Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.29 @ 02:30:24 Player: RustedShell Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (6665) 6665 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 15528 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 1247 Met Imprinter 300 Was Imprinted 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 100/100 System Corruption 12% Temperature Critical (838) Movement Treading (240) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Medium Treads Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY (6) ------ Advanced Cooling System Large Storage Unit > --- WEAPON (5) ------- Advanced Variable Charge Gun Quantum Rifle > --- INVENTORY (15) --- Light Angular Momentum Engine Micro Fission Core Particle Reactor Medium Treads Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Large Storage Unit Variable Charge Gun Dispersion Rifle Railgun Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Enhanced Armored Medium Treads Zionite Composite Leg II > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Zionite Biocell Centrium Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Advanced Variable Charge Gun Zionite Phaser-M Matter Neutralizer KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Light Treads Improved Treads Improved Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Seismic Detector Variable Charge Gun Railgun Mining Laser [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Heavy Armor Plating Weapon Light Cannon Energy Gun Precision Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Slots Evolved 15 | . 1 2 . . . 6 2 2 2 . Power 2 | . . . . . . 2 . . . . Propulsion 6 | . 1 1 . . . . . 2 2 . Utility 4 | . . 1 . . . 2 1 . . . Weapon 3 | . . . . . . 2 1 . . . Parts Attached 211 | 7 2 20 . 9 6 63 30 35 28 11 Power 25 | 1 1 1 . . 1 11 2 5 2 1 Engine 11 | 1 1 1 . . . 6 2 . . . Core 9 | . . . . . . 5 . 4 . . Reactor 5 | . . . . . 1 . . 1 2 1 Propulsion 68 | 2 1 6 . . 5 24 4 10 11 5 Treads 43 | . . 5 . . 1 11 3 9 9 5 Leg 20 | 2 1 1 . . 4 11 . . 1 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 1 1 . . . Flight 3 | . . . . . . 1 . 1 1 . Utility 67 | 2 . 5 . 9 . 17 15 12 5 2 Device 40 | . . . . 2 . 11 13 10 4 . Storage 11 | 1 . 3 . . . 2 1 2 . 2 Processor 8 | . . . . 6 . 1 . . 1 . Hackware 1 | . . . . 1 . . . . . . Protection 7 | 1 . 2 . . . 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 . 8 . . . 11 9 8 10 3 Energy Gun 22 | . . 1 . . . 4 7 4 6 . Energy Cannon 6 | . . . . . . 1 1 2 2 . Ballistic Gun 10 | 2 . 1 . . . 2 . 2 1 2 Ballistic Cannon 7 | . . 3 . . . 3 1 . . . Launcher 2 | . . . . . . . . . 1 1 Special Weapon 3 | . . 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 30 | . . 2 . 5 . 8 5 3 7 . Parts Lost 27 | . . . . . . 6 1 4 1 15 Power 7 | . . . . . . 1 1 2 . 3 Propulsion 6 | . . . . . . . . 1 . 5 Utility 6 | . . . . . . 2 . . 1 3 Weapon 8 | . . . . . . 3 . 1 . 4 Highest Loss Streak 14 | . . . . . . 4 1 2 1 14 To Critical Strikes 3 | . . . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 99 99 100 99 100 94 89 93 94 87 Engine 7 | . 12 10 10 10 2 6 9 5 . . Core 3 | . . . . . . 7 5 6 9 8 Reactor 1 | . . . . . 7 2 . 2 4 3 Treads 27 | . . 33 40 40 26 9 21 29 35 34 Leg 5 | . 36 6 . . 13 14 . . . . Device 6 | . . . . 5 . 7 11 10 8 8 Storage 11 | . 12 20 20 12 10 12 10 7 8 5 Processor 4 | . . . . 10 20 7 . . . . Protection 4 | . 12 9 10 1 . . 5 7 4 3 Energy Gun 7 | . . . . . . 6 15 20 12 9 Ballistic Gun 3 | . 25 7 . . . 