Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 07:22:06 Player: Joshua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (37) 185 Value Destroyed (483) 483 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3265) 3265 TOTAL SCORE: 12413 Bonus ------- Follower Combat Kills 265 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 211/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Location To Epsilon Eridani Parts ------- Power (2) Mini Fusion Reactor Mini Fusion Reactor Propulsion (2) Utility (19) Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Structural Scanner Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Transmission Jammer Makeshift Cloaking Device Improved Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Weapon (2) Improved Plasma Cutter Chainsword Inventory (8) Micro Fission Core Compact Battery (300) Transport Network Coupler Advanced ECM Suite Improved Phase Shifter Powered Armor Trap Reconfigurator Makeshift Sword Peak State ------------ Power Mini Fusion Reactor Mini Fusion Reactor Propulsion (None) Utility Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Transmission Jammer Makeshift Cloaking Device Improved Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Trap Reconfigurator Weapon Improved Plasma Cutter Chainsword Inventory Micro Fission Core Compact Battery Advanced ECM Suite Improved Phase Shifter Powered Armor Makeshift Sword [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 1 2 . . 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | 3 1 1 1 3 26 24 11 1 . 12 7 . 11 7 5 4 Power 11 | . . . . . 2 3 1 . . 1 1 . 1 . 2 . Engine 3 | . . . . . 2 1 . . . . . . . . . . Core 6 | . . . . . . 2 1 . . 1 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 84 | 1 . . 1 1 13 20 10 1 . 10 6 . 9 6 3 3 Device 59 | 1 . . 1 1 8 13 8 . . 7 3 . 7 6 1 3 Storage 3 | . . . . . . 3 . . . . . . . . . . Processor 11 | . . . . . 4 3 . . . 1 1 . 1 . 1 . Hackware 7 | . . . . . . 1 2 . . 2 . . 1 . 1 . Protection 4 | . . . . . 1 . . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 2 11 1 . . . 1 . . 1 1 . 1 Energy Gun 3 | 1 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 2 6 1 . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 4 | . . . . . 2 1 . . . . . . 1 . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . 1 1 . . . . . . 1 . . . Average Slot Usage (%) 71 | . 30 29 28 29 36 74 76 70 70 86 89 89 84 89 89 90 Core 5 | . . . . . . 4 9 5 5 10 10 10 10 9 4 . Device 24 | . 14 14 22 28 21 24 21 23 23 28 26 26 22 27 26 30 Storage 4 | . . . . . . 6 6 5 5 5 5 5 5 4 4 4 Processor 12 | . . . . . 9 19 14 11 11 11 15 15 15 14 17 16 Hackware 11 | . . . . . . 3 16 11 11 15 15 15 19 19 19 20 Protection 2 | . . . . . 1 4 . 5 5 1 5 5 5 4 4 4 Special Weapon 1 | . . . . . . . . . . 4 5 5 . 4 4 4 Slashing Weapon 4 | . . . . 1 . 6 6 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 33 | 4 5 3 6 8 11 16 24 20 20 28 27 27 28 30 30 33 Greatest Support 36 | 3 3 3 3 3 9 21 21 21 21 33 27 27 27 36 36 36 Greatest Overweight (x) 2 | 1 1 . 1 2 1 1 1 . . . . . 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 4 4 4 4 4 4 5 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 4 4 4 4 4 4 7 8 8 7 8 8 8 8 8 8 8 Average Carried 6 | 3 3 3 3 3 3 4 7 7 6 7 7 8 7 7 7 6 Final Capacity 8 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 4 4 4 4 4 7 8 7 7 8 8 8 8 8 8 8 Class Distribution -------------------- 40% | Hacker-Ninja 22% | Mutant 8% | Scout 7% | Hacker-Scout 6% | Ninja 6% | Hacker-Assassin 6% | Mechanic-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Mechanic-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 1433 | 251 18 32 . 