Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 13:02:39 Player: Sapphic Bee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1739) 1739 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 3724 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -142 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (10) --- Light Nuclear Core Power Amplifier Structural Scanner Sensor Array Improved EM Shotgun Improved EM Shotgun Compact Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Airjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Compact Ion Cannon Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Compact Wheel Improved EM Shotgun Improved EM Shotgun Beam Rifle Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 35 | . 7 8 15 5 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 2 5 7 . Treads . | . . . . . Leg 6 | . 1 2 3 . Wheel 3 | . 1 . 2 . Hover 5 | . . 3 2 . Flight . | . . . . . Utility 7 | . 3 1 2 1 Device 3 | . 2 . 1 . Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | . 2 2 5 4 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . 2 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 1 . 5 6 Power 1 | . . . . 1 Propulsion 7 | . . . 4 3 Utility 3 | . 1 . 1 1 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . 1 . 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 97 98 96 Engine 11 | . 14 11 11 10 Leg 19 | . 27 1 16 30 Wheel 1 | . . . 3 . Hover 9 | . . 30 11 . Device 7 | . 9 11 8 . Storage 11 | . 14 11 11 11 Processor 9 | . . 9 11 21 Energy Gun 3 | . 13 . . . Ballistic Gun 3 | . 14 . . . Slashing Weapon 14 | . . 21 20 20 Naked Turns . | . . . . . Heaviest Build 24 | 14 20 20 24 21 Greatest Support 38 | 20 20 24 38 38 Greatest Overweight (x) 4 | . 1 1 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 8 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 679 | 200 169 80 210 20 Remotely . | . . . . . Salvage Created 2379 | . 532 238 1238 371 Parts 140 | . 24 13 77 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 46 | . 5 5 25 11 Melee 25 | . . 5 13 7 Guns 5 | . 5 . . . AOE 16 | . . . 12 4 Classes Destroyed 13 | . 4 3 5 1 Worker 5 | . 1 . 4 . Builder 2 | . . . 2 . Hauler 1 | . . 1 . . Recycler 4 | . 3 . 1 . Mechanic 1 | . . . 1 . Watcher 5 | . 3 . 2 . Swarmer 8 | . . 2 3 3 Grunt 18 | . 5 . 10 3 Brawler 3 | . . . 2 1 Duelist 3 | . . . 2 1 Protector 1 | . . . 1 . Sentry 12 | . . 3 7 2 Programmer 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 14 | . 4 2 14 7 Combat Bots Only 10 | . 2 2 10 7 Max Kills in Single Turn 6 | . 1 1 6 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 3 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 179 | . 25 19 49 86 Missed 52 | . 6 8 13 25 Damage Taken 1389 | . 181 88 464 656 Core 422 | . 17 7 110 288 Absorbed by Shields . | . . . . . Ignored by Resistances 417 | . 58 27 137 195 Core Remaining (%) 96 | 100 93 . . . Volleys Fired 40 | . 33 . 5 2 Largest 2 | . 2 . 1 1 Hottest 70 | . 70 . 30 30 Shots Fired 71 | . 64 . 5 2 Gun 64 | . 64 . . . Cannon . | . . . . . Launcher 7 | . . . 5 2 Special . | . . . . . Kinetic 33 | . 33 . . . Thermal 31 | . 31 . . . Explosive 7 | . . . 5 2 Electromagnetic . | . . . . . Robot Hit Streak 29 | . 24 . 28 29 Robot Miss Streak 2 | . 2 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 128 | . 52 16 37 23 Core Hits 85 | . 22 6 46 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 1 1 Sever 5 | . . 3 1 1 Melee Attacks 99 | . . 22 43 34 Impact . | . . . . . Slashing 99 | . . 22 43 34 Piercing . | . . . . . Sneak Attacks 7 | . . 1 6 . Combat Hostiles . | . . . . . Follow-up Attacks 8 | . . 3 2 3 Damage Inflicted 4234 | . 647 517 2158 912 Guns 647 | . 647 . . . Cannons . | . . . . . Explosions 1228 | . . . 947 281 Melee 2359 | . . 517 1211 631 Ramming . | . . . . . Kinetic 322 | . 322 . . . Thermal 325 | . 325 . . . Explosive 1228 | . . . 947 281 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2359 | . . 517 1211 631 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 109 | . . . 62 47 Projectiles . | . . . . . Explosions 40 | . . . 12 28 Melee 69 | . . . 50 19 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . . 36 36 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 120 . . 222 Average Temperature 43 | . 34 . . 94 Received Heat Transfer 576 | . 147 27 171 231 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 962 | . 962 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 705 | . 167 289 705 578 Initial 310 | . . 36 103 310 Average 268 | . 84 155 402 391 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 44 | . 100 65 13 . Level 1 31 | . . 34 41 55 Level 2 23 | . . . 41 44 Level 3 1 | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 4 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 14 8 32 16 Peak Tracking Total 11 | . 4 5 11 8 Tactical Retreats 6 | . 2 2 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 15 | . 6 3 6 . Terminals 10 | . 5 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 18 8 11 . Successful 25 | . 11 6 8 . Failed 12 | . 