Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 19:52:50 Player: NeoBioHazard Result: Destroyed by KR-5YZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (663) 663 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 54/100 System Corruption 1% Temperature Cool (0) Movement Core (850) Ox16 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Subdweller Monowheel Flight Unit Flight Unit Flight Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Sensor Array Seismic Detector Scrap Shield Hacking Suite Small Laser Subdweller Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Subdweller Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Medium Matter Pod High-capacity Matter Pod Sensor Array Seismic Detector Scrap Shield Hacking Suite Small Laser Assault Rifle Light Assault Rifle Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 8 10 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 5 | 2 1 2 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon 4 | . 3 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 3 | . 2 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 13 13 Treads 23 | . 28 11 Wheel 3 | . . 14 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Energy Cannon 2 | . . 9 Ballistic Gun 1 | . 1 . Ballistic Cannon 22 | . 24 17 Peak Build Rating 16 | 7 8 16 Average Rating 8 | 5 7 12 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 61 | 12 52 61 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 18 | 3 12 18 Average Carried 11 | 2 10 15 Final Capacity 20 | 8 20 20 Final Carried 16 | 3 12 16 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1214 | 297 638 279 Remotely . | . . . Salvage Created 790 | 108 528 154 Parts 57 | 3 45 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 16 5 Guns 3 | . 3 . Cannons 18 | . 13 5 Classes Destroyed 10 | 2 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 8 . Grunt 10 | . 8 2 Subdweller 3 | . . 3 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 146 | . 86 60 Missed 36 | . 19 17 Damage Taken 1527 | . 692 835 Core 258 | . 120 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 9 51 31 Largest 2 | 2 2 2 Hottest 115 | 60 70 115 Shots Fired 175 | 17 103 55 Gun 34 | 17 16 1 Cannon 141 | . 87 54 Launcher . | . . . Special . | . . . Kinetic 150 | 9 95 46 Thermal 25 | 8 8 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 7 10 8 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | 12 53 30 Core Hits 37 | 3 25 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Blast 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1687 | 155 958 574 Guns 288 | 155 133 . Cannons 1399 | . 825 574 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1501 | 84 902 515 Thermal 186 | 71 56 59 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 3 Corruption Purged 3 | . . 3 Corruption Blocked . | . . . Effects 46 | . 25 21 Message Errors 17 | . 10 7 Matter Fused 7 | . 2 5 Heat Flow Errors 5 | . 3 2 Energy Discharges 6 | . 4 2 Data Loss (minor) 6 | . 2 4 Data Loss (major) 2 | . 1 1 Misfires 1 | . 1 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles 9 | . 9 . Explosions . | . . . Melee . | . . . Knockbacks 20 | . 12 8 Impact . | . . . Kinetic 18 | . 10 8 Secondary 2 | . 2 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 261 113 Average Temperature 57 | . 57 52 Received Heat Transfer 360 | . 156 204 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 374 | 175 125 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 294 | 10 294 . Initial 6 | . 6 . Average 68 | 4 72 . Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 24 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 6 3 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 20 8 Successful 20 | . 12 8 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 4 8 Record 6 | . . 6 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Unreport Threat 2 | . 2 . Zone Layout 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2759 | 118 1986 655 Spaces Moved 1173 | 53 767 353 Core 5 | 5 . . Treads 912 | 48 767 97 Legs . | . . . Wheels 256 | . . 256 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 197 | 149 221 154 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 96 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1439 | 72 960 407 Wait 118 | . 111 7 Move 1171 | 52 766 353 Hop . | . . . Pick Up 23 | 4 15 4 Fast Attach 12 | 6 3 3 Attach 6 | 1 2 3 Detach 1 | . . 1 Swap 7 | . 3 4 Drop 9 | . 9 . Fire 91 | 9 51 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 9) 896 | -10/Materials | Discovered new exit (range 5) 1419 | -10/Materials | Discovered new exit (range 15) 1815 | -10/Materials | Learned Storage emergency access door positions 1878 | -10/Materials | Identified exit to Subcaves 1878 | -10/Materials | Learned location of 1 exit from Materials 1972 | -10/Materials | Learned 4 Subcaves zone layouts 2042 | -10/Materials | Loaded intel: 2 recycling unit locations 2105 | -10/Materials | Entered Subcaves 2106 | -10/Subcaves | Identified exit to Materials 2107 | -10/Subcaves | Identified exit to Recycling 2146 | -10/Subcaves | Core integrity fell below 50% 2233 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2280 | -10/Subcaves | Visited Clippyterm 2287 | -10/Subcaves | Learned location of Extension (-5) 2287 | -10/Subcaves | Learned Factory fabricator intel 2358 | -10/Subcaves | Disturbed a concealed Subdweller 2473 | -10/Subcaves | Learned 2 Materials zone layouts 2511 | -10/Subcaves | Released subatomizers from SUBCON Basin 2605 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2753 | -10/Subcaves | Core integrity fell below 20% 2760 | -10/Subcaves | Destroyed by KR-5YZ(R) with Subdweller Machine Gun Last Messages --------------- 02638_ System corrupted: Energy discharge (-56). 02657_ Acquired 26 matter. 02673_ R6YII>DNB4:RRFCIT3%ZXQ 02696_ System corrupted: Substantial component data lost. 02724_ #HD E:6WT 02742_ Lgt. Cannon destroyed. 02742_ Mak. System Restoration Module destroyed. 02749_ FY-M7L(R) knocked back. 02751_ Destroyed Scrap Shield. 02753_ FY-M7L(R) knocked back. 02754_ Lgt. Cannon destroyed. 02756_ Sub. Power Source destroyed. 02756_ Sub. Monowheel destroyed. 02759_ FY-M7L(R) destroyed. Map ----- +----------------------------------------------------+ | ????## ### ##?# ## ##??????????????? | | #?? ?# #?## ## ##??????????????? | | #???## #??# ##?????????????? | | ##### ##?## #?????????????? | | ???### # #??### #?????????????? | | ????###### #????### ##?????????????? | | ????????# ##??????####??????????????? | | ????????## #??####???????????????????? | | ?????????# #?## ##??????????????????? | | ?????????## #### ##?????????????????? | | ??????????### ### ##????????????????? | | ????????????# # ###??????????????? | | ????????????# # ##?????????????? | | ???????????## #### #?????????????? | | ???????????# # #?## #?????????????? | | ???????????### ## ## #?????????????? | | ?????????????# ### ##?????????????? | | ????????????? # ##?????????????? | | ????????????# ### #?????????????? | | ????????????# ###?## ###?????????????? | | ????????????## #?????## ##??????????????? | | ?????????????####??????## ##?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ?????????????#??????????# #?????????????? | | ????????????## ??????#@ %#?????????????? | | ????????? ### R #?????????????? | | ????????? %= #?????????????? | | ????????? % ##?????????????? | | ????????? #??????????????? | | ?????????? % #??????????????? | | ??????????# % #??????????????? | | ???????????# %&##??????????????? | | ???????????## ## ###???????????????? | | ???????????? ??# #??????????????????? | | ????????????????#### ???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????# ????????????????????? | | ??????????????????## ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumPointPendant Manual? 0 Play Time 00:18:12 Cumulative 138.1 hours Start 2025.04.03 @ 19:35:41 End 2025.04.03 @ 19:52:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 204 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 244a16d0-7039-4e9d-a7de-feb574c709b5