Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 15:54:56 Player: satan5 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (240) 1200 Value Destroyed (9389) 9389 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (5113) 5113 TOTAL SCORE: 24382 Bonus ------- High Alert Combat Kills 777 Follower Combat Kills 1397 Entered Garrisons 400 Used RIF Installer 1500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Long-range Terrain Scanner Assault Drone Bay (2/2) Assault Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Cooled Gravmag System Combat Gravmag System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Hacking Suite Advanced System Shield Assault Drone Bay > --- WEAPON ----------- Wave Gun Enhanced Force Rifle Phase Gun > --- INVENTORY -------- Cooled Fission Core Cooled Gravmag System Experimental Heat Sink Experimental Heat Sink Advanced Sensor Array Long-range Terrain Scanner Makeshift Hacking Suite Improved Hacking Suite Variable Charge Gun Variable Charge Gun Variable Charge Gun Dispersion Rifle Improved KE Penetrator Railgun Smartbomb Launcher Improved Remote Datajack Force Lance [Rating: 129] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . 2 . 1 . . . . 2 . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 214 | 7 3 16 16 25 22 2 . . 3 16 4 13 41 3 . 3 . 24 2 12 2 . Power 17 | 1 . 2 2 2 2 . . . . 2 . . 5 . . 1 . . . . . . Engine 8 | 1 . 2 1 1 1 . . . . . . . 2 . . . . . . . . . Core 8 | . . . 1 1 1 . . . . 2 . . 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 64 | 2 1 4 7 10 6 . . . . 4 . 1 14 1 . 2 . 8 . 4 . . Treads 4 | . . . 1 . . . . . . . . 1 2 . . . . . . . . . Leg 29 | 2 1 4 5 10 . . . . . . . . 7 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . 1 . 6 . . . . 4 . . 5 1 . 2 . 8 . 4 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 1 3 3 4 5 2 . . 2 7 1 8 13 2 . . . 11 . 4 1 . Device 37 | . . 2 . 3 3 1 . . 2 3 1 2 8 1 . . . 9 . 1 1 . Storage 6 | 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . Processor 15 | . . . 2 1 . 1 . . . 2 . 3 3 . . . . 1 . 2 . . Hackware 10 | . . . 1 . 2 . . . . 2 . 2 1 . . . . 1 . 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 1 7 4 9 9 . . . 1 3 3 4 9 . . . . 5 2 4 1 . Energy Gun 39 | 2 . 1 4 6 8 . . . 1 2 2 . 7 . . . . 2 1 3 . . Energy Cannon 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . 2 . . . . . 1 1 3 1 . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 4 . 4 . . . . 1 . . 2 . . 3 . 1 . 2 . . Parts Lost 83 | . . 2 3 15 1 . . . . 12 2 10 11 . . . 1 7 . 6 . 13 Power 8 | . . 1 . 1 1 . . . . 1 . . 2 . . . . 1 . . . 1 Propulsion 36 | . . 1 2 6 . . . . . 4 1 3 3 . . . 1 5 . 4 . 6 Utility 20 | . . . . 2 . . . . . 4 . 4 3 . . . . 1 . 1 . 5 Weapon 19 | . . . 1 6 . . . . . 3 1 3 3 . . . . . . 1 . 1 Highest Loss Streak 12 | . . 1 2 3 1 . . . . 5 2 3 5 . . . 1 2 . 3 . 12 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Average Backups 13 | . 7 14 14 14 14 13 13 15 14 12 4 8 9 13 13 13 14 17 18 17 16 15 Power 1 | . 1 . . 1 . 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . Propulsion 3 | . 2 5 7 8 4 4 4 4 4 3 . . 3 3 3 3 5 2 1 1 . . Utility 2 | . 2 1 1 . . 1 1 1 1 2 1 3 1 4 4 3 3 5 6 5 6 5 Weapon 5 | . 1 6 5 4 8 6 6 8 7 5 1 4 5 5 5 5 5 8 9 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . 8 9 2 9 . . . 2 7 3 1 8 1 . . . 1 . 4 . 8 Power 8 | . . 1 . 1 1 . . . . 2 1 1 . . . . . . . . . 1 Propulsion 17 | . . 2 7 . 1 . . . . 1 . . 6 . . . . . . . . . Utility 12 | . . 1 . . 1 . . . . 2 1 . 1 . . . . . . 2 . 4 Weapon 25 | . . 4 2 1 6 . . . 2 1 1 . 1 1 . . . 1 . 2 . 3 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 98 98 93 98 99 100 100 100 94 82 74 82 93 94 94 93 92 94 92 85 86 Engine 3 | . 14 11 6 7 1 7 7 7 7 2 . . . . . . . . . . . . Core 3 | . . . 2 1 5 . . . . 3 6 5 3 5 5 3 . 1 5 5 5 4 Leg 13 | . 28 43 34 31 . . . . . . . . 19 . . . . . . . . . Hover 16 | . . . . . 37 38 38 38 38 32 22 15 . 29 29 29 28 30 31 30 31 30 Device 10 | . . 9 9 6 6 6 7 7 7 10 13 6 15 17 17 17 17 13 10 8 11 14 Storage 6 | . 14 11 9 9 7 7 7 7 7 5 . 5 5 5 5 5 5 5 5 5 5 4 Processor 10 | . . . 8 9 7 14 15 15 15 14 13 18 13 17 17 17 17 11 15 12 10 10 Hackware 8 | . . . 8 9 15 7 7 7 7 10 13 6 7 5 5 5 5 9 10 13 10 9 Energy Gun 8 | . 11 4 3 10 12 15 15 15 12 8 7 . 8 10 11 11 11 14 13 9 . . Energy Cannon 2 | . . 16 14 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 . . 3 . . . . . . . 10 1 . . . . . . . . . Peak Build Rating 129 | 6 7 16 36 42 52 54 55 55 56 70 71 66 98 99 96 101 101 129 126 129 119 119 Average Rating 65 | 5 6 13 25 35 49 53 54 55 55 64 67 50 75 96 94 97 100 119 125 125 115 114 On Entrance 65 | . 6 6 16 36 37 52 54 55 55 56 67 65 36 98 95 96 101 95 125 126 108 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 16 38 41 40 40 38 38 38 40 41 32 44 56 55 57 54 51 85 73 80 68 71 Greatest Support 102 | 20 20 40 68 70 40 40 40 40 40 42 33 31 102 65 64 67 67 84 73 93 69 69 Greatest Overweight (x) 3 | 1 . . 