5 3 1 6 7 Ballistic Cannon 9 | . . 10 20 20 20 10 3 . . . Peak Build Rating 143 | 7 9 17 15 26 33 85 103 124 143 141 Average Rating 59 | 5 8 14 15 19 29 63 91 113 129 126 On Entrance 48 | . 7 9 15 15 25 33 74 102 116 132 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 16 16 39 39 39 39 94 108 110 125 128 Greatest Support 223 | 20 30 83 83 83 83 120 90 144 213 223 Greatest Overweight (x) 23 | . . . . . . 23 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 12 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 13 14 15 15 15 15 15 15 15 Average Carried 13 | 2 8 11 13 14 14 13 14 12 14 14 Final Capacity 15 | 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 13 13 15 15 15 15 15 15 15 Class Distribution -------------------- 46% | Hacker-Mutant 25% | Scavenger-Tank 11% | Messiah-Tank 9% | Scavenger-Gunner 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Messiah-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Matter Collected 4921 | 276 108 452 63 69 277 1868 453 573 323 459 Remotely 460 | . . . . . . 460 . . . . Salvage Created 6677 | 118 169 409 148 . 176 1467 533 1695 763 1199 Parts 298 | 8 17 20 11 . 2 69 19 61 30 61 Haulers Intercepted 3 | . . 2 . . . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 110 | . 7 8 6 . 4 28 9 24 8 16 Guns 71 | . 7 1 . . . 17 7 22 8 9 Cannons 37 | . . 7 6 . 4 11 2 2 . 5 Classes Destroyed 19 | 2 4 2 1 . 1 6 . . 1 2 Worker 6 | . 1 . 1 . . 2 2 . . . Builder 6 | . . . 1 . . 3 . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . 2 . . . 1 . . . . Recycler 6 | 1 . 2 . . . 1 . 1 1 . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 Watcher 11 | . 1 . . . . 2 3 5 . . Swarmer 23 | . 6 3 3 . . 3 . 7 1 . Cutter 2 | . . . . . . 2 . . . . Grunt 35 | . 1 3 3 . 2 12 6 4 2 2 Brawler 4 | . . . . . 1 . 1 1 1 . Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 18 | . . 2 . . 1 4 . 5 1 5 Specialist 2 | . . . . . . 2 . . . . Hunter 14 | . . . . . . 2 . 3 3 6 Programmer 9 | . . . . . . 1 2 4 . 2 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 2 5 4 4 . 2 5 4 7 4 6 Combat Bots Only 7 | . 4 2 3 . 2 3 4 7 3 5 Max Kills in Single Turn 3 | 1 2 1 2 . 1 2 3 2 2 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Hostile Shots Fired 903 | . 33 33 16 . 61 282 13 152 31 282 Missed 267 | . 9 12 6 . 23 94 3 50 12 58 Damage Taken 8839 | . 119 171 84 . 295 2152 202 1716 297 3803 Core 2268 | . 14 27 5 . 28 618 . 267 14 1295 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 64 | . 11 15 4 . . . . 34 . . Ignored by Resistances 4233 | . 86 109 55 . 187 1052 81 881 175 1607 Core Remaining (%) 80 | 100 94 . . . 85 27 100 76 . . Volleys Fired 310 | 3 29 31 10 . 18 73 19 62 13 52 Largest 5 | 2 2 2 2 . 2 4 5 5 5 5 Hottest 439 | 40 40 100 74 . 74 282 323 439 385 347 Shots Fired 961 | 6 58 48 20 . 36 226 60 237 65 205 Gun 662 | 6 58 16 . . . 122 48 194 58 160 Cannon 297 | . . 30 20 . 36 104 12 43 7 45 Launcher . | . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . Kinetic 473 | 6 58 46 20 . 36 170 24 21 22 70 Thermal 460 | . . 2 . . . 33 35 216 39 135 Explosive . | . . . . . . . . . . . Electromagnetic 26 | . . . . . . 23 1 . 2 . Phasic 2 | . . . . . . . . . 2 . Robot Hit Streak 50 | 5 13 14 9 . 8 24 50 36 13 28 Robot Miss Streak 6 | . 4 2 1 . 1 6 2 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 7 | . 2 . . . . . 1 2 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . Shots Hit Robots 674 | 5 40 40 14 . 27 153 46 162 41 146 Core Hits 393 | 4 16 14 11 . 9 150 47 69 22 51 Critical Kills 8 | . 