Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 11:07:25 Player: btmk16 Result: Destroyed by PH-OUN(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3036) 3036 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-235) -235 TOTAL SCORE: 6996 Bonus ------- Follower Combat Kills 72 Friendly Fire -307 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 60/100 System Corruption 15% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Armored Huge Wheel Zionite Glidesys I Shock Bomb Launcher Shock Bomb Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Cooling System Hardened Medium Armor Plating Improved Medium Armor Plating EM Shotgun Shock Bomb Launcher Shock Bomb Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Heavy Hammer [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 111 | . 16 1 . 8 18 28 6 5 21 8 Power 17 | . 3 . . 1 4 6 1 . 2 . Engine 13 | . 3 . . 1 3 3 1 . 2 . Core 4 | . . . . . 1 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | . 4 . . 3 2 2 . . 1 . Treads 10 | . 4 . . 3 2 1 . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | . 4 1 . . 8 14 . 3 13 4 Device 17 | . 1 1 . . 2 6 . 2 3 2 Storage 2 | . 2 . . . . . . . . . Processor 6 | . . . . . . . . . 6 . Hackware . | . . . . . . . . . . . Protection 22 | . 1 . . . 6 8 . 1 4 2 Artifact . | . . . . . . . . . . . Weapon 35 | . 5 . . 4 4 6 5 2 5 4 Energy Gun 3 | . . . . . 1 . 1 . . 1 Energy Cannon 16 | . 2 . . 2 2 4 3 1 2 . Ballistic Gun 3 | . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . 2 1 2 . 1 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . . 1 . . 7 2 Parts Lost 21 | . . . . . 2 1 1 1 8 8 Power 5 | . . . . . 1 . 1 . 1 2 Propulsion 2 | . . . . . . . . . 1 1 Utility 11 | . . . . . 1 1 . 1 4 4 Weapon 3 | . . . . . . . . . 2 1 Highest Loss Streak 5 | . . . . . 1 1 1 1 5 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 98 94 88 89 81 49 Engine 9 | . 14 14 14 14 13 6 . 7 7 5 Core 4 | . . . . . 4 7 11 7 6 . Treads 11 | . 21 28 28 28 18 5 . . . . Wheel 3 | . . . . . . 4 7 7 6 6 Device 20 | . 11 14 14 14 23 27 30 30 15 4 Storage 9 | . 15 14 14 14 9 7 7 7 7 7 Processor 2 | . . . . . . . . . 12 7 Protection 8 | . . . . . 11 17 15 12 6 2 Energy Cannon 16 | . 11 28 28 27 16 14 14 15 14 . Ballistic Gun 2 | . 16 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 13 34 35 35 37 55 71 68 68 68 51 Greatest Support 56 | 20 40 40 40 40 56 56 28 28 28 28 Greatest Overweight (x) 7 | . 1 . . . 1 2 2 2 2 7 Average Overweight (x) 1 | . . . . . . 1 2 2 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 10 Average Carried 14 | . 12 14 15 14 14 14 15 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 10 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1543 | 200 206 67 . 123 230 162 281 98 137 39 Remotely . | . . . . . . . . . . . Salvage Created 3305 | . 411 . . 170 1088 486 67 453 591 39 Parts 170 | . 26 . . 13 44 35 5 14 33 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 10 . . 8 19 14 1 12 5 2 Melee 1 | . . . . . . . . . . 1 Guns 12 | . 10 . . . 2 . . . . . Cannons 30 | . . . . 1 16 6 1 4 2 . AOE 21 | . . . . 7 . 7 . 6 . 1 Classes Destroyed 15 | . 5 . . 1 2 2 2 . 2 1 Builder 3 | . 1 . . . 1 1 . . . . Hauler 3 | . 1 . . . 1 1 . . . . Recycler 2 | . 1 . . 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 18 | . 6 . . 7 . 4 . 1 . . Grunt 32 | . 4 . . . 15 5 . 8 . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 6 | . . . . 1 3 1 . 1 . . Hunter 2 | . . . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . . . Zionite 12 | . . . . . . . . . 12 . Assembled 2 | . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . 4 . Best Kill Streak 9 | . 5 . . 4 7 4 1 7 9 2 Combat Bots Only 7 | . 5 . . 4 6 4 1 7 4 2 Max Kills in Single Turn 4 | . 2 . . 3 2 2 1 4 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 3 . 2 . 4 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5029 | . 503 . . 286 968 456 45 261 1350 1160 Core 1011 | . 