2 1 . . . . . 1 1 3 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 5 10 15 20 15 20 15 20 20 20 20 20 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 13 5 9 10 15 15 15 15 19 20 20 20 19 Most Carried 20 | 3 9 15 15 15 15 15 15 15 15 15 5 10 15 15 15 15 15 20 20 20 18 18 Average Carried 13 | . 7 14 14 14 14 13 13 15 14 13 4 8 10 14 14 14 15 18 19 19 18 17 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 5 5 10 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 3 9 15 15 15 15 13 15 15 15 4 5 8 15 15 14 15 15 20 20 19 18 5 Class Distribution -------------------- 36% | Scavenger-Mutant 31% | Hacker-Mutant 24% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Gunner | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Matter Collected 5159 | 216 100 187 225 596 315 . 55 . 60 276 80 491 966 92 125 . 117 472 89 504 143 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11175 | 30 224 808 1202 1407 673 . . . 75 1024 250 776 1989 140 . . 27 645 550 1266 89 . Parts 464 | 5 7 41 55 58 32 . . . 13 26 8 42 75 8 . . 1 25 3 61 4 . Haulers Intercepted 16 | . 1 3 5 . 2 . . . . 1 . . . . . . . . . 4 . . Recyclers Shooed 12 | . . 2 . . . . . . . 3 . 1 6 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 12 . . . . 8 6 . 1 . . . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Combat Hostiles Destroyed 156 | . 4 9 14 33 3 . . . 3 12 5 9 31 5 . . 1 7 2 16 2 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Guns 108 | . 3 3 2 22 3 . . . 3 10 5 9 25 5 . . 1 7 1 9 . . Cannons 21 | . . 6 10 4 . . . . . . . . 1 . . . . . . . . . AOE 16 | . . . . 4 . . . . . . . . 3 . . . . . . 7 2 . Classes Destroyed 19 | 1 2 6 2 4 . . . . 2 . . . . . . . . 1 1 . . . Worker 12 | . . 3 . . 2 . . . . 3 . . 2 . . . . . . 2 . . Builder 13 | . . 1 1 . . . . . . 3 . 1 3 . . . . . . 4 . . Tunneler 4 | 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . Hauler 16 | . 1 3 5 . 2 . . . . 1 . . . . . . . . . 4 . . Recycler 11 | . . 1 . . 4 . . . . 3 . 1 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 21 | . . 2 2 1 3 . . . . 3 . 1 2 . . . . 4 . 3 . . Swarmer 38 | . . . . 7 . . . . . 6 2 2 9 4 . . 1 . . 7 . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 59 | . 4 8 10 13 2 . . . . 3 1 4 9 . . . . 2 . 2 1 . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Sentry 22 | . . 1 3 6 1 . . . . . 2 2 3 1 . . . 1 . 2 . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . 2 . . . . . 1 . 1 5 . . . . . . 1 . . Programmer 18 | . . . . 3 . . . . 1 2 . . 4 . . . . 3 . 4 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | 1 2 6 4 4 2 . . . 3 5 2 6 8 4 . . 1 3 1 7 2 . Combat Bots Only 7 | . 2 6 3 4 2 . . . 3 3 2 5 7 4 . . 1 2 1 4 2 . Max Kills in Single Turn 5 | 1 1 2 1 2 2 . . . 1 5 2 1 3 1 . . 1 1 1 3 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . 1 . . . . . . . . 3 . . . . . . 2 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Hostile Shots Fired 1122 | . 23 35 46 185 6 1 . . 14 118 37 144 205 13 3 . 59 63 . 48 . 122 Missed 383 | . 8 6 12 49 3 1 . . 6 37 18 50 52 3 1 . 43 22 . 14 . 58 Hits 739 | . 15 29 34 136 3 . . . 8 81 19 94 153 10 2 . 16 41 . 34 . 64 Melee 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Projectile 736 | . 15 29 34 136 3 . . . 8 81 19 94 150 10 2 . 16 41 . 34 . 64 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 41 | . . . 2 7 . . . . 1 3 . 1 11 1 . . . 5 . 1 . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14276 | . 168 394 635 2249 147 . . . 104 1562 407 1216 3074 183 77 . 189 1319 . 821 . 1731 Core 2862 | . 47 77 110 327 44 . . . 12 398 82 300 245 41 . . 28 20 . 63 . 1068 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . 10 . . . . Regen/Repaired (Parts) 419 | . . 57 . . . . . . . 79 . 55 . . . . . 75 136 17 . . Core Remaining (%) 64 | 100 81 80 . 20 . . . . 92 . . 8 . . . . 68 . . . . . Volleys Fired 608 | 6 26 53 45 91 16 . . . 6 37 18 36 147 13 . . 8 41 13 48 4 . Largest 3 | 2 2 2 2 2 2 . . . 2 2 2 2 2 2 . . 2 3 3 3 1 . Hottest 450 | 70 100 126 126 138 160 . . . 160 160 155 73 306 450 . . 225 250 250 264 46 . Shots Fired 1169 | 12 50 92 84 177 31 . . . 12 71 33 71 236 22 . . 10 124 39 101 4 . Gun 981 | 12 48 40 14 147 31 . . . 12 71 33 70 219 17 . . 10 124 39 94 . . Cannon 165 | . . 52 70 26 . . . . . . . 1 16 . . . . . . . . . Launcher 21 | . . . . 4 . . . . . . . . 1 5 . . . . . 7 4 . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 233 | 6 24 3 . 57 . . . . . . . 71 65 . . . . 7 . . . . Thermal 734 | 6 26 37 . 71 31 . . . 12 71 33 . 170 17 . . 10 117 39 94 . . Explosive 21 | . . . . 4 . . . . . . . . 1 5 . . . . . 7 4 . Electromagnetic 181 | . . 52 84 45 . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 5 25 13 13 27 14 . . . 7 10 8 7 25 7 . . 8 12 8 10 . . Robot Miss Streak 6 | 1 1 6 3 4 2 . . . 6 6 3 4 4 1 . . 1 4 1 5 . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . Secondary Targets 15 | . 1 . . 3 . . . . . 2 . 3 3 1 . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . 1 1 1 . . . 1 . 1 . . Shots Hit Robots 840 | 8 40 63 58 140 32 . . . 9 68 22 43 163 15 . . 2 79 25 73 . . Core Hits 421 | 1 11 27 31 57 31 . . . 9 53 15 23 76 8 . . 1 25 7 44 2 . Critical Kills 18 | . . . . . . . . . . . . 12 2 1 . . . . . 3 . . Critical Parts Destroyed 39 | . . . . 4 1 . . . . 3 . 13 . 1 . . . 6 . 11 . . Critical Strikes 99 | . 3 2 3 6 1 . . . . 3 1 25 11 2 . . . 10 9 23 . . Burn 23 | . 3 2 . 2 . . . . . . 1 . 6 . . . . 4 4 1 . . Destroy 56 | . . . . . . . . . . . . 24 3 2 . . . 6 5 16 . . Blast 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Corrupt 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . 4 1 . . . . 3 . 1 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Melee Attacks 143 | . . 1 . 18 13 . . . 1 35 15 13 . . . . . 1 5 35 . 6 Impact 96 | . . 1 . 18 13 . . . 1 35 15 13 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . . . 1 5 35 . 6 Sneak Attacks 16 | . . . . . 2 . . . . 6 . 2 . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24063 | 82 423 1381 1713 3417 966 . . . 170 2720 571 692 4323 475 . . 30 2113 695 4127 165 . Guns 14629 | 82 423 376 216 2098 566 . . . 170 1242 571 346 3706 344 . . 30 2113 695 1651 . . Cannons 3146 | . . 884 1342 525 . . . . . . . . 395 . . . . . . . . . Explosions 3293 | . . 113 155 409 . . . . . 529 . . 222 131 . . . . . 1569 165 . Melee 2987 | . . . . 385 400 . . . . 949 . 346 . . . . . . . 907 . . Ramming 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Kinetic 2575 | 32 158 25 . 694 . . . . . . . 346 1113 . . . . 207 . . . . Thermal 13094 | 50 265 464 155 1468 566 . . . 170 1771 571 . 2988 344 . . 30 1906 695 1651 . . Explosive 2087 | . . . . . . . . . . . . . 222 131 . . . . . 1569 165 . Electromagnetic 3312 | . . 884 1558 870 . . . . . . . . . . . . . . . . . . Impact 2080 | . . . . 385 400 . . . . 949 . 346 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 907 | . . . . . . . . . . . . . . . . . . . . 907 . . Highest Corruption 26 | . . . . 3 1 . . . 1 3 4 4 18 18 18 18 18 4 24 26 26 26 Average Corruption 10 | . . . . 2 1 . . . 1 1 3 4 12 18 18 18 18 1 15 24 26 26 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . . . . 30 . . . . 1 10 19 9 82 12 16 3 6 11 10 60 8 24 Message Errors 75 | . . . . 8 . . . . . 1 7 2 23 2 5 1 . 5 1 11 2 7 Matter Fused 69 | . . . . 8 . . . . . 4 3 2 20 2 3 1 1 1 4 9 3 8 Heat Flow Errors 43 | . . . . 6 . . . . . . 3 2 9 2 2 . . 2 1 13 2 1 Energy Discharges 37 | . . . . 3 . . . . 1 1 2 . 9 2 4 . 2 1 2 8 . 2 Parts Rejected 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 28 | . . . . 3 . . . . . . 1 3 6 . 1 1 1 . 2 5 1 4 Data Loss (major) 13 | . . . . 1 . . . . . 1 2 . 4 3 . . 1 . . 1 . . Misfires 8 | . . . . . . . . . . 2 . . 2 1 . . . 1 . 2 . . Alerts 7 | . . . . . . . . . . 1 . . . . . . 1 1 . 2 . 2 Misdirections 7 | . . . . . . . . . . . . . 1 . 1 . . . . 5 . . Weapon Failures 9 | . . . . 1 . . . . . . . . 5 . . . . . . 3 . . Overload Shots 12 | . . . . . . . . . . . . . 3 3 . . 6 . . . . . Overflow Damage 1222 | . . 7 50 134 181 . . . . 520 . 49 7 . . . . . . 274 . . Projectiles 47 | . . 5 42 . . . . . . . . . . . . . . . . . . . Explosions 242 | . . 2 8 17 . . . . . 135 . . 7 . . . . . . 73 . . Melee 933 | . . . . 117 181 . . . . 385 . 49 . . . . . . . 201 . . Knockbacks 6 | . . . . . . . . . . 4 . . 2 . . . . . . . . . Impact 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . . 35 109 134 113 . . . . 368 . . . . . . . . . . . . Shots 14 | . . 2 2 3 2 . . . . 5 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 645 | 90 162 188 258 423 117 . . . 337 269 397 252 372 558 285 2 295 319 285 308 96 645 Average Temperature 85 | 48 48 40 76 127 40 . . . 140 76 129 51 65 132 124 2 141 93 124 53 50 171 Received Heat Transfer 2661 | . 90 192 288 756 9 . . . 12 189 72 297 411 36 9 . . 150 . 57 . 93 Effects 13 | . . . . 3 . . . . 2 . 2 . . 5 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 4 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 2 4 1 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . 5 11 8 1 . . . . 5 . . . . . . . . . . . . Impact Corruptions 23 | . . . . 7 2 . . . . 11 . 3 . . . . . . . . . . Robots Melted 6 | . 1 . . . . . . . . 1 . . 3 . . . . . 1 . . . Combat Hostiles 5 | . 1 . . . . . . . . 1 . . 2 . . . . . 1 . . . Parts Melted 67 | . 2 1 . 6 1 . . . . 12 3 . 22 2 . . . 8 3 7 . . Heat Transferred 24234 | 148 999 1234 150 2409 1300 . . . 350 3100 1350 . 5929 531 . . 74 2997 1332 2331 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 2 4 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Maximum Alert Level 5 | . . . 1 5 4 . . . . 2 4 2 2 . . . . 1 . 3 . . Low Security (%) 42 | 100 100 100 75 9 . . . . . 87 . . 41 . . . . 99 100 18 . . Level 1 16 | . . . 24 13 . . . . . 10 4 . 52 . . . . . . 24 . . Level 2 16 | . . . . 17 21 . . . . 2 13 100 5 . . . . . . 41 . . Level 3 12 | . . . . 