Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.21 @ 07:06:56 Player: Nah Bohdi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (218) 1090 Value Destroyed (7872) 7872 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1970) 1970 TOTAL SCORE: 14452 Bonus ------- High Alert Combat Kills 1072 Follower Combat Kills 198 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 76/700 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Xenon Bombardment Thruster Compact Battery (200) Target Analyzer Light Armor Plating Reflective Plating Graphene Brace Hardlight Generator Dynamic Insulation System Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding Graphene Brace > --- WEAPON ----------- Improved Grenade Launcher Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Compact Battery Advanced Weight Redist. System Target Analyzer Light Armor Plating Reflective Plating Hardlight Generator Dynamic Insulation System Gauss Rifle Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Slots Evolved 6 | . . 2 . 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 209 | 6 8 24 24 59 26 12 50 . Power 24 | 1 1 3 4 8 3 . 4 . Engine 12 | 1 1 2 4 2 2 . . . Core 12 | . . 1 . 6 1 . 4 . Reactor . | . . . . . . . . . Propulsion 64 | 2 3 4 9 15 18 1 12 . Treads . | . . . . . . . . . Leg 32 | . . . . 12 17 1 2 . Wheel 10 | 2 3 4 . . 1 . . . Hover 12 | . . . 9 3 . . . . Flight 10 | . . . . . . . 10 . Utility 63 | 1 2 8 5 18 2 5 22 . Device 18 | . . . 1 8 . 1 8 . Storage 6 | 1 2 1 . . . 1 1 . Processor 3 | . . . . 1 . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 35 | . . 7 4 9 2 2 11 . Artifact . | . . . . . . . . . Weapon 58 | 2 2 9 6 18 3 6 12 . Energy Gun 10 | . . . 1 7 1 . 1 . Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 11 | 2 . 1 1 3 . . 4 . Ballistic Cannon 15 | . . 4 3 4 1 3 . . Launcher 5 | . . . 1 . 1 . 3 . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon 5 | . 1 3 . 1 . . . . Slashing Weapon 8 | . . . . 3 . 2 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 3 . 1 2 . Parts Lost 37 | . 2 3 6 5 5 . 13 3 Power 8 | . 1 1 2 1 1 . 1 1 Propulsion 12 | . 1 . 2 2 1 . 6 . Utility 9 | . . 2 1 1 2 . 3 . Weapon 8 | . . . 1 1 1 . 3 2 Highest Loss Streak 8 | . 1 1 5 2 1 . 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 82 92 90 97 97 90 94 90 Engine 6 | . 12 7 10 2 6 9 1 . Core 2 | . . . . 5 2 . 5 6 Leg 18 | . . . . 30 36 36 14 . Wheel 7 | . 26 31 . . . . . . Hover 3 | . . . 31 4 . . . . Flight 2 | . . . . . . . 15 30 Device 4 | . . . 10 11 . . 2 7 Storage 9 | . 14 10 11 9 9 8 7 7 Processor 3 | . . . . . 9 9 9 7 Protection 13 | . . 21 11 15 17 9 11 15 Energy Gun 1 | . . . . 3 1 . . . Ballistic Gun 3 | . 17 1 . . . . 6 . Ballistic Cannon 4 | . . 8 3 3 5 8 1 . Impact Weapon 3 | . 8 9 11 . . . . . Slashing Weapon 5 | . . . . 8 9 9 8 6 Peak Build Rating 52 | 6 10 20 20 38 35 39 52 48 Average Rating 28 | 4 7 17 16 32 33 38 44 47 On Entrance 23 | . 6 10 20 19 34 34 39 48 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 14 20 34 34 33 34 44 48 30 Greatest Support 81 | 26 26 36 36 81 70 69 71 32 Greatest Overweight (x) 11 | . 6 1 11 1 . . 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 9 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 9 9 9 8 9 8 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 6 9 10 10 10 10 Class Distribution -------------------- 73% | Mutant 16% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Matter Collected 3055 | 276 114 365 246 777 468 168 511 130 Remotely . | . . . . . . . . . Salvage Created 8699 | 66 322 1370 1196 1972 1335 1023 569 846 Parts 434 | 3 18 61 48 114 74 60 42 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Combat Hostiles Destroyed 185 | . 11 34 31 44 28 20 13 4 Melee 121 | . 4 17 12 40 15 19 10 4 Guns 5 | . 