Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 13:24:24 Player: 2401 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2607) 2607 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 6030 Bonus ------- High Alert Combat Kills 108 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Gravmag System Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced ECM Suite Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Seismic Detector Hardened Heavy Armor Plating > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- Heavy Mace [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Slots Evolved 6 | . . . . 4 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 86 | 9 9 5 10 14 15 24 Power 12 | 1 1 2 . 3 2 3 Engine 7 | 1 1 1 . 2 1 1 Core 5 | . . 1 . 1 1 2 Reactor . | . . . . . . . Propulsion 18 | 2 2 . 3 1 5 5 Treads 6 | 2 2 . 1 . 1 . Leg 9 | . . . 2 1 4 2 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 32 | 3 3 1 1 7 5 12 Device 12 | 2 1 1 . 4 2 2 Storage 3 | 1 1 . . . . 1 Processor 5 | . 1 . . . . 4 Hackware 1 | . . . . . . 1 Protection 11 | . . . 1 3 3 4 Artifact . | . . . . . . . Weapon 24 | 3 3 2 6 3 3 4 Energy Gun 5 | 2 1 . 2 . . . Energy Cannon 4 | . . . . 1 1 2 Ballistic Gun 4 | 1 . . . 1 1 1 Ballistic Cannon 3 | . . 1 2 . . . Launcher 3 | . . . 2 . 1 . Special Weapon 3 | . 2 1 . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 48 | . . 1 7 8 17 15 Power 5 | . . . . 1 2 2 Propulsion 14 | . . . 2 2 6 4 Utility 13 | . . . 1 3 5 4 Weapon 16 | . . 1 4 2 4 5 Highest Loss Streak 8 | . . 1 3 2 8 5 To Critical Strikes . | . . . . . . . Average Backups 11 | 5 9 14 10 13 12 5 Power 1 | . 1 2 2 1 . 1 Propulsion 2 | 3 4 3 1 1 . . Utility 4 | . 1 3 4 6 8 2 Weapon 3 | 1 2 5 3 4 3 . Tool/Special . | . . . . . . . Unused Backups 22 | . 1 6 . 1 7 7 Power 1 | . . . . 1 . . Propulsion 5 | . . 3 . . 1 1 Utility 10 | . . . . . 6 4 Weapon 5 | . 1 3 . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 97 84 91 51 Engine 9 | . 14 5 14 12 10 . Core 3 | . . 8 . . 6 2 Treads 12 | . 27 28 7 1 . . Leg 10 | . . . 18 19 21 4 Device 12 | . 13 14 4 12 15 11 Storage 10 | . 14 14 14 9 8 2 Processor 1 | . . . . . . 8 Protection 5 | . . . 9 9 9 3 Energy Gun 7 | . 21 13 8 . . . Energy Cannon 2 | . . . . 3 8 2 Ballistic Cannon 3 | . . . 17 9 . . Special Weapon 4 | . 6 14 . . . . Slashing Weapon 2 | . . . . 1 7 . Peak Build Rating 34 | 9 11 14 15 22 28 34 Average Rating 15 | 7 7 12 12 17 24 21 On Entrance 9 | . 7 11 11 11 19 6 Avg Prop Armor Cover (%) 9 | . . . . 7 9 10 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 28 33 38 51 53 47 Greatest Support 40 | 40 40 40 40 30 35 28 Greatest Overweight (x) 14 | 3 8 . 1 3 14 8 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 14 7 Most Carried 15 | 7 15 15 15 15 15 11 Average Carried 11 | 5 9 14 12 14 14 5 Final Capacity 15 | 8 15 15 15 15 5 15 Final Carried 15 | 7 15 14 14 14 4 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Matter Collected 1646 | 290 90 67 165 476 277 281 Remotely . | . . . . . . . Salvage Created 1841 | 287 98 76 154 397 462 367 Parts 129 | 22 5 10 9 31 33 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Combat Hostiles Destroyed 64 | . 6 7 9 14 16 12 Melee 5 | . . . . 2 1 2 Guns 9 | . 1 4 . 3 . 1 Cannons 34 | . 5 3 2 9 8 7 AOE 14 | . . . 7 . 7 . Classes Destroyed 11 | 3 2 . 2 1 1 2 Worker 3 | 2 . . . . . 1 Tunneler 9 | 8 . 1 . . . . Recycler 1 | 1 . . . . . . Turret 2 | . . . 2 . . . Swarmer 29 | . 3 5 3 4 7 7 Grunt 16 | . 3 2 . 6 5 . Sentry 7 | . . . . 4 3 . Demolisher 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Subdweller 6 | . . . 6 . . . Best Kill Streak 10 | 4 3 3 10 5 4 4 Combat Bots Only 5 | . 3 3 4 5 4 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Hostile Shots Fired 641 | . 24 48 66 126 186 191 Missed 189 | . 8 5 25 44 54 53 Hits 452 | . 16 43 41 82 132 138 Melee 11 | . . . . 4 . 7 Projectile 441 | . 16 43 41 78 132 131 AOE 17 | . . . . . . 17 Critical Strikes 14 | . . 1 . 3 7 3 Damage Taken 7699 | . 139 460 959 1100 1914 3127 Core 1274 | . 20 48 145 113 238 710 Absorbed by Shields 46 | . . . . . 13 33 Redirected to Shielding 10 | . . . 