23 68 . . . . . 28 . . . . . . . . 15 . . Level 4 7 | . . . . 18 9 . . . . . 53 . . . . . . . . . . . Level 5 4 | . . . . 18 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2097 | 5 54 114 274 2097 1116 . . . . 467 1259 676 491 . . . . 204 49 810 . . Initial 1100 | . . . . . 1100 . . . . 9 326 660 298 . . . . 84 49 . . . Average 459 | . 15 29 103 926 933 . . . . 130 979 546 218 . . . . 109 13 457 . . Influence Increases 9872 | 5 141 330 619 2267 477 45 120 . 120 956 953 425 921 110 75 . 185 516 54 1338 50 165 Destroy 0b10 Robot/C 3940 | . 80 180 280 760 80 . . . 20 300 540 180 620 100 . . 20 180 . 560 40 . Destroy 0b10 Robot/NC 450 | 5 5 60 50 5 70 . . . 15 70 . 20 45 . . . . 20 . 85 . . Destroy Leader 714 | . 12 50 74 40 30 . . . 10 48 40 62 134 10 . . . 58 . 136 10 . Allied During Kill 143 | . . . . 14 8 . . . . 4 57 . . . . . . 6 . 54 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Successful Hack 414 | . 42 20 38 20 121 . . . . 44 18 22 . . . . . 48 . 41 . . Disable Machine 420 | . . . 45 . 15 . . . . 165 . . 15 . . . . 30 . 150 . . Anti-Garrison Action 1450 | . . . . 1300 . . . . . . 150 . . . . . . . . . . . Destroy Structure 546 | . 2 5 12 83 18 . . . . 70 28 6 52 . . . . 24 54 192 . . Partial Spotted 120 | . . . . . 45 . . . . 15 . . 30 . . . . . . 30 . . Lose Combat Pursuer 1665 | . . 15 120 45 90 45 120 . 75 240 120 135 15 . 75 . 165 150 . 90 . 165 Influence Decreases 9780 | 5 141 330 619 170 2043 308 212 176 105 504 161 1073 1043 332 201 141 50 509 196 581 351 529 Entered New Map 3737 | . . . . . 997 198 52 176 . 6 141 599 313 182 51 141 . 51 93 . 281 456 Time Decay 4160 | 5 141 255 412 . 386 110 160 . 105 378 . 374 620 150 150 . 40 368 41 392 70 3 Lost Part 760 | . . 10 30 150 10 . . . . 120 20 100 110 . . . 10 70 . 60 . 70 Lost Ally 281 | . . . . 20 50 . . . . . . . . . . . . 20 62 129 . . Purge Threat 842 | . . 65 177 . 600 . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 5 2 . 5 . . . . 8 . 4 8 . . . . 6 . 11 . . Investigation 16 | . 1 2 . . 1 . . . . 2 . 1 4 . . . . 3 . 2 . . Extermination 14 | . . . . . 2 . . . . 4 . 1 3 . . . . 2 . 2 . . Reinforcement 13 | . 1 3 2 . 1 . . . . 2 . 1 1 . . . . 1 . 1 . . Assault 5 | . . . . . 1 . . . . . . 1 . . . . . . . 3 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 1 . 2 . . . . . 2 . 1 . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Distress Signals 21 | . . 3 2 1 1 . . . 2 1 . . 3 . . . . 2 . 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 9 12 22 38 16 3 6 . 6 39 28 21 42 5 11 . 11 24 5 42 . 42 Peak Tracking Total 48 | . 3 3 5 4 4 3 4 . 4 10 8 8 6 4 9 . 11 6 3 14 1 48 Tactical Retreats 54 | . . 1 4 2 4 1 2 . 2 7 4 6 1 . 6 . 3 5 . 4 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Traps Triggered 29 | . . . 1 5 . . . . . 3 1 1 3 . . . . 8 . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Installed 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 4 2 2 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Machines Disabled 36 | . . 2 3 3 1 . . . . 11 3 . 1 . . . . 2 . 10 . . Max in Single Turn 6 | . . 2 1 1 1 . . . . 6 1 . 1 . . . . 1 . . . . Garrison Access 8 | . . . . . 2 . . . . 2 . . 2 . . . . 1 . 1 . . Garrison Relay 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Machines Accessed 109 | . 2 5 7 4 20 1 1 4 1 19 3 3 9 1 . 4 . 13 . 12 . . Terminals 51 | . 2 3 5 4 10 . . . 1 9 3 1 4 . . . . 4 . 5 . . Fabricators 11 | . . . . . 2 . . . . 1 . . 2 . . . . 3 . 3 . . Repair Stations 7 | . . 1 . . . . . . . 3 . 1 . . . . . 2 . . . . Recycling Units 17 | . . 1 1 . 5 . . . . 3 . . 1 . . . . 3 . 3 . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . 1 . 2 . . . . 3 . . 2 . . . . 1 . 1 . . Total Hacks 302 | . 10 19 24 8 44 1 1 29 1 49 4 9 18 1 . 17 . 27 . 40 . . Successful 193 | . 4 14 15 2 33 1 1 29 1 30 3 3 3 1 . 17 . 12 . 24 . . Failed 109 | . 6 5 9 6 11 . . . . 19 1 6 15 . . . . 15 . 16 . . Catastrophic 22 | . 2 1 1 2 1 . . . . 1 . 1 3 . . . . 6 . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 6 7 12 . 17 . . . . 16 . 1 8 . . . . 3 . 18 . . Terminals 146 | . 10 10 21 8 26 . . . 1 27 4 1 10 . . . . 10 . 18 . . Fabricators 22 | . . . . . 3 . . . . 3 . . 4 . . . . 5 . 7 . . Repair Stations 22 | . . 7 . . . . . . . 6 . 4 . . . . . 5 . . . . Recycling Units 47 | . . 2 2 . 11 . . . . 10 . . 2 . . . . 6 . 14 . . Scanalyzers 6 | . . . . . 2 . . . . . . 4 . . . . . . . . . . Garrison Access 10 | . . . 1 . 2 . . . . 3 . . 2 . . . . 1 . 1 . . Terminal Hacks 98 | . 3 2 10 2 11 1 1 29 1 10 3 . . 1 . 17 . 2 . 5 . . Record 17 | . . . . . . . . 11 1 . . . . . . 5 . . . . . . Part Schematic 15 | . . . . . . . . 10 . 1 . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . 1 . . 5 . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 17 | . 1 . 3 . 3 . . 3 . 2 . . . . . 4 . . . 1 . . Open Door 4 | . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . 1 3 . 4 . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 1 . 