1 . . . . . 1 1 2 3 Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 27 | . 1 2 1 . . 6 1 9 4 3 Burn 7 | . . . . . . . . 6 1 . Meltdown 2 | . . . . . . . . . . 2 Destroy 8 | . 1 . . . . . 1 3 2 1 Blast 9 | . . 2 1 . . 6 . . . . Intensify 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17251 | 40 345 630 301 . 518 3875 1389 4420 1193 4540 Guns 11839 | 40 343 110 . . . 2400 1024 3526 1120 3276 Cannons 5106 | . . 505 270 . 518 1450 132 894 73 1264 Explosions 250 | . . . 19 . . . 231 . . . Melee . | . . . . . . . . . . . Ramming 56 | . 2 15 12 . . 25 2 . . . Kinetic 6794 | 40 343 615 270 . 518 2735 365 286 376 1246 Thermal 9992 | . . . 19 . . 782 1022 4134 741 3294 Explosive . | . . . . . . . . . . . Electromagnetic 333 | . . . . . . 333 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 76 | . . . . . . . . . 76 . Highest Corruption 12 | . . . . . 1 1 . 2 . 12 Average Corruption 1 | . . . . . 1 1 . 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . 7 3 . 13 . 1 Message Errors 4 | . . . . . 1 . . 3 . . Matter Fused 7 | . . . . . 3 1 . 2 . 1 Heat Flow Errors 3 | . . . . . . . . 3 . . Data Loss (minor) 9 | . . . . . 2 2 . 5 . . Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 243 | . . 1 . . . 6 123 66 . 47 Projectiles 120 | . . 1 . . . 6 . 66 . 47 Explosions 123 | . . . . . . . 123 . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . 2 1 . 1 11 1 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 15 | . . 2 1 . 1 10 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . . . 22 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed 5 | . . . 4 . . . 1 . . . Targets Rammed 10 | . 1 1 4 . . 3 1 . . . Kicked 4 | . 1 . . . . 3 . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 1260 | . 12 37 36 . 174 971 133 775 473 1260 Average Temperature 251 | . 8 12 14 . 63 271 52 227 177 452 Received Heat Transfer 2077 | . 24 54 27 . 141 645 99 321 39 727 Effects 219 | . . . . . . 91 . 43 5 80 Shutdowns 92 | . . . . . . 38 . 19 4 31 Energy Bleed 21 | . . . . . . 10 . 4 1 6 Interference 23 | . . . . . . 7 . 4 . 12 Matter Decay 15 | . . . . . . 9 . 2 . 4 Short Circuit 11 | . . . . . . 1 . 6 . 4 Damage (minor) 20 | . . . . . . 10 . 3 . 7 Damage (major) 27 | . . . . . . 13 . 4 . 10 Damage (core) 10 | . . . . . . 3 . 1 . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 36 | . . . 1 . . . 4 19 2 10 Heat Transferred 13925 | . . . 50 . . 1314 1630 5973 1110 3848 Parts Sabotaged 4 | . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Peak Influence 666 | 10 164 214 135 . . 350 666 588 354 473 Initial 144 | . 4 25 26 . . 30 64 97 144 70 Average 197 | 3 86 92 78 . . 115 367 305 182 250 Maximum Alert Level 2 | . . 1 . . . 1 2 2 1 2 Low Security (%) 63 | 100 100 95 100 . . 85 24 32 48 51 Level 1 20 | . . 4 . . . 14 23 33 51 29 Level 2 15 | . . . . . . . 51 34 . 18 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . . . . 9 4 4 3 6 Investigation 2 | . . . . . . . . . . 2 Extermination 8 | . . . . . . 2 2 2 1 1 Reinforcement 10 | . . . . . . 4 2 1 2 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 1 . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . . . 2 2 1 2 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Distress Signals 4 | . . 1 . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 12 11 7 . 6 45 19 44 13 19 Peak Tracking Total 8 | . 4 4 3 . 3 8 4 6 4 7 Tactical Retreats 6 | . . 1 . . . 5 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Traps Triggered 11 | . . 1 . . . 