Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.16 @ 00:31:09 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (184) 920 Value Destroyed (5877) 5877 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 12503 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 222 Met Data Miner 300 Cogmind --------- Core Integrity 423/850 Matter 19/300 Energy 150/150 System Corruption 26% Temperature Cool (-100) Movement Core (900) Ox17 Location -6/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- Force Lance > --- INVENTORY (20) --- Light Angular Momentum Engine Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Energy Well (350) Machine Analyzer Advanced Sensor Array Experimental Sensor Array Core Analyzer Transmission Jammer Phase Shifter Graphene Brace Improved Shield Generator Hacking Suite Hacking Suite Drone Bay (2/2) Mini Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle High-powered Shock Rifle Autogun > --- INVENTORY -------- Power Amplifier Cryofiber Web Improved Heat Sink Improved Heat Sink Energy Well Machine Analyzer Advanced Sensor Array Core Analyzer Transmission Jammer Phase Shifter Improved Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Drone Bay Mini Grenade Launcher Remote Datajack Plasma Cutter [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 2 . . . . . . Utility 3 | . . . 1 . 1 . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 120 | 8 10 1 18 . 31 6 1 2 1 9 30 3 Power 11 | 1 1 . 1 . 1 . . 1 . 2 4 . Engine 7 | 1 1 . 1 . 1 . . 1 . 2 . . Core 4 | . . . . . . . . . . . 4 . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 3 . . 5 . 12 4 . 1 . 3 12 1 Treads 16 | 2 . . 5 . 9 . . . . . . . Leg 19 | 1 . . . . 3 4 . 1 . 3 6 1 Wheel 3 | . . . . . . . . . . . 3 . Hover 3 | . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . Utility 30 | 2 2 1 2 . 10 . 1 . . 3 8 1 Device 11 | 1 1 1 . . 4 . . . . 1 3 . Storage 5 | 1 1 . . . 2 . . . . . 1 . Processor 2 | . . . . . . . 1 . . . 1 . Hackware 1 | . . . . . . . . . . . . 1 Protection 11 | . . . 2 . 4 . . . . 2 3 . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 7 . 10 . 8 2 . . 1 1 6 1 Energy Gun 13 | 1 . . . . 7 1 . . . 1 3 . Energy Cannon 7 | . 3 . 3 . . . . . . . 1 . Ballistic Gun 9 | 1 . . 6 . . . . . . . 2 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 5 | . 2 . 1 . 1 . . . 1 . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . 3 1 . . . . . . Corrupted Parts 3 | . . . . . . . . . . 2 1 . System Corruption 20 | . . . . . . . . . . 18 2 . Parts Lost 40 | . . . 1 . 1 . . 2 . 10 22 4 Power 7 | . . . . . . . . 1 . 1 4 1 Propulsion 15 | . . . . . 1 . . 1 . 4 6 3 Utility 8 | . . . 1 . . . . . . 3 4 . Weapon 10 | . . . . . . . . . . 2 8 . Highest Loss Streak 8 | . . . 1 . 1 . . 2 . 4 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 2 14 14 14 15 16 19 19 18 19 19 16 19 Power . | . 1 . 1 1 1 1 1 . . . . 1 Propulsion 1 | . 1 1 . 1 2 1 1 . . . . . Utility 8 | . . 1 1 2 7 13 14 15 15 14 13 15 Weapon 5 | . 11 11 10 10 3 2 2 2 3 2 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 4 1 3 . 10 2 1 . . 1 1 15 Power 5 | . . . 1 . 2 1 . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 20 | . . . . . 4 1 . . . 1 1 13 Weapon 11 | . 4 1 2 . 4 . . . . . . . Tool/Special 2 | . . . . . . . 1 . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 100 99 99 100 100 100 98 80 86 Engine 8 | . 14 14 10 11 9 7 7 7 7 7 1 6 Core 1 | . . . . . . . . . . . 10 6 Treads 12 | . 28 28 22 22 17 . . . . . . . Leg 15 | . . . . . 9 37 38 38 38 36 13 29 Device 12 | . 14 14 15 . 10 15 15 14 15 13 10 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 5 6 Processor 2 | . . . . . . . 