reactor                  Constructs
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Biometal Leg
  Wheel                    Compact Wheel
  Hover Unit               Constructs
Utility                    Advanced Targeting Computer
  Device                   Cooling System
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced System Shield
  Protection               Medium Armor Plating
Weapon                     Constructs
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Constructs
  Ballistic Gun            Constructs
  Launcher                 Containment Facilitator
  Special Weapon           Mining Laser
  Impact Weapon            Heavy Mace
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Slots Evolved              18   | .   .   .   2   .   2   .   .   4   .   .   .   2   .   .   .   .   2   2   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Utility                  8    | .   .   .   1   .   1   .   .   2   .   .   .   .   .   .   .   .   1   1   .   .   2   
  Weapon                   3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   
Parts Attached             250  | 8   17  6   25  6   26  18  4   11  11  .   4   7   7   3   2   7   10  18  29  12  19  
  Power                    19   | 1   2   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   2   4   5   
    Engine                 7    | 1   2   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   3   
  Propulsion               41   | 2   2   1   7   2   9   13  1   .   .   .   .   .   1   .   .   .   .   .   .   .   3   
    Treads                 34   | 1   2   .   7   2   9   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Wheel                  4    | 1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  106  | 3   6   1   5   2   6   2   2   3   8   .   2   3   4   3   2   6   5   14  19  6   4   
    Device                 52   | 2   2   .   1   1   1   .   1   .   6   .   1   .   .   1   2   4   3   6   15  4   2   
    Storage                14   | 1   2   1   1   1   .   .   1   2   .   .   .   2   .   .   .   1   .   .   2   .   .   
    Processor              10   | .   .   .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   2   2   1   1   
    Hackware               6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   
    Protection             24   | .   2   .   2   .   3   1   .   1   1   .   1   1   4   2   .   1   2   3   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   84   | 2   7   4   12  2   8   2   1   8   3   .   2   4   2   .   .   1   5   4   8   2   7   
    Energy Gun             13   | 1   .   .   2   .   6   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Energy Cannon          26   | .   5   2   7   1   .   .   .   5   2   .   1   .   .   .   .   .   1   .   1   .   1   
    Ballistic Gun          4    | 1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               25   | .   .   2   2   1   1   .   .   3   .   .   .   1   1   .   .   .   3   2   3   2   4   
    Special Weapon         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   2   .   .   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   1   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  24   | .   1   .   3   .   3   1   .   .   .   .   .   1   .   1   .   .   1   1   11  1   .   
Parts Lost                 59   | .   2   1   .   .   .   3   1   .   .   .   .   .   1   .   .   .   2   7   16  8   18  
  Power                    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   3   4   
  Propulsion               9    | .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Utility                  26   | .   1   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   1   4   8   3   6   
  Weapon                   12   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   4   2   2   
  Highest Loss Streak      7    | .   1   1   .   .   .   2   1   .   .   .   .   .   1   .   .   .   2   2   6   6   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     73   | .   99  99  98  100 99  99  73  53  54  60  60  52  52  52  52  51  50  53  52  49  48  
  Engine                   5    | .   14  14  11  11  9   9   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   4   6   6   5   1   .   4   5   5   4   5   8   5   
  Treads                   17   | .   26  14  30  33  36  35  22  2   5   .   .   .   4   5   5   3   .   1   .   .   .   
  Device                   10   | .   11  14  9   11  9   9   9   6   18  13  13  11  11  13  17  14  13  8   12  14  9   
  Storage                  8    | .   14  14  11  11  9   9   9   6   6   6   6   5   5   5   5   5   5   4   4   4   4   
  Processor                5    | .   .   .   1   .   9   9   9   6   6   6   6   5   5   5   5   5   5   5   8   8   10  
  Protection               4    | .   1   .   10  11  8   9   1   6   .   6   6   5   5   3   .   2   5   5   1   .   .   
  Energy Gun               3    | .   4   .   .   .   15  18  4   .   .   .   .   .   .   .   .   .   .   .   2   1   1   
  Energy Cannon            5    | .   15  27  21  21  1   .   .   9   .   .   3   3   .   1   .   .   1   1   .   2   3   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   4   1   6   6   2   1   4   3   4   5   3   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             119  | 13  38  55  65  105 105 101 101 49  49  35  38  109 65  65  67  101 118 119 109 104 106 
  Greatest Support         239  | 16  40  40  63  60  80  80  80  61  103 103 103 128 148 148 239 239 167 213 217 187 161 
  Greatest Overweight (x)  5    | .   .   3   3   1   1   1   5   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
  Average Overweight (x)   .    | .   .   2   .   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  20  20  25  25  25  25  25  10  10  10  25  10  10  10  20  20  20  20  20  20  
  Average Capacity         19   | 7   13  16  20  21  25  25  25  10  10  10  10  10  10  10  10  19  20  20  20  20  20  
  Most Carried             25   | 8   15  18  20  25  25  25  25  14  10  10  10  11  10  10  10  17  20  20  20  20  19  
  Average Carried          17   | 5   13  15  19  21  24  24  20  9   9   10  9   10  9   9   10  14  18  19  19  19  17  
  Final Capacity           25   | 8   15  20  20  25  25  25  25  10  10  10  10  10  10  10  10  20  20  20  20  20  20  
  Final Carried            25   | 8   15  18  20  25  25  25  15  8   10  10  10  10  10  10  10  16  20  20  19  19  15  
Scrap Engine Consumption   346  | .   .   .   .   .   .   .   42  14  18  .   29  18  30  28  5   12  12  57  55  16  10  
  Constructs Created       8    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   4   .   .   
  Constructs Modified      136  | .   .   .   .   .   .   .   17  3   7   .   5   9   19  6   11  3   9   16  20  11  .   

