Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.23 @ 12:09:31 Player: wchar_t Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1420) 1420 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 4355 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 206 Friendly Fire -305 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Particle Gun Heavy Hammer > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Sensor Array Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Parts Attached 70 | 7 6 7 33 1 16 Power 5 | 1 1 1 1 . 1 Engine 5 | 1 1 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 2 9 . 5 Treads . | . . . . . . Leg 19 | 2 1 2 9 . 5 Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 17 | 2 2 2 9 . 2 Device 5 | 1 . . 3 . 1 Storage 4 | 1 1 1 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 7 | . 1 . 5 . 1 Artifact . | . . . . . . Weapon 28 | 2 1 2 14 1 8 Energy Gun 4 | . . 1 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 1 1 7 . 5 Ballistic Cannon 3 | . . . 2 . 1 Launcher 4 | . . . 3 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 28 | . 6 . 2 1 19 Power 3 | . 1 . . . 2 Propulsion 10 | . 2 . 1 1 6 Utility 5 | . 1 . 1 . 3 Weapon 10 | . 2 . . . 8 Highest Loss Streak 8 | . 5 . 2 1 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 83 | . 81 89 99 95 32 Engine 9 | . 10 11 11 11 2 Leg 24 | . 21 19 32 28 7 Hover 1 | . 2 9 . . . Device 3 | . 9 . 2 . 1 Storage 9 | . 10 10 11 11 4 Processor 7 | . . 8 11 11 4 Protection 6 | . 2 11 8 11 2 Energy Gun 1 | . . 8 . . . Ballistic Gun 14 | . 22 11 17 11 4 Ballistic Cannon 1 | . . . 2 1 . Launcher 2 | . . . 1 9 1 Naked Turns 47 | . 9 . . . 38 Heaviest Build 39 | 12 17 17 39 37 37 Greatest Support 51 | 20 20 30 39 39 51 Greatest Overweight (x) 10 | . 3 1 2 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 8 15 15 15 Average Capacity 10 | 7 8 7 11 15 10 Most Carried 15 | . 2 6 15 14 14 Average Carried 7 | . 1 2 9 14 8 Final Capacity 15 | 8 5 8 15 15 5 Final Carried 14 | . 1 6 14 14 1 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1584 | 205 240 59 744 166 170 Remotely . | . . . . . . Salvage Created 1821 | 14 254 133 808 378 234 Parts 116 | 4 16 10 50 24 12 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 5 | . . . 2 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 47 | . 10 3 17 11 6 Melee 2 | . . . . . 2 Guns 28 | . 10 3 9 2 4 Cannons 3 | . . . 3 . . AOE 14 | . . . 5 9 . Classes Destroyed 11 | 1 3 1 2 4 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 3 | . . . 3 . . Recycler 3 | . . . . 3 . Operator 1 | . . . 1 . . Drone 9 | . . . . 9 . Watcher 3 | . 1 . 2 . . Swarmer 9 | . 6 . 3 . . Grunt 22 | . 4 2 10 1 5 Sentry 6 | . . 1 4 . 1 Demolisher 1 | . . . . 1 . Thug 2 | . . . . 2 . Best Kill Streak 4 | 1 4 1 3 4 2 Combat Bots Only 4 | . 4 1 3 4 2 Max Kills in Single Turn 3 | 1 1 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 4371 | . 730 112 996 227 2306 Core 1109 | . 229 24 125 21 710 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . 3 3 . . Core Remaining (%) 55 | 100 8 . . 57 . Volleys Fired 195 | 1 55 7 69 21 42 Largest 2 | 2 2 2 2 2 2 Hottest 68 | 40 40 68 68 62 67 Shots Fired 336 | 2 85 14 138 40 57 Gun 290 | 2 85 14 119 20 50 Cannon 17 | . . . 12 2 3 Launcher 29 | . . . 7 18 4 Special . | . . . . . . Kinetic 297 | 2 85 7 128 22 53 Thermal . | . . . . . . Explosive 29 | . . . 7 18 4 Electromagnetic 10 | . . 