Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.24 @ 11:42:54 Player: Farfid Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (383) 1915 Value Destroyed (15175) 15175 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (2024) 2024 TOTAL SCORE: 30174 Bonus ------- High Alert Combat Kills 1644 Follower Combat Kills 386 Met Data Miner 300 Met Zhirov 300 Friendly Fire -606 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 99/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Advanced Drone Bay (2/2) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Core Analyzer Quantum Capacitor Improved Weapon Cycler Improved Focal Shield Improved System Restoration Module PSU Rigger > --- WEAPON ----------- Gamma Rifle Phase Gun Railgun Railgun > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Light Quantum Reactor Centrium Wheel Advanced Power Amplifier High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Armor Integrity Analyzer Particle Accelerator Improved Dynamic Insulation System Advanced Drone Bay Gamma Rifle Cooled Plasma Rifle Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun Railgun Tesla Bomb Launcher Tesla Bomb Launcher Fusion Bomb Launcher Molecular Deconstructor Power Sword [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Core Analyzer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . Utility 11 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 1 2 1 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 486 | 6 4 5 24 6 6 11 29 15 16 . 16 . 33 48 28 18 13 7 44 13 25 52 67 Power 32 | 1 . 1 2 . . 2 2 1 1 . 1 . 1 3 3 1 3 . . . . 2 8 Engine 5 | 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . . . Core 16 | . . 1 1 . . 1 1 . . . 1 . 1 1 2 1 1 . . . . 1 4 Reactor 11 | . . . . . . . . . 1 . . . . 2 1 . 2 . . . . 1 4 Propulsion 82 | 2 1 2 3 . . 2 4 3 2 . 1 . 9 11 3 3 . . 8 4 4 10 10 Treads 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . . Wheel 73 | 2 1 2 3 . . 2 4 2 2 . 1 . 7 11 . . . . 8 4 4 10 10 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 171 | 1 2 1 6 3 3 3 17 7 7 . 7 . 6 16 8 4 7 4 11 7 8 21 22 Device 113 | . 1 1 2 2 . 3 9 6 2 . 5 . 4 12 3 3 6 3 8 3 2 19 19 Storage 20 | 1 1 . 2 . 3 . 2 . 3 . . . . . 2 . . . . 2 2 . 2 Processor 8 | . . . . . . . 1 . . . . . . 1 . . . . . 2 2 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 2 1 . . 5 1 2 . 2 . 2 3 3 1 1 1 3 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 1 1 13 3 3 4 6 4 6 . 7 . 17 18 14 10 3 3 25 2 13 19 27 Energy Gun 61 | 1 . . 3 2 2 2 2 1 2 . 2 . . 4 4 3 2 2 9 2 7 6 5 Energy Cannon 16 | . . . . . . . . 1 . . 2 . 5 . . . . . . . . 4 4 Ballistic Gun 88 | 1 1 1 8 . . 1 4 1 4 . 1 . 5 12 7 6 1 . 10 . 6 8 11 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 20 | . . . . 1 . 1 . . . . 1 . 7 1 1 1 . 1 4 . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 1 . . . . . . . . 3 . 1 . 5 . 5 . 1 2 1 Parts Lost 158 | . . 4 1 . . 4 4 1 2 . 5 . 7 23 11 6 . . 8 3 6 23 50 Power 13 | . . 1 . . . . . . . . 1 . . 2 2 . . . . . . 1 6 Propulsion 52 | . . 2 1 . . 1 2 . 1 . 1 . 2 7 4 1 . . 1 2 1 11 15 Utility 39 | . . . . . . 1 2 . . . 1 . 2 6 2 1 . . 2 1 3 5 13 Weapon 54 | . . 1 . . . 2 . 1 1 . 2 . 3 8 3 4 . . 5 . 2 6 16 Highest Loss Streak 29 | . . 2 1 . . 3 3 1 1 . 3 . 3 14 9 3 . . 2 2 3 6 29 Average Slot Usage (%) 94 | . 91 93 99 99 98 98 95 99 96 100 98 100 96 89 88 97 93 99 96 91 97 91 88 Engine 1 | . 14 . 2 11 11 6 5 7 4 . . . . . . . . . . . . . . Core 5 | . . 10 8 . . 4 3 . . . 3 6 6 7 9 11 10 5 5 4 4 4 3 Reactor 1 | . . . . . . . . . 1 6 3 . . 2 . . . 5 5 4 4 3 3 Treads 1 | . . . . . . . . 7 6 6 6 6 5 . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 7 21 23 23 4 . . . . Wheel 16 | . 28 24 21 22 22 20 17 22 18 20 20 20 18 18 9 . . . 20 19 25 20 19 Device 15 | . 6 14 11 11 2 4 18 14 14 13 12 13 12 14 15 19 16 17 19 17 18 19 22 Storage 16 | . 14 14 11 11 19 22 18 15 18 20 20 20 20 17 18 17 17 17 15 15 13 16 15 Processor 2 | . . . . . . . 