Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 17:32:44 Player: amhuman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2310) 2310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 6015 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 207 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 71/100 System Corruption 14% Temperature Cool (27) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Plasma Cannon Heavy Flail > --- INVENTORY -------- Hardened Medium Armor Plating Hacking Suite System Restoration Module Heavy Ion Cannon [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 68 | 6 2 7 13 7 6 27 Power 7 | 1 . 1 1 1 . 3 Engine 1 | 1 . . . . . . Core 6 | . . 1 1 1 . 3 Reactor . | . . . . . . . Propulsion 25 | 2 . 3 6 3 2 9 Treads 6 | 2 . 1 1 . . 2 Leg 9 | . . 2 1 . . 6 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 9 | . . . 4 3 2 . Utility 16 | 1 . 1 3 2 2 7 Device 7 | . . 1 1 . . 5 Storage 2 | 1 . . . . . 1 Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 20 | 2 2 2 3 1 2 8 Energy Gun 5 | 2 . . . . 1 2 Energy Cannon 10 | . 2 2 2 . . 4 Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 12 | . . . . . . 12 Parts Lost 44 | . . 4 11 4 3 22 Power 6 | . . 1 1 1 . 3 Propulsion 19 | . . 2 5 2 2 8 Utility 7 | . . 1 2 . . 4 Weapon 12 | . . . 3 1 1 7 Highest Loss Streak 8 | . . 2 8 2 2 5 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 74 | . 84 59 56 54 72 81 Engine 2 | . 14 7 . . . . Core 5 | . . . 4 6 9 6 Treads 7 | . 28 9 9 . . 4 Leg 8 | . . 2 11 . . 11 Wheel 1 | . . . . . . 3 Flight 6 | . . . 1 25 36 4 Device 5 | . . 6 1 . . 8 Storage 5 | . 14 11 7 . . 3 Processor 4 | . . . . . 8 7 Hackware 2 | . . . . . 7 4 Protection 1 | . . . 7 8 . . Energy Gun 8 | . 10 . . . 2 12 Energy Cannon 9 | . 16 22 10 9 3 5 Launcher 1 | . . . . . 6 2 Impact Weapon 1 | . . . . . . 3 Peak Build Rating 44 | 6 10 13 23 20 22 44 Average Rating 22 | 4 8 10 14 16 18 31 On Entrance 11 | . 6 10 13 16 13 20 Naked Turns 24 | . . . 24 . . . Heaviest Build 34 | 14 18 19 34 32 19 32 Greatest Support 63 | 40 40 40 42 15 16 63 Greatest Overweight (x) 10 | 3 . 6 3 10 1 5 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 8 Average Capacity 6 | 7 8 8 7 5 5 6 Most Carried 8 | 2 3 3 6 5 5 8 Average Carried 4 | 1 2 1 4 3 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 2 3 1 5 4 4 2 Class Distribution -------------------- 37% | Mutant 21% | Skirmisher 13% | Gunner 12% | Scavenger-Mutant 7% | Scavenger-Sprinter 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 1265 | 187 79 258 192 98 138 313 Remotely 218 | . . 218 . . . . Salvage Created 2278 | . 79 390 188 283 114 1224 Parts 133 | . 4 24 13 18 12 62 Haulers Intercepted 4 | . . 1 1 . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 51 | . 2 9 4 7 6 23 Melee 3 | . . . . . . 3 Guns 6 | . . . . 1 1 4 Cannons 32 | . 2 9 4 6 . 11 AOE 6 | . . . . . 5 1 Classes Destroyed 9 | . 1 4 1 . . 3 Worker 3 | . . . . . . 3 Builder 4 | . . 1 . . 2 1 Hauler 4 | . . 1 1 . . 2 Swarmer 11 | . . 3 . 2 3 3 Cutter 2 | . . . 2 . . . Grunt 25 | . 2 4 2 3 3 11 Sentry 8 | . . 2 . 2 . 4 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 2 6 2 2 7 4 Combat Bots Only 5 | . 2 5 2 2 5 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 613 | . 13 72 110 69 26 323 Missed 206 | . 1 20 29 24 9 123 Damage Taken 5480 | . 151 560 1380 646 253 2490 Core 1434 | . 10 172 340 110 87 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 96 57 . . 2 . Volleys Fired 136 | . 7 29 19 26 7 48 Largest 4 | . 2 2 2 2 2 4 Hottest 296 | . 136 136 136 98 111 296 Shots Fired 263 | . 14 50 28 42 9 120 Gun 85 | . 4 . . 16 2 63 Cannon 171 | . 10 50 28 26 1 56 Launcher 7 | . . . . . 6 1 Special . | . . . . . . . Kinetic 20 | . . . 4 16 . . Thermal 236 | . 14 50 24 26 3 119 Explosive 7 | . . . . . 6 1 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 8 7 4 8 4 17 Robot Miss Streak 4 | . 2 3 4 1 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 188 | . 10 28 18 26 5 101 Core Hits 106 | . 3 13 11 16 16 47 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 9 | . . . . . . 