 Class Distribution 
--------------------
 44% | Construct
 44% | Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
           Mutant | -8/Storage
           Mutant | -8/Recycling
        Construct | -6/Factory
        Construct | -6/Waste
        Construct | -6/Factory
        Construct | -6/DSF
        Construct | -5/Factory
        Construct | -5/Extension
        Construct | -5/Cetus
        Construct | -5/Archives
        Construct | -5/Hub_04(d)
        Construct | -4/Factory
        Construct | -3/Research
        Construct | -3/Testing
        Construct | -2/Research
            Scout | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Matter Collected           7553  | 346  453  23   340  106  290  180  126  147  176  .    40   70   1234 349  99   571  350  797  1401 89   366  
  Remotely                 98    | 98   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            21361 | 173  867  20   1352 228  1047 1508 1353 448  1492 .    391  982  2891 380  263  2357 1089 901  2166 830  623  
  Parts                    1008  | 10   52   10   70   17   45   89   49   20   20   .    11   29   135  21   22   102  60   46   122  47   31   
Haulers Intercepted        30    | .    2    .    3    .    5    4    .    1    .    .    2    4    .    .    .    7    2    .    .    .    .    
Recyclers Shooed           14    | 1    2    .    .    .    .    1    7    .    .    .    .    .    1    .    .    .    .    1    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Combat Hostiles Destroyed  267  | .   14  4   25  7   11  23  9   11  5   .   2   4   33  4   1   19  19  18  32  14  12  
  Melee                    40   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   11  21  5   .   
  Guns                     47   | .   4   .   .   .   10  23  4   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Cannons                  113  | .   9   .   20  4   1   .   5   4   5   .   2   3   27  4   1   17  6   1   .   3   1   
  AOE                      62   | .   1   4   3   3   .   .   .   6   .   .   .   .   4   .   .   .   13  6   5   6   11  
Classes Destroyed          23   | 2   8   .   2   .   1   1   1   1   1   .   1   .   1   .   .   .   1   .   2   1   .   
  Worker                   27   | .   1   .   .   .   .   1   .   6   .   .   .   1   .   .   .   10  2   1   2   1   2   
  Builder                  14   | .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   3   1   .   5   1   1   
  Tunneler                 8    | 3   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   1   .   .   .   .   
  Hauler                   30   | .   2   .   3   .   5   4   .   1   .   .   2   4   .   .   .   7   2   .   .   .   .   
  Recycler                 28   | 1   2   .   1   .   2   3   10  .   .   .   .   2   4   .   .   1   .   .   .   .   2   
  Mechanic                 2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Operator                 11   | .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   4   1   .   1   1   .   .   
  Watcher                  16   | .   3   .   2   .   2   1   .   .   .   .   .   1   2   2   .   1   .   .   .   1   1   
  Swarmer                  57   | .   2   4   3   3   .   4   2   8   .   .   .   .   4   .   .   .   5   8   .   3   11  
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    95   | .   12  .   12  2   6   8   .   .   .   .   .   4   15  .   .   7   11  4   7   7   .   
  Brawler                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Duelist                  7    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Sentry                   46   | .   .   .   9   2   4   10  5   1   .   .   .   .   7   .   1   3   2   2   .   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Hunter                   17   | .   .   .   .   .   1   .   1   1   .   .   1   .   1   .   .   2   .   2   8   .   .   
  Programmer               25   | .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   4   .   2   11  3   1   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Compactor                5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | 2   8   4   7   3   6   7   5   6   1   .   2   6   6   3   5   8   7   4   8   7   7   
  Combat Bots Only         6    | .   3   4   5   3   5   6   3   4   1   .   1   2   6   2   1   5   6   4   5   6   5   
Max Kills in Single Turn   7    | 1   2   3   2   2   1   2   2   6   1   .   1   2   2   1   1   7   4   2   4   2   3   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   3   2   2   .   .   .   2   .   .   .   .   2   .   .   .   3   1   2   1   3   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   1   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Damage Taken               31359 | .    614  62   720  231  462  910  214  637  .    .    62   439  2492 598  355  1550 1694 3471 6477 4456 5915 
  Core                     2957  | .    121  10   104  48   46   84   .    10   .    .    23   23   178  51   .    133  192  221  647  514  552  
  Absorbed by Shields      2303  | .    .    .    .    .    .    .    .    17   .    .    .    .    46   145  .    .    192  800  894  209  .    
  Regen/Repaired (Parts)   11281 | .    .    .    .    .    .    .    .    138  88   .    16   124  1505 685  230  604  761  1542 3648 1940 .    
Core Remaining (%)         68    | 100  .    47   .    62   .    .    76   .    .    .    96   .    .    .    .    61   83   .    33   64   65   
Volleys Fired              870   | 22   65   4    58   16   45   80   51   28   76   .    10   22   118  35   17   86   51   10   37   15   24   
  Largest                  3     | 2    2    2    2    2    2    2    2    2    1    .    1    1    1    1    1    1    1    1    3    1    1    
  Hottest                  172   | 70   136  136  136  136  136  122  122  155  90   .    90   81   81   159  159  159  159  93   172  80   120  
Shots Fired                1163  | 23   124  5    113  27   89   154  64   30   74   .    10   22   117  35   17   86   51   10   73   15   24   
  Gun                      393   | 23   55   .    .    .    68   154  26   .    .    .    .    .    .    .    .    .    .    .    67   .    .    
  Cannon                   709   | .    65   2    110  22   20   .    38   26   74   .    10   22   115  35   17   86   40   2    .    9    16   
  Launcher                 57    | .    .    3    3    5    1    .    .    4    .    .    .    .    2    .    .    .    11   8    6    6    8    
  Special                  4     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  492   | 22   29   .    .    .    6    .    38   2    69   .    8    .    109  33   4    86   36   .    50   .    .    
  Thermal                  560   | 1    95   2    110  22   82   154  26   4    5    .    2    .    .    2    13   .    .    .    17   9    16   
  Explosive                57    | .    .    3    3    5    1    .    .    4    .    .    .    .    2    .    .    .    11   8    6    6    8    
  Electromagnetic          54    | .    .    .    .    .    .    .    .    20   .    .    .    22   6    .    .    .    4    2    .    .    .    