4 1 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Machines Disabled 46 | . . 1 1 . . 5 22 15 . 2 Max in Single Turn 9 | . . 1 1 . . 1 9 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Machines Accessed 12 | . 6 2 . . 1 2 1 . . . Terminals 8 | . 6 1 . . 1 . . . . . Fabricators 3 | . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 13 5 . . 1 3 1 . . . Successful 20 | . 11 5 . . 1 2 1 . . . Failed 3 | . 2 . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . . . . 1 . 7 6 2 2 3 Terminals 17 | . 13 3 . . 1 . . . . . Fabricators 4 | . . . . . . 3 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 11 3 . . 1 . . . . . Record 3 | . . 2 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . Network Status 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 1 . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . Time 157 | . . . . . . 76 81 . . . Total Robot Build Rating 12 | . . . . . . 10 2 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Total Allies 23 | . . . 3 4 . 5 7 2 2 . Largest Group 7 | . . . 3 7 5 3 7 3 2 . Highest-Rated Group 400 | . . . 40 193 118 210 400 216 206 . Highest-Rated Ally 103 | . . . 16 40 40 70 85 103 103 . Zionite Dispatches 6 | . . . . . . 2 2 1 1 . Heavy 3 | . . . . . . . 1 1 1 . Light 2 | . . . . . . 1 1 . . . Recon 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 194 | . . . 13 . 38 36 76 19 12 . Total Damage 7032 | . . . 107 . 366 705 3218 1972 664 . Kills 45 | . . . 1 . 2 5 17 15 5 . Allies Corrupted 3 | . . . . . 1 1 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Turns Passed 8737 | 78 387 591 544 1907 575 1495 892 1330 537 401 Spaces Moved 4235 | 49 244 291 314 1088 354 554 344 622 266 109 Core 8 | 6 . . . . . 2 . . . . Treads 3407 | . . 240 314 1088 214 210 344 622 266 109 Legs 820 | 43 244 51 . . 140 342 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 120 167 165 161 161 Average Speed 164 | 111 120 152 160 160 144 179 222 167 162 161 Slowest Speed 1200 | 120 120 160 160 160 160 1200 250 250 168 161 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 49 30 69 89 48 15 15 23 11 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . . . . Known Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . . Scrap Searched 5 | . . . 2 2 1 . . . . . Spaces Dug 1 | . . 1 . . . . . . . . Terrain Destroyed 108 | . . 1 15 . . 13 40 22 1 16 Melee . | . . . . . . . . . . . Projectile 60 | . . 1 1 . . 13 6 22 1 16 AOE 48 | . . . 14 . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Tes Total 5318 | 64 292 387 334 1254 381 879 424 755 338 210 Wait 376 | . 10 22 5 143 . 136 11 11 7 31 Move 4225 | 48 243 290 313 1087 353 553 343 621 265 109 Hop . | . . . . . . . . . . . Pick Up 30 | 6 5 10 1 4 1 1 1 1 . . Fast Attach 115 | 7 1 5 . 8 2 36 17 18 18 3 Attach 29 | . . 1 . 2 . 8 5 8 4 1 Detach 12 | . . . . 2 . 2 2 3 3 . Swap 69 | . 1 14 . 1 4 19 8 9 6 7 Drop 132 | . 2 13 1 7 3 38 17 22 22 7 Fire 310 | 3 29 31 10 . 18 73 19 62 13 52 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . 1 . . . . 3 . . . . Crush 6 | . . 1 4 . . . 1 . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Propulsion x1 239 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 448 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Discovered exit to Materials (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Identified exit to Materials 917 | -9/Materials | Discovered exit to Materials (range 4) 1041 | -9/Materials | Identified exit to Mines 1041 | -9/Materials | Discovered exit to Mines (range 8) 1057 | -9/Materials | Entered Mines 1145 | -9/Mines | Discovered exit to Materials (range 11) 1200 | -9/Mines | Discovered exit to Materials (range 3) 1211 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1278 | -9/Mines | Learned location of Storage (-8) 1562 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1571 | -9/Mines | Learned location of 2 exits from Materials 1593 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1601 | -9/Mines | Entered Zion 1601 | -7/Zion | Accompanied by 3 allies 1850 | -7/Zion | Found GAL Module 1861 | -7/Zion | Identified exit to Proximity Caves 1861 | -7/Zion | Discovered exit to Proximity Caves (range 16) 1929 | -7/Zion | Given the Hacking Drone Bay 1936 | -7/Zion | Found Prototype Device 1937 | -7/Zion | Identified Hacking Drone Bay 2097 | -7/Zion | Learned location of Extension (-6) 2278 | -7/Zion | Met Imprinter 2311 | -7/Zion | Imprinted 2313 | -7/Zion | Declared Zion's savior 3137 | -7/Zion | Found Prototype Processor 3137 | -7/Zion | Identified Exp. Signal Interpreter 3140 | -7/Zion | Found Prototype Hackware 3140 | -7/Zion | Identified Exp. System Shield 3148 | -7/Zion | Found Prototype Processor 3148 | -7/Zion | Identified Exp. Targeting Computer 3508 | -7/Zion | Entered Proximity Caves 3508 | -6/Proximity Caves | Accompanied by 5 allies 3662 | -6/Proximity Caves | Identified exit to Factory 3947 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4083 | -6/Proximity Caves | Entered Factory 4083 | -6/Factory | Accompanied by 1 ally 4083 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 4385 | -6/Factory | Build established: Hacker-Gunner 4531 | -6/Factory | Zion Light squad teleported in 4705 | -6/Factory | Lost 3 allies 4763 | -6/Factory | Zion Recon squad teleported in 4844 | -6/Factory | Lost 4 parts (1p1u2w) 4850 | -6/Factory | Garrison activated, responded to threat 5159 | -6/Factory | Fabricated R-10 Processor (x2) 5176 | -6/Factory | Build established: Scavenger-Gunner 5243 | -6/Factory | Cargo convoy interrupted 5390 | -6/Factory | Found Prototype Protection 5390 | -6/Factory | Identified Centrium Heavy Armor Plating 5406 | -6/Factory | Found Prototype Energy Cannon 5406 | -6/Factory | Identified Exp. Thermic Cannon 5528 | -6/Factory | Identified exit to Factory 5528 | -6/Factory | Discovered exit to Factory (range 5) 5533 | -6/Factory | Core integrity fell below 50% 5578 | -6/Factory | Entered another Factory area 5578 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5675 | -5/Factory | Fabricated T-07 Excavator? 5695 | -5/Factory | Zion Heavy squad teleported in 5727 | -5/Factory | Zion Light squad teleported in 5884 | -5/Factory | Build established: Scavenger-Tank 6405 | -5/Factory | Found Prototype Protection 6405 | -5/Factory | Identified Zio. Weapon Casing 6438 | -5/Factory | Identified exit to Factory 6438 | -5/Factory | Discovered exit to Factory (range 14) 6470 | -5/Factory | Entered another Factory area 6470 | -4/Factory | Accompanied by 1 ally 6470 | -4/Factory | Evolved 2 slots: Propulsion x2 6712 | -4/Factory | Zion Heavy squad teleported in 6718 | -4/Factory | Build established: Messiah-Tank 7074 | -4/Factory | Garrison activated, responded to threat 7464 | -4/Factory | Destroyed 7 combat bots 7523 | -4/Factory | Identified exit to Research 7523 | -4/Factory | Discovered exit to Research (range 13) 7677 | -4/Factory | Discovered exit to Research (range 15) 7781 | -4/Factory | Build established: Scavenger-Tank 