1 . . . . . . . . . . . . 1 5 11 8 Protection 4 | . . . 11 10 11 5 4 7 5 6 5 6 5 3 3 2 . 4 4 9 8 . . Energy Gun 5 | . . . 3 10 9 15 11 5 9 6 4 6 . 5 2 3 5 3 8 6 5 2 2 Energy Cannon 1 | . . . . . . . . 2 5 . 2 . 4 . . . . . . . . 1 2 Ballistic Gun 15 | . 27 28 28 22 22 16 15 13 9 20 16 13 12 15 17 18 17 15 10 9 10 11 9 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 170 | 11 18 17 40 40 87 87 99 95 132 128 140 140 149 146 143 142 155 155 155 166 158 170 170 Greatest Support 80 | 20 26 26 20 20 20 20 26 36 36 36 36 36 48 52 58 78 75 75 75 64 80 80 78 Greatest Overweight (x) 14 | 3 . 3 2 1 4 8 5 3 6 3 3 3 5 11 14 2 2 2 7 4 2 3 7 Average Overweight (x) 2 | . . . . 1 2 4 3 2 3 3 3 3 3 2 3 1 1 1 2 2 1 1 2 Largest Inventory Capacity 36 | 6 10 8 10 10 20 20 20 20 32 28 28 28 28 28 28 28 28 28 28 34 36 28 28 Average Capacity 24 | 5 6 8 8 10 16 20 20 20 25 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 3 8 8 9 10 17 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | . 6 6 7 9 13 18 19 19 24 27 26 28 27 26 26 27 27 27 27 26 27 26 26 Final Capacity 28 | 6 8 8 10 10 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | . 8 8 9 10 17 18 20 20 28 28 28 28 27 28 27 27 28 28 28 28 28 28 4 Class Distribution -------------------- 27% | Scavenger-Tank 24% | Scavenger-Mutant 24% | Scavenger-Gunner 7% | Hauler-Tank 5% | Hauler-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Hauler-Tank | -8/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 12677 | 172 356 143 875 108 180 301 759 357 835 17 323 . 699 1634 479 568 130 364 869 260 557 1590 1101 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19342 | . 319 187 1050 169 180 574 799 426 1458 . 451 . 1795 1892 287 616 130 177 1373 696 861 2544 3358 Parts 955 | . 30 18 85 21 9 34 48 33 47 . 15 . 61 68 15 26 . 23 70 26 58 129 139 Haulers Intercepted 9 | . 1 . 2 . . . 4 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 25 | . 4 1 1 . . 1 1 . 4 . . . . 3 . . . . 4 1 . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 3 . 14 . 8 20 . 11 . . . . . Prevented 70 | . . . . . . . . . . . 7 . 47 . 6 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 278 | . 9 5 23 11 . 10 9 6 11 . 11 . 17 32 6 8 . 21 22 3 12 31 31 Guns 164 | . 9 5 23 3 . 7 9 6 10 . 3 . 6 19 1 6 . . 11 . 8 25 13 Cannons 9 | . . . . . . . . . . . 3 . 1 2 . . . . . . . . 3 AOE 58 | . . . . 8 . 3 . . . . 4 . . 11 . 1 . 21 8 . . . 2 Classes Destroyed 19 | . 4 2 4 . . . . 1 1 . 1 . 4 1 1 . . . . . . . . Worker 33 | . . . 2 . . 5 3 . 5 . . . . 3 . . . . 1 1 . 5 8 Builder 14 | . . 1 . 1 . 3 1 1 . . . . . 2 . . . . 2 1 1 1 . Tunneler 8 | . . 1 1 . . . . 1 1 . . . . 1 . . . . 2 . 1 . . Hauler 9 | . 1 . 2 . . . 4 1 . . . . . . . . . . . 1 . . . Recycler 19 | . 1 . . . . . . . 5 . . . . 2 . . . . 3 2 . 3 3 Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 16 | . . . 4 . . . 4 1 1 . . . . . . . . . 1 . 1 2 2 Swarmer 96 | . 6 3 10 8 . . 2 . . . 4 . 2 11 . . . 20 15 . 5 10 . Grunt 72 | . 3 2 5 3 . 8 2 3 8 . 6 . 3 15 . 2 . . . . . . 12 Brawler 4 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 Duelist 4 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Sentry 35 | . . . 7 . . . 5 1 1 . . . 2 2 . 1 . . 3 3 2 5 3 Demolisher 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Hunter 19 | . . . . . . . . . 2 . . . . 2 2 2 . . 3 . 2 2 4 Programmer 36 | . . . . . . . . 2 . . . . . 1 1 3 . 1 1 . 3 14 10 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | . 4 3 5 9 . 5 5 3 18 . 4 . 7 12 4 2 . 11 6 4 6 8 10 Combat Bots Only 11 | . 3 3 5 8 . 3 2 2 3 . 4 . 7 9 4 2 . 11 5 3 3 6 5 Max Kills in Single Turn 5 | . 1 2 2 5 . 1 2 1 2 . 2 . 1 5 1 1 . 5 4 1 1 2 2 Gunslinging 1 | . . 1 . 1 . . . . . . 1 . . 1 . . . . 1 . . 1 1 Exploded 5 | . . . . 5 . 1 . . . . 2 . . 4 . 1 . 5 4 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Damage Taken 23778 | . 215 278 880 103 . 