31 . . 129 123 30 . 28 307 363 Absorbed by Shields 72 | . . . . . . 48 16 8 . . Redirected to Shielding 163 | . . . . . . . . . . 163 Core Remaining (%) 71 | 100 . . . 36 77 . . . . . Volleys Fired 246 | . 37 . . 13 69 51 9 31 28 8 Largest 2 | . 2 . . 2 2 2 2 2 2 1 Hottest 180 | . 40 . . 136 136 60 180 180 86 45 Shots Fired 424 | . 74 . . 21 137 78 11 45 50 8 Gun 87 | . 74 . . . 11 . . . . 2 Cannon 313 | . . . . 16 125 73 11 42 46 . Launcher 24 | . . . . 5 1 5 . 3 4 6 Special . | . . . . . . . . . . . Kinetic 74 | . 74 . . . . . . . . . Thermal 324 | . . . . 16 136 73 11 42 46 . Explosive 14 | . . . . 5 1 5 . 3 . . Electromagnetic 12 | . . . . . . . . . 4 8 Robot Hit Streak 16 | . 14 . . 2 9 6 10 9 16 3 Robot Miss Streak 4 | . 3 . . 2 4 2 3 3 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 243 | . 49 . . 3 92 31 6 21 34 7 Core Hits 139 | . 24 . . 10 40 23 3 16 18 5 Critical Kills 3 | . . . . . 1 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 1 . 1 . 1 Meltdown 3 | . . . . . 1 1 . 1 . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . 5 9 Impact 14 | . . . . . . . . . 5 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7631 | . 511 . . 577 1946 1631 185 1231 1278 272 Guns 613 | . 511 . . . 86 . . . . 16 Cannons 4590 | . . . . 105 1860 936 185 635 869 . Explosions 2282 | . . . . 470 . 695 . 596 409 112 Melee 144 | . . . . . . . . . . 144 Ramming 2 | . . . . 2 . . . . . . Kinetic 511 | . 511 . . . . . . . . . Thermal 4696 | . . . . 125 1946 936 185 635 869 . Explosive 1741 | . . . . 450 . 695 . 596 . . Electromagnetic 537 | . . . . . . . . . 409 128 Impact 144 | . . . . . . . . . . 144 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 3 3 15 15 Average Corruption 3 | . . . . . . 1 3 3 5 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . . 8 14 10 10 7 Message Errors 10 | . . . . . . 2 3 2 2 1 Matter Fused 11 | . . . . . . 4 3 1 1 2 Heat Flow Errors 7 | . . . . . . . 2 2 . 3 Energy Discharges 7 | . . . . . . . 1 3 2 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 2 4 . 1 . Data Loss (major) 2 | . . . . . . . 1 1 . . Weapon Failures 4 | . . . . . . . . 1 3 . Overload Shots 12 | . . . . . . . 4 8 . . Overflow Damage 198 | . . . . 54 11 40 28 4 61 . Projectiles 130 | . . . . . 11 40 28 4 47 . Explosions 68 | . . . . 54 . . . . 14 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . 93 . . . . . 37 Shots 7 | . . . . 4 . . . . . 3 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 18 . . 48 336 . 202 71 18 122 Average Temperature 106 | . 9 . . 17 218 . 71 48 8 40 Received Heat Transfer 1102 | . 117 . . 9 540 41 . 69 47 279 Effects 1 | . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . 3 . Parts Fried 9 | . . . . . . . . . 9 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 1 1 . 2 1 . Combat Hostiles 4 | . . . . . 1 1 . 2 . . Parts Melted 11 | . . . . . 9 . . 2 . . Heat Transferred 6740 | . . . . 235 3441 1110 235 731 988 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 319 | . 223 5 . 174 315 319 . . . . Initial 142 | . . 5 . . 67 142 . . . . Average 113 | . 70 3 . 81 192 144 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 80 | . 97 100 . 100 55 70 . . . . Level 1 19 | . 2 . . . 44 29 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 6 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . . . . . 2 2 . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 20 . . 10 26 17 2 14 28 8 Peak Tracking Total 11 | . 5 . . 4 6 4 1 7 11 5 Tactical Retreats 5 | . . . . . . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 4 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . . 2 3 2 . . . 1 Max in Single Turn 1 | . . . . 1 1 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 17 | . 5 . 1 . 6 3 . 1 1 . Terminals 14 | . 5 . . . 6 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 12 . 1 . 12 8 . 1 3 . Successful 21 | . 5 . 1 . 9 2 . 1 3 . Failed 15 | . 6 . . . 