Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:03:39 Player: Anting Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (238) 1190 Value Destroyed (9265) 9265 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (2575) 2575 TOTAL SCORE: 23370 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 82 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 588 Scanned by Researcher 500 Friendly Fire -1596 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 1300/1300 System Corruption 30% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Linear Accelerator Faulty Compact Tesla Bomb Launcher Portable AFG (100) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Heat Sink Improved Energy Well Improved Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Signal Interpreter Advanced Reaction Control System Phase Shifter Improved Point Defense System > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle High-powered Disruptor Cannon > --- INVENTORY -------- Huge Storage Unit Advanced Plasma Rifle Potential Cannon Linear Accelerator [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 7 10 . . 3 30 9 8 4 . 2 9 4 3 1 4 16 5 1 6 . 11 . 12 11 17 31 Power 19 | 1 1 . . . 4 1 2 . . . . . . . . 2 1 . 1 . . . . 2 2 2 Engine 9 | 1 1 . . . 3 1 2 . . . . . . . . . . . . . . . . . 1 . Core 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . 2 Propulsion 47 | 2 3 . . . 11 1 3 1 . 1 1 1 1 . 1 1 2 . 1 . 6 . 1 1 4 5 Treads 32 | . . . . . 11 1 3 1 . 1 1 1 1 . 1 1 2 . . . 6 . 1 1 . . Leg 6 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 76 | 2 2 . . 1 5 5 2 1 . 1 4 . 2 . 1 9 . . 2 . 5 . 7 3 9 15 Device 38 | 1 1 . . 1 2 2 1 1 . . 2 . 1 . 1 3 . . 1 . 2 . 5 2 8 4 Storage 16 | 1 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . . 9 Processor 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Hackware 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Protection 14 | . . . . . 2 . 1 . . 1 1 . 1 . . 1 . . 1 . 2 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 . . 2 10 2 1 2 . . 4 3 . 1 2 4 2 1 2 . . . 4 5 2 9 Energy Gun 12 | . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 4 Energy Cannon 10 | . . . . . . . . . . . . 1 . . 2 2 . 1 . . . . . 1 . 3 Ballistic Gun 18 | 2 1 . . 1 7 . 1 2 . . 1 . . . . . . . 1 . . . 1 1 . . Ballistic Cannon 15 | . . . . . . 1 . . . . 3 1 . . . 2 2 . . . . . 2 2 . 2 Launcher 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 4 1 1 . . . . 1 . 1 . 3 . . 4 . . . 2 1 1 10 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Parts Lost 55 | . 3 2 . 1 2 . 1 . . . . . . . . 2 . 2 . 1 . . 11 5 14 11 Power 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 2 Propulsion 15 | . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 1 3 6 Utility 20 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 5 3 8 2 Weapon 14 | . 2 . . 1 . . 1 . . . . . . . . 1 . 2 . . . . 3 1 2 1 Highest Loss Streak 10 | . 3 2 . 1 2 . 1 . . . . . . . . 1 . 1 . 1 . . 10 3 6 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 18 | 3 9 12 12 14 14 15 18 18 19 19 18 18 19 18 19 20 24 24 24 24 23 23 21 13 16 3 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | 1 2 3 3 3 2 3 3 4 4 4 4 4 4 4 4 3 3 4 3 4 2 2 1 . . . Utility 8 | . 2 5 5 6 8 5 8 9 9 9 8 9 9 8 8 9 11 11 11 11 12 13 11 5 6 . Weapon 6 | . 2 3 3 4 4 6 6 5 6 6 5 5 6 6 7 7 9 8 9 7 7 7 6 6 8 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . . . . 7 . 5 . . 1 2 . . 2 . 3 . 2 4 . 6 . 2 2 11 1 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . 3 . Utility 25 | . . . . . 4 . 4 . . . 1 . . 2 . 3 . 1 1 . 3 . 2 . 4 . Weapon 12 | . . . . . 2 . 1 . . . 1 . . . . . . 1 1 . . . . 2 3 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 99 71 82 98 99 99 100 100 100 99 99 96 92 93 90 89 87 72 87 83 80 78 74 64 51 Engine 5 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 6 4 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 3 5 5 5 5 5 4 . 2 . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 5 2 1 Treads 21 | . . . . . 34 30 30 30 30 30 26 25 25 25 25 22 17 16 16 16 18 15 14 15 10 . Leg 1 | . 23 28 14 14 . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 14 13 . 12 8 14 13 14 15 14 19 12 11 12 12 14 16 16 16 15 14 15 14 23 21 10 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 14 Processor 7 | . . . . . . 6 7 7 7 7 12 12 12 12 12 11 11 11 11 11 10 10 9 . . 3 Protection 6 | . . . . . 8 6 7 7 7 7 6 12 8 6 6 5 5 5 4 5 5 5 5 6 4 . Energy Cannon 3 | . . . . . . . . . . . . 3 6 5 5 8 11 10 . 5 5 5 4 7 2 . Ballistic Gun 8 | . 22 28 28 20 26 23 18 15 15 15 7 . . . . . . . . 5 5 5 4 2 . . Ballistic Cannon 9 | . . . . . . . 4 7 7 6 11 17 17 18 18 12 11 11 . 11 10 10 9 7 7 . Peak Build Rating 158 | 7 9 8 6 10 26 44 50 51 51 51 67 74 79 81 84 103 118 121 121 121 142 138 151 145 152 158 Average Rating 74 | 5 7 7 6 8 22 40 46 50 51 50 63 71 76 79 81 93 112 120 98 120 135 137 136 137 122 99 On Entrance 66 | . 7 8 6 6 9 26 44 50 51 51 51 67 66 79 80 77 103 114 121 120 120 137 138 91 129 34 Avg Prop Armor Cover (%) 7 | . 8 . . . 4 . . . . . . . . . . . . . . . 7 . . 8 10 6 Naked Turns 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Heaviest Build 205 | 15 30 30 29 31 47 70 83 75 74 74 86 121 104 99 104 162 177 183 169 166 179 179 180 192 205 56 Greatest Support 220 | 20 20 20 10 10 80 80 86 86 86 86 88 88 95 95 99 99 127 124 127 127 215 215 220 220 220 49 Greatest Overweight (x) 3 | 1 2 2 2 3 . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 3 Average Overweight (x) . | . 1 1 2 2 . . . . . . . . 1 . . 1 1 1 . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 5 14 12 14 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 20 25 5 Average Carried 19 | 3 9 12 12 14 14 15 19 19 20 19 19 19 19 19 19 21 24 24 24 24 24 25 24 13 18 4 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 12 12 14 15 15 20 20 20 20 20 20 20 20 20 20 24 25 24 22 24 25 25 18 16 5 5 Class Distribution -------------------- 41% | Derelict-Skirmisher 16% | Scavenger-Skirmisher 13% | Scavenger-Tank 9% | Mutant 7% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Tank | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Matter Collected 12157 | 306 480 18 . 62 1716 373 564 167 . 285 958 688 130 20 282 1225 552 298 410 196 836 40 226 937 910 478 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10190 | 83 651 . . 55 1939 591 360 203 . 192 458 222 . . 199 1123 232 208 300 78 462 . 407 552 1217 658 Parts 474 | 9 42 . . 4 118 35 16 11 . 8 20 7 1 . 4 39 13 4 4 2 23 . 15 26 46 27 Haulers Intercepted 13 | . 1 . . . 5 2 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 Recyclers Shooed 7 | 1 . . . . 2 2 . . . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 15 14 . 4 . 14 . . 3 . 8 2 3 . . . . 15 . . Prevented 19 | . . . . . . . . . . . . 2 . . . . 7 . . 2 . . . 8 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Combat Hostiles Destroyed 173 | . 12 . . 3 27 6 7 3 . 7 4 11 1 . 5 19 2 5 . 1 7 . 7 17 18 11 Guns 56 | . 11 . . 3 20 6 2 1 . . 2 . . . . . . . . . 1 . . . 2 8 Cannons 43 | . . . . . . . . 2 . 1 2 1 1 . 2 10 1 1 . . 6 . 2 8 6 . AOE 62 | . . . . . 7 . 5 . . 6 . 10 . . 3 7 . 4 . . . . 5 5 7 3 Classes Destroyed 21 | 2 5 . . . 4 1 2 . . . . . 1 . . 1 . . . . . . 2 2 1 . Worker 13 | . 5 . . . 5 1 . . . . . . . . . 1 . . . . . . . . 1 . Builder 6 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . 2 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 5 2 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycler 11 | 1 . . . . 2 3 . . . . 1 . . . . 2 . . . . . . . . 2 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 2 . . . 3 1 . . . . . . . . . 1 . . . . . . . . 1 . Watcher 9 | . . . . . 4 . . . . . 3 . . . . 1 . . . . . . . . 1 . Swarmer 39 | . 3 . . 3 3 3 . . . 4 . 7 . . . . . . . . . . 4 4 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 71 | . 9 . . . 14 2 6 3 . 3 3 3 . . 4 12 . 4 . . . . 1 . 6 1 Brawler 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 8 . . . . . . 1 . . 1 . 2 . . . 1 . . 1 1 . Hunter 11 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . 1 3 3 . Programmer 23 | . . . . . . 1 . 1 . . 1 . . . . 5 . . . . 6 . . 1 2 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Savage 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 7 . . 1 6 3 5 2 . 4 5 4 1 . 5 6 1 4 . 1 2 . 5 5 8 4 Combat Bots Only 7 | . 3 . . 1 4 3 5 2 . 4 4 4 1 . 5 4 1 4 . 1 2 . 5 5 7 4 Max Kills in Single Turn 4 | 1 1 . . 1 2 2 4 2 . 2 1 3 1 . 2 3 1 2 . 1 1 . 4 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 4 . . 1 . 3 . . 2 3 . 2 . . . . 4 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Hostile Shots Fired 1396 | . 67 6 . 29 119 30 56 1 . 14 27 92 2 . 36 94 18 47 . 22 36 . 98 181 256 165 Missed 442 | . 19 . . 9 36 6 26 1 . 4 7 31 . . 7 22 7 10 . 4 13 . 30 66 80 64 Hits 954 | . 48 6 . 20 83 24 30 . . 10 20 61 2 . 29 72 11 37 . 18 23 . 68 115 176 101 Melee 12 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 8 1 . . Projectile 942 | . 48 6 . 20 82 24 30 . . 10 20 61 . . 29 72 11 37 . 18 23 . 60 114 176 101 AOE 23 | . . 6 . . . . . . . . . . . . . 1 . . . . . . 14 . . 2 Critical Strikes 49 | . 1 . . . 6 . . . . . 2 1 . . 2 5 1 . . . 1 . 2 5 13 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18722 | . 581 290 . 151 1362 355 427 15 . 178 329 888 8 . 629 1516 273 631 . 270 486 . 3215 1707 3062 2349 Core 2238 | . 51 43 . 45 69 75 35 . . . 19 19 . . . 90 25 69 . 24 52 . 280 102 453 787 Absorbed by Shields 2279 | . . . . . . . . . . . . . . . . 77 . 167 . . 87 . 286 894 768 . Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . . . . 7 . . 20 229 . Ignored by Resistances 277 | . . . . . . . . . . . . . . . . . . . . . . . . . 277 . Regen/Repaired (Parts) 299 | . . . . . 199 . . . . . . . . 18 . 68 . . . . . . 14 . . . Core Remaining (%) 78 | 100 . . . 44 87 . . . . 84 . . . . 95 . . . . 79 . . . 62 . . Volleys Fired 780 | 6 60 1 . 19 113 25 33 9 . 21 31 53 14 2 24 73 39 25 . 10 34 . 34 62 51 41 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 3 4 4 1 4 4 4 4 . 1 4 . 4 4 4 4 Hottest 370 | 40 80 40 . 65 75 75 90 98 . 90 128 213 213 85 218 271 250 281 . 90 235 . 235 265 301 370 Shots Fired 1551 | 12 119 2 . 21 325 69 69 23 . 27 75 59 19 2 49 146 44 34 . 10 83 . 69 96 125 73 Gun 808 | 12 119 2 . 21 321 68 52 14 . 6 42 . . . . . . . . . 17 . 14 3 56 61 Cannon 665 | . . . . . . 1 6 9 . 12 33 41 19 2 46 141 44 29 . 10 66 . 51 83 60 12 Launcher 76 | . . . . . 4 . 11 . . 9 . 18 . . 3 3 . 5 . . . . 4 10 9 . Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 973 | 12 81 2 . 19 321 69 58 23 . 18 75 13 5 . 25 55 4 8 . . 52 . 50 32 46 5 Thermal 396 | . . . . . . . . . . . . 28 14 2 21 74 29 11 . 5 31 . 15 35 63 68 Explosive 78 | . . . . . 4 . 11 . . 9 . 18 . . 3 5 . 5 . . . . 4 10 9 . Electromagnetic 104 | . 38 . . 