1 . . 3 . . 1 . Cannons 10 | . . 4 . 1 2 1 2 . AOE 18 | . . . 7 . 11 . . . Classes Destroyed 16 | 1 3 4 1 1 1 1 3 1 Worker 3 | . . . 2 . . . 1 . Builder 2 | . . . . . . . 2 . Recycler 4 | 1 . 1 2 . . . . . Minesweeper 1 | . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . Operator 5 | . . 1 1 2 . 1 . . Watcher 17 | . 3 5 2 4 . 3 . . Swarmer 47 | . 6 6 3 11 10 4 4 3 Grunt 86 | . 5 15 18 20 13 11 3 1 Brawler 4 | . . 1 . 2 . . 1 . Duelist 5 | . . 2 3 . . . . . Sentry 35 | . . 10 7 10 3 4 1 . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . 1 . 1 1 . Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Decomposer 2 | . . . . . . . . 2 Packrat 7 | . . . . . . . . 7 Best Kill Streak 13 | 1 4 7 13 5 11 7 4 3 Combat Bots Only 11 | . 3 7 9 5 11 4 4 3 Max Kills in Single Turn 4 | 1 1 1 3 1 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 3 . 4 . . . Melee 1 | . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Hostile Shots Fired 990 | . 65 127 146 218 106 85 209 34 Missed 344 | . 19 41 57 80 26 23 88 10 Damage Taken 7606 | . 348 1170 928 1499 909 657 1815 280 Core 1456 | . 62 170 105 269 181 45 564 60 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 306 | . . 53 . 23 51 . 159 20 Ignored by Resistances 2146 | . 112 278 268 434 267 188 518 81 Regen/Repaired (Parts) 450 | . . 164 . 78 . 208 . . Core Remaining (%) 54 | 100 75 . 31 . . 10 . . Volleys Fired 101 | 4 16 14 10 21 17 4 15 . Largest 2 | 2 2 2 1 2 1 1 2 . Hottest 100 | 40 100 78 39 60 48 48 76 . Shots Fired 131 | 8 20 24 11 25 20 4 19 . Gun 52 | 8 13 1 . 18 2 . 10 . Cannon 50 | . . 23 4 7 8 4 4 . Launcher 22 | . . . 7 . 10 . 5 . Special 7 | . 7 . . . . . . . Kinetic 86 | 8 13 22 4 13 8 4 14 . Thermal 23 | . 7 2 . 12 2 . . . Explosive 22 | . . . 7 . 10 . 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 5 10 11 8 10 7 2 5 . Robot Miss Streak 4 | . 4 1 2 2 1 1 1 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 461 | 5 23 86 63 105 52 55 49 23 Core Hits 226 | 2 11 21 35 46 49 23 27 12 Critical Kills 6 | . 2 2 1 1 . . . . Critical Parts Destroyed 27 | . 3 13 9 2 . . . . Critical Strikes 55 | . 5 16 11 12 5 5 1 . Blast 2 | . . . 1 . . 1 . . Smash 34 | . 5 16 10 3 . . . . Sever 19 | . . . . 9 5 4 1 . Melee Attacks 548 | . 37 97 75 120 74 68 53 24 Impact 215 | . 37 97 75 6 . . . . Slashing 333 | . . . . 114 74 68 53 24 Piercing . | . . . . . . . . . Sneak Attacks 18 | . . 3 . 2 . 2 1 10 Combat Hostiles 3 | . . 2 . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 21210 | 65 723 3543 3157 3804 3289 2034 2495 2100 Guns 503 | 65 99 . . 255 . . 84 . Cannons 787 | . . 327 66 130 134 50 80 . Explosions 2847 | . . . 823 . 1249 . 775 . Melee 17065 | . 616 3216 2268 3419 1906 1984 1556 2100 Ramming 8 | . 8 . . . . . . . Kinetic 1098 | 65 99 303 66 217 134 50 164 . Thermal 192 | . . 24 . 168 . . . . Explosive 2847 | . . . 823 . 1249 . 775 . Electromagnetic . | . . . . . . . . . Impact 6358 | . 616 3216 2268 258 . . . . Slashing 10707 | . . . . 3161 1906 1984 1556 2100 Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 5 3 3 3 4 . Average Corruption 2 | . . 3 5 1 3 3 3 . Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 134 | . . 20 23 34 26 16 15 . Message Errors 29 | . . 6 5 7 2 3 6 . Matter Fused 38 | . . 5 3 10 7 8 5 . Heat Flow Errors 16 | . . 2 3 3 5 1 2 . Energy Discharges 8 | . . 1 1 3 2 . 1 . Parts Rejected 2 | . . . . 1 1 . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 20 | . . 2 5 7 3 2 1 . Data Loss (major) 9 | . . . 3 2 2 2 . . Misfires 7 | . . 2 1 1 3 . . . Alerts 4 | . . 2 1 . 1 . . . Overload Shots 10 | . . . . 10 . . . . Overflow Damage 3094 | . 238 1082 590 271 135 110 104 564 Projectiles 27 | . . 24 . . . . 3 . Explosions . | . . . . . . . . . Melee 3067 | . 