3 6 . . . . Catastrophic 4 | . . . . . 2 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 24 | . 12 . . . 4 8 . . . . Terminals 32 | . 12 . . . 12 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 2 . 1 . 7 2 . 1 3 . Record 1 | . . . 1 . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . Robot Analysis 4 | . 2 . . . 1 1 . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 2 . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . . . . Terminals 5 | . 3 . . . 2 . . . . . Track 2 | . 1 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 5 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 18 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . Total Damage 134 | . . . . 134 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . . . 1 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8351 | . 1019 591 335 843 1051 1759 525 554 1428 246 Spaces Moved 5026 | 1 578 366 210 493 459 1005 381 360 1007 166 Core 2 | . . . . . . . . . . 2 Treads 2245 | . 418 366 210 493 459 299 . . . . Legs 161 | 1 160 . . . . . . . . . Wheels 2618 | . . . . . . 706 381 360 1007 164 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 115 130 130 115 100 Average Speed 145 | 120 149 160 160 160 168 149 130 130 128 118 Slowest Speed 400 | 120 240 160 160 160 240 320 130 130 130 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 2 94 87 56 84 45 35 64 62 87 29 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 3 . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . . . . . 2 2 . Spaces Dug 25 | . . . . . . 20 . 1 3 1 Terrain Destroyed 160 | . . . . 40 5 56 3 52 3 1 Melee 4 | . . . . . . . . . 3 1 Projectile 54 | . . . . . . 33 3 18 . . AOE 102 | . . . . 40 5 23 . 34 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5647 | . 671 372 209 528 616 1187 400 402 1070 192 Wait 125 | . 14 4 . . 34 72 . 1 . . Move 5016 | . 577 365 209 492 458 1004 380 359 1006 166 Hop . | . . . . . . . . . . . Pick Up 46 | . 14 1 . 5 18 5 . 2 . 1 Fast Attach 42 | . 10 . . . 1 12 5 1 11 2 Attach 16 | . . . . . 5 3 . 1 4 3 Detach 4 | . . . . . . . . . 4 . Swap 53 | . 6 1 . 8 12 13 1 3 6 3 Drop 76 | . 13 1 . 9 19 19 5 4 6 . Fire 246 | . 37 . . 13 69 51 9 31 28 8 Melee 14 | . . . . . . . . . 5 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 247 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 516 | -10/Materials | Central database locked down 641 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Discovered new exit (range 3) 1020 | -10/Materials | Entered Mines 1134 | -10/Mines | Discovered new exit (range 9) 1225 | -10/Mines | Discovered new exit (range 8) 1520 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1605 | -10/Mines | Discovered new exit (range 5) 1611 | -10/Mines | Entered Exiles 1655 | -10/Exiles | Met 8R-AWN 1677 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1795 | -10/Exiles | Met EX-DEC 1803 | -10/Exiles | Learned location of Zion (-7) 1863 | -10/Exiles | Discovered new exit (range 12) 1946 | -10/Exiles | Entered Mines 2218 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2316 | -9/Mines | Assembled infested the area 2772 | -9/Mines | Discovered new exit (range 7) 2778 | -9/Mines | Core integrity fell below 50% 2789 | -9/Mines | Entered Materials 2789 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3137 | -8/Materials | Discovered new exit (range 9) 3808 | -8/Materials | Discovered new exit (range 16) 3840 | -8/Materials | Entered Factory 3840 | -7/Factory | Evolved 2 slots: Utility x2 3841 | -7/Factory | Identified exit to Storage 4743 | -7/Factory | Discovered new exit (range 8) 5260 | -7/Factory | Identified exit to Lower Caves 5582 | -7/Factory | Discovered new exit (range 8) 5599 | -7/Factory | Entered Lower Caves 5851 | -7/Lower Caves | Identified exit to Lower Caves 6124 | -7/Lower Caves | Entered another Lower Caves area 6137 | -7/Lower Caves | Discovered new exit (range 14) 6437 