40 92 437 111 60 . 30 113 . 107 . . 142 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1617 | 118 18 37 . . 94 437 290 130 . 120 113 . 118 . . 142 Parts 90 | 4 2 5 . . 15 25 15 2 . 5 5 . 3 . . 9 Haulers Intercepted 5 | . . . . . 1 1 . . . 1 1 . . . . 1 Recyclers Shooed 4 | . . . . . 2 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 13 | . . 3 . . 7 3 . . . . . . . . . . Melee 3 | . . . . . . 3 . . . . . . . . . . Guns 4 | . . 3 . . 1 . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . AOE 5 | . . . . . 5 . . . . . . . . . . . Classes Destroyed 9 | 2 1 1 . . 2 1 1 . . . 1 . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . 1 Tunneler 4 | 2 . . . . . 2 . . . . . . . . . . Hauler 5 | . . . . . 1 1 . . . 1 1 . . . . 1 Recycler 8 | 1 . . . . . 3 2 1 . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . . . . . 1 Swarmer 12 | . . 3 . . 7 2 . . . . . . . . . . Grunt 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 3 1 3 . . 7 2 2 1 . 1 1 . 1 . . 1 Combat Bots Only 7 | . . 3 . . 7 2 . . . . . . . . . . Max Kills in Single Turn 4 | 1 1 2 . . 4 1 1 1 . 1 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 938 | . . 102 . 3 308 248 69 . . . . . 164 44 . . Core 305 | . . 13 . 2 133 115 19 . . . . . 23 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 94 75 83 97 . . 100 . . 98 100 100 100 Volleys Fired 41 | 12 1 4 . . 20 . . . . 1 . . . 1 . 2 Largest 2 | 2 2 2 . . 2 . . . . 1 . . . 1 . 1 Hottest 60 | 60 60 60 . . 55 . . . . 20 . . . 20 . 20 Shots Fired 55 | 19 2 7 . . 23 . . . . 1 . . . 1 . 2 Gun 31 | 19 2 7 . . 3 . . . . . . . . . . . Cannon 18 | . . . . . 18 . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . Special 4 | . . . . . . . . . . 1 . . . 1 . 2 Kinetic 38 | 12 1 4 . . 21 . . . . . . . . . . . Thermal 4 | . . . . . . . . . . 1 . . . 1 . 2 Explosive 2 | . . . . . 2 . . . . . . . . . . . Electromagnetic 11 | 7 1 3 . . . . . . . . . . . . . . Robot Hit Streak 4 | 3 3 3 . . 3 . . . . 4 . . . . . 1 Robot Miss Streak 4 | 4 . 1 . . 2 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 82 | 9 2 5 . . 16 16 3 3 . 5 3 . 5 1 3 11 Core Hits 41 | 4 1 3 . . 10 10 3 1 . 1 2 . 1 . 1 4 Critical Hits 2 | . . . . . . . . . . . . . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . 1 Melee Attacks 269 | . . . . 6 9 52 35 3 . 41 26 6 36 14 21 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 269 | . . . . 6 9 52 35 3 . 41 26 6 36 14 21 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 2 9 3 1 . 1 2 . 2 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4742 | 138 31 67 . . 835 1271 322 192 . 236 277 . 328 108 257 680 Guns 250 | 138 31 67 . . 14 . . . . . . . . . . . Cannons 174 | . . . . . 174 . . . . . . . . . . . Explosions 362 | . . . . . 362 . . . . . . . . . . . Melee 3921 | . . . . . 285 1271 322 192 . 219 277 . 328 108 257 662 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 342 | 96 13 45 . . 188 . . . . . . . . . . . Thermal 35 | . . . . . . . . . . 17 . . . . . 18 Explosive 362 | . . . . . 362 . . . . . . . . . . . Electromagnetic 82 | 42 18 22 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3921 | . . . . . 285 1271 322 192 . 219 277 . 328 108 257 662 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 . . . Average Corruption 5 | . . . . . . . . . . . . 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . 2 15 . . . Message Errors 7 | . . . . . . . . . . . . . 7 . . . Matter Fused 4 | . . . . . . . . . . . . 