488 653 315 759 . 665 . 1201 3199 1063 1341 . 266 1312 309 1260 2680 6791 Core 3253 | . 67 88 203 . . 32 80 33 120 . 103 . 62 334 163 156 . 10 146 32 70 268 1286 Absorbed by Shields 286 | . . . . . . . . . . . . . . . . . . . . 97 . 189 . Core Remaining (%) 73 | 100 . 38 . . . 41 85 95 . . . . 66 . . . . 33 87 97 95 . . Volleys Fired 1059 | . 32 28 90 12 15 35 51 26 58 . 25 . 76 88 34 43 7 14 60 27 47 124 167 Largest 4 | . 2 2 3 3 3 3 3 3 4 . 4 . 4 4 3 4 1 2 4 3 4 3 4 Hottest 227 | . 40 40 102 102 102 153 153 131 223 . 178 . 139 210 138 160 65 124 227 141 159 150 158 Shots Fired 2315 | . 64 56 270 22 19 78 149 74 133 . 59 . 139 269 47 123 8 15 121 37 109 274 249 Gun 2050 | . 64 56 270 18 19 71 149 68 125 . 30 . 34 261 28 120 8 1 108 37 109 259 215 Cannon 162 | . . . . . . . . 6 8 . 25 . 75 6 . . . . . . . 15 27 Launcher 87 | . . . . 4 . 7 . . . . 4 . 30 2 5 3 . 14 13 . . . 5 Special 16 | . . . . . . . . . . . . . . . 14 . . . . . . . 2 Kinetic 1542 | . 64 56 257 10 4 40 85 48 92 . 23 . 43 233 9 90 1 . 58 10 75 224 120 Thermal 279 | . . . 13 8 15 31 64 26 19 . 1 . 1 34 4 . . 1 32 5 6 3 16 Explosive 36 | . . . . 4 . 7 . . . . 4 . . 2 . . . 14 5 . . . . Electromagnetic 442 | . . . . . . . . . 22 . 31 . 95 . 20 33 7 . 26 22 28 47 111 Robot Hit Streak 49 | . 10 20 16 12 17 27 9 23 15 . 9 . 48 49 9 8 5 5 8 9 9 16 12 Robot Miss Streak 11 | . 2 4 6 1 1 2 8 4 5 . 6 . 8 11 4 5 1 5 3 3 6 5 4 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 1 Secondary Targets 27 | . . 1 2 1 . 2 1 . 1 . 1 . . 5 . 1 . . 4 . 2 3 3 Max Gunslinging Chain 2 | . . 1 1 1 . 1 1 . 1 . 1 . . 1 . 1 . . 2 . 1 1 1 Capacitor 156 | . . . . . . . . . . . . . . . . . . . . . . 48 108 Shots Hit Robots 1507 | . 41 33 166 14 19 53 83 46 107 . 47 . 103 198 26 70 5 8 70 27 63 163 165 Core Hits 823 | . 19 11 48 14 7 32 28 16 115 . 34 . 76 95 4 21 7 31 47 16 29 89 84 Critical Hits 30 | . . . 1 . . . 2 . . . 1 . . 9 1 2 . . 4 1 . 5 4 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 Critical Parts Destroyed 23 | . . . 1 . . . 2 . . . 1 . . 9 1 2 . . 1 . . 4 2 Melee Attacks 26 | . . . 2 . 1 . . . . . . . . 2 . . . . 3 . . 4 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . 2 . 1 . . . . . . . . 2 . . . . . . . . 14 Piercing 7 | . . . . . . . . . . . . . . . . . . . 3 . . 4 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40061 | . 438 313 1783 696 393 1246 1397 988 2352 . 1417 . 3017 6102 646 1399 32 1876 3165 819 1626 4593 5763 Guns 27572 | . 438 313 1783 143 306 824 1397 861 2029 . 361 . 453 4805 423 1166 32 . 1570 669 1626 4224 4149 Cannons 3405 | . . . . . . . . 127 115 . 475 . 1538 105 . . . . . . . 369 676 Explosions 8685 | . . . . 553 . 422 . . 208 . 581 . 1026 1192 223 233 . 1876 1595 150 . . 626 Melee 399 | . . . . . 87 . . . . . . . . . . . . . . . . . 312 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19415 | . 438 313 1681 92 44 447 692 544 1548 . 299 . 645 4432 184 913 . . 710 145 850 3568 1870 Thermal 5524 | . . . 102 51 262 377 705 444 490 . 148 . 205 1123 53 . . . 564 271 181 . 548 Explosive 4375 | . . . . 553 . 422 . . . . 433 . . 495 . . . 1876 596 . . . . Electromagnetic 10348 | . . . . . . . . . 314 . 537 . 2167 52 409 486 32 . 1295 403 595 1025 3033 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 399 | . . . . . 87 . . . . . . . . . . . . . . . . . 312 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 4 4 4 4 . 5 . . . . . 10 8 13 13 . . . 1 8 34 Average Corruption 6 | . . . 4 4 4 4 . 2 . . . . . 8 7 10 5 . . . 1 5 8 Corruption Purged 34 | . . . . . . . . . . . . . . 3 3 3 13 . . . . . 12 Effects 378 | . . . 24 9 15 12 . 9 . . . . . 59 21 56 43 . . . 3 51 76 Message Errors 74 | . . . 4 1 4 2 . 4 . . . . . 6 6 14 10 . . . 1 12 10 Matter Fused 69 | . . . 4 4 4 . . . . . . . . 14 5 9 10 . . . . 10 9 Heat Flow Errors 28 | . . . 1 . 2 . . . . . . . . 3 1 2 5 . . . . 6 8 Energy Discharges 50 | . . . 