9 Burn 2 | . . . . . . 2 Smash 7 | . . . . . . 7 Melee Attacks 32 | . . . . . . 32 Impact 32 | . . . . . . 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5342 | . 190 595 397 603 777 2780 Guns 1247 | . 26 . . 153 16 1052 Cannons 2567 | . 164 595 397 450 25 936 Explosions 771 | . . . . . 736 35 Melee 757 | . . . . . . 757 Ramming . | . . . . . . . Kinetic 232 | . . . 79 153 . . Thermal 3582 | . 190 595 318 450 41 1988 Explosive 771 | . . . . . 736 35 Electromagnetic . | . . . . . . . Impact 757 | . . . . . . 757 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 4 | . . . . . . 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 22 | . . . . . . 22 Message Errors 8 | . . . . . . 8 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 397 | . . . . . 59 338 Projectiles 53 | . . . . . . 53 Explosions 59 | . . . . . 59 . Melee 285 | . . . . . . 285 Knockbacks 3 | . . . 1 . . 2 Impact 2 | . . . . . . 2 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . . . 77 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 711 | . 401 711 706 454 79 584 Average Temperature 185 | . 163 275 278 185 37 136 Received Heat Transfer 1704 | . 72 84 720 270 45 513 Effects 58 | . 3 28 14 8 . 5 Shutdowns 9 | . 1 4 . 2 . 2 Energy Bleed 6 | . 2 2 2 . . . Interference 6 | . . . 3 3 . . Matter Decay 6 | . . 3 2 . . 1 Short Circuit 4 | . . 2 1 1 . . Damage (minor) 8 | . . 1 5 . . 2 Damage (major) 18 | . . 15 1 2 . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . . . 4 Impact Corruptions 8 | . . . . . . 8 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . . 2 . 8 Heat Transferred 6517 | . 370 1073 555 526 74 3919 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 713 | . 72 281 267 706 713 517 Initial 334 | . . 29 118 175 334 324 Average 292 | . 30 174 144 459 483 359 Maximum Alert Level 3 | . . 1 1 3 3 2 Low Security (%) 29 | 100 100 55 93 13 . 2 Level 1 40 | . . 44 6 25 36 57 Level 2 29 | . . . . 52 61 39 Level 3 . | . . . . 8 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . 1 . 3 10 Investigation 3 | . . . . . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 9 | . 1 . 1 . 2 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 6 | . 1 . 1 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 4 11 14 20 18 46 Peak Tracking Total 9 | . 3 5 7 9 9 5 Tactical Retreats 13 | . . . 2 5 4 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 7 | . . 1 3 1 2 . Max in Single Turn 2 | . . 1 1 1 2 . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 16 | . 1 1 3 1 4 6 Terminals 13 | . 1 1 2 1 3 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 46 | . 1 3 10 3 12 17 Successful 14 | . 1 1 3 1 4 4 Failed 32 | . . 2 7 2 8 13 Catastrophic 6 | . . 1 1 . 2 2 Database Lockouts . | . . . . . . . Manual 32 | . . 4 7 . 6 15 Terminals 38 | . 1 3 7 3 9 15 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 3 . 3 . Terminal Hacks 6 | . 1 . 1 1 1 2 Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . . 1 1 . 3 2 Terminals 7 | . . 1 1 . 3 2 Botnet 7 | . . 1 1 . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 1 3 . 4 6 Full Trace Events 4 | . . . 1 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 4 . 3 Machine Destruction 4 | . . . . 4 . . Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 3 . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies 5 | . . . . 3 . 2 Largest Group 3 | . . . . 3 . 2 Highest-Rated Group 109 | . . . . 109 . 46 Highest-Rated Ally 39 | . . . . 39 . 30 Total Orders . | . . . . . . . Ally Attacks 77 | . . . . 67 . 10 Total Damage 1071 | . . . . 793 . 278 Kills 10 | . . . . 9 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 3011 | 94 306 263 292 238 152 1666 Spaces Moved 2105 | 53 161 94 200 233 363 1001 Core 115 | 13 . 21 48 2 . 31 Treads 412 | 40 161 51 37 . . 123 Legs 698 | . . 22 79 . . 597 Wheels 5 | . . . . . . 5 Hover . | . . . . . . . Flight 875 | . . . 36 231 363 245 Fastest Speed 26 | 50 160 120 29 29 26 31 Average Speed 108 | 158 160 182 105 50 31 132 Slowest Speed 435 | 200 160 350 225 435 114 300 Overloaded Moves 2 | . . . . . 