238 1058 590 271 135 110 101 564 Knockbacks 29 | . 2 10 15 2 . . . . Impact 23 | . 2 7 13 1 . . . . Kinetic 5 | . . 2 2 1 . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 95 | . 3 . 47 . 19 . 26 . Shots 4 | . . . 2 . 1 . 1 . Rammed 3 | . 3 . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 265 | . 20 228 242 184 265 121 239 . Average Temperature 58 | . 11 65 57 31 87 30 91 . Received Heat Transfer 3111 | . 129 315 513 936 522 432 228 36 Siege Activations . | . . . . . . . . . Robots Corrupted 39 | . 6 18 15 . . . . . Combat Hostiles 31 | . 6 13 12 . . . . . Parts Fried 49 | . 6 17 24 1 . . 1 . Impact Corruptions 85 | . 12 40 30 3 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 237 | . . 37 . 200 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Peak Influence 1229 | 5 411 652 742 589 1229 974 556 . Initial 516 | . 2 78 118 259 126 516 352 . Average 399 | 1 151 408 400 229 725 710 408 . Maximum Alert Level 4 | . 2 2 3 2 4 3 2 . Low Security (%) 23 | 100 57 10 11 47 7 . . . Level 1 34 | . 39 35 39 42 15 . 55 . Level 2 28 | . 3 54 41 10 15 47 44 . Level 3 12 | . . . 6 . 48 52 . . Level 4 1 | . . . . . 13 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 2 7 6 6 . 3 6 . Investigation 15 | . 2 6 . 3 . 2 2 . Extermination 3 | . . . . . . . 3 . Reinforcement 9 | . . 1 3 3 . 1 1 . Assault 2 | . . . 2 . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Distress Signals 10 | . 2 2 2 2 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 295 | . 26 47 55 67 28 32 35 5 Peak Tracking Total 14 | . 5 6 14 6 4 4 14 4 Tactical Retreats 36 | . 5 5 3 13 1 1 8 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Traps Triggered 7 | . 1 . 1 2 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 11 | . 6 . 5 . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered 2 | . . . 1 . . . 1 . Most Traps Carried 3 | . . . . . 3 3 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Machines Disabled 18 | . . 1 6 1 9 . 1 . Max in Single Turn 1 | . . 1 1 1 1 . 1 . Garrison Relay 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Machines Accessed 62 | . 9 15 9 13 4 6 6 . Terminals 43 | . 8 9 7 7 4 3 5 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 2 . 1 . 1 1 . Recycling Units 8 | . 1 2 2 2 . 1 . . Scanalyzers 5 | . . 2 . 2 . 1 . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 153 | . 26 39 13 38 6 17 14 . Successful 101 | . 16 29 13 24 3 11 5 . Failed 52 | . 10 10 . 14 3 6 9 . Catastrophic 4 | . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 94 | . 24 19 10 18 6 6 11 . Fabricators . | . . . . . . . . . Repair Stations 15 | . . 7 . 2 . 3 3 . Recycling Units 17 | . 2 4 3 6 . 2 . . Scanalyzers 26 | . . 9 . 11 . 6 . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 58 | . 14 14 10 10 3 3 4 . Record 3 | . 2 . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 13 | . 4 5 1 2 . 1 . . Open Door 3 | . . . 2 . 1 . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . . Emergency Access Points 5 | . 1 2 . . 1 1 . . Repair Station Index 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . Unreport Threat 6 | . 1 1 1 3 . . . . Locate Traps 3 | . . 1 . 1 . . 1 . Disarm Traps 2 | . 1 . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . Zone Layout 11 | . 2 3 3 2 . . 1 . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 5 . 2 . 2 1 . Scan Component 6 | . . 3 . 1 . 1 1 . Repair 4 | . . 2 . 1 . 1 . . Recycling Unit Hacks 11 | . 2 2 3 3 . 1 . . Report Inventory 3 | . 1 1 . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 7 | . 1 1 2 2 . 1 . . Scanalyzer 21 | . . 8 . 8 . 5 . . Insert Component 10 | . . 4 . 4 . 2 . . Analyze 11 | . . 4 . 4 . 3 . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 9 3 8 2 5 6 . Full Trace Events 20 | . 5 6 . 5 . 