  Robot Hit Streak         29    | 6    28   7    14   11   18   18   26   7    29   .    10   18   12   11   16   21   11   10   9    5    13   
  Robot Miss Streak        5     | 2    5    2    4    1    2    3    5    4    3    .    1    2    4    2    1    2    2    1    4    2    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    .    1    1    .    
  Secondary Targets        4     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Shots Hit Robots           983   | 16   82   1    66   16   67   123  52   23   69   .    8    20   84   28   14   66   38   38   136  21   15   
  Core Hits                650   | 5    33   4    33   10   33   46   46   37   64   .    11   12   56   15   6    39   36   39   73   28   24   
  Critical Kills           10    | .    .    .    3    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    1    .    .    
  Critical Parts Destroyed 12    | .    .    .    .    .    .    .    2    1    .    .    .    .    2    .    .    .    .    .    7    .    .    
  Critical Strikes         76    | .    .    .    3    .    3    9    4    1    .    .    .    .    19   7    .    .    .    7    21   1    1    
    Burn                   14    | .    .    .    .    .    3    9    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                22    | .    .    .    .    .    .    .    2    1    .    .    .    .    11   .    .    .    .    .    8    .    .    
    Blast                  15    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    7    .    .    .    .    .    .    .    
    Sever                  14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   1    .    
    Impale                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    1    
Melee Attacks              240   | .    .    .    .    .    .    .    12   .    .    .    11   9    8    .    .    3    2    50   122  17   6    
  Impact                   24    | .    .    .    .    .    .    .    12   .    .    .    11   1    .    .    .    .    .    .    .    .    .    
  Slashing                 151   | .    .    .    .    .    .    .    .    .    .    .    .    8    8    .    .    2    .    .    116  17   .    
  Piercing                 65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    50   6    .    6    
  Sneak Attacks            16    | .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    .    1    1    3    1    4    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Follow-up Attacks        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
Damage Inflicted           51908 | 199  1840 316  1663 465  1294 2344 1396 1387 3394 .    646  1381 6106 1563 1153 7367 3802 3024 7752 2742 2074 
  Guns                     5502  | 199  467  .    .    .    960  2335 300  .    .    .    .    .    .    .    .    .    .    .    1241 .    .    
  Cannons                  25534 | .    977  .    1438 328  309  .    1096 481  3250 .    318  954  5105 1563 1153 6002 1745 27   .    421  367  
  Explosions               11993 | .    359  316  198  111  .    .    .    868  144  .    328  189  576  .    .    1247 1968 1470 1549 1376 1294 
  Melee                    8495  | .    .    .    .    .    .    .    .    .    .    .    .    238  425  .    .    .    89   1527 4962 841  413  
  Ramming                  384   | .    37   .    27   26   25   9    .    38   .    .    .    .    .    .    .    118  .    .    .    104  .    
  Kinetic                  20319 | 199  269  .    .    .    100  .    1096 66   3250 .    318  .    4841 1434 279  6002 1377 .    1088 .    .    
  Thermal                  11065 | .    1534 43   1438 328  1169 2335 300  625  144  .    328  189  .    129  874  351  337  .    153  421  367  
  Explosive                8759  | .    .    273  198  111  .    .    .    281  .    .    .    .    576  .    .    .    1631 1470 1549 1376 1294 
  Electromagnetic          2886  | .    .    .    .    .    .    .    .    377  .    .    .    954  264  .    .    896  368  27   .    .    .    
  Impact                   74    | .    .    .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    .    .    .    
  Slashing                 6392  | .    .    .    .    .    .    .    .    .    .    .    .    164  425  .    .    .    .    .    4962 841  .    
  Piercing                 2029  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    89   1527 .    .    413  
Highest Corruption         40    | .    2    2    .    .    .    .    .    3    3    3    3    1    2    3    3    3    .    1    40   11   .    
  Average Corruption       4     | .    2    2    .    .    .    .    .    2    3    3    3    1    1    2    2    2    .    1    15   4    .    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    4    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  155   | .    12   7    .    .    .    .    .    6    25   .    6    1    13   3    2    5    .    6    61   8    .    
    Message Errors         28    | .    4    2    .    .    .    .    .    2    4    .    3    .    .    1    .    .    .    1    10   1    .    
    Matter Fused           37    | .    2    1    .    .    .    .    .    1    8    .    .    .    4    .    .    2    .    2    16   1    .    
    Heat Flow Errors       23    | .    .    .    .    .    .    .    .    1    4    .    1    1    1    .    2    1    .    1    11   .    .    
    Energy Discharges      21    | .    2    2    .    .    .    .    .    1    2    .    1    .    2    1    .    1    .    .    8    1    .    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    
    Data Loss (minor)      22    | .    1    2    .    .    .    .    .    1    3    .    .    .    3    1    .    1    .    2    7    1    .    
    Data Loss (major)      7     | .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    2    2    .    
    Misfires               1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 4     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3220  | .    105  23   9    .    1    .    10   201  3    .    .    102  261  55   104  1055 173  194  582  41   301  
  Projectiles              1605  | .    42   .    1    .    .    .    10   .    3    .    .    58   184  55   104  1014 104  .    .    15   15   
  Explosions               503   | .    63   23   8    .    .    .    .    188  .    .    .    .    29   .    .    41   10   16   108  7    10   
  Melee                    1112  | .    .    .    .    .    1    .    .    13   .    .    .    44   48   .    .    .    59   178  474  19   276  
Knockbacks                 103   | .    1    .    .    .    .    .    13   .    29   .    .    1    24   4    1    20   9    .    .    1    .    
  Impact                   3     | .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
  Kinetic                  86    | .    .    .    .    .    .    .    12   .    24   .    .    .    19   3    1    18   9    .    .    .    .    
  Secondary                14    | .    .    .    .    .    .    .    1    .    5    .    .    .    5    1    .    2    .    .    .    .    .    