7 3 . . Robot Hit Streak 10 | 1 9 4 9 4 10 Robot Miss Streak 6 | 1 4 2 3 6 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 199 | 1 48 10 85 11 44 Core Hits 113 | 1 18 7 37 32 18 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . 3 . . Destroy 3 | . 1 . 2 . . Blast 1 | . . . 1 . . Melee Attacks 29 | . . . . . 29 Impact 29 | . . . . . 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4283 | 12 476 125 1554 1343 773 Guns 2177 | 12 474 125 991 104 471 Cannons 214 | . . . 195 . 19 Explosions 1623 | . . . 331 1185 107 Melee 171 | . . . . . 171 Ramming 98 | . 2 . 37 54 5 Kinetic 2260 | 12 474 44 1136 104 490 Thermal . | . . . . . . Explosive 1623 | . . . 331 1185 107 Electromagnetic 131 | . . 81 50 . . Impact 171 | . . . . . 171 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 1 1 6 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 5 3 . Matter Fused 4 | . . . 3 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . 15 20 39 Projectiles . | . . . . . . Explosions 35 | . . . 15 20 . Melee 39 | . . . . . 39 Knockbacks 3 | . . . 2 1 . Impact 1 | . . . . 1 . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . 28 198 2 Shots 9 | . . . 1 8 . Rammed 1 | . . . . . 1 Targets Rammed 16 | . 1 . 8 6 1 Kicked 15 | . 1 . 8 6 . Crushed . | . . . . . . Highest Temperature 107 | . 12 45 107 87 51 Average Temperature 21 | . 4 22 26 17 20 Received Heat Transfer 1620 | . 252 51 366 18 933 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 1065 | 5 218 155 602 627 1065 Initial 1007 | . 3 18 65 234 1007 Average 332 | 2 46 61 284 402 1013 Maximum Alert Level 3 | . 1 . 2 2 3 Low Security (%) 41 | 100 99 100 18 8 . Level 1 29 | . . . 67 32 . Level 2 15 | . . . 13 59 . Level 3 14 | . . . . . 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 4 1 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 2 1 1 Assault 2 | . . . 2 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 13 6 28 23 14 Peak Tracking Total 8 | . 4 4 8 4 5 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 6 | . . 1 1 4 . Terminals 6 | . . 1 1 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 2 1 12 . Successful 7 | . . 1 1 5 . Failed 8 | . . 1 . 7 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 8 | . . . 1 7 . Terminals 15 | . . 2 1 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 1 5 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . . . 2 . Unreport Threat 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 1 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 62 | . . . 62 62 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 48 | . . . 35 13 . Total Damage 707 | . . . 621 86 . Kills 10 | . . . 8 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 2927 | 53 596 330 1010 514 424 Spaces Moved 1651 | 33 375 187 554 316 186 Core 161 | 4 48 . . . 109 Treads . | . . . . . . Legs 1456 | 29 293 187 554 316 77 Wheels . | . . . . . . Hover 34 | . 34 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 50 Average Speed 126 | 111 113 142 123 140 119 Slowest Speed 550 | 120 200 190 260 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 38 | 3 55 27 49 89 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . . . 23 Terrain Destroyed 145 | . . . 25 76 44 Melee 23 | . . . . . 23 Projectile . | . . . . . . AOE 122 | . . . 25 76 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 2113 | 44 468 235 742 343 281 Wait 113 | 4 31 31 44 . 3 Move 1646 | 32 374 186 553 315 186 Hop . | . . . . . . Pick Up 18 | . 1 3 12 . 2 Fast Attach 27 | 7 4 4 6 . 6 Attach 16 | . 1 1 4 . 10 Detach 6 | . . 1 5 . . Swap 27 | . 1 2 23 1 . Drop 20 | . . . 