2 . . . . . . . . . . . 12 11 10 . 5 . . . 19 7 . Robot Hit Streak 23 | 4 10 1 . 2 18 9 10 9 . 3 7 6 3 . 7 10 8 8 . 2 7 . 6 7 23 5 Robot Miss Streak 5 | 1 3 3 . 4 4 4 3 2 . 4 4 1 1 . 4 4 2 3 . 1 3 . 4 5 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Secondary Targets 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 787 | 6 71 1 . 8 216 33 41 10 . 8 34 6 4 . 16 65 16 15 6 3 35 . 25 41 92 35 Core Hits 415 | 4 30 1 . 3 90 18 22 6 . 12 18 21 1 . 10 45 4 15 1 1 11 . 20 24 43 15 Critical Kills 9 | . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 3 Critical Parts Destroyed 9 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . 3 . . 2 Critical Strikes 40 | . 2 . . . 3 . . 2 . . 3 . 1 . 1 2 1 1 2 . 4 . 7 1 5 5 Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Destroy 15 | . 2 . . . 3 . . . . . 1 . . . . . . . . . 2 . 3 . . 4 Blast 16 | . . . . . . . . 2 . . 2 . 1 . 1 . 1 . . . 2 . 4 . 3 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . . . . . . . . 6 . . . . 6 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . 6 . . . . 6 4 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28705 | 68 1094 15 . 96 3472 661 1298 279 . 587 811 1118 123 . 862 4101 458 976 416 109 1311 . 2233 2249 4517 1851 Guns 8414 | 68 1006 15 . 96 2935 610 623 86 . 30 369 . . . . . . . . . 80 . 128 . 1359 1009 Cannons 9948 | . . . . . . . 25 193 . 69 398 91 123 . 505 2301 458 301 . 109 1156 . 798 1262 1656 503 Explosions 9446 | . 88 . . . 424 . 650 . . 488 . 1027 . . 357 1715 . 675 . . . . 1307 890 1489 336 Melee 513 | . . . . . . . . . . . . . . . . . . . 416 . . . . 97 . . Ramming 314 | . . . . . 113 51 . . . . 44 . . . . 15 . . . . 75 . . . 13 3 Kinetic 11053 | 68 667 15 . 89 2935 610 648 279 . 99 767 62 62 . 378 810 39 86 . . 724 . 825 491 1329 70 Thermal 6305 | . 88 . . . . . . . . . . 29 61 . 127 1449 227 31 . . 512 . 101 400 1502 1778 Explosive 8591 | . . . . . 424 . 650 . . 488 . 1027 . . 357 1455 . 675 . . . . 1307 890 1318 . Electromagnetic 1859 | . 339 . . 7 . . . . . . . . . . . 302 192 184 . 109 . . . 371 355 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . . . . . . 70 . . . . . . . . . . Piercing 513 | . . . . . . . . . . . . . . . . . . . 416 . . . . 97 . . Highest Corruption 32 | . . . . . . 2 . . . . . . . . . 2 2 2 2 2 4 . 12 32 9 30 Average Corruption 4 | . . . . . . 1 . . . . . . . . . 1 2 2 2 2 2 . 7 12 7 17 Corruption Purged 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . . . 1 . . . . . . . . . 21 36 22 6 20 5 . 1 52 20 27 Message Errors 48 | . . . . . . . . . . . . . . . . 4 7 5 2 5 2 . 1 14 2 6 Matter Fused 52 | . . . . . . . . . . . . . . . . 5 13 6 1 5 . . . 11 1 10 Heat Flow Errors 24 | . . . . . . 1 . . . . . . . . . 4 5 4 . 1 . . . 6 2 1 Energy Discharges 25 | . . . . . . . . . . . . . . . . 2 2 2 2 6 1 . . 8 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . . . . . . . . . . . . 6 3 1 1 . . . 6 4 3 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 2 2 . . 2 1 . . . 1 . Misfires 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . . . 3 1 . . . . . . 3 6 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1480 | . . . . . . . 38 . . . 2 86 . . . 280 68 . 345 . 109 . 68 55 92 337 Projectiles 643 | . . . . . . . . . . . 2 . . . . 179 68 . . . 76 . . 3 45 270 Explosions 459 | . . . . . . . 38 . . . . 86 . . . 101 . . . . . . 68 52 47 67 Melee 378 | . . . . . . . . . . . . . . . . . . . 345 . 33 . . . . . Knockbacks 31 | . . . . . 1 . . 1 . . 2 . 1 . . 8 . . . . 2 . 2 7 5 2 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 29 | . . . . . . . . 1 . . 2 . 1 . . 8 . . . . 2 . 2 7 4 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 709 | . . . . . . . . . . . . 56 . . . 196 . 136 . . . . 136 82 102 1 Shots 16 | . . . . . . . . . . . . 2 . . . 2 . 5 . . . . 2 2 3 . Rammed 27 | . . . . . 11 5 . . . . 4 . . . . 2 . . . . 2 . . . 1 2 Targets Rammed 29 | . . . . . 11 5 . . . . 4 . . . . 3 . . . . 3 . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Highest Temperature 658 | . 190 . . 6 264 221 56 26 . 36 84 204 170 68 377 422 372 367 . 219 452 . 391 394 294 658 Average Temperature 95 | . 71 . . 3 55 74 22 10 . 19 29 63 64 34 110 109 107 105 . 79 96 . 128 107 90 175 Received Heat Transfer 3277 | . 300 . . . 621 45 110 . . 45 144 78 . . 252 297 63 30 . . 22 . 75 762 242 191 Effects 25 | . . . . . 3 . . . . . . . . . . 3 3 . . . 3 . 1 2 2 8 Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Interference 10 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . 2 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . . . 1 . . 1 3 . . 2 4 . Total Turns 167 | . . . . . . . . . . . . . . . . . 4 . . 2 39 . . 26 96 . Longest Duration 42 | . . . . . . . . . . . . . . . . . 4 . . 2 22 . . 16 42 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 . . . . . . . . . . . . . . 2 1 . . 1 . . . 3 1 . Combat Hostiles 9 | . 1 . . . . . . . . . . . . . . 2 1 . . 1 . . . 3 1 . Parts Fried 12 | . 1 . . . . . . . . . . . . . . 5 1 . . . . . . 3 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 9 Heat Transferred 7132 | . 150 . . . . . . . . . . 37 74 . 200 1831 350 50 . . 481 . 111 407 1850 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . 2 2 Low Security (%) 59 | 100 100 100 . 100 16 100 . . . . 100 . . . . 59 . . . . 100 . . . 61 . Level 1 35 | . . . . . 81 . . . . . . . . . . 25 . . . . . . . . 25 81 Level 2 4 | . . . . . 