Self-Inflicted Damage      590   | .    38   48   .    .    .    .    .    211  .    .    47   .    .    .    .    129  27   .    .    48   42   
  Shots                    11    | .    1    2    .    .    .    .    .    3    .    .    1    .    .    .    .    2    1    .    .    .    1    
  Rammed                   33    | .    5    .    4    5    2    .    .    1    .    .    .    .    .    .    .    13   .    .    .    3    .    
Targets Rammed             39    | .    6    .    4    5    2    1    1    2    .    .    .    .    .    .    .    15   .    .    .    3    .    
  Kicked                   2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Highest Temperature        462   | 9    348  9    462  87   18   35   215  302  181  .    79   238  204  366  272  397  177  163  418  57   116  
  Average Temperature      76    | 6    73   6    67   39   7    8    67   81   34   .    13   52   23   148  110  132  73   55   130  22   42   
  Received Heat Transfer   3774  | .    267  .    294  72   162  441  54   30   .    .    .    126  485  79   39   201  329  413  308  330  144  
  Effects                  7     | .    1    .    3    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    
    Shutdowns              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Damage (minor)         2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    1    .    .    .    2    1    .    .    .    2    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Parts Fried              24    | .    .    .    .    .    .    .    .    3    .    .    .    8    3    1    .    9    .    .    .    .    .    
  Impact Corruptions       7     | .    .    .    .    .    1    .    .    1    .    .    .    1    1    .    .    2    .    .    .    1    .    
Robots Melted              3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             43    | .    2    .    5    3    14   9    2    .    .    .    1    2    .    .    .    .    .    2    2    .    1    
  Heat Transferred         16567 | .    2568 50   2590 592  2479 5254 703  550  100  .    500  100  .    .    .    350  250  .    185  .    296  
Parts Sabotaged            5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      11    | .    .    .    .    .    .    .    .    4    1    .    2    1    .    .    .    3    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Peak Influence             2059 | 20   268  249  696  321  209  285  165  1010 322  .    444  923  1621 1247 752  1699 2059 1378 1292 1674 1962 
  Initial                  1100 | .    13   71   18   271  .    87   23   299  283  .    .    233  406  907  498  193  1100 1100 693  627  1012 
  Average                  414  | 9    90   149  391  114  83   131  40   679  115  .    245  512  847  1113 692  946  1548 1234 980  1051 1344 
Maximum Alert Level        5    | .    1    1    2    1    1    1    .    3    1    .    2    3    5    4    3    5    5    4    4    5    5    
  Low Security (%)         50   | 100  90   46   13   70   98   69   100  .    73   100  39   .    .    .    .    8    .    .    .    .    .    
  Level 1                  12   | .    9    53   46   29   1    30   .    19   26   .    38   14   .    .    .    2    .    .    .    .    .    
  Level 2                  10   | .    .    .    40   .    .    .    .    21   .    .    21   74   32   .    30   18   .    .    10   11   .    
  Level 3                  11   | .    .    .    .    .    .    .    .    58   .    .    .    11   52   40   69   38   .    11   39   44   19   
  Level 4                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    13   59   .    22   56   88   49   36   56   
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    11   .    .    8    23   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    31   .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          67   | .    4    .    3    .    2    1    .    3    .    .    1    5    8    .    .    6    6    5    8    8    7    
  Investigation            13   | .    3    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    1    .    1    2    
  Extermination            10   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    3    2    1    
  Reinforcement            25   | .    1    .    2    .    .    1    .    1    .    .    1    2    2    .    .    3    2    4    2    2    2    
  Assault                  19   | .    .    .    1    .    .    .    .    2    .    .    .    1    2    .    .    1    4    .    3    3    2    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    1    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Distress Signals           44   | .   1   .   4   .   3   5   .   .   .   .   .   6   1   2   .   3   3   9   1   3   3   
Communications Jammed      10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   
  Distress Signals         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
Times Spotted              557  | .   24  7   43  7   18  31  4   14  9   .   5   23  68  12  10  40  38  27  51  66  60  
  Peak Tracking Total      20   | .   3   3   5   3   4   7   1   5   3   .   2   5   8   5   2   9   16  8   9   20  16  
  Tactical Retreats        59   | .   2   2   2   .   .   2   .   2   1   .   .   1   6   .   .   9   3   1   2   14  12  

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Traps Triggered            16   | .   3   .   .   .   3   .   .   4   .   .   2   .   1   .   .   .   .   .   2   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Machines Disabled          83   | .   2   1   2   .   1   4   1   15  .   .   1   3   5   3   1   18  14  2   7   1   2   
  Max in Single Turn       11   | .   1   1   1   .   1   1   1   11  .   .   1   1   1   2   .   11  6   1   1   1   1   
  Garrison Access          8    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   3   1   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Machines Accessed          84   | .   8   1   7   .   7   8   9   2   .   1   .   5   8   1   .   4   2   4   9   3   5   
  Terminals                65   | .   6   1   5   .   7   6   4   2   .   1   .   3   8   1   .   4   2   2   7   2   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   2   .   1   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          7    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   1   1   1   
Total Hacks                216  | .   21  3   17  .   13  19  29  3   .   1   .   11  17  2   .   10  6   23  22  8   11  
  Successful               60   | .   8   1   9   .   1   6   12  .   .   1   .   3   3   .   .   .   2   6   8   .   .   
  Failed                   156  | .   13  2   8   .   12  13  17  3   .   .   .   8   14  2   .   10  4   17  14  8   11  
    Catastrophic           52   | .   2   .   3   .   4   4   3   2   .   .   .   1   7   2   .   1   3   7   5   2   6   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   82   | .   10  3   7   .   9   12  19  2   .   .   .   1   .   1   .   6   1   4   3   4   .   
  Terminals                160  | .   16  3   8   .   13  16  8   3   .   1   .   6   17  2   .   10  6   18  18  5   10  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          32   | .   5   .   3   .   .   .   21  .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          16   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   5   3   3   1   
Terminal Hacks             31   | .   4   1   3   .   1   5   1   .   .   1   .   2   3   .   .   .   2   3   5   .   .   