2 2 . Feedback Events 5 | . . 2 . 3 . . . . Corruption 5 | . . 2 . 3 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 4 . 4 . 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 2 . 1 . 1 . . Time 122 | . . 58 . 38 . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 45 | . 3 9 15 9 . 9 . . Parts Scanalyzed 10 | . . 4 . 4 . 2 . . Part Schematics Acquired 10 | . . 4 . 4 . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . Machine Destruction 14 | . . . . . 14 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 . . Highest-Rated Group 51 | . . . . . 51 51 . . Highest-Rated Ally 31 | . . . . . 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . 10 8 . . Total Damage 368 | . . . . . 261 107 . . Kills 6 | . . . . . 3 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Turns Passed 10612 | 78 1075 1633 909 2865 1357 1008 1345 342 Spaces Moved 7716 | 63 902 1156 712 1801 837 556 1178 511 Core 20 | 12 3 . 2 . . . 3 . Treads . | . . . . . . . . . Legs 3262 | . . . . 1519 837 556 350 . Wheels 2125 | 51 899 1156 19 . . . . . Hover 973 | . . . 691 282 . . . . Flight 1336 | . . . . . . . 825 511 Fastest Speed 29 | 50 90 90 52 48 120 125 29 29 Average Speed 92 | 82 91 91 68 116 123 125 62 29 Slowest Speed 600 | 90 350 105 600 190 127 127 360 29 Overloaded Moves 9 | . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 67 | 4 99 94 84 96 98 51 23 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 88 | . 22 16 3 25 . 12 10 . Terrain Destroyed 170 | . 22 17 44 31 12 13 31 . Melee 80 | . 15 16 3 25 . 11 10 . Projectile 16 | . 7 1 . 6 . 2 . . AOE 74 | . . . 41 . 12 . 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Total 10209 | 80 1052 1550 1020 2390 1026 763 1673 655 Wait 1346 | . 55 233 171 298 51 92 325 121 Move 7705 | 62 901 1155 711 1800 835 555 1177 509 Hop 1 | . . . . . . . . 1 Pick Up 141 | 8 21 17 8 33 10 14 30 . Fast Attach 52 | . . 5 7 23 3 7 7 . Attach 72 | 6 5 7 9 18 5 1 21 . Detach 12 | . . . 3 6 . 2 1 . Swap 85 | . 3 12 8 18 18 4 22 . Drop 135 | . 11 10 18 53 6 16 21 . Fire 101 | 4 16 14 10 21 17 4 15 . Melee 548 | . 37 97 75 120 74 68 53 24 Ram 3 | . 3 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire 6 | . . . . . 6 . . . Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 4) 214 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 5) 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Identified exit to Mines 1188 | -9/Materials | Identified exit to Storage 1701 | -9/Materials | Crushed by falling debris 1711 | -9/Materials | Destroyed 7 combat bots 1912 | -9/Materials | Discovered new exit (range 9) 2007 | -9/Materials | Repaired Arm. Wheel 2161 | -9/Materials | Repaired Med. Storage Unit 2331 | -9/Materials | Discovered new exit (range 10) 2715 | -9/Materials | Discovered new exit (range 15) 2787 | -9/Materials | Entered Storage 2855 | -9/Storage | Identified exit to Recycling 2940 | -9/Storage | Garrison activated, responded to threat 3021 | -9/Storage | Core integrity fell below 50% 3555 | -9/Storage | Discovered new exit (range 10) 3587 | -9/Storage | First assault squad dispatched 3655 | -9/Storage | Destroyed 9 combat bots 3696 | -9/Storage | Entered Materials 3696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -8/Materials | Lost 5 parts (1p2n1u1w) 4350 | -8/Materials | Discovered new exit (range 4) 5154 | -8/Materials | Discovered new exit (range 12) 5664 | -8/Materials | Discovered new exit (range 14) 5822 | -8/Materials | Repaired Titanium Leg 6560 | -8/Materials | Identified exit to Garrison 6561 | -8/Materials | Entered Garrison 6639 | -8/Garrison | Garrison Relay disabled 6647 | -8/Garrison | Triggered checkpoint 6652 | -8/Garrison | Core integrity fell below 50% 6865 | -8/Garrison | Triggered checkpoint 6894 | -8/Garrison | Triggered checkpoint 6901 | -8/Garrison | Triggered checkpoint 6973 | -8/Garrison | Destroyed 11 combat bots 7023 | -8/Garrison | Discovered new exit (range 12) 7361 | -8/Garrison | Installed Relay Interface Framework 7388 | -8/Garrison | Discovered new exit (range 11) 7393 | -8/Garrison | Triggered checkpoint 7413 | -8/Garrison | Garrison Relay disabled 7639 | -8/Garrison | Triggered checkpoint 7692 | -8/Garrison | Discovered new exit (range 10) 7703 | -8/Garrison | Triggered checkpoint 7712 | -8/Garrison | Core integrity fell below 20% 7737 | -8/Garrison | Garrison Relay disabled 7792 | -8/Garrison | Learned Materials security intel 7846 | -8/Garrison | Build established: Scavenger-Mutant 7918 | -8/Garrison | Entered Materials 7918 | -8/Materials | Accompanied by 2 allies 8032 | -8/Materials | Identified exit to Factory 8458 | -8/Materials | Repaired Med. Storage Unit 8926 | -8/Materials | Entered Factory 8926 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9689 | -7/Factory | Cargo convoy interrupted 9720 | -7/Factory | Core integrity fell below 50% 9758 | -7/Factory | Lost 8 parts (1p4n2u1w) 10120 | -7/Factory | Discovered new exit (range 5) 10204 | -7/Factory | Core integrity fell below 20% 10271 | -7/Factory | Entered Lower Caves 10284 | -7/Lower Caves | Learned 4 Factory zone layouts 10356 | -7/Lower Caves | Build established: Sprinter 10524 | -7/Lower Caves | Encountered a Warlord checkpoint 10528 | -7/Lower Caves | Learned Factory interactive machine intel 10613 | -7/Lower Caves | Self-destructed Last Messages --------------- 10452_ Destroyed Imp. Deuterium Engine. 10452_ BL-K92(l) destroyed. 10456_ Sneak attack on L-41 Fighter. 10456_ L-41 Fighter destroyed. 10460_ Sneak attack on AN-QFY(M). 10460_ AN-QFY(M) destroyed. 10524_ Q1-UA6(M): "You haven't seen any Assembled, have you?" 10528_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 10585_ S-27 Virus destroyed. 10587_ Lgt. Nuclear Core destroyed. 10590_ Imp. Grenade Launcher destroyed. 10591_ S-27 Virus destroyed. 10597_ Destroyed Lgt. Nuclear Core. 10601_ VTOL Module fries itself beyond repair. 10604_ Greatsword destroyed. 10606_ Lgt. Nuclear Core fries itself beyond repair. 10607_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####??????????####?????????????????????????? | | ???#### #####?????## ######????????????????????? | | #### ###???# #????????????????????? | | #? ##### #????????????????????? | | #??# ###????????????????????? | | ##?# ## ##??????????????????????? | | ### ### ## #???????????????????????? | | ######??##???????????????????? | | #?????## #???????????????????? | | " "" #????? #???????????????????? | | """""" ##???## #???????????????????? | | " " ###### #????????????????????? | | % s@ ##????????????????????? | | """" "" # % % #?????????????????????? | | ## """"" ## ### #????????????????????? | | ### " ## #???????????????????? | | # # #???????????????????? | | # ##### #??????????????????? | | ##### ########### #???## ##??????????????????? | | ##??? #?????????## #?????# #???????????????????? | | ##??##??????????# #??????# #???????????????????? | | #??????????????## #???????##???????????????????? | | ##??????????????###????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ##?###??????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 6 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Flail | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Cld. Pulse Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralHardcellPit Manual? 0 Play Time 02:54:33 Cumulative 38.9 hours Start 2024.11.20 @ 09:38:38 End 2024.11.21 @ 07:06:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 1 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbff3932-ee37-4124-aa0d-aa4deb5ade24