6 1 1 7 . . . . . . . 7 2 6 9 . . . . 5 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 39 | . . . 2 3 3 1 . 3 . . . . . 3 1 5 6 . . . 1 6 5 Data Loss (major) 6 | . . . . . . . . . . . . . . 2 1 . 1 . . . . 1 1 Misfires 6 | . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 2 Misdirections 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Targeting Errors 81 | . . . 7 . 1 1 . 2 . . . . . 16 4 15 1 . . . 1 9 24 Weapon Failures 20 | . . . . . . 1 . . . . . . . 6 1 3 . . . . . 1 8 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 696 | . . . . 3 . 1 . 21 83 . 4 . . 181 10 11 . 224 74 79 . . 5 Projectiles 34 | . . . . . . . . 21 7 . 4 . . . . . . . . . . . 2 Explosions 662 | . . . . 3 . 1 . . 76 . . . . 181 10 11 . 224 74 79 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 1 . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 1 . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . 21 . . . . . 81 . 66 . . 168 . . . . 12 72 . . 69 Shots 11 | . . . 1 . . . . . 1 . 2 . . 3 . . . . 1 1 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 9 14 200 197 219 292 198 104 330 . 166 . 125 388 198 257 195 42 186 . 103 187 196 Average Temperature 70 | . 7 4 43 95 91 99 56 35 60 . 56 . 46 59 113 108 70 6 76 . 27 60 82 Received Heat Transfer 2950 | . 54 84 192 45 . 270 234 51 162 . 228 . 135 711 63 108 . . 66 46 99 60 342 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 52 | . . . . . . . . . 1 . 1 . 17 . 1 2 . . 3 3 4 6 14 Combat Hostiles 43 | . . . . . . . . . 1 . 1 . 10 . 1 1 . . 3 3 4 6 13 Parts Fried 104 | . . . . . . . . . 2 . 4 . 32 . 5 4 . . 8 3 6 6 34 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 1 . . . . . . . 3 . 1 . . 3 . 1 . 1 Heat Transferred 8382 | . . . 222 111 555 814 1480 866 683 . 100 . 275 1357 100 . . . 864 285 185 . 485 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . 2 . 3 . . . . . 1 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 938 | . 204 110 605 429 . 249 207 195 460 . . . . 938 . . . . 852 505 540 513 633 Initial 410 | . . . . 144 . . 18 73 51 . . . . . . . . . 170 410 283 290 293 Average 331 | . 93 76 365 273 . 118 92 84 118 . . . . 634 . . . . 501 423 425 365 500 Maximum Alert Level 3 | . 1 . 2 2 . 1 1 . 2 . . . . 3 . . . . 3 2 2 2 2 Low Security (%) 34 | 100 94 100 12 48 . 79 87 100 82 . . . . 7 . . . . 16 . . 1 . Level 1 23 | . 5 . 55 9 . 20 12 . 13 . . . . . . . . . 21 36 15 58 13 Level 2 36 | . . . 31 41 . . . . 4 . . . . 66 . . . . 32 63 84 39 86 Level 3 5 | . . . . . . . . . . . . . . 25 . . . . 29 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 2 1 . . 1 2 4 . . . . 7 . . . . 3 1 1 12 7 Investigation 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . 2 2 . . . . 1 . . . . 1 . 1 6 3 Reinforcement 9 | . 1 . . . . . . . 1 . . . . 2 . . . . 2 . . 2 1 Assault 8 | . . . . 1 . . . . . . . . . 3 . . . . . 1 . 1 2 Garrison 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 38 | . 1 . 3 . . . . . 1 . . . 25 4 . . . . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 19 9 46 8 . 12 25 13 21 . 18 . 26 55 7 15 . 17 28 6 14 38 40 Peak Tracking Total 16 | . 6 3 8 7 . 3 5 4 4 . 4 . 7 16 5 4 . 5 6 3 6 5 4 Tactical Retreats 35 | . 1 2 3 . . 1 4 2 4 . 5 . 1 6 1 . . . 1 . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 15 | . 1 . 2 . . . . 3 . . . . . 4 . . . . 1 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Power Sources Rigged 46 | . . . . . . 3 4 4 . . 3 . . 5 2 . . . . . . 16 9 Exploded 23 | . . . . . . 3 2 3 . . 3 . . 2 2 . . . . . . 3 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 45 | . . . 3 2 . . 2 . 3 . . . 4 23 1 . . . 2 1 1 3 . Max in Single Turn 18 | . . . 2 1 . . 1 . 3 . . . 1 18 1 . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 77 | . 5 1 11 1 5 . 9 5 5 . . 4 . 5 . 1 9 . 4 . 3 5 4 Terminals 45 | . 5 1 9 . . . 8 3 4 . . . . 3 . 1 . . 2 . 2 3 4 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Total Hacks 265 | . 