  Part Schematic           2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Open Door                4    | .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recycling Unit Index     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          5    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Locate Traps             2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Protovariant Controls    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       6    | .   2   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Retrieve Components      6    | .   2   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Seal Access              3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
Unauthorized Hacks         15   | .   2   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Terminals                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
    Botnet                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          11   | .   2   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 5    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 6    | .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         71   | .   7   1   3   .   6   6   7   2   .   .   .   5   8   2   .   4   2   3   7   3   5   
  Full Trace Events        10   | .   .   .   .   .   2   .   1   .   .   .   .   .   4   .   .   .   .   .   .   1   2   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     35   | .   20  .   9   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
------------               Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    10   | .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   .   2   .   2   .   
  Machine Destruction      10   | .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   .   2   .   2   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   1   .   1   .   .   .   10  .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run  | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Total Allies               44   | .    .    3    .    .    .    .    1    .    19   .    .    .    16   5    .    .    .    .    .    .    .    
  Largest Group            19   | .    .    3    .    .    .    .    1    1    19   17   17   14   7    7    3    3    .    .    .    .    .    
  Highest-Rated Group      797  | .    .    40   .    .    .    .    27   27   797  697  697  622  324  659  288  288  .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   .    .    .    .    27   27   141  141  141  141  159  159  96   96   .    .    .    .    .    
Total Orders               10   | .    .    1    .    .    .    .    .    .    4    .    3    2    .    .    .    .    .    .    .    .    .    
  STAY                     6    | .    .    1    .    .    .    .    .    .    2    .    2    1    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               303  | .    .    1    .    .    .    .    .    .    .    .    51   83   93   30   11   34   .    .    .    .    .    
  Total Damage             9479 | .    .    18   .    .    .    .    .    .    .    .    1165 2261 2894 828  706  1607 .    .    .    .    .    
  Kills                    69   | .    .    1    .    .    .    .    .    .    .    .    7    20   20   8    3    10   .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Res Tes Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Turns Passed               27462 | 183  1600 713  1934 1931 1175 2344 6202 401  1487 31   308  1216 1443 256  533  877  508  1225 1735 626  734  
Spaces Moved               14561 | 119  859  505  724  762  390  820  2337 470  1081 28   220  720  799  173  246  378  476  857  1092 681  824  
  Core                     6     | 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   7908  | .    706  3    672  762  390  820  1503 138  938  .    .    29   787  173  246  306  69   316  .    50   .    
  Legs                     1562  | .    .    .    .    .    .    .    812  332  .    .    .    276  .    .    .    .    .    142  .    .    .    
  Wheels                   842   | 113  153  502  52   .    .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    2856  | .    .    .    .    .    .    .    .    .    143  28   220  174  .    .    .    72   265  1    866  263  824  
  Flight                   1387  | .    .    .    .    .    .    .    .    .    .    .    .    241  12   .    .    .    142  398  226  368  .    
  Fastest Speed            50    | 50   100  130  145  240  240  240  124  65   65   93   93   93   95   68   68   139  74   74   78   51   73   
  Average Speed            142   | 97   149  134  215  240  240  241  199  65   70   93   93   152  120  94   88   139  77   102  109  62   74   
  Slowest Speed            480   | 100  160  160  240  240  240  243  480  65   93   93   93   217  172  95   139  139  139  143  134  89   299  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            15    | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    4    2    1    3    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59    | 5    98   98   50   100  40   98   98   20   97   2    97   28   77   64   95   41   16   26   92   28   32   
  Regions Visited          21
    Branch Regions         9
  Pre-discovered Areas     7     | .    2    .    .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        6     | .    .    .    1    1    1    .    .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      12    | 1    1    1    .    .    .    1    1    .    .    .    .    .    1    1    1    1    1    .    1    1    .    
Scrap Searched             5     | .    .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 110   | .    4    5    18   .    5    .    .    .    5    .    9    6    16   .    .    6    6    7    4    11   8    
Terrain Destroyed          995   | .    23   26   26   16   5    .    .    120  11   .    14   11   97   7    3    215  87   38   78   94   124  
  Melee                    27    | .    .    .    .    .    .    .    .    .    .    .    9    6    .    .    .    3    1    2    4    2    .    
  Projectile               180   | .    4    .    .    .    .    .    .    2    5    .    .    1    72   7    3    24   18   .    6    30   8    
  AOE                      788   | .    19   26   26   16   5    .    .    118  6    .    5    4    25   .    .    188  68   36   68   62   116  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Rec  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  Tes  Res  Acc  
Total                      19783 | 159  1046 533  986  833  544  1038 3825 545  1757 32   298  802  1169 237  547  645  564  1099 1385 836  903  
  Wait                     3292  | 1    67   15   136  26   47   78   1328 21   575  5    45   39   109  17   281  147  11   153  74   94   23   
  Move                     14512 | 118  858  504  723  761  389  819  2336 470  1080 27   219  710  798  172  245  377  468  852  1089 674  823  
  Hop                      13    | .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    3    2    1    3    .    
  Pick Up                  191   | 9    16   3    17   11   11   17   34   3    3    .    4    4    3    4    .    8    10   11   10   8    5    
  Fast Attach              85    | 7    6    .    4    .    12   1    1    3    6    .    .    3    3    1    2    2    .    6    15   6    7    
  Attach                   59    | 1    1    1    4    .    3    3    2    2    2    .    .    .    1    .    .    2    5    6    10   4    12   
  Detach                   23    | .    1    .    1    .    .    .    2    .    2    .    .    .    .    .    .    .    3    2    7    2    3    
  Swap                     106   | .    10   5    17   6    11   14   1    6    3    .    4    4    3    2    .    3    5    6    4    2    .    
  Drop                     235   | 1    16   1    22   8    24   25   52   10   8    .    5    7    6    6    2    2    6    9    17   8    .    