7 2 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 13 | . 9 1 3 . Terminals 29 | . 16 4 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 2 1 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 6 3 4 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 3 1 2 . Terminals 6 | . 3 1 2 . Track 3 | . 1 1 1 . Botnet 2 | . 2 . . . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 3 3 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 1 . 10 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 183 | . . . 183 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1893 | . 528 328 698 339 Spaces Moved 1208 | 1 294 314 417 182 Core 4 | . . . . 4 Treads . | . . . . . Legs 770 | 1 292 8 291 178 Wheels 51 | . 2 . 49 . Hover 383 | . . 306 77 . Flight . | . . . . . Fastest Speed 52 | 120 100 52 52 120 Average Speed 99 | 120 120 54 108 122 Slowest Speed 250 | 120 190 190 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 1 38 22 65 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 4 4 1 Terrain Destroyed 62 | . . 4 50 8 Melee 9 | . . 4 4 1 Projectile . | . . . . . AOE 53 | . . . 46 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1701 | . 402 446 600 253 Wait 300 | . 62 90 110 38 Move 1204 | . 293 313 416 182 Hop . | . . . . . Pick Up 16 | . 5 6 5 . Fast Attach 21 | . 5 7 9 . Attach 5 | . . 1 3 1 Detach 2 | . . . 2 . Swap 10 | . 2 . 4 4 Drop 23 | . 2 11 10 . Fire 40 | . 33 . 5 2 Melee 80 | . . 18 36 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: [Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 10) 679 | -9/Materials | Discovered new exit (range 11) 716 | -9/Materials | Discovered new exit (range 5) 857 | -9/Materials | Identified exit to Storage 857 | -9/Materials | Entered Storage 945 | -9/Storage | Lost 4 parts (3n1u) 1314 | -9/Storage | Build established: Scavenger-Mutant 1458 | -9/Storage | Discovered new exit (range 16) 1463 | -9/Storage | Met a pair of Derelict thieves 1515 | -9/Storage | Destroyed 10 combat bots 1554 | -9/Storage | Identified exit to Garrison 1555 | -9/Storage | Entered Garrison 1576 | -9/Garrison | Triggered checkpoint 1716 | -9/Garrison | Triggered checkpoint 1840 | -9/Garrison | Triggered checkpoint 1859 | -9/Garrison | Core integrity fell below 50% 1884 | -9/Garrison | Core integrity fell below 20% 1894 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01864_ Y-45 Defender destroyed. 01866_ S-10 Pest destroyed. 01868_ Destroyed Flight Unit. 01868_ S-10 Pest destroyed. 01868_ C-30 ARC bursts open, deploying its payload. 01868_ L-31 Rogue unfolds itself. 01868_ G-34 Mercenary unfolds itself. 01870_ G-34 Mercenary destroyed. 01870_ Imp. Ion Engine destroyed. 01870_ Destroyed Imp. Ion Engine. 01870_ Imp. Aluminum Leg destroyed. 01870_ Destroyed Imp. Aluminum Leg. 01873_ Visual Processing Unit destroyed. 01873_ System corrupted by crushing effect (+4). 01874_ Katana follow-up attack on B-36 Bruiser. 01874_ B-36 Bruiser destroyed. 01876_ Carbon-fiber Leg destroyed. 01880_ System corrupted: Heat flow error (+155). 01882_ Katana destroyed. 01885_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ???# #???????????# ## #?????????????????????????? | | ???# #?????####### ## #?????????????????????????? | | ???# #?????# ## #?????????????????????????? | | ???# #?????# ######## #?????????????????????????? | | ### #######"######## #######???????????????????? | | #???????????????????? | | #???????????????????? | | ###########"### ######## #???????????????????? | | ??????????###?# #??????# #???????????????????? | | ???????????????# #??????# #???????????????????? | | ????????????????# #??????# #???????????????????? | | ????????????????# #??????# #???????????????????? | | ????????????????# #??????# #??####?????????????? | | ????????????????# #??????#^^#?" ??????????????? | | ????????????????# #?????## ##%" "## ##????????? | | ????????????????# ####### " ##???????? | | ????????????????# ?????? | | ????????????????# ?????? | | ????????????????##########* ## ## ##???????? | | ???????????????????????###%[ ## ## #????????? | | ???????????????????????# %!! "????????? | | ???????????????????????#[ * "????????? | | ???????????????????????#%! ! p "????????? | | ???????????????????????#* [%g "????????? | | ???????????????????????### * # ## #????????? | | ????????????????????????#@ =%= #? #????????? | | ??????????????????????? % #????????? | | ????????????????????? =[ #????????? | | ????????????????????###### % #????????? | | ????????????????????????? ## ## #????????? | | ?????????????????????????## ##? #?? ?????????? | | ??????????????????????????? #???####??? ?????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? "????????????????????? | | ??????????????????????????? "????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed LinkedLobotomyCleaver Manual? 0 Play Time 00:22:51 Cumulative 20.5 hours Start 2024.04.02 @ 12:34:29 End 2024.04.02 @ 13:02:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 8 Adventurer 6 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feeaa44f-ffd3-4210-8e1e-d1dfb7b24fda