6 7 7 3 5 6 Protection 6 | . . . 6 22 16 7 . . . 4 5 5 Energy Gun 12 | . . . . . 17 22 23 22 23 22 10 . Energy Cannon 7 | . 26 28 18 . . . . . . . . 5 Ballistic Gun 4 | . . . 13 33 8 . . . . . 1 . Peak Build Rating 66 | 7 13 20 20 20 38 48 51 51 51 54 66 58 Average Rating 34 | 5 12 12 18 20 32 43 49 50 50 50 49 54 On Entrance 29 | . 7 12 13 20 20 37 46 49 51 46 36 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 12 34 34 50 47 67 67 67 66 71 74 81 63 Greatest Support 82 | 40 40 40 40 40 60 78 78 80 80 82 82 82 Greatest Overweight (x) 4 | . . . 1 1 2 . . . . 1 4 . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 16 20 20 20 20 20 18 20 Most Carried 20 | 3 15 15 15 15 20 20 20 20 19 20 20 20 Average Carried 16 | 2 14 14 14 15 16 19 19 18 19 19 16 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 19 20 20 19 19 19 20 20 Class Distribution -------------------- 38% | Tank 22% | Skirmisher 19% | Mutant 6% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Matter Collected 3815 | 287 203 28 425 82 1424 190 20 80 . 414 662 . Remotely . | . . . . . . . . . . . . . Salvage Created 6962 | 105 580 139 1028 13 1955 411 50 7 . 935 1739 . Parts 372 | 5 54 8 79 . 101 13 2 2 . 21 87 . Haulers Intercepted 9 | . 1 . 3 . 5 . . . . . . . Recyclers Shooed 11 | . . . . . 2 . . . . . 9 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 1 . 18 . . Prevented 3 | . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 129 | . 14 3 22 1 35 6 . 4 . 22 22 . Melee 2 | . . . 2 . . . . . . . . . Guns 57 | . . . 7 1 24 6 . . . 9 10 . Cannons 14 | . 6 3 5 . . . . . . . . . AOE 52 | . 8 . 8 . 10 . . 4 . 11 11 . Classes Destroyed 16 | 2 7 . 1 1 2 1 . . . 1 1 . Worker 5 | . 1 . . . 3 . . . . . 1 . Builder 19 | . 3 . 3 . 2 1 . . . . 10 . Tunneler 3 | 1 1 . . . . . . . . . 1 . Hauler 9 | . 1 . 3 . 5 . . . . . . . Recycler 5 | 1 . . . . . . . . . . 4 . Operator 3 | . 1 . . . . . . . . . 2 . Watcher 10 | . 1 . 1 . 4 1 . . . . 3 . Swarmer 30 | . 6 . 8 . 7 . . 4 . 3 2 . Grunt 60 | . 8 3 7 . 17 1 . . . 13 11 . Brawler 6 | . . . . . 2 1 . . . 3 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 20 | . . . 7 . 7 2 . . . 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 6 | . . . . . 2 1 . . . 1 2 . Programmer 4 | . . . . . . 1 . . . . 3 . Decomposer 2 | . . . . . . . 2 . . . . . Best Kill Streak 12 | 2 7 3 7 1 7 2 . 4 . 8 12 . Combat Bots Only 8 | . 3 3 6 1 7 2 . 4 . 8 4 . Max Kills in Single Turn 5 | 1 4 2 5 1 3 1 1 2 . 2 3 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 5 | . 3 . 5 . 3 . . 2 . 2 1 . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Hostile Shots Fired 686 | . 29 6 55 5 142 76 . 12 . 111 247 3 Missed 189 | . 9 . 13 1 31 21 . 3 . 31 80 . Hits 497 | . 20 6 42 4 111 55 . 9 . 80 167 3 Melee 9 | . . . . . . 3 . . . 3 . 3 Projectile 488 | . 20 6 42 4 111 52 . 9 . 77 167 . AOE 5 | . . . . 5 . . . . . . . . Critical Strikes 10 | . . . . . 3 . . . . 2 2 3 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 7306 | . 230 80 461 202 1272 538 . 134 . 1515 2733 141 Core 934 | . 38 . 95 14 139 57 . 46 . 118 342 85 Absorbed by Shields 176 | . . . . . 176 . . . . . . . Redirected to Shielding 5 | . . . 5 . . . . . . . . . Regen/Repaired (Parts) 173 | . . . . . 173 . . . . . . . Core Remaining (%) 79 | 100 . 84 . 72 74 . . . . 68 . . Volleys Fired 359 | 7 38 6 37 3 106 21 3 3 . 35 100 . Largest 3 | 2 2 2 3 3 3 3 3 1 . 3 3 . Hottest 212 | 70 136 136 204 75 212 173 173 30 . 173 186 . Shots Fired 795 | 14 57 12 91 9 281 61 9 3 . 79 178 1 Gun 604 | 14 . . 42 9 258 60 9 . . 65 147 . Cannon 102 | . 49 12 40 . . . . . . . . 