18 . 2 Fire 195 | 1 55 7 69 21 42 Melee 29 | . . . . . 29 Ram 1 | . . . . . 1 Kick 15 | . 1 . 8 6 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Core integrity fell below 20% 520 | -10/Materials | Released all parts (1) 522 | -10/Materials | Lost 5 parts (2n1u2w) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Identified exit to Storage 980 | -9/Materials | Entered Storage 1106 | -9/Storage | Build established: Scavenger-Mutant 1835 | -9/Storage | Build established: Mutant 1841 | -9/Storage | Met a pair of Derelict thieves 1885 | -9/Storage | Used back door to open Recycling access 1885 | -9/Storage | Discovered new exit (range 4) 1982 | -9/Storage | Identified exit to Recycling 1990 | -9/Storage | Entered Recycling 1990 | -9/Recycling | Accompanied by 2 allies 2027 | -9/Recycling | Spotter reported a threat 2046 | -9/Recycling | Spotter reported a threat 2047 | -9/Recycling | Spotter reported a threat 2062 | -9/Recycling | Spotter reported a threat 2094 | -9/Recycling | Spotter reported a threat 2094 | -9/Recycling | Spotter reported a threat 2099 | -9/Recycling | Spotter reported a threat 2100 | -9/Recycling | Spotter reported a threat 2133 | -9/Recycling | Spotter reported a threat 2146 | -9/Recycling | Spotter reported a threat 2198 | -9/Recycling | Spotter reported a threat 2205 | -9/Recycling | Spotter reported a threat 2208 | -9/Recycling | Spotter reported a threat 2226 | -9/Recycling | Spotter reported a threat 2244 | -9/Recycling | Build established: Scavenger-Mutant 2303 | -9/Recycling | Spotter reported a threat 2378 | -9/Recycling | Spotter reported a threat 2383 | -9/Recycling | Spotter reported a threat 2413 | -9/Recycling | Spotter reported a threat 2434 | -9/Recycling | Spotter reported a threat 2450 | -9/Recycling | Spotter reported a threat 2466 | -9/Recycling | Spotter reported a threat 2483 | -9/Recycling | Discovered new exit (range 12) 2484 | -9/Recycling | Spotter reported a threat 2502 | -9/Recycling | Identified exit to Factory 2503 | -9/Recycling | Spotter reported a threat 2504 | -9/Recycling | Entered Factory 2504 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2590 | -7/Factory | Garrison activated, responded to threat 2659 | -7/Factory | Lost 8 parts (1p2n2u3w) 2751 | -7/Factory | Core integrity fell below 50% 2757 | -7/Factory | Released all parts (2) 2788 | -7/Factory | Lost 8 parts (2n1u5w) 2859 | -7/Factory | Crushed by falling debris 2870 | -7/Factory | Crushed by falling debris 2870 | -7/Factory | Core integrity fell below 20% 2875 | -7/Factory | Crushed by falling debris 2902 | -7/Factory | Build established: Mutant 2904 | -7/Factory | Search patrols dispatched 2928 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02875_ The unstable cave ceiling collapses. 02875_ Crushed by falling debris. 02888_ U-05 Engineer builds a Wall. 02902_ Destroyed Imp. Heat Sink. 02902_ G-47 Trooper system corrupted by crushing effect. 02902_ G-47 Trooper destroyed. 02904_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 02905_ Acquired 43 matter. 02908_ Imp. Aluminum Leg destroyed. 02908_ G-47 Trooper destroyed. 02911_ Acquired Particle Gun. 02913_ Acquired 42 matter. 02913_ Door malfunctions. 02915_ U-05 Engineer repairs door. 02920_ Imp. Ion Engine destroyed. 02925_ G-47 Trooper IFF system glitched. 02927_ Critical hit (Smash). 02927_ Imp. Carbon-fiber Leg destroyed. 02927_ System corrupted by crushing effect (+4). 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