Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:25:29 Player: MasterLemons Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1344) 1344 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 4576 Bonus ------- Follower Combat Kills 121 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Warning (320) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet VTOL Module Improved VTOL Module > --- UTILITY ---------- Compact Battery Improved Terrain Scanner Hacking Suite System Shield System Shield > --- WEAPON ----------- Gauss Cannon Remote Datajack Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 66 | 6 5 1 2 12 34 6 Power 7 | 1 . . 1 1 3 1 Engine 4 | 1 . . 1 1 1 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 25 | 2 2 . . 4 12 5 Treads 8 | 2 2 . . 4 . . Leg 8 | . . . . . 4 4 Wheel . | . . . . . . . Hover 5 | . . . . . 5 . Flight 4 | . . . . . 3 1 Utility 15 | 1 1 1 . 4 8 . Device 5 | . . . . 2 3 . Storage 3 | 1 1 . . . 1 . Processor 1 | . . 1 . . . . Hackware 4 | . . . . 2 2 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 19 | 2 2 . 1 3 11 . Energy Gun 6 | 1 . . . 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . 1 1 2 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 1 | . 1 . . . . . Special Weapon 4 | . . . . . 4 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 28 | . . . 1 3 9 15 Power 3 | . . . 1 1 . 1 Propulsion 14 | . . . . . 5 9 Utility 5 | . . . . . 3 2 Weapon 6 | . . . . 2 1 3 Highest Loss Streak 10 | . . . 1 2 5 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 98 99 98 86 74 Engine 7 | . 14 14 13 8 2 . Core 1 | . . . . . 4 5 Treads 20 | . 28 28 28 36 7 . Leg 2 | . . . . . 5 3 Hover 2 | . . . . . 6 8 Flight 2 | . . . . . 4 9 Device 4 | . . . . 10 6 4 Storage 9 | . 14 14 14 9 7 4 Processor 3 | . . 12 14 . . . Hackware 11 | . . . . 16 17 22 Energy Gun 4 | . 5 . . 6 6 3 Ballistic Gun 7 | . 16 14 14 2 5 . Ballistic Cannon 2 | . . . . 6 2 3 Launcher 4 | . 6 14 14 2 . . Special Weapon 1 | . . . . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 99 | 11 88 88 90 99 97 21 Greatest Support 92 | 40 46 46 46 92 89 30 Greatest Overweight (x) 7 | . 2 1 1 1 7 2 Average Overweight (x) 1 | . . 1 1 . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 Average Capacity 17 | 6 17 25 25 25 10 5 Most Carried 22 | 5 8 16 16 15 22 3 Average Carried 9 | 1 3 11 15 13 6 . Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 16 | 1 6 16 16 14 1 . Class Distribution -------------------- 41% | Mutant 29% | Hacker-Mutant 12% | Hacker-Tank 6% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1595 | 241 83 72 61 321 662 155 Remotely . | . . . . . . . Salvage Created 1162 | . 209 . 70 334 473 76 Parts 101 | . 24 . 9 32 28 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 35 | . 6 . 4 13 9 3 Guns 14 | . 4 . 1 . 8 1 Cannons 13 | . . . . 11 . 2 AOE 7 | . 2 . 3 2 . . Classes Destroyed 8 | . 4 . 1 1 2 . Builder 6 | . 4 . . 2 . . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . . 3 . . Swarmer 12 | . 3 . . 7 . 2 Grunt 15 | . 3 . . 4 7 1 Sentry 3 | . . . . 2 1 . Programmer 1 | . . . . . 1 . Subdweller 4 | . . . 4 . . . Best Kill Streak 7 | . 7 . 2 4 3 2 Combat Bots Only 4 | . 3 . 2 4 3 2 Max Kills in Single Turn 3 | . 3 . 1 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 381 | . 27 . 17 78 126 133 Missed 127 | . 6 . 8 23 39 51 Damage Taken 3822 | . 240 . 258 851 1024 1449 Core 998 | . 32 . 56 180 145 585 Absorbed by Shields 260 | . . . . . 260 . Redirected to Shielding 103 | . . . . . 103 . Regen/Repaired (Parts) 46 | . . . . . 46 . Core Remaining (%) 77 | 100 . . 64 67 . . Volleys Fired 126 | 1 15 . 12 34 46 18 Largest 3 | 2 2 . 2 2 3 2 Hottest 135 | 60 60 . 50 107 135 103 Shots Fired 234 | 2 30 . 24 59 91 28 Gun 151 | 2 26 . 12 19 82 10 Cannon 49 | . . . . 32 5 12 Launcher 24 | . 4 . 