1 Launcher 85 | . 7 . 9 . 20 1 . 3 . 14 31 . Special 4 | . 1 . . . 3 . . . . . . . Kinetic 258 | 7 11 . 42 9 159 . . . . . 30 . Thermal 406 | 7 39 12 40 . 102 60 9 . . 65 71 1 Explosive 55 | . . . . . 6 1 . 3 . 14 31 . Electromagnetic 76 | . 7 . 9 . 14 . . . . . 46 . Robot Hit Streak 26 | 4 5 4 8 5 21 23 3 5 . 26 16 . Robot Miss Streak 5 | 1 2 3 2 1 3 1 2 . . 4 5 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 1 1 . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . 1 1 . Shots Hit Robots 484 | 10 24 6 47 6 177 44 3 2 . 52 112 1 Core Hits 341 | 4 25 5 32 3 87 18 2 5 . 52 107 1 Critical Kills 2 | . . . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 27 | . . . 1 . 6 5 1 . . 7 7 . Burn 24 | . . . . . 5 5 1 . . 7 6 . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 2 | . . . . . 1 . . . . . 1 . Melee Attacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14638 | 80 1007 198 1327 124 4025 781 48 475 . 2369 4155 49 Guns 7000 | 80 . . 428 121 2874 776 48 . . 749 1924 . Cannons 1104 | . 488 165 426 . . . . . . . . 25 Explosions 6363 | . 500 . 462 . 1084 1 . 475 . 1620 2221 . Melee 24 | . . . . . . . . . . . . 24 Ramming 147 | . 19 33 11 3 67 4 . . . . 10 . Kinetic 2823 | 44 . . 428 121 1891 . . . . . 339 . Thermal 5520 | 36 611 165 460 . 1103 776 48 . . 749 1547 25 Explosive 4369 | . . . . . 497 1 . 475 . 1620 1776 . Electromagnetic 1755 | . 377 . 428 . 467 . . . . . 483 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . 24 Highest Corruption 26 | . . . . . . . . . . 20 6 26 Average Corruption 9 | . . . . . . . . . . 14 4 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 19 25 10 Message Errors 12 | . . . . . . . . . . 3 6 3 Matter Fused 11 | . . . . . . . . . . 4 6 1 Heat Flow Errors 9 | . . . . . . . . . . 3 5 1 Energy Discharges 5 | . . . . . . . . . . 2 2 1 Data Loss (minor) 6 | . . . . . . . . . . 3 2 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 . Misfires 4 | . . . . . . . . . . 2 1 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 166 | . 25 . 12 . . . . . . 23 106 . Projectiles 7 | . . . 7 . . . . . . . . . Explosions 159 | . 25 . 5 . . . . . . 23 106 . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . 1 . . . 2 . . . . . . . Impact 3 | . 1 . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 624 | . 11 . 12 . . . . . . 130 471 . Shots 17 | . 1 . 1 . . . . . . 3 12 . Rammed 25 | . 5 8 2 1 9 . . . . . . . Targets Rammed 29 | . 5 8 3 1 9 1 . . . . 2 . Kicked 3 | . . . . . . 1 . . . . 2 . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 694 | 70 240 315 243 94 694 . 80 . . 272 296 144 Average Temperature 105 | 34 77 163 66 48 122 . 41 . . 109 106 82 Received Heat Transfer 1521 | . 87 45 114 . 492 144 . . . 363 276 . Effects 13 | . 1 . . . 12 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 5 | . . . . . 5 . . . . . . . Interference 3 | . 1 . . . 2 . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 32 | . 1 . 2 . 3 8 . . . 11 7 . Heat Transferred 12482 | 111 1088 296 790 . 2616 1998 185 . . 2146 3215 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 15 | . 6 . 5 . 1 . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Maximum Alert Level 3 | . . . 3 1 3 1 . . . . 1 . Low Security (%) 53 | 100 100 100 43 3 17 34 . . . . 79 100 Level 1 14 | . . . 8 96 14 65 . . . . 20 . Level 2 27 | . . . 26 . 68 . . . . . . . Level 3 4 | . . . 21 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 802 | 5 184 83 802 310 701 250 . . . . 316 105 Initial 310 | . . 45 . 310 81 215 . . . . 176 105 Average 275 | . 89 10 408 250 463 207 . . . . 122 62 Influence Increases 5110 | 10 509 91 1418 30 1229 207 . 