  Fire                     870   | 22   65   4    58   16   45   80   51   28   76   .    10   22   118  35   17   86   51   10   37   15   24   
  Melee                    231   | .    .    .    .    .    .    .    12   .    .    .    11   9    8    .    .    3    2    42   121  17   6    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Kick                     2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    35    | .    6    .    4    5    2    1    .    1    .    .    .    .    .    .    .    15   .    .    .    1    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   127   | .    .    .    .    .    .    .    5    .    2    .    .    .    120  .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x2 / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling
-6/Factory
-6/Waste
-6/Factory
-6/DSF
-5/Factory (discovered 4 exits: *Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory
-3/Research
-3/Testing
-2/Research
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location      | Event
     9 | -11/Junkyard  | Discovered new exit (range 16)
   184 | -11/Junkyard  | Entered Materials
   302 | -10/Materials | Build established: Mutant
   366 | -10/Materials | Discovered new exit (range 5)
   503 | -10/Materials | Discovered new exit (range 11)
   748 | -10/Materials | Discovered new exit (range 16)
  1131 | -10/Materials | Discovered new exit (range 8)
  1784 | -10/Materials | Entered Mines
  1787 | -10/Mines     | Core integrity fell below 50%
  1803 | -10/Mines     | Discovered new exit (range 15)
  1876 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1877 | -10/Mines     | Discovered new exit (range 5)
  1963 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  2073 | -10/Mines     | Learned Materials stockpile data
  2213 | -10/Mines     | Found a hidden stash of uninstalled traps
  2362 | -10/Mines     | Discovered new exit (range 6)
  2497 | -10/Mines     | Entered Materials
  2497 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  3083 | -9/Materials  | Discovered new exit (range 16)
  3468 | -9/Materials  | Discovered new exit (range 6)
  3861 | -9/Materials  | Identified exit to Materials
  4084 | -9/Materials  | Identified exit to Mines
  4097 | -9/Materials  | First assault squad dispatched
  4431 | -9/Materials  | Entered Mines
  4503 | -9/Mines      | Discovered exit to Materials (range 8)
  4744 | -9/Mines      | Discovered exit to Materials (range 9)
  5115 | -9/Mines      | Learned location of Zion (-6)
  5302 | -9/Mines      | Learned 8 Materials zone layouts
  5592 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  6362 | -9/Mines      | Entered Materials
  6362 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  6363 | -8/Materials  | Identified exit to Factory
  6363 | -8/Materials  | Identified exit to Storage
  6669 | -8/Materials  | Build established: Scavenger-Mutant
  7537 | -8/Materials  | Entered Storage
  8289 | -8/Storage    | Build established: Mutant
  9173 | -8/Storage    | Discovered exit to Factory (range 8)
  9876 | -8/Storage    | Used back door to open Recycling access
  9876 | -8/Storage    | Discovered new exit (range 3)
  9881 | -8/Storage    | Entered Recycling
 10616 | -8/Recycling  | Discovered new exit (range 16)
 11604 | -8/Recycling  | Found Scrap Engine
 13379 | -8/Recycling  | Build established: Construct
 16083 | -8/Recycling  | Entered Factory
 16083 | -6/Factory    | Accompanied by 1 ally
 16083 | -6/Factory    | Evolved 4 slots: Power x1, Utility x2, Weapon x1
 16433 | -6/Factory    | First assault squad dispatched
 16484 | -6/Factory    | Sucked down chute
 16484 | -6/Factory    | Entered Waste
 16490 | -6/Waste      | Spotted C-40 Crusher
 16500 | -6/Waste      | Spotted C-40 Crusher
 16535 | -6/Waste      | Spotted C-40 Crusher
 16564 | -6/Waste      | Destroyed C-40 Crusher
 16568 | -6/Waste      | Spotted C-40 Crusher
 16632 | -6/Waste      | Destroyed C-40 Crusher
 16684 | -6/Waste      | Destroyed C-40 Crusher
 16688 | -6/Waste      | Spotted C-40 Crusher
 16708 | -6/Waste      | Spotted C-40 Crusher
 16817 | -6/Waste      | Discovered new exit (range 16)
 16965 | -6/Waste      | Destroyed C-40 Crusher
 17110 | -6/Waste      | Destroyed C-40 Crusher
 17117 | -6/Waste      | Rewired C-40 Crusher
 17226 | -6/Waste      | Warlord forces began an assault
 17971 | -6/Waste      | Entered Factory
 17971 | -6/Factory    | Accompanied by 17 allies
 17996 | -6/Factory    | Identified exit to DSF
 18002 | -6/Factory    | Entered DSF
 18002 | -6/DSF        | Accompanied by 17 allies
 18047 | -6/DSF        | Additional patrols routed to DSF
 18090 | -6/DSF        | Discovered new exit (range 14)
 18246 | -6/DSF        | Sterilization system engaged
 18266 | -6/DSF        | Ambient heat levels rising (+10)
 18281 | -6/DSF        | Ambient heat levels rising (+10)
 18296 | -6/DSF        | Ambient heat levels rising (+10)
 18310 | -6/DSF        | Entered Factory
 18310 | -5/Factory    | Accompanied by 14 allies
 18310 | -5/Factory    | Evolved 2 slots: Propulsion x2
 18601 | -5/Factory    | Discovered new exit (range 7)
 19229 | -5/Factory    | Found Prototype Launcher
 19230 | -5/Factory    | Identified Mni. Smartbomb Launcher
 19303 | -5/Factory    | Identified exit to Upper Caves
 19303 | -5/Factory    | Identified exit to Extension
 19526 | -5/Factory    | Entered Extension
 19526 | -5/Extension  | Accompanied by 2 allies
 19794 | -5/Extension  | Rescued a captive Derelict