2 . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 24 13 23 39 42 36 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . . 10 1 Terrain Destroyed 45 | . . . . . 35 10 Melee 1 | . . . . . . 1 Projectile 4 | . . . . . . 4 AOE 40 | . . . . . 35 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 2522 | 60 197 134 249 309 387 1186 Wait 96 | . 22 3 9 6 11 45 Move 2098 | 52 160 93 200 232 360 1001 Hop 1 | . . . . . 1 . Pick Up 20 | 2 2 . 4 . 2 10 Fast Attach 52 | 6 2 5 12 4 4 19 Attach 14 | . . 2 1 3 2 6 Detach 5 | . 1 . 2 2 . . Swap 2 | . . . . . . 2 Drop 17 | . 3 2 2 . . 10 Fire 136 | . 7 29 19 26 7 48 Melee 32 | . . . . . . 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 18 . . Rewire 31 | . . . . 18 . 13 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 894 | -8/Materials | Lost 8 parts (1p3n2u2w) 913 | -8/Materials | Core integrity fell below 50% 943 | -8/Materials | Lost 3 parts (2n1w) 956 | -8/Materials | Identified exit to Garrison 956 | -8/Materials | Entered Garrison 1016 | -8/Garrison | Triggered checkpoint 1022 | -8/Garrison | Triggered checkpoint 1038 | -8/Garrison | Garrison Relay disabled 1057 | -8/Garrison | Core integrity fell below 20% 1184 | -8/Garrison | Triggered checkpoint 1190 | -8/Garrison | Discovered new exit (range 13) 1194 | -8/Garrison | Entered Materials 1342 | -8/Materials | Discovered new exit (range 12) 1342 | -8/Materials | Discovered new exit (range 16) 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1822 | -7/Factory | Discovered new exit (range 10) 1825 | -7/Factory | Build established: Gunner 2226 | -7/Factory | Build established: Skirmisher 2433 | -7/Factory | Lost 3 parts (1n1u1w) 2637 | -7/Factory | Lost 5 parts (1p2n1u1w) 2738 | -7/Factory | System corruption reached 10% 2870 | -7/Factory | Core integrity fell below 50% 2900 | -7/Factory | Lost 3 parts (1n1u1w) 2962 | -7/Factory | Lost 4 parts (1p2n1w) 3004 | -7/Factory | Core integrity fell below 20% 3012 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02991_ R-06 Scavenger collects Gravmag System. 02991_ K-01 Serf collects debris. 02997_ Penetrated by Slug. 02997_ K-01 Serf destroyed. 02997_ System corrupted: Hvy. Ion Cannon failed to cycle. 02999_ R-06 Scavenger collects Wheel. 03003_ G-47 Trooper suffers critical hit (Smash). 03003_ Destroyed Aluminum Leg. 03003_ Destroyed Lgt. Nuclear Core. 03003_ G-47 Trooper system corrupted by crushing effect. 03003_ G-47 Trooper destroyed. 03005_ K-01 Serf collects debris. 03006_ P-70 Sage resets H-55 Commando, system corruption cleaned. 03006_ Hvy. Ion Cannon destroyed. 03009_ Penetrated by Slug. 03012_ Critical hit (Burn: +37). 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""" ### | | ? # ###########+#### h # ?"" """ # | | ? # # ??? # | | # #??? # | | ? + ^ ##???######### | | # %[ #?#???#??????# | | ?# @g #??###??#????# | | # ###########+### ###?#??#?????# | | # # %! # ##???#???????# | | + + !% # ? ???????# | | ##### ##""" """|""" # ? ? | | ? ##### ##"T """ """ # ? | | ####?##### ##""" """ """ # ?? ????? "?? """ | | ########## ## # ? ? ??????"" | | ########## ################?#?+###?????????"" | | # ######## ? ? ? # ??????? | | ###"#+########? ?""""?? ? ??? ??????" " | | # % #### """""? ? ??? ???????" | | + """"""" #### """?"?? ???????????"" | | #+#### """"""" #?## ?""""? ????????????? | | ## """"""" #### ?? ?? ???????????? | | ## """"""" ######+###??##?#?#??????????? | | ## ###### #?###??#????????????? | | ## #####? ?#??????????????????? | | ## ###### ##?????????????????? | | ######+###?##?###?#??????????????????? | | ##### #####?# ????????????????????? | | ?######???????????????????????? | | ? ? ?? ?????????????????????????# | | ? ? ?????????????????????????????# | | ? ?? ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerPhysicsScythe Manual? 0 Play Time 00:39:27 Cumulative 133.0 hours Start 2025.02.15 @ 16:54:33 End 2025.02.15 @ 17:32:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa865c3a-f2a2-4407-b496-fe271b90c0a9