1 . . . . . . . . . . 14 . . . . . . . . 13 18 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 569 | 5 130 31 . 52 452 154 . . . . 112 . . . . 433 . . . . 91 . . . 569 432 Initial 319 | . . 31 . . 8 154 . . . . . . . . . 43 . . . . . . . . . 319 Average 153 | 1 64 2 . 4 255 58 . . . . 23 . . . . 193 . . . . 22 . . . 156 347 Influence Increases 6329 | 15 487 . . 100 1064 207 145 139 . 172 176 275 . . 100 914 40 110 15 20 281 . 476 250 920 423 Destroy 0b10 Robot/C 3340 | . 240 . . 60 540 120 120 100 . 140 80 220 . . 100 380 40 100 . 20 140 . 160 200 360 220 Destroy 0b10 Robot/NC 340 | 15 40 . . . 105 35 10 . . . 25 . . . . 40 . . 15 . 10 . . . 35 10 Destroy Leader 622 | . 62 . . 10 168 14 . 20 . 20 28 10 . . . 74 . 10 . . 52 . . 50 72 32 Allied During Kill 47 | . . . . . . . . 19 . 12 . . . . . . . . . . . . 16 . . . Successful Hack 115 | . 4 . . . 18 22 . . . . 5 . . . . 54 . . . . . . . . 12 . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . 30 . . . 60 15 . . . . 15 . . . . 135 . . . . 15 . . . 60 60 Destroy Structure 575 | . 6 . . . 38 1 . . . . 8 . . . . 216 . . . . 64 . . . 186 56 Lose Combat Pursuer 810 | . 45 . . 30 105 . 15 . . . 15 45 . . . 15 . . . . . . 300 . 195 45 Influence Decreases 5991 | 15 406 81 . 78 746 542 150 139 . 172 176 275 . . 31 579 444 110 15 20 280 1 168 558 351 654 Entered New Map 989 | . . 50 . . 14 186 3 . . . . . . . . 26 151 . . . . 1 . 308 . 250 Time Decay 4307 | 15 376 31 . 78 562 356 132 119 . 152 176 275 . . 31 533 293 100 15 20 280 . 48 200 221 294 Lost Part 480 | . 30 . . . 20 . 10 . . . . . . . . 20 . 10 . . . . 100 50 130 110 Lost Ally 65 | . . . . . . . 5 20 . 20 . . . . . . . . . . . . 20 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . . 3 2 . . . . 5 . . . . 9 . . . . 4 . . . 10 6 Investigation 9 | . 2 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . 1 1 Extermination 15 | . . . . . . 1 . . . . 2 . . . . 4 . . . . 3 . . . 3 2 Reinforcement 19 | . 2 . . . 2 1 . . . . 2 . . . . 3 . . . . . . . . 6 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Distress Signals 18 | . 3 . . . 4 . . . . . 1 . . . . . . . . . . . 4 . 6 . Communications Jammed 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . Distress Signals 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . Times Spotted 352 | . 26 2 . 5 45 11 14 5 . 7 11 20 1 . 5 29 2 5 . 1 11 . 70 17 40 25 Peak Tracking Total 21 | . 5 2 . 3 7 3 5 4 . 4 4 4 1 . 3 5 1 4 . 1 2 . 21 4 13 10 Tactical Retreats 24 | . 2 . . 1 5 . 1 . . . 1 2 . . . 1 . . . . . . 4 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Traps Triggered 11 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Disabled 37 | . 2 . . . 4 1 1 . . . 1 3 2 . 3 9 . . . . 1 . . . 4 6 Max in Single Turn 3 | . 1 . . . 1 1 1 . . . 1 1 1 . 1 3 . . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Accessed 64 | . 7 . 1 . 12 6 2 3 3 . 2 4 1 1 1 6 1 1 4 . 4 . 1 . 3 1 Terminals 23 | . 5 . . . 8 3 . . . . 1 1 . . 1 1 . . . . . . . . 2 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Repair Stations 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzers 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 178 | . 9 . 1 . 40 12 4 6 22 . 8 12 5 3 5 13 1 1 17 . 9 . 1 . 6 3 Successful 127 | . 7 . 1 . 20 2 4 6 22 . 4 12 5 3 5 8 1 1 17 . 6 . 1 . 2 . Failed 51 | . 2 . . . 20 10 . . . . 4 . . . . 5 . . . . 3 . . . 4 3 Catastrophic 15 | . . . . . 7 4 . . . . 1 . . . . 1 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 9 . . . 21 7 . . . . 4 . . . . 5 . . . . 2 . 2 . 2 1 Terminals 58 | . 7 . . . 21 7 . . . . 2 5 . . 5 3 . . . . . . . . 5 3 Fabricators 18 | . . . . . . . . . . . 6 . . . . 6 . . . . 6 . . . . . Repair Stations 14 | . . . . . 11 1 . . . . . . . . . 2 . . . . . . . . . . Recycling Units 10 | . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . 1 . Scanalyzers 8 | . . . . . 3 4 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Hacks 88 | . . . 1 . 4 1 4 6 22 . 2 12 5 3 5 1 1 1 17 . . . 1 . 2 . Record 39 | . . . 1 . . . 3 4 6 . . 10 5 . 5 . . . 5 . . . . . . . Part Schematic 16 | . . . . . 1 . . . 8 . . . . 3 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . 3 . 1 . . . . . . . 4 . . . . . 1 . Open Door 8 | . . . . . . . 1 2 . . . 2 . . . . 1 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . . . 11 . . . . . . . . . . 2 . . . . . . . . . . Scan Component 7 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . Repair 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 13 | . 7 . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . Terminals 7 | . 5 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . . . 12 6 . . . . 2 1 . . 1 5 . . . . 3 . . . 3 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . 8 . . . . 3 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . Time 262 | . . . . . 248 . . . . . . . . . . 14 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total Allies 7 | . . . . . . 1 4 . . . . . . . . 1 . . . . . . 1 . . . Largest Group 4 | . . . . . . 1 4 4 2 2 . . . . . 1 . . . . . . 1 . . . Highest-Rated Group 68 | . . . . . . 26 68 68 32 32 . . . . . 26 . . . . . . 46 . . . Highest-Rated Ally 46 | . . . . . . 26 26 20 16 16 . . . . . 26 . . . . . . 46 . . . Total Orders 13 | . . . . . . . 2 2 . 5 . . . . . 2 . . . . 2 . . . . . STAY 5 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Ally Attacks 56 | . . . . . . . . 29 . 