18 2 37 1 38 . 37 8 10 . . 27 . 15 . 1 48 . 6 . 3 8 6 Successful 188 | . 9 . 23 1 38 . 22 3 4 . . 27 . 7 . 1 48 . 2 . 1 2 . Failed 77 | . 9 2 14 . . . 15 5 6 . . . . 8 . . . . 4 . 2 6 6 Catastrophic 16 | . 1 . . . . . 1 2 3 . . . . 2 . . . . 2 . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 2 1 3 . 1 . 3 3 2 . . . . 3 1 . . . 3 . . . 2 Terminals 128 | . 18 2 28 . . . 36 5 9 . . . . 11 . 1 . . 4 . 2 6 6 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . Recycling Units 4 | . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Terminal Hacks 174 | . 9 . 14 1 38 . 21 2 2 . . 27 . 7 . 1 48 . 2 . 1 1 . Record 87 | . . . . . 37 . . . . . . 11 . . . 1 36 . . . 1 1 . Part Schematic 13 | . . . 1 . . . . . . . . 8 . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 19 | . . . 3 . . . 6 1 . . . 3 . 2 . . 4 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . 2 . . . 2 . . . . . . 2 . . . . . . . . . Locate Traps 9 | . 2 . 1 . . . 5 . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . 1 . . . . 1 2 . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 1 9 . . . 8 5 5 . . . . 5 . . . . 4 . 3 4 4 Full Trace Events 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 5 . . . . . . . . 8 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 7 | . . . . . 1 . . . . . . . 4 . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 24 | . . 3 . 1 1 . . . . . . . 5 . . 2 . . 12 . . . . Largest Group 12 | . . 3 3 1 2 2 . . . . . . 4 2 . 2 . . 12 . . . . Highest-Rated Group 359 | . . 40 40 31 39 39 . . . . . . 157 59 . 76 . . 359 . . . . Highest-Rated Ally 94 | . . 16 16 31 31 31 . . . . . . 94 30 . 41 . . 46 . . . . Total Orders 33 | . . . . 1 . . . . . . . . 3 . . . 3 3 . 5 . 13 5 STAY 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . EXPLORE 19 | . . . . . . . . . . . . . . . . . 1 3 . 4 . 8 3 RETURN 9 | . . . . 1 . . . . . . . . . . . . 2 . . 1 . 3 2 Ally Attacks 107 | . . . 8 . . 6 . . . . . . 14 5 . 17 . . 57 . . . . Total Damage 2092 | . . . 96 . . 74 . . . . . . 409 110 . 423 . . 980 . . . . Kills 16 | . . . 4 . . . . . . . . . 1 1 . 2 . . 8 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 . . 2 . . 1 . 2 . . . . . Drone Launches 47 | . . . . 1 . . . . . . . . . . . 16 10 3 . 7 . 6 4 Drone Recoveries 29 | . . . . 1 . . . . . . . . . . . . 20 . . . . 4 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 21510 | 55 422 496 1032 407 794 540 1049 755 823 714 679 93 1739 1142 775 1007 2662 492 1197 384 516 2222 1515 Spaces Moved 12302 | 42 328 454 708 374 673 329 665 557 509 593 438 81 1085 636 403 416 290 247 787 233 309 1405 740 Core 45 | 24 . 14 . . . . . . . . . . . . . . . . . . . . 7 Treads 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Legs 1214 | . . . . . . . . . . . . . . . 162 416 290 247 99 . . . . Wheels 11038 | 18 328 440 708 374 673 329 665 557 509 593 438 81 1080 636 241 . . . 688 233 309 1405 733 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 110 110 100 110 116 116 116 110 105 110 150 150 150 110 106 101 101 50 Average Speed 115 | 87 87 84 88 90 106 121 119 106 118 116 116 116 126 113 153 159 160 168 118 112 107 107 107 Slowest Speed 240 | 200 90 200 100 90 120 160 150 120 140 116 116 116 240 200 220 186 180 180 180 130 110 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 75 94 70 78 91 50 57 15 15 80 55 69 78 16 52 47 62 70 21 18 9 40 22 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 9 | . . . . 1 1 . . . . 1 . 1 2 . . . 3 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . 1 . 2 . . . . . 3 3 . 1 . 3 2 . 2 . . . . . Spaces Dug 11 | . . . 2 . . . . . . . . . . 2 . . . . 3 . . 2 2 Terrain Destroyed 589 | . . . 2 44 . 28 1 3 27 . 52 . . 115 . 5 . 160 101 10 3 15 23 Melee 11 | . . . 2 . . . . . . . . . . 2 . . . . 3 . . 2 2 Projectile 46 | . . . . . . 3 1 3 . . . . . 8 . 5 . . 6 1 3 13 3 AOE 532 | . . . . 44 . 25 . . 27 . 52 . . 105 . . . 