5 5 . . Ignored by Resistances 7 | . . . . . 7 . Core Remaining (%) 50 | 100 . . 14 . 36 . Volleys Fired 224 | 22 18 31 21 30 66 36 Largest 2 | 2 2 2 2 2 2 2 Hottest 156 | 100 150 156 93 108 155 83 Shots Fired 341 | 44 32 49 39 60 73 44 Gun 122 | 44 17 21 1 25 3 11 Cannon 154 | . . 2 20 35 64 33 Launcher 24 | . . . 18 . 6 . Special 41 | . 15 26 . . . . Kinetic 91 | . . 2 20 55 3 11 Thermal 226 | 44 32 47 1 5 64 33 Explosive 24 | . . . 18 . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 10 6 14 10 11 8 7 Robot Miss Streak 14 | 3 2 6 14 5 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 193 | 27 18 13 22 33 46 34 Core Hits 115 | 12 8 12 28 22 18 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 10 | 4 . . . 3 1 2 Burn 4 | 4 . . . . . . Blast 3 | . . . . 3 . . Smash 2 | . . . . . . 2 Sever 1 | . . . . . 1 . Melee Attacks 39 | . . . . 2 14 23 Impact 23 | . . . . . . 23 Slashing 16 | . . . . 2 14 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5359 | 348 329 327 1109 718 1537 991 Guns 898 | 348 113 140 . 187 41 69 Cannons 2480 | . . 67 388 503 1024 498 Explosions 1126 | . . . 721 . 405 . Melee 491 | . . . . . 67 424 Ramming 28 | . . . . 28 . . Kinetic 1230 | . . 67 388 665 41 69 Thermal 2484 | 348 329 260 . 25 1024 498 Explosive 1126 | . . . 721 . 405 . Electromagnetic . | . . . . . . . Impact 424 | . . . . . . 424 Slashing 67 | . . . . . 67 . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 . . 5 Average Corruption 4 | . . . 6 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . 25 . . 23 Message Errors 12 | . . . 8 . . 4 Matter Fused 6 | . . . 4 . . 2 Heat Flow Errors 7 | . . . 5 . . 2 Energy Discharges 7 | . . . 2 . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . . . 4 . . 5 Data Loss (major) 2 | . . . 1 . . 1 Misfires 2 | . . . 1 . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 270 | . 4 . . . 66 200 Projectiles 33 | . 4 . . . 17 12 Explosions 49 | . . . . . 49 . Melee 188 | . . . . . . 188 Knockbacks 10 | . . . 1 7 . 2 Impact 2 | . . . . . . 2 Kinetic 8 | . . . 1 7 . . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . 11 . 2 . Shots 2 | . . . 1 . 1 . Rammed 9 | . . . . 9 . . Targets Rammed 12 | . . . . 12 . . Kicked 2 | . . . . 2 . . Crushed 1 | . . . . 1 . . Highest Temperature 455 | 234 250 455 232 45 192 121 Average Temperature 82 | 66 62 145 104 18 57 31 Received Heat Transfer 1713 | . 24 144 129 378 945 93 Effects 4 | . . 4 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Damage (major) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 1 | . . . . . . 1 Impact Corruptions 10 | . . . . . . 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 4 . . . . 4 . Heat Transferred 4858 | 1332 783 546 . 37 1383 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 61 | 100 100 100 . 100 10 . Level 1 27 | . . . . . 49 100 Level 2 8 | . . . . . 30 . Level 3 2 | . . . . . 9 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 737 | 10 105 71 . 163 737 394 Initial 380 | . . 1 . . 52 380 Average 177 | 1 23 8 . 79 424 337 Influence Increases 2381 | 55 170 199 175 424 843 515 Destroy 0b10 Robot/C 1200 | . 120 140 100 280 320 240 Destroy 0b10 Robot/NC 65 | 55 . 5 . . . 5 Destroy Leader 190 | . 20 30 . 60 20 60 Trap Triggered on 0b10 20 | . . . . . 20 . Successful Hack 44 | . 11 8 . 11 . 14 Disable Machine 105 | . 15 . . 15 75 . Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 97 | . 4 16 . 13 63 1 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 345 | . . . 75 45 45 180 Influence Decreases 2058 | 55 164 184 196 344 198 917 Entered New Map 390 | . . 5 12 . 28 345 Time Decay 1209 | 55 164 169 125 274 . 422 Lost Part 459 | . . 10 59 70 170 150 Squads Dispatched 7 | . 1 1 . 1 . 4 Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 16 7 17 22 20 31 Peak Tracking Total 6 | . 3 3 4 6 5 6 Tactical Retreats 14 | . . . 2 3 3 6 Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Traps Triggered 8 | . 1 . . . 3 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 8 | . . . . . 8 . Triggered 2 | . . . . . 2 . Most Traps Carried 3 | . . . . . 3 . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Disabled 13 | . 