12 . . . . . . . . . . . . 15 . . . Total Damage 754 | . . . . . . . . 349 . 162 . . . . . . . . . . . . 243 . . . Kills 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Active Infowar (turns) 36703 | 21 1115 439 . 989 4065 748 2165 1931 117 1064 831 3306 2395 1939 1771 2862 2367 1905 449 1465 1552 801 1051 857 498 . Optics 22631 | . . . . . . . . . . . 768 3306 2395 1939 1771 2862 2367 1905 449 1465 1552 801 1051 . . . Sensors 28302 | . . . . . 1 748 2165 1931 117 1064 734 2818 2372 1939 1541 2513 2234 1854 444 1425 1378 797 872 857 498 . Terrain 18578 | . 153 . . . . . . . . . 386 3271 2369 1939 1542 612 2340 1893 449 1426 531 796 871 . . . Seismic 6478 | 21 962 439 . 989 4065 2 . . . . . . . . . . . . . . . . . . . . Jamming 11798 | . . . . . . . . . . . 74 . . . 230 2405 2367 1905 449 1465 1058 801 1044 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . 1 . 3 . . 3 2 . 2 . 1 . 2 2 . 1 . . 2 . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Turns Passed 40034 | 90 1115 452 478 1074 4838 889 2560 1941 117 1083 831 3306 2395 1939 1771 2862 2367 1905 449 1465 1552 801 1082 1153 876 643 Spaces Moved 16509 | 48 409 216 184 343 1144 425 1486 1169 74 611 424 914 988 810 592 1001 835 733 169 483 744 445 543 562 495 662 Core 241 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 187 52 Treads 14454 | . . . . . 1144 425 1486 1169 74 611 424 914 988 810 592 1001 835 733 169 483 744 445 543 562 302 . Legs 982 | 46 193 216 184 343 . . . . . . . . . . . . . . . . . . . . . . Wheels 216 | . 216 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 616 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 610 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 110 190 260 260 160 160 160 160 160 160 156 156 238 158 161 241 243 246 163 243 162 173 166 160 50 48 Average Speed 191 | 118 147 190 260 291 160 160 160 160 160 160 158 236 238 237 205 243 246 246 234 243 171 173 172 167 128 67 Slowest Speed 330 | 190 260 260 260 330 160 160 160 160 160 160 160 238 238 238 241 247 247 246 246 243 255 173 173 240 255 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 5 58 47 48 76 89 13 99 96 68 69 10 87 90 86 68 35 80 81 61 68 21 57 81 64 17 79 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 16 | . 3 1 1 1 1 . . . 1 1 . 1 . 1 1 . . . 3 . . 1 . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 34 | . . 1 . 2 . . 2 4 . 1 . 4 5 3 2 . 3 2 . 3 . 2 . . . . Spaces Dug 242 | . . . . . . . 2 . . 2 4 47 7 1 10 25 11 4 . 4 9 . 14 30 37 35 Terrain Destroyed 947 | . 4 . . . 30 . 48 . . 78 7 86 13 2 30 116 26 56 . 5 36 . 62 223 89 36 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Projectile 299 | . . . . . . . 3 . . 4 7 20 13 2 22 60 26 15 . 5 36 . 24 45 12 5 AOE 645 | . 4 . . . 30 . 45 . . 74 . 66 . . 8 56 . 41 . . . . 38 177 75 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total 23756 | 65 799 255 185 398 3927 593 1630 1227 73 692 543 1998 1015 823 1108 1310 1104 807 216 763 958 475 637 711 650 794 Wait 5610 | . 306 39 . 26 2567 105 43 34 . 50 52 1011 . . 477 156 208 29 . 262 117 29 12 34 43 10 Move 16482 | 47 408 215 183 342 1143 424 1485 1168 73 610 423 913 987 809 591 1000 834 732 168 482 743 444 541 561 494 662 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 5 9 . 2 5 19 7 14 2 . 2 9 1 1 4 2 19 1 7 6 3 16 . 2 11 15 7 Fast Attach 122 | 7 2 . . 1 16 6 3 1 . . 2 3 2 2 . 7 3 . 9 . 5 . 6 3 16 28 Attach 78 | . 2 . . 1 8 3 3 1 . . 4 1 2 . . 6 . 2 5 1 5 . 5 14 7 8 Detach 28 | . . . . . 1 1 . . . . 1 2 . . . . 1 . 5 . . . . 7 3 7 Swap 182 | . 8 . . 1 16 7 9 6 . 7 8 11 5 . 9 27 11 6 1 5 14 2 5 8 14 2 Drop 211 | . 4 . . 3 33 10 20 6 . 2 9 3 4 6 5 17 7 6 16 . 21 . 10 5 2 22 Fire 780 | 6 60 1 . 19 113 25 33 9 . 21 31 53 14 2 24 73 39 25 . 10 34 . 34 62 51 41 Melee 16 | . . . . . . . . . . . . . . . . . . . 6 . . . . 6 4 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . . . . 11 5 . . . . 4 . . . . 3 . . . . 3 . . . 1 . Escape Stasis 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 5 Rewire 38 | . . . . . . . 17 . . . . . . . . . . . . . . . 21 . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 9) 869 | -10/Materials | Lost 3 parts (1n2w) 887 | -10/Materials | Discovered new exit (range 10) 1007 | -10/Materials | Discovered new exit (range 4) 1093 | -10/Materials | Learned 4 Recycling zone layouts 1137 | -10/Materials | Learned location of Mines (-10) 1171 | -10/Materials | Learned 4 Recycling zone layouts 1195 | -10/Materials | Identified exit to Materials 1206 | -10/Materials | Entered Mines 1214 | -10/Mines | Discovered exit to Materials (range 7) 1235 | -10/Mines | Met a Derelict bent on vengeance 1452 | -10/Mines | Discovered exit to Materials (range 9) 1545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1545 | -10/Mines | Discovered new exit (range 5) 1580 | -10/Mines | Assembled infested the area 1658 | -10/Mines | Entered Exiles 1723 | -10/Exiles | Met 8R-AWN 1760 | -10/Exiles | Met EX-HEX 1869 | -10/Exiles | Met EX-DEC 1879 | -10/Exiles | Learned location of Zion (-6) 1955 | -10/Exiles | Discovered new exit (range 14) 2136 | -10/Exiles | Entered Mines 2271 | -9/Mines | Learned Materials stockpile data 2470 | -9/Mines | Learned location of Recycling (-8) 2501 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2564 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2612 | -9/Mines | Discovered new exit (range 4) 2931 | -9/Mines | Discovered new exit (range 6) 3034 | -9/Mines | Found a hidden stash of uninstalled traps 3077 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3084 | -9/Mines | Found Prototype Device 3136 | -9/Mines | Core integrity fell below 50% 3210 | -9/Mines | Entered Materials 3210 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3211 | -8/Materials | Identified exit to Storage 3258 | -8/Materials | Repaired Assault Rifle 3260 | -8/Materials | Identified Exp. Sensor Array 3369 | -8/Materials | Repaired Exp. Sensor Array 3396 | -8/Materials | Repaired Lgt. Assault Rifle 3428 | -8/Materials | Found Powered Armor 3431 | -8/Materials | Found Powered Armor 3433 | -8/Materials | Found Powered Armor 3436 | -8/Materials | Found Powered Armor 3953 | -8/Materials | Build established: Tank 4252 | -8/Materials | Discovered exit to Storage (range 4) 4395 | -8/Materials | Build established: Scavenger-Tank 4413 | -8/Materials | Discovered new exit (range 12) 5974 | -8/Materials | Repaired Adv. Heat Sink 6013 | -8/Materials | Repaired Minigun 8048 | -8/Materials | Entered Factory 8048 | -7/Factory | Evolved 2 slots: Utility x2 8366 | -7/Factory | Discovered new exit (range 15) 8422 | -7/Factory | Discovered new exit (range 15) 8432 | -7/Factory | Identified exit to Lower Caves 8658 | -7/Factory | Build established: Scavenger-Skirmisher 8937 | -7/Factory | Entered Lower Caves 8937 | -7/Lower Caves | Accompanied by 1 ally 8942 | -7/Lower Caves | Encountered a Warlord checkpoint 8963 | -7/Lower Caves | Learned 8 Factory zone layouts 8979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9430 | -7/Lower Caves | Found DCF Scrap (15 items) 10434 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10523 | -7/Lower Caves | Learned Factory terminal intel 10661 | -7/Lower Caves | Learned location of 1 exit from Research 11019 | -7/Lower Caves | Learned Factory trap positions 11038 | -7/Lower Caves | Discovered new exit (range 14) 11382 | -7/Lower Caves | Identified exit to Lower Caves 11497 | -7/Lower Caves | Entered another Lower Caves area 11497 | -7/Lower Caves | Accompanied by 4 allies 11541 | -7/Lower Caves | Discovered new exit (range 9) 11734 | -7/Lower Caves | Encountered a Warlord checkpoint 12322 | -7/Lower Caves | Identified exit to Data Miner 12824 | -7/Lower Caves | Entered an active Warlord outpost 12847 | -7/Lower Caves | Learned Armory security intel 12847 | -7/Lower Caves | Learned Research stockpile data 13438 | -7/Lower Caves | Entered Data Miner 13438 | -7/Data Miner | Accompanied by 2 allies 13438 | -7/Data Miner | Discovered new exit (range 6) 13469 | -7/Data Miner | Met Data Miner 13499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13499 | -7/Data Miner | Learned location of Section 7 (-2) 13518 | -7/Data Miner | Received God Mode back door access code from Data Miner 13554 | -7/Data Miner | Identified exit to Proximity Caves 13555 | -7/Data Miner | Entered Proximity Caves 13555 | -6/Proximity Caves | Accompanied by 2 allies 13642 | -6/Proximity Caves | Learned 4 Factory zone layouts 13785 | -6/Proximity Caves | Found DCF Scrap (11 items) 14059 | -6/Proximity Caves | Discovered new exit (range 13) 14327 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14637 | -6/Proximity Caves | Identified exit to Factory 14638 | -6/Proximity Caves | Entered Factory 14638 | -6/Factory | Evolved 2 slots: Utility x2 14640 | -6/Factory | Loaded intel: 99 trap records 14641 | -6/Factory | Loaded intel: 28 terminal locations 14941 | -6/Factory | Discovered new exit (range 7) 14947 | -6/Factory | Identified exit to Lower Caves 15224 | -6/Factory | Discovered exit to Lower Caves (range 18) 15226 | -6/Factory | Discovered new exit (range 17) 15364 | -6/Factory | Cargo convoy interrupted 15412 | -6/Factory | Build established: Skirmisher 15469 | -6/Factory | Entered Lower Caves 15710 | -6/Lower Caves | Found Alien Artifact 15710 | -6/Lower Caves | Identified Core Expander 15710 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15965 | -6/Lower Caves | Encountered a Warlord checkpoint 16474 | -6/Lower Caves | Attracted the attention of an 0b10 base 16594 | -6/Lower Caves | Learned Factory garrison access intel 16594 | -6/Lower Caves | Learned Research stockpile data 16594 | -6/Lower Caves | Learned Factory emergency access door positions 16594 | -6/Lower Caves | Identified exit to Lower Caves 16594 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 16707 | -6/Lower Caves | Build established: Tank 16735 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16975 | -6/Lower Caves | Entered an active Warlord outpost 16993 | -6/Lower Caves | Learned Extension terminal intel 16993 | -6/Lower Caves | Learned Armory emergency access door positions 16993 | -6/Lower Caves | Learned location of Extension (-6) 17075 | -6/Lower Caves | Build established: Derelict-Skirmisher 18775 | -6/Lower Caves | Entered another Lower Caves area 18776 | -6/Lower Caves | Identified exit to Zion 18779 | -6/Lower Caves | Discovered new exit (range 7) 19918 | -6/Lower Caves | Entered an active Warlord outpost 19919 | -6/Lower Caves | Learned Armory emergency access door positions 21170 | -6/Lower Caves | Entered Zion 21367 | -6/Zion | Discovered new exit (range 13) 21620 | -6/Zion | Learned Factory terminal intel 21643 | -6/Zion | Learned 12 Factory zone layouts 21868 | -6/Zion | Found