160 92 9 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 18199 | 59 406 515 923 427 732 405 814 674 648 620 568 80 1339 910 504 696 2481 313 983 334 431 1998 1339 Wait 3614 | 6 30 23 67 27 10 15 35 31 42 24 71 . 75 39 12 181 2153 36 43 49 31 322 292 Move 12279 | 41 327 453 707 373 672 328 664 556 508 592 437 80 1084 635 402 415 289 246 786 232 308 1404 740 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 287 | 6 10 4 11 4 9 8 11 12 12 2 10 . 17 39 12 9 6 4 14 6 7 48 26 Fast Attach 124 | . 2 2 11 1 . 2 12 5 11 . . . 6 6 5 5 8 2 20 4 10 1 11 Attach 212 | 6 2 3 5 3 1 4 7 5 . . 8 . 12 29 16 9 1 3 10 7 6 40 35 Detach 22 | . . . . . . . 3 . . . 1 . 3 2 5 1 . . 2 2 . 3 . Swap 153 | . . . 8 2 5 5 10 5 5 . 8 . 15 13 7 4 5 2 15 2 9 12 21 Drop 258 | . 3 2 22 5 2 5 17 14 12 2 5 . 22 20 9 7 12 6 27 5 13 24 24 Fire 1059 | . 32 28 90 12 15 35 51 26 58 . 25 . 76 88 34 43 7 14 60 27 47 124 167 Melee 26 | . . . 2 . 1 . . . . . . . . 2 . . . . 3 . . 4 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 16 . . . . . 32 . . . . . . . . . Rewire 71 | . . . . . 17 . . . . . . . 29 . . 22 . . 3 . . . . Trap 46 | . . . . . . 3 4 4 . . 3 . . 5 2 . . . . . . 16 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 6) 438 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Entered Mines 480 | -10/Mines | Met a Derelict bent on vengeance 531 | -10/Mines | Core integrity fell below 50% 597 | -10/Mines | Discovered new exit (range 15) 601 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 879 | -10/Mines | Build established: Scavenger-Mutant 939 | -10/Mines | Discovered new exit (range 6) 945 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 974 | -10/Mines | Entered Materials 974 | -9/Materials | Accompanied by 3 allies 974 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 975 | -9/Materials | Identified exit to Mines 1358 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Build established: Scavenger-Tank 1836 | -9/Materials | Core integrity fell below 50% 1857 | -9/Materials | Discovered new exit (range 16) 2006 | -9/Materials | Entered Mines 2009 | -9/Mines | Found the Drone Emporium 2018 | -9/Mines | Found Prototype Device 2018 | -9/Mines | Identified Decoy Drone Bay 2073 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2165 | -9/Mines | Discovered new exit (range 9) 2259 | -9/Mines | Destroyed 8 combat bots 2283 | -9/Mines | Learned location of Storage (-7) 2344 | -9/Mines | Met a Derelict testing a Signal Generator 2356 | -9/Mines | Found Signal Generator 2395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2396 | -9/Mines | Discovered new exit (range 5) 2413 | -9/Mines | Entered Exiles 2413 | -9/Exiles | Found Exiles lab destroyed 2413 | -9/Exiles | Accompanied by 1 ally 2414 | -9/Exiles | Identified exit to Mines 2452 | -9/Exiles | Build established: Tank 2683 | -9/Exiles | Learned location of Zion (-7) 2802 | -9/Exiles | Discovered exit to Mines (range 11) 2922 | -9/Exiles | Opened EX-Vault 2931 | -9/Exiles | Found PSU Rigger 3207 | -9/Exiles | Entered Mines 3207 | -8/Mines | Accompanied by 2 allies 3304 | -8/Mines | Discovered new exit (range 10) 3540 | -8/Mines | Lost 3 parts (1n1u1w) 3747 | -8/Mines | Entered Materials 3747 | -8/Materials | Evolved 2 slots: Utility x2 3842 | -8/Materials | Build established: Scavenger-Gunner 4139 | -8/Materials | Discovered new exit (range 9) 4333 | -8/Materials | Lost 3 parts (2n1u) 4687 | -8/Materials | Build established: Hauler-Tank 4711 | -8/Materials | Discovered new exit (range 9) 4796 | -8/Materials | Entered Factory 4796 | -7/Factory | Evolved 2 slots: Propulsion x2 4797 | -7/Factory | Identified exit to Storage 5474 | -7/Factory | Discovered new exit (range 15) 5551 | -7/Factory | Entered another Factory area 5551 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5613 | -6/Factory | Identified exit to Lower Caves 5767 | -6/Factory | Build established: Scavenger-Tank 5910 | -6/Factory | Spotted B-75 Beast 6253 | -6/Factory | Garrison activated, responded to threat 6374 | -6/Factory | Entered Lower Caves 6415 | -6/Lower Caves | Encountered a Warlord checkpoint 6905 | -6/Lower Caves | Learned Factory machine intel 7082 | -6/Lower Caves | Discovered new exit (range 5) 7088 | -6/Lower Caves | Entered another Lower Caves area 7128 | -6/Lower Caves | Discovered new exit (range 10) 7483 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7547 | -6/Lower Caves | Spotted B-75 Beast 7699 | -6/Lower Caves | Discovered new exit (range 14) 7767 | -6/Lower Caves | Entered Data Miner 7767 | -6/Data Miner | Discovered new exit (range 6) 7790 | -6/Data Miner | Met Data Miner 7810 | -6/Data Miner | Learned location of Section 7 (-3) 7810 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7831 | -6/Data Miner | Received God Mode back door access code from Data Miner 7860 | -6/Data Miner | Entered Proximity Caves 7891 | -5/Proximity Caves | Escorted by Enhanced Grunt 7994 | -5/Proximity Caves | Spotted B-75 Beast 8056 | -5/Proximity Caves | Destroyed B-75 Beast 8176 | -5/Proximity Caves | Learned location of Armory (-3) 8281 | -5/Proximity Caves | Lost 3 parts (1n2u) 8523 | -5/Proximity Caves | Build established: Hauler-Mutant 8603 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8676 | -5/Proximity Caves | Destroyed 7 combat bots 9095 | -5/Proximity Caves | Discovered new exit (range 15) 9324 | -5/Proximity Caves | Found Prototype Launcher 9324 | -5/Proximity Caves | Identified Tesla Bomb Launcher 9328 | -5/Proximity Caves | Found Tesla Bomb Launcher 9340 | -5/Proximity Caves | Found Prototype Launcher 9340 | -5/Proximity Caves | Identified Scatter Rocket Array 9599 | -5/Proximity Caves | Entered Factory 9599 | -5/Factory | Accompanied by 2 allies 9599 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9600 | -5/Factory | Loaded intel: 283 machine locations 9620 | -5/Factory | Build established: Scavenger-Tank 9636 | -5/Factory | Garrison activated, responded to threat 9679 | -5/Factory | Crushed by falling debris 9705 | -5/Factory | Incoming assault squad redirected 9707 | -5/Factory | Destroyed 9 combat bots 9717 | -5/Factory | Lost 5 parts (1p1n1u2w) 9899 | -5/Factory | First assault squad dispatched 9916 | -5/Factory | Incoming assault squad redirected 10027 | -5/Factory | Incoming assault squad redirected 10091 | -5/Factory | Destroyed 9 combat bots 10152 | -5/Factory | Lost 14 parts (1p5n3u5w) 10339 | -5/Factory | System corruption reached 10% 10700 | -5/Factory | Discovered new exit (range 12) 10741 | -5/Factory | Entered Upper Caves 10878 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10886 | -5/Upper Caves | Found Prototype Special Weapon 10886 | -5/Upper Caves | Identified Molecular Deconstructor 10966 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10986 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11076 | -5/Upper Caves | Lost 9 parts (2p3n1u3w) 11488 | -5/Upper Caves | Discovered new exit (range 5) 11516 | -5/Upper Caves | Entered another Upper Caves area 11586 | -5/Upper Caves | Core integrity fell below 50% 11780 | -5/Upper Caves | Lost 3 parts (3w) 11802 | -5/Upper Caves | Learned location of 1 exit from Factory 11962 | -5/Upper Caves | Lost 3 parts (1n1u1w) 12180 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12277 | -5/Upper Caves | Discovered new exit (range 11) 12523 | -5/Upper Caves | Entered Zhirov 12523 | -5/Zhirov | Accompanied by 10 allies 12523 | -5/Zhirov | Discovered new exit (range 3) 12797 | -5/Zhirov | Build established: Scavenger-Gunner 14691 | -5/Zhirov | Met Zhirov 14724 | -5/Zhirov | Learned location of Quarantine (-3) 14724 | -5/Zhirov | Learned location of Testing (-2) 14724 | -5/Zhirov | Learned location of Command (-1) 14756 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14957 | -5/Zhirov | Found Alien