1 . 4 1 7 . Max in Single Turn 3 | . 1 . 3 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Accessed 18 | . 5 2 1 5 1 4 Terminals 11 | . 4 1 . 2 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 45 | . 12 5 3 16 1 8 Successful 31 | . 8 3 3 14 . 3 Failed 13 | . 4 2 . 1 1 5 Catastrophic 5 | . 1 1 . . 1 2 Database Lockouts 1 | . . . . 1 . . Manual 25 | . 11 4 . 4 . 6 Terminals 21 | . 8 4 . 3 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 4 . . . . 3 Scanalyzers 12 | . . . . 12 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 1 2 3 . . . Record 3 | . . . 3 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 1 . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 11 | . . . . 11 . . Insert Component 6 | . . . . 6 . . Analyze 3 | . . . . 3 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 5 1 . 2 . 1 Terminals 8 | . 4 1 . 2 . 1 Botnet 8 | . 4 1 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 1 . 4 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . 3 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Active Infowar (turns) 3667 | 173 1521 1591 . . . 382 Terrain 135 | 135 . . . . . . Seismic 3531 | 38 1520 1591 . . . 382 T.N.C. 1 | . 1 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Turns Passed 8492 | 307 1534 1724 1134 774 1994 1025 Spaces Moved 3771 | 137 553 873 502 268 848 590 Core 260 | 9 1 . . . 20 230 Treads 1730 | 128 552 873 112 19 46 . Legs 1561 | . . . 390 249 782 140 Wheels 41 | . . . . . . 41 Hover 64 | . . . . . . 64 Flight 115 | . . . . . . 115 Fastest Speed 40 | 50 160 160 160 175 100 40 Average Speed 169 | 159 160 160 193 220 200 102 Slowest Speed 750 | 200 450 160 250 315 750 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . 1 . . . Cave-ins Triggered 3 | . . . 1 . . 2 Exploration Rate (%) 43 | 7 68 99 33 27 51 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 15 | . 2 10 . 2 1 . Terrain Destroyed 192 | . 4 16 100 12 60 . Melee 3 | . . . . 2 1 . Projectile 31 | . 4 16 . 10 1 . AOE 158 | . . . 100 . 58 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Total 5388 | 177 1135 1108 625 375 1043 925 Wait 1088 | 3 537 184 87 20 45 212 Move 3764 | 136 552 872 500 267 847 590 Hop . | . . . . . . . Pick Up 80 | 7 11 7 6 15 18 16 Fast Attach 32 | 7 3 . . 4 7 11 Attach 38 | . . 1 7 8 6 16 Detach 6 | . . . . 1 . 5 Swap 32 | 2 8 4 3 5 6 4 Drop 43 | . 6 9 . 10 17 1 Fire 224 | 22 18 31 21 30 66 36 Melee 39 | . . . . 2 14 23 Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush 10 | . . . . 10 . . Escape Stasis 21 | . . . 1 . 9 11 Rewire . | . . . . . . . Trap 8 | . . . . . 8 . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Garrison -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 308 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1383 | -10/Materials | Discovered new exit (range 11) 1391 | -10/Materials | Discovered new exit (range 16) 1667 | -10/Materials | Discovered new exit (range 13) 1842 | -10/Materials | Entered Mines 1922 | -10/Mines | Discovered new exit (range 6) 1987 | -10/Mines | Discovered new exit (range 4) 2087 | -10/Mines | Learned 8 Materials zone layouts 2239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2241 | -10/Mines | Discovered new exit (range 5) 2375 | -10/Mines | Met a Derelict shopkeep closing up shop 2497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3036 | -10/Mines | Discovered new exit (range 4) 3162 | -10/Mines | Learned 2 Materials zone layouts 3566 | -10/Mines | Entered Subcaves 3774 | -10/Subcaves | Ambushed by Subdweller buried in earth 3786 | -10/Subcaves | Ambushed by Subdweller buried in earth 3786 | -10/Subcaves | Ambushed by Subdweller buried in earth 3792 | -10/Subcaves | Ambushed by Subdweller buried in earth 3817 | -10/Subcaves | Discovered new exit (range 15) 3936 | -10/Subcaves | Crushed by falling debris 3937 | -10/Subcaves | Core integrity fell below 50% 3967 | -10/Subcaves | Lost 3 parts (1u2w) 4078 | -10/Subcaves | Learned Materials garrison access intel 4118 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4243 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4336 | -10/Subcaves | Visited Clippyterm 4342 | -10/Subcaves | Learned Research machine intel 4399 | -10/Subcaves | Discovered new exit (range 13) 4417 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4419 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 4597 | -10/Subcaves | Core integrity fell below 20% 4700 | -10/Subcaves | Entered Materials 4700 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4702 | -8/Materials | Loaded intel: 1 garrison access location 4729 | -8/Materials | Central database locked down 5296 | -8/Materials | Build established: Scavenger-Mutant 5470 | -8/Materials | Identified exit to Garrison 5474 | -8/Materials | Entered Garrison 5502 | -8/Garrison | Triggered checkpoint 5607 | -8/Garrison | Garrison Relay disabled 5872 | -8/Garrison | Triggered checkpoint 6704 | -8/Garrison | Lost 3 parts (2n1u) 6836 | -8/Garrison | Triggered checkpoint 6940 | -8/Garrison | Garrison Relay disabled 7071 | -8/Garrison | Discovered new exit (range 15) 7257 | -8/Garrison | Triggered checkpoint 7390 | -8/Garrison | Core integrity fell below 50% 7468 | -8/Garrison | Entered Factory 7468 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7494 | -7/Factory | Lost 8 parts (1p2n2u3w) 7569 | -7/Factory | Discovered new exit (range 15) 7601 | -7/Factory | Lost 4 parts (2n1u1w) 7638 | -7/Factory | Build established: Mutant 8106 | -7/Factory | Core integrity fell below 50% 8436 | -7/Factory | Lost 5 parts (1p2u2w) 8464 | -7/Factory | Crushed by falling debris 8464 | -7/Factory | Core integrity fell below 20% 8494 | -7/Factory | Crushed by falling debris 8494 | -7/Factory | Smashed by cave-in Last Messages --------------- 08445_ U-05 Engineer lays Concrete. 08447_ Hrd. Medium Armor Plating severed. 08447_ U-05 Engineer lays Concrete. 08447_ U-05 Engineer builds a Wall. 08451_ Hrd. Medium Armor Plating severed. 08453_ U-05 Engineer builds a Wall. 08454_ Ion Cannon destroyed. 08454_ U-05 Engineer lays Concrete. 08454_ U-05 Engineer builds a Wall. 08455_ U-05 Engineer lays Concrete. 08457_ Acquired Hrd. Medium Armor Plating. 08458_ U-05 Engineer builds a Wall. 08459_ U-05 Engineer lays Concrete. 08460_ System corrupted: Matter fused (-8). 08464_ The unstable cave ceiling collapses. 08464_ Crushed by falling debris. 08494_ The unstable cave ceiling collapses. 08494_ Crushed by falling debris. 08494_ Lgt. Nuclear Core destroyed. 08494_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????"? ???? ??????????????????? | | ????????????????? ??? ??????????????????? | | ????????????????""""""" ?? ??????????????????? | | ????????????????? ?? ???????????????????? | | ????????????????? !! ? ???????????????????? | | ?????????????????? !!?? ????????????????????? | | ??????????????????? !!?? ?????????????????????? | | ??????????????????? ? ?????????????????????? | | ???????????????????? ? ??????????????????????? | | ???????????????????#########? #??????????????????? | | ??? ??????????????### #@ # #??????????????????? | | ?+ ?????????########### # #??????????????????? | | ?# ????????# !#### %######?????????????? | | ?# ????????# / #?????????????? | | ?# ???????# # % #?????????????? | | ?# ######## % # % #?????????????? | | ?# # """" + #?????????????? | | ?# # """"" # #### #?????????????? | | ?# # """"""" ###???? " ??????????? | | ?# + """"""" ##?????? # ?????????? | | ?# ###########???????? +?? ?????????? | | ??##+#### #??????????????????? #?????????????? | | ????????# #????????????????????#?????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ######### #??????????????????????????????????? | | # #??????????????????????????????????? | | """ """ # #??????????????????????????????????? | | """ """ # #??????????????????????????????????? | | """ """ # #??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 800 Resistance: EM 15 Core Shielding 20 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Fist Fight Challenges ------------ None Game ------ Seed TiamatMachineAutominer Manual? 0 Play Time 01:25:23 Cumulative 49.5 hours Start 2026.09.27 @ 20:05:49 End 2026.09.28 @ 13:24:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6103d857-d14d-4c8d-9f82-0c662fd5fe8e