CR-A16's Pointy Stick 21985 | -6/Zion | Met Imprinter 22317 | -6/Zion | Found Prototype Special Weapon 22317 | -6/Zion | Identified RU-N14's Throwing Claymores 22924 | -6/Zion | Given the Hacking Drone Bay 22925 | -6/Zion | Found Prototype Device 23107 | -6/Zion | Identified exit to Proximity Caves 23109 | -6/Zion | Entered Proximity Caves 23190 | -5/Proximity Caves | Learned Factory garrison access intel 23283 | -5/Proximity Caves | Learned location of 1 exit from Factory 23846 | -5/Proximity Caves | Spotted B-75 Beast 23895 | -5/Proximity Caves | Discovered new exit (range 12) 23911 | -5/Proximity Caves | Identified exit to Factory 24677 | -5/Proximity Caves | Attracted the attention of an 0b10 base 24790 | -5/Proximity Caves | Learned Extension security intel 24790 | -5/Proximity Caves | Learned Factory stockpile data 24790 | -5/Proximity Caves | Learned Extension emergency access door positions 24790 | -5/Proximity Caves | Learned Research emergency access door positions 24790 | -5/Proximity Caves | Learned location of Armory (-3) 24880 | -5/Proximity Caves | Entered Factory 24880 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24881 | -5/Factory | Identified exit to Upper Caves 24883 | -5/Factory | Identified exit to Factory 24886 | -5/Factory | Loaded intel: 26 terminal locations 24887 | -5/Factory | Loaded intel: 3 garrison access locations 25012 | -5/Factory | Identified Hacking Drone Bay 25713 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 25775 | -5/Factory | Repaired Imp. Deuterium Engine 27742 | -5/Factory | Entered Upper Caves 27901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28078 | -5/Upper Caves | Spotted B-75 Beast 28191 | -5/Upper Caves | Learned Factory non-interactive machine intel 28337 | -5/Upper Caves | Found DCF Scrap (15 items) 28705 | -5/Upper Caves | Discovered new exit (range 20) 28757 | -5/Upper Caves | Identified exit to Upper Caves 29068 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30109 | -5/Upper Caves | Entered another Upper Caves area 30109 | -5/Upper Caves | Discovered exit to Factory (range 10) 31766 | -5/Upper Caves | Discovered new exit (range 5) 31773 | -5/Upper Caves | Identified exit to Zhirov 31821 | -5/Upper Caves | Encountered a Warlord checkpoint 32014 | -5/Upper Caves | Entered Zhirov 32015 | -5/Zhirov | Discovered new exit (range 3) 32020 | -5/Zhirov | Identified exit to Proximity Caves 32065 | -5/Zhirov | Met Zhirov 32114 | -5/Zhirov | Learned location of Command (-1) 32114 | -5/Zhirov | Learned location of Testing (-3) 32114 | -5/Zhirov | Learned location of Quarantine (-2) 32137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32174 | -5/Zhirov | Found Alien Artifact 32174 | -5/Zhirov | Identified Integrated Reactor 32174 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32208 | -5/Zhirov | Found Alien Artifact 32357 | -5/Zhirov | Build established: Derelict-Assassin 32463 | -5/Zhirov | Entered Proximity Caves 32768 | -4/Proximity Caves | Build established: Derelict-Skirmisher 33171 | -4/Proximity Caves | Learned Research terminal intel 33712 | -4/Proximity Caves | Learned location of 1 exit from Research 33765 | -4/Proximity Caves | Discovered exit to Factory (range 11) 33928 | -4/Proximity Caves | Entered Factory 33928 | -4/Factory | Evolved 2 slots: Propulsion x2 33929 | -4/Factory | Identified exit to Research 33930 | -4/Factory | Loaded intel: 238 non-interactive machine locations 33931 | -4/Factory | Loaded intel: 4 garrison access locations 34188 | -4/Factory | Discovered new exit (range 21) 34260 | -4/Factory | Identified exit to Upper Caves 34901 | -4/Factory | Build established: Tank 35424 | -4/Factory | Fabricated Powered Armor (x2) 35480 | -4/Factory | Entered Upper Caves 35772 | -4/Upper Caves | Build established: Skirmisher 36144 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 36166 | -4/Upper Caves | Identified exit to Warlord 36281 | -4/Upper Caves | Entered Warlord 36385 | -4/Warlord | Warlord's base attacked by MAIN.C 36548 | -4/Warlord | Met Warlord 36687 | -4/Warlord | Opened Warlord's prototype stash 36691 | -4/Warlord | Found Prototype Reactor 36698 | -4/Warlord | Found Prototype Device 36698 | -4/Warlord | Identified Exp. Phase Shifter 36710 | -4/Warlord | Found Prototype Device 36710 | -4/Warlord | Identified Thermal Barrier 36735 | -4/Warlord | Warlord forces counterattacked 37060 | -4/Warlord | Warlord base infiltrated, sounded retreat 37152 | -4/Warlord | Spotted Executioner 37185 | -4/Warlord | Spotted Executioner 37209 | -4/Warlord | Spotted Executioner 37260 | -4/Warlord | Spotted Executioner 37294 | -4/Warlord | Spotted Executioner 37297 | -4/Warlord | Spotted Striker 37298 | -4/Warlord | Spotted Striker 37300 | -4/Warlord | Lost 20 allies 37300 | -4/Warlord | Spotted Striker 37305 | -4/Warlord | Crushed by falling debris 37312 | -4/Warlord | Crushed by falling debris 37325 | -4/Warlord | Crushed by falling debris 37332 | -4/Warlord | Crushed by falling debris 37333 | -4/Warlord | System corruption reached 10% 37344 | -4/Warlord | Spotted Striker 37351 | -4/Warlord | Discovered new exit (range 9) 37363 | -4/Warlord | Entered Proximity Caves 37363 | -3/Proximity Caves | Identified Vortex Chain Reactor 37374 | -3/Proximity Caves | Lost 10 parts (2p1n4u3w) 37375 | -3/Proximity Caves | Encountered an infested base 37650 | -3/Proximity