12 8 . . Special 10 | . . . . . 4 6 Kinetic 119 | 1 15 . 12 33 46 12 Thermal 30 | 1 11 . . 18 . . Explosive 24 | . 4 . 12 8 . . Electromagnetic 51 | . . . . . 41 10 Robot Hit Streak 12 | . 9 . 12 7 10 7 Robot Miss Streak 5 | . 3 . 1 2 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 152 | . 19 . 16 39 61 17 Core Hits 97 | . 19 . 9 29 35 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3544 | . 535 . 517 1245 931 316 Guns 1461 | . 195 . 104 242 810 110 Cannons 803 | . . . . 533 64 206 Explosions 1270 | . 340 . 413 460 57 . Melee . | . . . . . . . Ramming 10 | . . . . 10 . . Kinetic 1542 | . 129 . 104 533 570 206 Thermal 365 | . 66 . . 242 57 . Explosive 1213 | . 340 . 413 460 . . Electromagnetic 414 | . . . . . 304 110 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 1 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 11 8 Message Errors 4 | . . . . . 3 1 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . 4 4 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . 5 2 . Projectiles 2 | . . . . . 2 . Explosions 5 | . . . . 5 . . Melee . | . . . . . . . Knockbacks 5 | . . . . 2 3 . Impact . | . . . . . . . Kinetic 4 | . . . . 2 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 66 | . . . 15 51 . . Shots 4 | . . . 1 3 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 24 . . 243 311 320 Average Temperature 70 | . 10 . . 59 82 82 Received Heat Transfer 1051 | . 99 . 72 333 466 81 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 792 | . 150 . . 592 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 236 | . 197 . . 236 142 . Initial 35 | . . . . . 35 . Average 51 | . 92 . . 81 36 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 . 90 100 . Level 1 2 | . . . . 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . . 2 7 . Investigation 4 | . 1 . . 1 2 . Extermination 3 | . . . . . 3 . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 7 . 4 21 21 9 Peak Tracking Total 4 | . 3 . 2 4 3 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 7 | . 1 . . . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 14 | . 2 1 . 4 7 . Terminals 7 | . 2 . . 2 3 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 4 1 . 13 17 . Successful 19 | . 3 1 . 5 10 . Failed 16 | . 1 . . 8 7 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 4 . . 9 10 . Fabricators 3 | . . . . . 3 . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . 1 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 14 | . 3 1 . 5 5 . Record 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 4 4 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 76 | . . . . . 76 . Highest-Rated Ally 20 | . . . . . 20 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 431 | . . . . . 431 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 1 2 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 5371 | 52 451 408 1086 1151 1851 372 Spaces Moved 2333 | 39 188 165 428 424 887 202 Core 60 | 22 . . . . 5 33 Treads 1394 | 17 188 165 428 424 172 . Legs 270 | . . . . . 216 54 Wheels . | . . . . . . . Hover 458 | . . . . . 353 105 Flight 151 | . . . . . 141 10 Fastest Speed 50 | 50 160 240 240 160 110 50 Average Speed 198 | 97 207 240 240 230 169 143 Slowest Speed 400 | 160 320 240 240 240 400 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 39 27 30 35 20 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 121 | . 15 . 37 56 7 6 Melee . | . . . . . . . Projectile 14 | . . . . 6 2 6 AOE 107 | . 15 . 37 50 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 2892 | 50 220 178 464 542 1179 259 Wait 236 | . . . 18 54 144 20 Move 2327 | 38 187 164 427 423 886 202 Hop . | . . . . . . . Pick Up 70 | 5 9 12 3 11 25 5 Fast Attach 8 | 2 . . . . 6 . Attach 41 | 4 . 1 1 9 21 5 Detach 2 | . . . . 1 1 . Swap 17 | . 5 . 1 3 7 1 Drop 45 | . 4 1 2 6 30 2 Fire 126 | 1 15 . 