1 3 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . Targeting Errors 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 785 | . . . . . 70 232 . 49 . 84 45 . 105 . 121 79 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . . . . . Melee 784 | . . . . . 69 232 . 49 . 84 45 . 105 . 121 79 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . 7 . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 241 | 15 . . . . . . . . . . . . 241 . . . Average Temperature 99 | 10 . . . . . . . . . . . . 129 . . . Received Heat Transfer 102 | . . . . . 45 9 27 . . . . . 9 12 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . 37 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 229 | 15 53 90 . 74 229 156 120 42 115 191 82 5 134 89 167 153 Average Influence 56 | 5 33 74 . 40 58 61 73 37 63 49 32 2 32 52 78 89 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 99 | . . . . . . . . . . . . . . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 1 . . . 7 2 . . . 3 2 Investigation 9 | . . . . . 1 1 . . . 4 1 . . . 1 1 Extermination 2 | . . . . . . . . . . . 1 . . . 1 . Reinforcement 8 | . 2 . . . 1 . . . . 3 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 7 | . . . . 1 2 . 2 . . 1 . . . 1 . . Communications Jammed 10 | . . . . . . 10 . . . . . . . . . . Distress Signals 10 | . . . . . . 10 . . . . . . . . . . Times Spotted 85 | . 2 3 . . 26 9 6 . 4 8 1 5 9 8 1 3 Peak Tracking Total 10 | . . 3 . . 10 3 3 . 4 3 1 5 3 6 1 2 Tactical Retreats 12 | . . . . . 3 2 2 . . 1 . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 15 | . . . . . 1 2 3 1 . 1 1 . 3 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 . . . . 3 . . . . . . Traps Reconfigurated 39 | . . . . . 1 3 5 . . 17 5 . . . 6 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 2 | . . . . 1 . . . . . 1 . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 1 . . 1 1 . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 77 | . 2 . 3 . 5 15 6 2 . 12 7 . 8 1 7 9 Terminals 51 | . 2 . . . 5 8 4 1 . 9 4 . 5 1 5 7 Fabricators 14 | . . . . . . 4 1 1 . 2 2 . 2 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . . . . 2 1 . . 1 1 . 1 . . 2 Total Hacks 321 | . 8 . 34 . 13 52 22 8 . 62 34 . 32 2 35 19 Successful 202 | . 5 . 34 . 5 33 16 4 . 34 17 . 25 1 18 10 Failed 116 | . 3 . . . 8 18 6 4 . 27 16 . 7 1 17 9 Catastrophic 4 | . . . . . 1 . . . . 1 . . 1 . 1 . Database Lockouts 3 | . . . . . . 1 . . . 1 1 . . . . . Manual 169 | . 6 . 1 . 13 26 14 5 . 38 21 . 19 . 20 6 Terminals 197 | . 8 . . . 13 24 17 4 . 44 22 . 24 2 22 17 Fabricators 68 | . . . . . . 16 4 4 . 17 7 . 7 . 13 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . . . . . . . Garrison Access 14 | . . . . . . 4 1 . . 1 5 . 1 . . 2 Terminal Hacks 96 | . 3 . 34 . 1 5 6 1 . 12 6 . 13 1 8 6 Record 33 | . . . 33 . . . . . . . . . . . . . Part Schematic 15 | . 1 . . . 1 3 1 . . 3 1 . 4 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 2 . . 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 1 . . 1 . . 1 . 1 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . 1 . . 1 Terminal Index 6 | . . . . . . 1 1 . . 1 1 . 1 . 1 . Fabricator Index 3 | . . . . . . . . . . 1 1 . 1 . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . Locate Traps 4 | . . . . . . . . . . . . . 1 . 2 1 Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . 1 1 . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . . . . . . 1 . . 1 . 1 . . 1 Zone Layout 2 | . . . . . . . 1 . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . 8 2 2 . 8 5 . 5 . 6 . Load Schematic 19 | . . . . . . 4 1 1 . 4 3 . 3 . 3 . Build 17 | . . . . . . 4 1 1 . 4 2 . 2 . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 2 1 . . 1 1 . 1 . . 2 Seal Access 8 | . . . . . . 2 1 . . 1 1 . 1 . . 2 Unauthorized Hacks 142 | . 4 . . . 14 30 16 5 . 31 10 . 12 . 12 8 Terminals 42 | . 2 . . . 4 9 5 1 . 7 5 . 6 . 1 2 Track 14 | . 1 . . . 2 4 2 . . 2 1 . 2 . . . Assimilate 2 | . . . . . . 1 . . . 1 . . . . . . Botnet 22 | . 1 . . . 2 3 2 1 . 3 3 . 4 . 1 2 Operators 4 | . . . . . . 1 1 . . 1 1 . . . . . Fabricators 13 | . . . . . . 2 2 . . 6 . . . . 3 . Report 1 | . . . . . . . . . . 1 . . . . . . Prioritize 7 | . . . . . . 2 1 . . 2 . . . . 2 . Siphon 4 | . . . . . . . 1 . . 2 . . . . 1 . Haulers 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 . . . 5 13 5 2 . 10 6 . 5 1 7 7 Full Trace Events 5 | . . . . . 1 . . . . 2 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 1 6 1 . . 3 1 . 4 . 1 . Parts Built 17 | . . . . . . 5 1 . . 3 3 . 2 . 3 . Matter 3534 | . . . . . . 540 285 146 . 711 380 . 570 . 902 . Time 1175 | . . . . . . 236 152 73 . 228 77 . 152 . 257 . Total Part Build Rating 79 | . . . . . . 13 5 . . 15 14 . 10 . 22 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 25 | . . . 3 . . 1 . . 20 1 . . . . . . Largest Group 19 | . . . 3 3 . 1 . . 19 14 1 1 . . . . Highest-Rated Group 696 | . . . 37 37 . 10 . . 696 561 26 26 . . . . Highest-Rated Ally 50 | . . . 21 21 . 10 . . 50 50 26 26 . . . . Total Orders 14 | . . . . . . . . . . 2 12 . . . . . STAY 6 | . . . . . . . . . . 1 5 . . . . . GOTO 1 | . . . . . . . . . . . 1 . . . . . FOLLOW 7 | . . . . . . . . . . 1 6 . . . . . Ally Attacks 153 | . . . . 14 . . . . 90 49 . . . . . . Total Damage 6833 | . . . . 297 . . . . 5027 1509 . . . . . . Kills 23 | . . . . 4 . . . . 11 8 . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 6479 | 74 59 136 411 324 470 1006 681 41 149 845 447 54 685 226 529 342 Spaces Moved 7974 | 52 98 243 470 271 448 1375 613 63 212 1192 628 82 830 271 566 560 Core 7974 | 52 98 243 470 271 448 1375 613 63 212 1192 628 82 830 271 566 560 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 66 52 50 73 98 77 51 77 50 50 50 50 50 50 52 50 50 Slowest Speed 150 | 100 100 50 100 150 100 100 100 50 50 50 50 50 100 150 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 4 27 33 90 38 47 29 20 3 95 34 17 87 27 10 17 18 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 194 | . . . . 6 4 27 32 . . 29 22 6 30 13 17 8 Terrain Destroyed 205 | . . . . 6 15 27 32 . . 29 22 6 30 13 17 8 Melee 194 | . . . . 6 4 27 32 . . 29 22 6 30 13 17 8 Projectile . | . . . . . . . . . . . . . . . . . AOE 11 | . . . . . 11 . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 9535 | 72 103 250 537 321 538 1621 781 70 254 1398 735 88 1057 334 788 588 Wait 893 | . 1 . 9 40 22 145 65 1 41 135 66 1 162 38 166 1 Move 7958 | 51 97 242 469 270 447 1374 612 63 211 1191 628 81 828 270 565 559 Hop . | . . . . . . . . . . . . . . . . . Pick Up 49 | 5 1 1 4 . . 10 6 1 1 8 4 . 2 3 2 1 Fast Attach 35 | 1 . . 1 . 12 8 2 . . 3 . . 4 1 2 1 Attach 30 | 2 1 1 . 2 9 2 1 1 . 3 2 . . 2 2 2 Detach 25 | 1 1 1 . 2 11 3 2 . . 2 . . . . 1 1 Swap 52 | . . . . 1 5 14 8 . . 6 5 . 7 4 1 1 Drop 47 | . 1 1 5 . 3 13 5 1 1 8 4 . 2 1 2 . Fire 41 | 12 1 4 . . 20 . . . . 1 . . . 1 . 2 Melee 269 | . . . . 6 9 52 35 3 . 41 26 6 36 14 21 20 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . 45 . . . . . 16 . 26 . Rewire 49 | . . . 