Caves | Build established: Tank 37940 | -3/Proximity Caves | Spotted B-86 Titan 38064 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 38067 | -3/Proximity Caves | Destroyed B-86 Titan 38097 | -3/Proximity Caves | Lost 3 parts (2u1w) 38323 | -3/Proximity Caves | Discovered exit to Research (range 9) 38397 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38514 | -3/Proximity Caves | System corruption reached 30% 38516 | -3/Proximity Caves | Entered Research 38516 | -3/Research | Evolved 2 slots: Utility x2 38517 | -3/Research | Identified exit to Research 38517 | -3/Research | Identified exit to Testing 38520 | -3/Research | Loaded intel: 22 terminal locations 38664 | -3/Research | Spotted B-86 Titan 38695 | -3/Research | Destroyed B-86 Titan 38705 | -3/Research | Found Hvy. Reflective Plating 38823 | -3/Research | Build established: Scavenger-Tank 39076 | -3/Research | Identified Transdimensional Reconstructor 39076 | -3/Research | Warped through subspace 39159 | -3/Research | Lost 5 parts (1p3u1w) 39165 | -3/Research | Destroyed 7 combat bots 39259 | -3/Research | Identified exit to Armory 39283 | -3/Research | Discovered exit to Research (range 10) 39288 | -3/Research | Released all parts (13) 39319 | -3/Research | Lost 6 parts (1n4u1w) 39392 | -3/Research | Entered Testing 39425 | -3/Testing | Found Prototype Energy Cannon 39505 | -3/Testing | Incoming investigation squad redirected 39509 | -3/Testing | Found Prototype Processor 39509 | -3/Testing | Identified Exp. Signal Interpreter 39546 | -3/Testing | Identified Potential Cannon 39555 | -3/Testing | Found Prototype Energy Cannon 39555 | -3/Testing | Identified Disintegrator 39620 | -3/Testing | Build established: Mutant 39626 | -3/Testing | System corruption reached 10% 39654 | -3/Testing | Found Prototype Device 39654 | -3/Testing | Identified Exp. Hardlight Generator 39793 | -3/Testing | Found Prototype Energy Cannon 39793 | -3/Testing | Identified Hpw. Disruptor Cannon 39812 | -3/Testing | Core integrity fell below 50% 39849 | -3/Testing | Core integrity fell below 20% 39855 | -3/Testing | System corruption reached 30% 39870 | -3/Testing | Lost 7 parts (1p3n2u1w) 39876 | -3/Testing | Found Prototype Hackware 39876 | -3/Testing | Identified Exp. System Shield 39931 | -3/Testing | Found Portable AFG 40018 | -3/Testing | Scanned by Researcher 40027 | -3/Testing | Found Prototype Launcher 40035 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 39988_ Dropped Exp. Energy Well. 39990_ Dropped Exp. Heat Sink. 39990_ Extracted 11 energy. 39997_ Slammed into K-01 Serf. 40004_ System corrupted: Energy discharge (-312). 40016_ Dropped Gamma Rifle. 40018_ C-55 Analyst calls for reinforcements. 40018_ ALERT: Hostile activity reported, dispatching reinforcements to area. 40018_ Held in stasis. 40018_ C-55 Analyst is analyzing... 40018_ ALERT: Encountered unknown unique technology, formulating response. 40022_ Held in stasis. 40026_ C-55 Analyst is analyzing... 40027_ Acquired Prototype Launcher. 40030_ Held in stasis. 40030_ C-55 Analyst is analyzing... 40034_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# h #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??####?????????????? | | ##??????????????????????/k #??# ]#?????????????? | | ####???????????????????#h ###" ""##???????????? | | #######?????????????# ##" #???????????? | | ### ##??########### ## " #???????????? | | " "" ##?# # ## ! "#???????????? | | = #?# """ """ #@ ##! % #???????????? | | ##?# """ """ # k ###+#####???????????? | | #?# """ """ + | #????????????? | | #?# #* #????????????? | | #### [[! #! #????????????? | | # / ] [!] !#%!= #????????????? | | # ##[ [! #!! ### #????????????? | | # # ############h! #?# #????????????? | | ###/############ #?# #????????????? | | # # # #?# ######???????? | | | # # #?# # ?#???? | | # # #?# # """ "???? | | # + #?# # """ ""???? | | % # # ########## # """ "????? | | !#### # # # # #! "????? | | | ! = # + ^ + """"" # # """ "????? | | ! ! # #### # """"" + #! """ T????? | | = ! / " #??# # """"" # # """ ""#??? | | ! # " " #??# # # / ""#??? | | ########## "" #??# # """"" # # """ ""#??? | | #????????# %= #??# # """"" ######! """ "????? | | ###??????#####/####?# # """"" ##???# """ ????? | | #??????????# % #?# # "#???# #????? | | ! #??????????# ###/###########???# """ #????? | | #??????????# # ###??????# """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 100 Energy Generation 65 Energy Capacity 3700 Matter Stores 468 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 67 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ P-70 Sage | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -4/Factory | Authchip Repaired ---------- Assault Rifle | 3% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Lgt. Assault Rifle | 66% | -8/Materials Adv. Heat Sink | 66% | -8/Materials Minigun | 62% | -8/Materials Imp. Deuterium Engine | 15% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Problem For Future Me DIY Cooler Live, Flee, And Rebuild Official Business Tank Life The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed ReflexPotentialReplica Manual? 0 Play Time 03:33:02 Cumulative 317.4 hours Start 2025.10.22 @ 22:35:58 End 2025.10.23 @ 18:03:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 75 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d839cd6-7516-4402-9589-208265cdee89