1 . . . . 2 . . . . . . . 1 . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 2 . . . . 2 . . 1 . . . . 5 . 3 . . Network Status 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Build 6 | . . . . . 1 . . . . 1 . . . . . . . 3 . 1 . . Repair Station Hacks 15 | . . 6 . . . . . . . 4 . 2 . . . . . 3 . . . . Scan Component 9 | . . 3 . . . . . . . 3 . 1 . . . . . 2 . . . . Repair 6 | . . 3 . . . . . . . 1 . 1 . . . . . 1 . . . . Recycling Unit Hacks 12 | . . 1 1 . 4 . . . . 2 . . . . . . . 1 . 3 . . Retrieve Components 12 | . . 1 1 . 4 . . . . 2 . . . . . . . 1 . 3 . . Scanalyzer 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 2 . . . . 3 . . 2 . . . . 1 . 1 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 8 | . . . . . 2 . . . . 2 . . 2 . . . . 1 . 1 . . Unauthorized Hacks 42 | . 1 5 3 . 12 . . . . 9 . . . . . . . . . 12 . . Terminals 27 | . 1 5 2 . 7 . . . . 6 . . . . . . . . . 6 . . Track 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 18 | . 1 2 1 . 6 . . . . 5 . . . . . . . . . 3 . . Operators 5 | . . 2 1 . . . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . 1 . 5 . . . . 3 . . . . . . . . . 6 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Reject 5 | . . . . . 2 . . . . 1 . . . . . . . . . 2 . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Mask 7 | . . . 1 . 2 . . . . 2 . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 2 5 6 3 16 . . . 1 15 2 3 7 . . . . 10 . 11 . . Full Trace Events 13 | . 1 . . 2 1 . . . . 2 . . 3 . . . . 2 . 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . 169 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 10 . 1 . . . . . 4 . . . . . . Parts Built 5 | . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 576 | . . . . . 53 . . . . 56 . . . . . . . 280 . 187 . . Total Part Build Rating 32 | . . . . . 12 . . . . 6 . . . . . . . 7 . 7 . . Parts Repaired 6 | . . 3 . . . . . . . 1 . 1 . . . . . 1 . . . . Time 220 | . . 96 . . . . . . . 60 . 25 . . . . . 39 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . 3 2 . 7 . . . . 2 . . . . . . . 1 . 5 . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Used RIF Installer 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . 4 . . . . . . 14 . . . . . . . . 2 . . Machine Destruction 20 | . . . . 4 . . . . . . 14 . . . . . . . . 2 . . Attached 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Total Allies 24 | . . . . 5 1 . . . . . . . . . . . . . 18 . . . Largest Group 18 | . . . . 4 2 . . . . . . . . . . . . . 18 10 . . Highest-Rated Group 619 | . . . . 103 48 . . . . . . . . . . . . . 619 361 . . Highest-Rated Ally 50 | . . . . 31 24 . . . . . . . . . . . . . 50 46 . . Total Orders 30 | . . . . . . . . . . 1 20 . . . . . . 4 . 5 . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 29 | . . . . . . . . . . 1 19 . . . . . . 4 . 5 . . Ally Attacks 313 | . . . . 16 9 . . . . 3 100 . . . . . . 24 97 64 . . Total Damage 8679 | . . . . 350 213 . . . . 96 2024 . . . . . . 592 3513 1891 . . Kills 57 | . . . . 5 1 . . . . 3 22 . . . . . . 2 8 16 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Active Infowar (turns) 8353 | . . 330 98 183 . 234 339 29 293 1104 . . 905 303 300 80 177 735 227 914 147 1955 Optics 1388 | . . . . . . . . . . . . . 366 303 300 80 177 162 . . . . Sensors 6354 | . . . . . . 234 339 29 293 1104 . . 539 . . . . 573 227 914 147 1955 Terrain 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Seismic 611 | . . 330 98 183 . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . 1 . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 10 | . . . . . . 2 2 . 2 . . . . 2 . . 1 . . . 1 . Drone Launches 42 | . . . . . . . . . . 2 30 . . . . . . 5 . 5 . . Drone Recoveries 41 | . . . . . . . . . . 2 30 . . . . . . 4 . 5 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Turns Passed 18023 | 68 462 1030 1251 3306 903 236 339 29 299 1272 775 865 2096 303 300 80 177 850 227 1033 147 1975 Spaces Moved 16970 | 33 295 540 605 1956 1749 620 639 79 668 2153 869 602 1049 450 371 141 356 1372 215 1334 294 580 Core 40 | 6 . . . . . . . . . . . 5 . . . . . . . . . 29 Treads 122 | . . . . . . . . . . . . 45 77 . . . . . . . . . Legs 4322 | 27 295 540 605 1956 . . . . . . . . 899 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 12486 | . . . . . 1749 620 639 79 668 2153 869 552 73 450 371 141 356 1372 215 1334 294 551 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 120 120 120 120 36 36 36 36 36 36 40 45 44 44 44 42 44 40 46 29 40 40 Average Speed 69 | 115 120 120 162 137 39 36 36 36 36 38 68 103 125 44 44 43 44 42 46 43 40 44 Slowest Speed 260 | 190 120 120 260 195 40 36 36 36 36 105 105 240 240 44 44 44 48 102 46 46 40 102 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 62 55 55 93 56 75 69 69 88 53 85 22 29 61 56 62 68 36 85 47 56 50 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . 1 1 1 . . . . . . . 3 . . . . . . Known Exits Taken 15 | . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 1 3 . 4 . . . . 2 1 . 3 . . . 3 . Spaces Dug 64 | . 1 1 . . 9 . . . 1 15 8 4 . . . . 3 1 4 11 . 6 Terrain Destroyed 447 | . 2 4 11 106 17 . . . 1 74 8 5 25 51 . . 6 4 4 58 65 6 Melee 60 | . . 1 . . 9 . . . 1 15 8 4 . . . . . 1 4 11 . 6 Projectile 24 | . 2 . . . . . . . . . . . 9 3 . . 6 3 . 1 . . AOE 362 | . . 3 11 106 8 . . . . 59 . . 16 48 . . . . . 46 65 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp War Total 21973 | 48 353 834 794 2363 1898 633 747 78 708 2455 994 749 1651 539 506 155 367 1570 303 1625 316 2287 Wait 3477 | . 22 181 86 179 38 10 107 . 23 181 61 71 346 53 126 . 4 84 63 131 15 1696 Move 16949 | 32 294 539 604 1954 1748 619 638 78 667 2153 868 601 1048 449 370 140 355 1372 214 1333 293 580 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 3 5 26 16 14 24 . 2 . 2 12 7 8 28 7 1 1 . 18 1 18 . . Fast Attach 55 | 6 1 . 7 7 . . . . . 3 . 6 16 . . 1 . 3 . 4 1 . Attach 94 | . . 7 1 9 8 2 . . . 10 1 3 16 3 . . . 13 . 18 1 2 Detach 17 | . 1 1 . 1 . . . . . . . . 2 . . . . 4 . 6 . 2 Swap 196 | 1 3 10 15 15 27 . . . 6 17 5 9 23 6 3 10 . 25 6 13 2 . Drop 158 | . 1 15 20 13 24 2 . . 3 7 5 2 23 8 2 3 . 9 1 19 . 1 Fire 608 | 6 26 53 45 91 16 . . . 6 37 18 36 147 13 . . 8 41 13 48 4 . Melee 143 | . . 1 . 18 13 . . . 1 35 15 13 . . . . . 1 5 35 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 2 . . . . . . 14 . . . . . . . . . . . Rewire 60 | . . . . 60 . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x2 / *Low x2 / *Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Discovered new exit (range 6) 466 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 995 | -9/Materials | Build established: Scavenger-Mutant 1016 | -9/Materials | Discovered new exit (range 8) 1393 | -9/Materials | Repaired Imp. Hover Unit 1431 | -9/Materials | Repaired EM Pulse Cannon 1461 | -9/Materials | Repaired Hover Unit 1501 | -9/Materials | Discovered new exit (range 9) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Utility x2 1890 | -8/Materials | Identified exit to Storage 2103 | -8/Materials | Met 7R-MNS 2322 | -8/Materials | Discovered new exit (range 5) 2811 | -8/Materials | Identified exit to Garrison 2812 | -8/Materials | Entered Garrison 2826 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Triggered checkpoint 2956 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Discovered new exit (range 6) 3007 | -8/Garrison | Build established: Mutant 3174 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Discovered new exit (range 12) 3486 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Learned Factory security intel 3564 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Triggered checkpoint 3816 | -8/Garrison | Lost 3 parts (1n2w) 3824 | -8/Garrison | Core integrity fell below 50% 3874 | -8/Garrison | Discovered new exit (range 13) 4070 | -8/Garrison | Build established: Scavenger-Mutant 4094 | -8/Garrison | Discovered new exit (range 9) 4126 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Garrison Relay disabled 4380 | -8/Garrison | Lost 3 parts (1u2w) 4619 | -8/Garrison | Rescued a captive Derelict 4620 | -8/Garrison | Rescued a captive Derelict 4915 | -8/Garrison | Phase Generator disabled 5228 | -8/Garrison | Installed Relay Interface Framework 5352 | -8/Garrison | Triggered checkpoint 5742 | -8/Garrison | Triggered checkpoint 6118 | -8/Garrison | Entered Factory 6118 | -7/Factory | Accompanied by 2 allies 6118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6382 | -7/Factory | Discovered new exit (range 14) 6506 | -7/Factory | Build established: Hacker-Mutant 6578 | -7/Factory | Discovered new exit (range 15) 6691 | -7/Factory | Fabricated Hvy. Phase Cannon? 6918 | -7/Factory | First assault squad dispatched 6966 | -7/Factory | Identified exit to Lower Caves 7021 | -7/Factory | Entered Lower Caves 7027 | -7/Lower Caves | Learned location of Extension (-6) 7078 | -7/Lower Caves | Encountered a Warlord checkpoint 7230 | -7/Lower Caves | Learned Factory security intel 7255 | -7/Lower Caves | Discovered new exit (range 7) 7257 | -7/Lower Caves | Identified exit to Lower Caves 7257 | -7/Lower Caves | Entered another Lower Caves area 7260 | -7/Lower Caves | Discovered new exit (range 11) 7272 | -7/Lower Caves | Learned location of 1 exit from Factory 7311 | -7/Lower Caves | Build established: Mutant 7592 | -7/Lower Caves | Discovered new exit (range 12) 7596 | -7/Lower Caves | Identified exit to Data Miner 7596 | -7/Lower Caves | Entered Data Miner 7596 | -7/Data Miner | Discovered new exit (range 6) 7603 | -7/Data Miner | Met Data Miner 7611 | -7/Data Miner | Learned location of Section 7 (-2) 7611 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7616 | -7/Data Miner | Received God Mode back door access code from Data Miner 7624 | -7/Data Miner | Identified exit to Proximity Caves 7625 | -7/Data Miner | Entered