90 . 552 973 1 Destroy 0b10 Robot/C 2900 | . 280 60 740 20 700 120 . 80 . 460 440 . Destroy 0b10 Robot/NC 290 | 10 40 . 55 . 70 10 . . . . 105 . Destroy Leader 674 | . 64 10 214 10 188 42 . 10 . 30 106 . Allied During Kill 244 | . . 21 221 . . . . . . 2 . . Successful Hack 207 | . 57 . 55 . 81 . . . . . 14 . Select Force Hacks 150 | . 30 . 60 . 60 . . . . . . . Disable Machine 255 | . 15 . 60 . 60 30 . . . . 90 . Destroy Structure 240 | . 23 . 13 . 40 5 . . . . 158 1 Lose Combat Pursuer 150 | . . . . . 30 . . . . 60 60 . Influence Decreases 5110 | 10 393 207 621 617 965 473 208 90 . 272 953 301 Entered New Map 1323 | . . 71 . 487 129 259 78 . . . 104 195 Time Decay 3041 | 10 393 136 531 130 676 214 130 80 . 172 479 90 Lost Part 366 | . . . 10 . 10 . . 10 . 100 220 16 Lost Ally 80 | . . . 80 . . . . . . . . . Purge Threat 300 | . . . . . 150 . . . . . 150 . Squads Dispatched 31 | . 2 . 8 . 6 2 . . . 1 12 . Investigation 13 | . 1 . 5 . 5 . . . . . 2 . Extermination 3 | . . . . . . 1 . . . . 2 . Reinforcement 12 | . 1 . 3 . 1 1 . . . . 6 . Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Distress Signals 13 | . . . 4 . 3 2 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 22 3 40 2 47 10 . 4 . 29 32 5 Peak Tracking Total 9 | . 6 3 5 2 5 3 . 4 . 9 6 5 Tactical Retreats 8 | . . . . . 2 . . . . 3 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Traps Triggered 10 | . . . 2 . 2 1 . . . . 5 . Indirectly 1 | . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Machines Disabled 19 | . 1 . 4 . 4 2 . . . 2 6 . Max in Single Turn 2 | . 1 . 2 . 1 1 . . . 2 2 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Machines Accessed 55 | . 9 . 12 . 18 1 1 . 4 . 10 . Terminals 31 | . 7 . 8 . 11 . . . . . 5 . Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . 2 . . . . . 1 . Recycling Units 8 | . 2 . 2 . 2 . . . . . 2 . Scanalyzers 4 | . . . 2 . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 175 | . 30 . 38 . 56 2 1 . 28 . 20 . Successful 112 | . 17 . 25 . 36 2 1 . 28 . 3 . Failed 62 | . 13 . 13 . 19 . . . . . 17 . Catastrophic 13 | . 2 . 2 . 2 . . . . . 7 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 78 | . 25 . 22 . 25 1 . . . . 5 . Terminals 100 | . 26 . 26 . 38 . . . . . 10 . Fabricators 4 | . . . . . . 2 . . . . 2 . Repair Stations 7 | . . . . . 4 . . . . . 3 . Recycling Units 14 | . 4 . 4 . 4 . . . . . 2 . Scanalyzers 16 | . . . 8 . 8 . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . 3 . Terminal Hacks 56 | . 4 . 6 . 15 . 1 . 28 . 2 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 8 | . . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 10 | . 2 . 2 . 3 . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 . 2 . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 4 . . . . . 1 . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . Scanalyzer 11 | . . . 7 . 4 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 8 | . . . 7 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 35 | . 12 . 10 . 12 1 . . . . . . Terminals 29 | . 11 . 8 . 10 . . . . . . . Botnet 11 | . 4 . 3 . 4 . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Skim 16 | . 6 . 5 . 5 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . 2 . . . . . . . Tunnel 5 | . 1 . 2 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 9 . 10 . 15 1 . . . . 10 . Full Trace Events 5 | . 1 . 1 . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 5 . 1 . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 88 | . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 22 | . 4 . 18 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Total Allies 7 | . . 