 19826 | -5/Extension  | First assault squad dispatched
 20333 | -5/Extension  | Spotted B-75 Beast
 20448 | -5/Extension  | Destroyed B-75 Beast
 20450 | -5/Extension  | Spotted B-75 Beast
 20525 | -5/Extension  | Destroyed B-75 Beast
 20695 | -5/Extension  | Rescued a captive Derelict
 20735 | -5/Extension  | Rescued A7
 20752 | -5/Extension  | Rescued a captive Derelict
 20753 | -5/Extension  | Rescued a captive Derelict
 20790 | -5/Extension  | Rescued a captive Derelict
 20932 | -5/Extension  | Discovered new exit (range 10)
 20932 | -5/Extension  | Discovered new exit (range 6)
 20969 | -5/Extension  | Entered Cetus
 20969 | -5/Cetus      | Accompanied by 3 allies (A7)
 20974 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 20983 | -5/Cetus      | Spotted Cetus Guard
 20983 | -5/Cetus      | Spotted Cetus Guard
 20985 | -5/Cetus      | Spotted Cetus Guard
 20986 | -5/Cetus      | Spotted Cetus Guard
 20994 | -5/Cetus      | Allies destroyed Cetus Guard
 20995 | -5/Cetus      | Allies destroyed Cetus Guard
 21006 | -5/Cetus      | Allies destroyed Cetus Guard
 21008 | -5/Cetus      | Destroyed Cetus Guard
 21091 | -5/Cetus      | Started Cetus Manufacturing Module
 21106 | -5/Cetus      | Discovered new exit (range 16)
 21116 | -5/Cetus      | Manufactured an Enhanced Grunt
 21122 | -5/Cetus      | Spotted Cetus Guard
 21123 | -5/Cetus      | Spotted Cetus Guard
 21126 | -5/Cetus      | Destroyed Cetus Guard
 21127 | -5/Cetus      | Spotted Cetus Guard
 21132 | -5/Cetus      | Allies destroyed Cetus Guard
 21132 | -5/Cetus      | Spotted Cetus Guard
 21141 | -5/Cetus      | Manufactured an Enhanced Grunt
 21143 | -5/Cetus      | Allies destroyed Cetus Guard
 21145 | -5/Cetus      | Destroyed Cetus Guard
 21153 | -5/Cetus      | Discovered new exit (range 16)
 21161 | -5/Cetus      | Met Revision 17
 21166 | -5/Cetus      | Manufactured an Enhanced Grunt
 21191 | -5/Cetus      | Manufactured an Enhanced Grunt
 21216 | -5/Cetus      | Manufactured an Enhanced Grunt
 21225 | -5/Cetus      | Entered Archives
 21225 | -5/Archives   | Accompanied by 4 allies (A7)
 21288 | -5/Archives   | Discovered new exit (range 15)
 21331 | -5/Archives   | Discovered new exit (range 16)
 21557 | -5/Archives   | Discovered new exit (range 15)
 21758 | -5/Archives   | Entered Hub_04(d)
 21758 | -5/Hub_04(d)  | Accompanied by 3 allies
 22058 | -5/Hub_04(d)  | First assault squad dispatched
 22176 | -5/Hub_04(d)  | Discovered new exit (range 8)
 22405 | -5/Hub_04(d)  | Network Hub disabled
 22555 | -5/Hub_04(d)  | High security lockdown imminent
 22635 | -5/Hub_04(d)  | High security lockdown engaged
 22635 | -5/Hub_04(d)  | Entered Factory
 22635 | -4/Factory    | Evolved 2 slots: Power x1, Utility x1
 22982 | -4/Factory    | High security lockdown imminent
 23051 | -4/Factory    | Spotted B-86 Titan
 23062 | -4/Factory    | High security lockdown engaged
 23142 | -4/Factory    | Discovered new exit (range 4)
 23143 | -4/Factory    | Entered Research
 23143 | -3/Research   | Evolved 2 slots: Utility x1, Weapon x1
 23343 | -3/Research   | Revision forces began assault on 0b10
 23524 | -3/Research   | Found Antimissile System
 23605 | -3/Research   | Found Fusion Bomb Launcher
 23664 | -3/Research   | Found Enh. Force Lance
 23843 | -3/Research   | Research terminal network offline
 23918 | -3/Research   | Discovered new exit (range 5)
 24085 | -3/Research   | Found Prototype Processor
 24085 | -3/Research   | Identified Exp. Signal Interpreter
 24088 | -3/Research   | Found Exp. Signal Interpreter
 24162 | -3/Research   | Identified exit to Testing
 24368 | -3/Research   | Spotted Striker
 24368 | -3/Research   | Entered Testing
 24428 | -3/Testing    | Found Prototype Energy Gun
 24428 | -3/Testing    | Identified Hyp. EM Gauss Rifle
 24808 | -3/Testing    | Spotted PH-H5Y6C7UX0K
 24868 | -3/Testing    | First assault squad dispatched
 24895 | -3/Testing    | Protovariant out of control (PY-B6ZG6WSKEZ)
 24895 | -3/Testing    | Unleashed a protovariant (PY-B6ZG6WSKEZ)
 25011 | -3/Testing    | Found Prototype Slashing Weapon
 25012 | -3/Testing    | Identified Nanosword
 25065 | -3/Testing    | Lost 3 parts (1u2w)
 25114 | -3/Testing    | Found Portable AFG
 25227 | -3/Testing    | Found Prototype Energy Cannon
 25227 | -3/Testing    | Identified Disintegrator
 25395 | -3/Testing    | System corruption reached 10%
 25496 | -3/Testing    | Spotted Investigator
 25503 | -3/Testing    | Scanned by Researcher
 25508 | -3/Testing    | Destroyed Investigator
 25540 | -3/Testing    | Core integrity fell below 50%
 25557 | -3/Testing    | System corruption reached 30%
 25608 | -3/Testing    | Lost 6 parts (1p4u1w)
 25656 | -3/Testing    | Found Prototype Launcher
 25656 | -3/Testing    | Identified Containment Facilitator
 25696 | -3/Testing    | Discovered new exit (range 5)
 25716 | -3/Testing    | Found Prototype Device
 25716 | -3/Testing    | Identified Exp. Thermal Shield
 25747 | -3/Testing    | Found Mni. Smartbomb Launcher
 25795 | -3/Testing    | Found Prototype Device
 25795 | -3/Testing    | Identified Adv. Kinecellerator
 25839 | -3/Testing    | Spotted Striker
 25871 | -3/Testing    | Build established: Mutant
 25935 | -3/Testing    | Lost 5 parts (2p2u1w)
 25938 | -3/Testing    | Found Prototype Processor
 25938 | -3/Testing    | Identified Exp. Targeting Computer
 26103 | -3/Testing    | Entered Research