Proximity Caves 7727 | -6/Proximity Caves | Learned Factory terminal intel 7917 | -6/Proximity Caves | Learned Factory garrison access intel 7919 | -6/Proximity Caves | Discovered new exit (range 15) 7923 | -6/Proximity Caves | Identified exit to Factory 7924 | -6/Proximity Caves | Entered Factory 7924 | -6/Factory | Evolved 2 slots: Utility x2 7925 | -6/Factory | Identified exit to Factory 7927 | -6/Factory | Loaded intel: 26 terminal locations 7928 | -6/Factory | Loaded intel: 4 garrison access locations 8180 | -6/Factory | Identified exit to Lower Caves 8180 | -6/Factory | Identified exit to Extension 8403 | -6/Factory | Repaired Aerolev Unit? 8403 | -6/Factory | Discovered exit to Factory (range 8) 8643 | -6/Factory | Build established: Hacker-Mutant 8798 | -6/Factory | Incoming investigation squad redirected 8828 | -6/Factory | Fabricated Combat Drone Bay (x1) 9091 | -6/Factory | Lost 5 parts (1n3u1w) 9151 | -6/Factory | Spotted B-75 Beast 9196 | -6/Factory | Identified exit to Garrison 9196 | -6/Factory | Entered Garrison 9228 | -6/Garrison | Triggered checkpoint 9247 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9264 | -6/Garrison | Triggered checkpoint 9265 | -6/Garrison | Spotted B-75 Beast 9307 | -6/Garrison | Core integrity fell below 50% 9310 | -6/Garrison | Allies destroyed B-75 Beast 9386 | -6/Garrison | Discovered new exit (range 8) 9389 | -6/Garrison | Identified exit to Factory 9391 | -6/Garrison | Met a derelict Sapper fleeing the area 9397 | -6/Garrison | Phase Generator disabled 9408 | -6/Garrison | Discovered exit to Factory (range 11) 9408 | -6/Garrison | Discovered exit to Factory (range 70) 9408 | -6/Garrison | Discovered exit to Factory (range 62) 9432 | -6/Garrison | Triggered checkpoint 9447 | -6/Garrison | Triggered checkpoint 9447 | -6/Garrison | Garrison Relay disabled 9644 | -6/Garrison | Garrison Relay disabled 9708 | -6/Garrison | Triggered checkpoint 9778 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9942 | -6/Garrison | Garrison Relay disabled 9971 | -6/Garrison | Entered Factory 10013 | -6/Factory | Repaired Fission Core 10245 | -6/Factory | Spotted B-75 Beast 10536 | -6/Factory | Build established: Mutant 10644 | -6/Factory | Lost 3 parts (2n1u) 10661 | -6/Factory | Core integrity fell below 20% 10671 | -6/Factory | First assault squad dispatched 10695 | -6/Factory | Incoming assault squad redirected 10755 | -6/Factory | Incoming investigation squad redirected 10786 | -6/Factory | Discovered exit to Factory (range 16) 10836 | -6/Factory | Entered another Factory area 10836 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11444 | -5/Factory | Build established: Scavenger-Mutant 11786 | -5/Factory | System corruption reached 10% 12267 | -5/Factory | Destroyed 7 combat bots 12273 | -5/Factory | Lost 5 parts (2n2u1w) 12821 | -5/Factory | Discovered new exit (range 16) 12835 | -5/Factory | Destroyed 7 combat bots 12838 | -5/Factory | Identified exit to Upper Caves 12932 | -5/Factory | Entered Upper Caves 12934 | -5/Upper Caves | Identified exit to Upper Caves 13095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13195 | -5/Upper Caves | Learned 8 Factory zone layouts 13235 | -5/Upper Caves | Entered another Upper Caves area 13301 | -5/Upper Caves | Encountered a Warlord checkpoint 13343 | -5/Upper Caves | Discovered new exit (range 14) 13351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13534 | -5/Upper Caves | Identified exit to Zhirov 13535 | -5/Upper Caves | Entered Zhirov 13535 | -5/Zhirov | Discovered new exit (range 3) 13543 | -5/Zhirov | Met Zhirov 13553 | -5/Zhirov | Learned location of Quarantine (-2) 13553 | -5/Zhirov | Learned location of Testing (-3) 13553 | -5/Zhirov | Learned location of Command (-1) 13559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13565 | -5/Zhirov | Found Alien Artifact 13565 | -5/Zhirov | Identified Integrated Dissipator 13565 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13615 | -5/Zhirov | Identified exit to Proximity Caves 13615 | -5/Zhirov | Entered Proximity Caves 13622 | -4/Proximity Caves | Spotted B-86 Titan 13788 | -4/Proximity Caves | Discovered new exit (range 7) 13792 | -4/Proximity Caves | Learned Research stockpile data 13792 | -4/Proximity Caves | Identified exit to Factory 13792 | -4/Proximity Caves | Entered Factory 13792 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13793 | -4/Factory | Identified exit to Research 13902 | -4/Factory | Repaired Broken Variable Charge Gun 14009 | -4/Factory | Fabricated Assault Drone Bay? 14011 | -4/Factory | Discovered exit to Research (range 3) 14180 | -4/Factory | Incoming investigation squad redirected 14315 | -4/Factory | Build established: Hacker-Skirmisher 14532 | -4/Factory | Incoming investigation squad redirected 14642 | -4/Factory | Manually triggered Chute Trap 14642 | -4/Factory | Sucked down chute 14642 | -4/Factory | Entered Waste 14646 | -4/Waste | Spotted C-40 Crusher 14657 | -4/Waste | EMP discharged 14657 | -4/Waste | System corruption reached 10% 14662 | -4/Waste | Spotted C-40 Crusher 14692 | -4/Waste | Spotted C-40 Crusher 14726 | -4/Waste | Met Warlord forces unprepared to attack 14757 | -4/Waste | EMP discharged 14766 | -4/Waste | Spotted C-40 Crusher 14775 | -4/Waste | Destroyed C-40 Crusher 14775 | -4/Waste | Lost 8 allies 14793 | -4/Waste | Spotted C-40 Crusher 14802 | -4/Waste | Discovered new exit (range 10) 14814 | -4/Waste | Destroyed C-40 Crusher 14826 | -4/Waste | Identified exit to Factory 14857 | -4/Waste | EMP discharged 14869 | -4/Waste | Entered Factory 14869 | -4/Factory | Accompanied by 10 allies 14966 | -4/Factory | Lost 3 allies 15039 | -4/Factory | Identified exit to Upper Caves 15039 | -4/Factory | Identified exit to Armory 15043 | -4/Factory | Build established: Hacker-Gunner 15283 | -4/Factory | Incoming investigation squad redirected 15285 | -4/Factory | Discovered exit to Research (range 25) 15306 | -4/Factory | Garrison activated, responded to threat 15369 | -4/Factory | First assault squad dispatched 15394 | -4/Factory | Build established: Hacker-Mutant 15449 | -4/Factory | Fabricated Assault Drone Bay? 15899 | -4/Factory | Spotted B-86 Titan 15902 | -4/Factory | Entered Upper Caves 15909 | -4/Upper Caves | Learned 8 Research zone layouts 15930 | -4/Upper Caves | Lost 3 parts (2n1u) 16011 | -4/Upper Caves | Found DCF Scrap (11 items) 16046 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16048 | -4/Upper Caves | Identified exit to Warlord 16049 | -4/Upper Caves | Entered Warlord 16083 | -4/Warlord | Discovered new exit (range 8) 16528 | -4/Warlord | System corruption cleaned by Quarantine Array 16557 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 16557 | -4/Warlord | Attacked by Warlord forces 16746 | -4/Warlord | Warlord's base attacked by MAIN.C 17096 | -4/Warlord | Warlord forces counterattacked 17421 | -4/Warlord | Warlord base infiltrated, sounded retreat 17958 | -4/Warlord | Spotted Executioner 17984 | -4/Warlord | Spotted Striker 17994 | -4/Warlord | Spotted Striker 17995 | -4/Warlord | Spotted Executioner 18008 | -4/Warlord | Spotted Striker 18012 | -4/Warlord | Core integrity fell below 50% 18016 | -4/Warlord | Spotted Executioner 18022 | -4/Warlord | Core integrity fell below 20% 18024 | -4/Warlord | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17995_ Antigrav System destroyed. 17999_ Knocked back. 18006_ Cld. Gravmag System destroyed. 18006_ EM Shield destroyed. 18006_ Critical hit (Burn: +37). 18008_ Antigrav System destroyed. 18009_ Triggered Fire Trap. 18009_ Burning plasma bursts from the floor. 18009_ Adv. System Shield destroyed. 18009_ Adv. Sensor Array destroyed. 18015_ P-70 Sage resets S-27 Virus, system corruption cleaned. 18016_ Exp. Heat Sink destroyed. 18017_ Slug penetrates Wall. 18018_ Slug penetrates G-73 Enforcer. 18019_ Critical hit (Burn: +37). 18021_ Slug penetrates Wall. 18021_ Slug penetrates S-27 Virus. 18021_ Adv. Signal Interpreter destroyed. 18021_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????????????????## | | ??????????????????????????######" | | ??????????????????????????# | | ???? ???????!?????????????# | | ?? ?????!! "???????????# | | ?? %??!!=%[????????????# | | ??? [%?#%!=[!????????????# | | ??? =%*=%[!/##???####????# | | ???? /[%#%*#%=###?# ?????####/"" | | ???? /!?%==%%!*!### #########[=%* | | ????? =[#*[[*%=%[= + !== | | ????? !#=[*==*![ ##### ==* | | ?????? #=%]%=!% #???# | | ?????? %#=%!=%== #???# " | | ???????[+%* =/% | %= #???#% " | | ???????!#!!# % #???# " | | ???????#;*%## *g #???# " | | ???????#@ ;;s; i ######## | | ???????# s s % p | | ???????# KsssK g | | | ???????# sK;######;#;#### ###### | | ???????#;;####???# #??###????? | | ??????# #??????# #?????????? | | ?????#"" ""??????# #?????????? | | ?????#"X X"??????# #?????????? | | ?????#"" ""#?????######?????????? | | ?????#"""""#????????????????????? | | ?????#"""""#????????????????????? | | ??????####??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 6 Corruption Containment 8 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 29 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hpw. Shock Rifle | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Repaired ---------- Imp. Hover Unit | 48% | -9/Materials EM Pulse Cannon | 62% | -9/Materials Hover Unit | 63% | -9/Materials Aerolev Unit | 1% | -6/Factory Fission Core | 38% | -6/Factory Variable Charge Gun | 21% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TimingCatalystVibroblade Manual? 0 Play Time 03:37:06 Cumulative 315.8 hours Start 2025.07.03 @ 22:45:48 End 2025.07.04 @ 15:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 126 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 62 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cca4724-5fa5-4c06-9528-c4217b2686e3