6 . . . . . . . 1 . . Largest Group 6 | . . 6 6 1 . . . . . 1 . . Highest-Rated Group 113 | . . 113 113 31 . . . . . 20 . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . 20 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . 86 1 . . . . . 1 . . Total Damage 1039 | . . . 1018 21 . . . . . . . . Kills 20 | . . . 19 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Active Infowar (turns) 5510 | 42 330 1 1460 . . . 829 1227 99 765 757 . Sensors 3678 | . . 1 . . . . 829 1227 99 765 757 . Seismic 1832 | 42 330 . 1460 . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 3 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Turns Passed 13231 | 122 1194 1056 1836 262 3119 445 834 1244 100 1410 1423 186 Spaces Moved 7564 | 59 515 623 845 127 1536 255 656 934 79 880 906 149 Core 6 | 5 . . . . . . . . . . 1 . Treads 3126 | 54 515 623 845 127 962 . . . . . . . Legs 3943 | . . . . . 574 255 656 934 79 880 416 149 Wheels 350 | . . . . . . . . . . . 350 . Hover 139 | . . . . . . . . . . . 139 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 160 120 124 124 124 122 52 115 Average Speed 148 | 150 160 160 197 200 171 121 124 124 124 135 114 115 Slowest Speed 260 | 160 160 160 240 200 240 124 124 124 124 195 260 116 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 94 99 93 36 94 8 98 89 69 80 21 38 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 11 | . 2 . 3 . 4 . . 1 1 . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . 5 3 . 5 . . Spaces Dug 51 | . 5 . . . 1 5 . 8 . 12 18 2 Terrain Destroyed 410 | . 20 . 14 . 39 5 . 16 . 119 195 2 Melee 2 | . . . . . . . . . . . . 2 Projectile 5 | . 3 . . . 2 . . . . . . . AOE 403 | . 17 . 14 . 37 5 . 16 . 119 195 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Total 8871 | 76 821 666 945 130 1837 319 670 1015 80 1032 1122 158 Wait 482 | . 219 24 7 . 58 3 1 73 . 82 15 . Move 7553 | 58 514 622 844 126 1535 254 655 933 78 879 906 149 Hop . | . . . . . . . . . . . . . Pick Up 101 | 2 17 2 8 . 27 7 4 1 . 6 25 2 Fast Attach 58 | 8 2 . 2 . 15 2 . . . 2 25 2 Attach 29 | . . . 3 . 5 2 . 2 . 5 11 1 Detach 9 | 1 2 . . . 1 . . . . . 5 . Swap 121 | . 15 2 23 . 32 9 3 3 2 14 18 . Drop 111 | . 9 2 18 . 49 8 4 . . 5 15 1 Fire 359 | 7 38 6 37 3 106 21 3 3 . 35 100 . Melee 3 | . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . 1 . . . . 2 . Crush 26 | . 5 8 3 1 9 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . 12 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Discovered new exit (range 9) 773 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Learned location of Subcaves (-10) 1026 | -10/Materials | Learned Materials emergency access door positions 1079 | -10/Materials | Learned location of 2 exits from Subcaves 1170 | -10/Materials | Learned 4 Subcaves zone layouts 1242 | -10/Materials | Loaded intel: 10 trap records 1317 | -10/Materials | Entered Mines 1318 | -10/Mines | Identified exit to Materials 1324 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1335 | -10/Mines | Met a Derelict bent on vengeance 1377 | -10/Mines | Learned Materials emergency access door positions 1665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -10/Mines | Discovered new exit (range 5) 1730 | -10/Mines | Found a hidden stash of uninstalled traps 1860 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1864 | -10/Mines | Found Prototype Device 1865 | -10/Mines | Identified Exp. Sensor Array 2091 | -10/Mines | Escorted by a lone wolf Derelict 2100 | -10/Mines | Discovered new exit (range 14) 2255 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2373 | -10/Mines | Entered Materials 2373 | -9/Materials | Accompanied by 6 allies 2373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2378 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2669 | -9/Materials | Build established: Gunner 2883 | -9/Materials | Identified exit to Mines 2929 | -9/Materials | Discovered new exit (range 5) 3435 | -9/Materials | Identified exit to Materials 3495 | -9/Materials | Learned Storage trap positions 3547 | -9/Materials | Learned Storage trap positions 3590 | -9/Materials | Loaded intel: 11 terminal locations 3644 | -9/Materials | Learned 2 Storage zone layouts 3662 | -9/Materials | Build established: Tank 3780 | -9/Materials | Discovered exit to Materials (range 3) 4209 | -9/Materials | Entered Mines 4209 | -9/Mines | Accompanied by 1 ally 4447 | -9/Mines | Discovered exit to Materials (range 5) 4450 | -9/Mines | Assembled infested the area 4471 | -9/Mines | Entered Materials 4471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4978 | -8/Materials | Destroyed 7 combat bots 5098 | -8/Materials | Central database locked down 5276 | -8/Materials | Discovered new exit (range 16) 5706 | -8/Materials | Repaired Lyr. Light Armor Plating? 5847 | -8/Materials | Learned Factory stockpile data 5902 | -8/Materials | Identified exit to Factory 5982 | -8/Materials | Learned Storage emergency access door positions 6027 | -8/Materials | Learned Storage trap positions 6056 | -8/Materials | Learned location of Zion (-6) 6093 | -8/Materials | Learned Storage emergency access door positions 6140 | -8/Materials | Learned Recycling recycling unit intel 6534 | -8/Materials | Repaired Broken Plasma Cutter? 7590 | -8/Materials | Entered Factory 7590 | -7/Factory | Evolved 2 slots: Propulsion x2 7591 | -7/Factory | Identified exit to Storage 7591 | -7/Factory | Identified exit to Lower Caves 7974 | -7/Factory | Discovered exit to Lower Caves (range 2) 8035 | -7/Factory | Entered Lower Caves 8131 | -7/Lower Caves | Learned 4 Factory zone layouts 8310 | -7/Lower Caves | Build established: Skirmisher 8376 | -7/Lower Caves | Found Prototype Device 8531 | -7/Lower Caves | Discovered new exit (range 15) 8865 | -7/Lower Caves | Identified exit to Lower Caves 8869 | -7/Lower Caves | Entered another Lower Caves area 8913 | -7/Lower Caves | Discovered new exit (range 11) 8919 | -7/Lower Caves | Learned Factory machine intel 9037 | -7/Lower Caves | Identified exit to Factory 10003 | -7/Lower Caves | Discovered new exit (range 7) 10009 | -7/Lower Caves | Identified exit to Data Miner 10084 | -7/Lower Caves | Learned Factory emergency access door positions 10113 | -7/Lower Caves | Entered Data Miner 10113 | -7/Data Miner | Discovered new exit (range 6) 10137 | -7/Data Miner | Met Data Miner 10161 | -7/Data Miner | Learned location of Section 7 (-2) 10161 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10179 | -7/Data Miner | Received God Mode back door access code from Data Miner 10209 | -7/Data Miner | Identified exit to Proximity Caves 10213 | -7/Data Miner | Entered Proximity Caves 10672 | -6/Proximity Caves | Found DCF Scrap (15 items) 10830 | -6/Proximity Caves | Learned location of 1 exit from Factory 11006 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11057 | -6/Proximity Caves | Destroyed 8 combat bots 11190 | -6/Proximity Caves | System corruption reached 10% 11217 | -6/Proximity Caves | Learned location of 1 exit from Factory 11277 | -6/Proximity Caves | Build established: Tank 11313 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11344 | -6/Proximity Caves | Destroyed 7 combat bots 11600 | -6/Proximity Caves | Spotted B-75 Beast 11616 | -6/Proximity Caves | Discovered exit to Factory (range 4) 11623 | -6/Proximity Caves | Entered Factory 11623 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11624 | -6/Factory | Identified exit to Factory 11624 | -6/Factory | Identified exit to Lower Caves 11627 | -6/Factory | Loaded intel: 247 machine locations 11651 | -6/Factory | Lost 4 parts (2n1u1w) 11871 | -6/Factory | Lost 8 parts (2p2n2u2w) 12482 | -6/Factory | Build established: Scavenger-Mutant 12543 | -6/Factory | Lost 3 parts (1p1n1w) 12619 | -6/Factory | Allied Derelicts emerged from ambush trap array 12890 | -6/Factory | Garrison activated, responded to threat 12915 | -6/Factory | Garrison activated, responded to threat 12961 | -6/Factory | Lost 4 parts (1p2n1u) 13046 | -6/Factory | Sucked down chute 13046 | -6/Factory | Entered Waste 13061 | -6/Waste | EMP discharged 13061 | -6/Waste | System corruption reached 10% 13061 | -6/Waste | Spotted C-40 Crusher 13108 | -6/Waste | Spotted C-40 Crusher 13161 | -6/Waste | EMP discharged 13190 | -6/Waste | Spotted C-40 Crusher 13209 | -6/Waste | Spotted C-40 Crusher 13211 | -6/Waste | Spotted C-40 Crusher 13218 | -6/Waste | Spotted C-40 Crusher 13226 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13229 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13232 | -6/Waste | Crushed by Compactor (2 parts destroyed) 13232 | -6/Waste | Self-destructed Last Messages --------------- 13142_ :2ZKCL&IG:H:SRWT&U,>H&Q C%WU 13151_ ALERT: Foreign system detected. Charging EMP. 13160_ RBJ,SZ|XD8,X/HA2ORW9I 13161_ System corrupted (+10). 13177_ =%RKINOWOFKB==:<< 13232_ Carbon-fiber Leg crushed. 13232_ Backup Power I crushed. 13232_ Backup Power I disintegrated. Map ----- +----------------------------------------------------+ | ??????### ###?????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ??????### #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #??????? ????????????????????????? | | ??????# #??????# ???????????????????????? | | ??????### #??????# #???????????????????????? | | ????????# #??????# #???????????????????????? | | ????????# #??????# #???????????????????????? | | ????????# #??????# #???????????????????????? | | ??????### #??????# #####???????????????????? | | ??????# #??????# ????????????????????? | | ??????# #??????# ?????????????????????? | | ??????# #??????# ??????????????????????? | | ??????# #??????# ???????????????????????? | | ??????### #??????# #???????????????????????? | | ######??# #??????# C #???????????????????????? | | #??# #??????# C #???????????????????????? | | #??# #??????# C #???????????????????????? | | #### ######## C #???????????????????????? | | CC###?????????????????????? | | CC#=#?????????????????????? | | CC !@#??????????????????????? | | CC ##??????????????????????? | | #### ######## #???????????????????????? | | #??# #??????# #???????????????????????? | | #??# #??????# #???????????????????????? | | ######??# #??????# #???????????????????????? | | ??????### ###????# #???????????????????????? | | ??????# #????######???????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????##########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lyr. Light Armor Plating | 27% | -8/Materials Plasma Cutter | 99% | -8/Materials | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedTitaniumShield Manual? 0 Play Time 01:09:49 Cumulative 310.8 hours Start 2025.09.15 @ 22:56:57 End 2025.09.16 @ 00:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/4/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d76fe779-ce55-444e-8ad5-da691737c61a