 26103 | -2/Research   | Evolved 2 slots: Propulsion x1, Weapon x1
 26390 | -2/Research   | First assault squad dispatched
 26632 | -2/Research   | Spotted B-90 Cyclops
 26677 | -2/Research   | Lost 6 parts (3p2u1w)
 26702 | -2/Research   | System corruption reached 10%
 26713 | -2/Research   | Discovered new exit (range 23)
 26729 | -2/Research   | Entered Access
 26729 | -1/Access     | Evolved 2 slots: Utility x2
 26881 | -1/Access     | Spotted B-99 Colossus
 26979 | -1/Access     | First assault squad dispatched
 27119 | -1/Access     | Build established: Scout
 27206 | -1/Access     | Spotted B-99 Colossus
 27207 | -1/Access     | Spotted B-99 Colossus
 27228 | -1/Access     | Imp. System Shield fried by hacking feedback
 27278 | -1/Access     | Lost 7 parts (3p1n2u1w)
 27363 | -1/Access     | Lost 3 parts (1n1u1w)
 27409 | -1/Access     | Energy Cycler disabled
 27412 | -1/Access     | Spotted B-99 Colossus
 27425 | -1/Access     | Spotted B-99 Colossus
 27454 | -1/Access     | Discovered new exit (range 3)
 27463 | ***           | Escaped!

 Last Messages 
---------------
27435_ Penetrated by Slug.
27435_ Slug penetrates H-88 Terminator.
27437_ Slug penetrates Sealed Heavy Doors.
27437_ Penetrated by Slug.
27437_ Hovering Antigrav Exoskeleton destroyed.
27437_ Hovering Antigrav Exoskeleton core remains intact and functional.
27437_ Penetrated by Slug. <x2>
27437_ Slug penetrates Reinforced Barrier. <x2>
27437_ Penetrated by Slug. <x2>
27437_ Slug penetrates Sealed Heavy Doors. <x3>
27440_ Penetrated by Slug. <x2>
27441_ Hovering Antigrav Exoskeleton destroyed.
27441_ Hovering Antigrav Exoskeleton core remains intact and functional.
27441_ Penetrated by Slug.
27441_ Slug penetrates Sealed Heavy Doors. <x3>
27444_ Penetrated by Slug. <x2>
27445_ Acquired 2 matter.
27451_ Main Access Shell breached.
27454_ EXIT=FOUND
27457_ Slug penetrates Main Access Shell. <x4>

 Map 
-----
+----------------------------------------------------+
| ! !**!+        #     %     "##########???????????? |
| =######        #           #         #???????????? |
| ##????#        "    %      #         #???????????? |
| ??????##########  [        #         #???????????? |
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| ???????????????#           #    "    #???????????? |
| ???????????????#       %   +   """   #???????????? |
| ????????# ########         #  """    #???????????? |
| ????????#             %    # % "     #???????????? |
| ????????#############""    #""########???????????? |
| ???????????????????#         %#??????????????????? |
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| ???????????????????#          #??????????????????? |
| ???????????????????#          #??????????????????? |
| ???????????????????#       %  #??????????????????? |
| ???????????????????#        %%#??????????????????? |
| ???????????????????#         %#??????????????????? |
| ???????????????????#""""""""%"#??????????????????? |
| ???????????????????????????" "???????????????????? |
| ???????????????????????????" "???????????????????? |
| ???????????????????#"""""""" "#??????????????????? |
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| ???????????????????#  """ ""  #??????????????????? |
| ??????????????????????"    "  #??????????????????? |
| ??????????????????????" "" "  #??????????????????? |
| ??????????????????????" "@ "  #??????????????????? |
| ??????????????????????"    "  #??????????????????? |
| ??????????????????????""""""  #??????????????????? |
| ???????????????????????????   #??????????????????? |
| ???????????????????????????   #??????????????????? |
| ???????????????????????????    ??????????????????? |
| ???????????????????????????   #??????????????????? |
| ???????????????????????????   #??????????????????? |
| ???????????????????????????   #??????????????????? |
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| ???????????????????????????    ??????????????????? |
| ???????????????????????????####??????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           105
Coolant Potential          80
Energy Generation          73
Energy Capacity            680
Matter Stores              500
Matter Capacity            500
Sight Range                23
Robot Scan Range           18
Terrain Scan Density       10
Jamming Range              14
Power Amplification        40
EM Shielding               2
Corruption Block           2
Armor Coverage             825
Resistance: TH             30
Phase Shifting             10
Evasion (%)                62
Targeting Accuracy         8
Melee Accuracy             8
Recoil Reduction           7
Offensive Hacking          10
Defensive Hacking          26

 Item Schematics 
-----------------
  Huge Storage Unit | -10/Materials | Hacked
  Med. Storage Unit | -10/Mines     | Hacked
 Cargo Storage Unit | -9/Materials  | Scanalyzed
   Machine Analyzer | -9/Materials  | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThunderGravmagTerrabomb
  Manual?         0
Play Time         04:51:58
  Cumulative      409.6 hours
  Start           2023.03.06 @ 00:31:47
  End             2023.03.07 @ 01:25:17
Sessions          6
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          342
  Rogue           342
  Adventurer      0
  Explorer        0
Win Type          0
  Total           7
  Types           5/1/0/0/0/0/1/0/0
Lore%             74
Gallery%          86
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fd2c5f08-7863-4d39-8d74-bb9ea2f11ebe