7800 | -4/Factory | Entered Research 7800 | -3/Research | Evolved 2 slots: Propulsion x2 7960 | -3/Research | Found Prototype Launcher 7960 | -3/Research | Identified Com. Tesla Bomb Launcher 8013 | -3/Research | Zion Heavy squad teleported in 8182 | -3/Research | Spotted B-86 Titan 8185 | -3/Research | Allies destroyed B-86 Titan 8275 | -3/Research | Identified exit to Testing 8275 | -3/Research | Discovered exit to Testing (range 9) 8337 | -3/Research | Entered Testing 8544 | -3/Testing | Garrison activated, responded to threat 8670 | -3/Testing | Core integrity fell below 50% 8697 | -3/Testing | Core integrity fell below 20% 8719 | -3/Testing | System corruption reached 10% 8738 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08730_ U-05 Engineer builds a Wall. 08732_ Overheating: Broken Med. Treads damaged (-3). 08732_ G-67 Veteran heat damages Flexi-carbon Leg, Field Laser. 08732_ Critical hit (Burn: +37). 08732_ K-01 Serf collects debris. 08733_ G-67 Veteran overheating. 08734_ Overheating: Broken Med. Treads damaged (-4). 08734_ G-67 Veteran heat short circuits Flexi-carbon Leg. 08735_ Broken Med. Treads destroyed. 08735_ Critical hit (Burn: +50). 08736_ K-01 Serf collects debris. 08737_ Overheating: Adv. Cooling System damaged (-3). 08737_ G-67 Veteran overheating. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? =??????????????????????????????????????????? | | ?????#%????##????????????????????????????????????? | | ?????# ???? +???????????????????????????????????? | | ?????# ????# #???????????????????????????????????? | | ###### #???# #???????????????????????????????????? | | #"" #???# #???????????????????????????????????? | | #""%#???# #???????????????????????????????????? | | "" #"" ##### #??????????????????????????########+# | | "" #T ##+########################???# | | "" #"" #= = # #???# | | "" #"" !%/= # ##### | | #"" =% #="""" """" ]+ "" + | | ### [ #="""" """" # """ "" """ ##### ### | | #?#! % # """" """" # "?" "" "?" #???# #???? | | ###### # """" """" # """ "" """ #???# #???? | | ; ; @ "" #???# #???? | | # """" """" ;b% """"""" #???# #???? | | / """" """" #g #???# #???? | | # """" """" # ug =u #???# #???? | | ###### # ""?" """" # [=[| ##??# ###?? | | ?????# # ??? # [!!%= k " " T#?? | | ?????# ###??##############+########### ""#?? | | ?????+ ?? *[!! ###?? | | ?????# ? *[=![ #???? | | ?????# !==%!! #???? | | ?????# !%!%*!%! ! #???? | | ?????########### ######## ![="##########+######?? | | ?????????????????????????# %=##?# ! #?? | | ????????????????????????## #??# " #?? | | ????????????????????????## #??# """ """ #?? | | ?????????????????????????# #??# """" "???#?? | | ?????????????????????????" #??# "" "?????? | | ?????????????????????????# #??# ?????? | | ?????????????????????????# ???###########?????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ??????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 63 Energy Capacity 1200 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded T-07 Excavator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just Browsing Ooh, Shiny! Respectable Loadout Use The Force Challenges ------------ None Game ------ Seed FocalWeightMembrane Manual? 0 Play Time 01:55:33 Cumulative 18.6 hours Start 2024.09.29 @ 00:36:49 End 2024.09.29 @ 02:30:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 13 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 25x20 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 753215fa-4d0e-4317-abec-74d991bd1da6