12 34 46 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 13 | . . . . . 13 . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 504 | -10/Materials | Entered Mines 571 | -10/Mines | Discovered new exit (range 14) 644 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 813 | -10/Mines | Discovered new exit (range 5) 912 | -10/Mines | Entered Subcaves 920 | -10/Subcaves | Identified exit to Recycling 1327 | -10/Subcaves | Learned Materials security intel 1970 | -10/Subcaves | Discovered new exit (range 3) 1998 | -10/Subcaves | Entered Materials 1998 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2088 | -8/Materials | Garrison activated, responded to threat 2531 | -8/Materials | Build established: Hacker-Mutant 2622 | -8/Materials | Discovered new exit (range 13) 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3516 | -7/Factory | Lost 3 parts (1n2u) 3629 | -7/Factory | Repaired Lgt. Deuterium Engine 3922 | -7/Factory | Build established: Hacker-Tank 3995 | -7/Factory | Lost 5 parts (3n1u1w) 4243 | -7/Factory | Fabricated B-48 Gladiator (x3) 4333 | -7/Factory | Discovered new exit (range 11) 4724 | -7/Factory | Identified exit to Factory 4968 | -7/Factory | Discovered new exit (range 10) 5000 | -7/Factory | Entered Lower Caves 5001 | -7/Lower Caves | Encountered a Warlord checkpoint 5160 | -7/Lower Caves | Learned location of Zion (-7) 5267 | -7/Lower Caves | Core integrity fell below 50% 5305 | -7/Lower Caves | Lost 10 parts (1p5n1u3w) 5333 | -7/Lower Caves | Core integrity fell below 20% 5372 | -7/Lower Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 05341_ L-41 Fighter is broken beyond repair. 05342_ System corrupted: Matter fused (-9). 05344_ Attempting to rewire L-41 Fighter. 05344_ L-41 Fighter is broken beyond repair. 05345_ Attempting to rewire L-41 Fighter. 05345_ L-41 Fighter is broken beyond repair. 05346_ Attempting to rewire L-41 Fighter. 05346_ L-41 Fighter is broken beyond repair. 05349_ System Shield destroyed. 05360_ L-41 Fighter destroyed. 05360_ Acquired 24 matter. 05363_ Acquired Carbon-fiber Leg. 05363_ Aluminum Leg destroyed. 05366_ System corrupted: Heat flow error (+277). 05369_ Acquired 10 matter. 05370_ Carbon-fiber Leg destroyed. 05371_ Triggered Fire Trap. 05371_ Burning plasma bursts from the floor. 05372_ Triggered Dirty Bomb Trap. 05372_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# % #????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????## s #????????????????????? | | ?????????????????????### p #????????????????????? | | ?????????????????????# ## #????????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ##??????????????? ?? | | ?????????????????????## #???????????????? ? | | ??????????????????????# ###???????????????? #? | | ??????????????????????## #?????????????????? #? | | ???????????????????????# #####?????????????? #? | | ???????????????????????# #?????????????? ?? | | ???????????????????????# #?????????????? #?? | | ???????????????????????##### #????????###### #?? | | ???????????????????????????# #???###### #?? | | ???????????????????????????# ##### ## #??? | | ?????????????????????##????# ## #???# | | ?????????????????????# ??# # #???? | | ?????????????????????# ## ####? | | ?????????????????????# ## | | ????????????????????## | | ????????????????????# ### | | ????????????????????### ^ ## ##?####" % | | ??????????????????????# #### #####????##"% | | ????????????????????# ##??###???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Made in Tau Ceti IV My Command Is Your Wish Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed PlatingPowerStorage Manual? 0 Play Time 00:47:39 Cumulative 5.9 hours Start 2024.03.31 @ 23:41:16 End 2024.04.01 @ 00:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f46fcdbb-03b7-4924-a631-10251df5f0af