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6557 | -7/Lower Caves | Destroyed 7 combat bots 6663 | -7/Lower Caves | Discovered new exit (range 11) 6678 | -7/Lower Caves | Entered Zion 6749 | -7/Zion | Build established: Scavenger-Mutant 6837 | -7/Zion | Learned location of 1 exit from Factory 6861 | -7/Zion | Discovered new exit (range 13) 6888 | -7/Zion | Found Prototype Processor 6888 | -7/Zion | Identified Exp. Core Analyzer 6891 | -7/Zion | Found Prototype Processor 6891 | -7/Zion | Identified Exp. Terrain Scan Processor 6895 | -7/Zion | Found Prototype Processor 6895 | -7/Zion | Identified Exp. Targeting Computer 6901 | -7/Zion | Found Prototype Processor 6901 | -7/Zion | Identified Exp. Signal Interpreter 6929 | -7/Zion | Found Prototype Processor 6929 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7004 | -7/Zion | System corruption cleaned by Quarantine Array 7190 | -7/Zion | Build established: Mutant 7285 | -7/Zion | Learned location of Recycling (-7) 7323 | -7/Zion | Received a hallucinogenic algorithm 7360 | -7/Zion | Given the Hacking Drone Bay 7429 | -7/Zion | Learned Factory emergency access door positions 7498 | -7/Zion | Learned location of 1 exit from Factory 7914 | -7/Zion | Attacked by Zionites 7965 | -7/Zion | Destroyed Imprinter 7972 | -7/Zion | Extracted access codes from Imprinter's data core 7982 | -7/Zion | System corruption reached 10% 8037 | -7/Zion | Lost 5 parts (1p4u) 8091 | -7/Zion | Core integrity fell below 50% 8101 | -7/Zion | Discovered new exit (range 4) 8103 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8106 | -7/Zion | Entered Deep Caves 8119 | -7/Deep Caves | Lost 3 parts (1n2w) 8243 | -7/Deep Caves | Lost 4 parts (2p2u) 8308 | -7/Deep Caves | Found Prototype Protection 8308 | -7/Deep Caves | Identified Zio. Weapon Casing 8349 | -7/Deep Caves | Core integrity fell below 20% 8349 | -7/Deep Caves | Z-Facility disabled 8352 | -7/Deep Caves | Destroyed by PH-OUN(z) with Zionite Laser-S Last Messages --------------- 08208_ as-95829 misfires. 08210_ System corrupted: Heat flow error (+156). 08212_ Imp. Sensor Array destroyed. 08216_ as-95829 destroyed. 08219_ Acquired 20 matter. 08239_ System corrupted: Heat flow error (+105). 08256_ System corrupted: Heat flow error (+116). 08280_ E%NJ5APZD7F=NJ 6WQK5V:JJRBU1YWHR 08298_ System corrupted: Energy discharge (-26). 08304_ Acquired Prototype Protection. 08304_ Identified Zio. Light Carapace. 08308_ Acquired Prototype Protection. 08308_ Identified Zio. Weapon Casing. 08313_ Acquired Prototype Hover Unit. 08336_ Zio. Light Carapace destroyed. 08338_ PH-OUN(z) suffers critical hit (Smash). 08342_ Zio. Weapon Casing destroyed. 08344_ EM Shotgun destroyed. 08346_ Arm. Huge Wheel destroyed. 08349_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#"###???????????????????? | | ?????????????????????????## #????###############? | | ??????????????????????????# #?#### ## | | ??????????????????????????# ### # | | ??????????????????######??# ### # | | ??????????? ????### # ### ## | | ?????????? # z #; | | ?????????? | | ?????????? z | | ?????????? @ | | ??????????# z zz | | ?????????? " """ """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """?"""""??""" | | ???????????? """???????? | | ???????????? """????????""" | | ????????????? """????????""" | | ????????????? ""??????????"" | | ?????????????? ""???????????" | | ?????????????? ""??????????? | | ???????????????? ????????????? | | ?????????????????? ??????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 32 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Mak. Flight Unit | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatArchitectWell Manual? 0 Play Time 01:15:49 Cumulative 347.3 hours Start 2022.06.25 @ 21:26:16 End 2022.06.27 @ 11:07:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 421 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32b92f44-8678-4c61-ace4-c0ddad82f8a5