Artifact 14957 | -5/Zhirov | Identified Integrated Dissipator 14957 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14994 | -5/Zhirov | Found Alien Artifact 15185 | -5/Zhirov | Entered Proximity Caves 15242 | -4/Proximity Caves | Discovered new exit (range 109) 15275 | -4/Proximity Caves | Learned Research emergency access door positions 15454 | -4/Proximity Caves | Learned Research emergency access door positions 15565 | -4/Proximity Caves | Destroyed 11 combat bots 15677 | -4/Proximity Caves | Entered Factory 15677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15678 | -4/Factory | Identified exit to Research 16038 | -4/Factory | Incoming assault squad redirected 16407 | -4/Factory | P-70 Sage assimilated allied AR-L8L(s) 16874 | -4/Factory | Entered Research 16874 | -3/Research | Evolved 2 slots: Utility x2 16897 | -3/Research | Discovered new exit (range 43) 16907 | -3/Research | Discovered new exit (range 26) 16974 | -3/Research | Spotted B-86 Titan 17124 | -3/Research | First assault squad dispatched 17154 | -3/Research | Incoming assault squad redirected 17258 | -3/Research | Entered another Research area 17258 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17352 | -2/Research | Lost 3 parts (1n1u1w) 17737 | -2/Research | Discovered new exit (range 10) 17767 | -2/Research | Found Quantum Capacitor 17774 | -2/Research | Entered Access 17774 | -1/Access | Evolved 2 slots: Utility x2 17900 | -1/Access | Spotted B-99 Colossus 17956 | -1/Access | Build established: Scavenger-Mutant 17971 | -1/Access | Garrison activated, responded to threat 17985 | -1/Access | Identified Transdimensional Reconstructor 17985 | -1/Access | Warped through subspace 17993 | -1/Access | Spotted B-99 Colossus 18396 | -1/Access | Lost 6 parts (1p2n1u2w) 18470 | -1/Access | Found Fusion Bomb Launcher 19198 | -1/Access | Lost 3 parts (1n1u1w) 19317 | -1/Access | Lost 5 parts (2n1u2w) 19774 | -1/Access | First assault squad dispatched 19792 | -1/Access | Incoming assault squad redirected 19988 | -1/Access | Discovered new exit (range 8) 19996 | -1/Access | Entered Command 20022 | -1/Command | Found Prototype Processor 20022 | -1/Command | Identified Exp. Signal Interpreter 20052 | -1/Command | Build established: Scavenger-Gunner 20364 | -1/Command | Build established: Scavenger-Mutant 20521 | -1/Command | Lost 3 parts (2n1w) 20573 | -1/Command | Lost 3 parts (1n2w) 21039 | -1/Command | First assault squad dispatched 21057 | -1/Command | Incoming assault squad redirected 21060 | -1/Command | Lost 3 parts (1p2n) 21066 | -1/Command | Incoming assault squad redirected 21191 | -1/Command | Lost 4 parts (1n1u2w) 21345 | -1/Command | Lost 4 parts (1u3w) 21382 | -1/Command | Spotted M Guard 21382 | -1/Command | Spotted M Guard 21382 | -1/Command | Spotted Combat Programmer 21384 | -1/Command | Spotted Combat Programmer 21401 | -1/Command | System corruption reached 10% 21433 | -1/Command | Core integrity fell below 50% 21473 | -1/Command | Destroyed Combat Programmer 21486 | -1/Command | System corruption reached 30% 21491 | -1/Command | Core integrity fell below 20% 21511 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 21485_ Penetrated by EMDS Slug. 21488_ Adv. Coolant Injector destroyed. 21490_ Penetrated by EMDS Slug. 21490_ Knocked back. 21492_ Adv. Core Analyzer destroyed. 21492_ Railgun destroyed. 21493_ System corrupted: Matter fused (-10). 21493_ Penetrated by EMDS Slug. 21493_ PSU Rigger destroyed. 21495_ System corrupted: Power Sword targeting data glitched. 21499_ Penetrated by EMDS Slug. 21501_ Mic. Fission Core destroyed. 21502_ System corrupted: Power Sword targeting data glitched. 21503_ Penetrated by EMDS Slug. 21506_ Dropped Hcp. Storage Unit. 21507_ Dropped Tesla Bomb Launcher. 21507_ Penetrated by EMDS Slug. 21507_ Mic. Fission Core destroyed. 21507_ Power Sword destroyed. 21510_ LQ#GM3=NP=P3IF=ORJK:2P