49 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / [Ext]) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 6) 134 | -10/Materials | Entered Mines 234 | -10/Mines | Learned location of Storage (-9) 268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 268 | -10/Mines | Discovered new exit (range 5) 270 | -10/Mines | Entered Exiles 270 | -10/Exiles | Found Exiles lab destroyed 312 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Opened EX-Vault 329 | -10/Exiles | Found Trap Reconfigurator 388 | -10/Exiles | Learned location of Zion (-7) 589 | -10/Exiles | Discovered new exit (range 14) 681 | -10/Exiles | Entered Mines 681 | -9/Mines | Accompanied by 3 allies 771 | -9/Mines | Met a Derelict bent on vengeance 775 | -9/Mines | Assembled infested the area 982 | -9/Mines | Discovered new exit (range 16) 1005 | -9/Mines | Entered Materials 1005 | -8/Materials | Evolved 4 slots: Utility x4 1378 | -8/Materials | Destroyed 7 combat bots 1471 | -8/Materials | Discovered new exit (range 8) 1474 | -8/Materials | Identified exit to Factory 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x2 1515 | -7/Factory | Discovered new exit (range 4) 1517 | -7/Factory | Identified exit to Lower Caves 1662 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 1814 | -7/Factory | Central database locked down 1871 | -7/Factory | Build established: Ninja 1974 | -7/Factory | Fabricated Hacking Suite? 2011 | -7/Factory | Fabricated Hacking Suite? 2278 | -7/Factory | Build established: Scout 2316 | -7/Factory | Fabricated Med. Storage Unit (x1) 2377 | -7/Factory | Identified exit to Factory 2481 | -7/Factory | Entered another Factory area 2481 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2715 | -6/Factory | Fabricated Exp. Sensor Array (x1) 3002 | -6/Factory | Identified exit to Factory 3002 | -6/Factory | Identified exit to Lower Caves 3162 | -6/Factory | Entered another Factory area 3162 | -5/Factory | Evolved 2 slots: Utility x2 3203 | -5/Factory | Sucked down chute 3203 | -5/Factory | Entered Waste 3204 | -5/Waste | Met a frightened Derelict 3210 | -5/Waste | Spotted C-40 Crusher 3216 | -5/Waste | Spotted C-40 Crusher 3226 | -5/Waste | Spotted C-40 Crusher 3240 | -5/Waste | Spotted C-40 Crusher 3251 | -5/Waste | Spotted C-40 Crusher 3256 | -5/Waste | Warlord forces began an assault 3282 | -5/Waste | Allies destroyed C-40 Crusher 3284 | -5/Waste | Allies destroyed C-40 Crusher 3295 | -5/Waste | Spotted C-40 Crusher 3305 | -5/Waste | Build established: Hacker-Ninja 3309 | -5/Waste | Discovered new exit (range 13) 3321 | -5/Waste | Identified exit to Factory 3352 | -5/Waste | Entered Factory 3352 | -5/Factory | Accompanied by 14 allies 3540 | -5/Factory | Identified exit to Factory 3558 | -5/Factory | Discovered new exit (range 9) 3822 | -5/Factory | Central database locked down 3971 | -5/Factory | Fabricated Gravity Neutralizing Apparatus? 3989 | -5/Factory | Fabricated Gravity Neutralizing Apparatus? 4077 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 4197 | -5/Factory | Entered another Factory area 4197 | -4/Factory | Accompanied by 1 ally 4197 | -4/Factory | Evolved 2 slots: Utility x2 4270 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 4291 | -4/Factory | Discovered new exit (range 14) 4297 | -4/Factory | Identified exit to Research 4388 | -4/Factory | Spotted B-86 Titan 4476 | -4/Factory | Fabricated Powered Armor? 4542 | -4/Factory | Discovered new exit (range 20) 4556 | -4/Factory | Central database locked down 4644 | -4/Factory | Manually triggered Chute Trap 4644 | -4/Factory | Sucked down chute 4644 | -4/Factory | Entered Waste 4645 | -4/Waste | 1 allies followed down the chute 4659 | -4/Waste | EMP discharged 4681 | -4/Waste | Spotted C-40 Crusher 4684 | -4/Waste | Spotted C-40 Crusher 4691 | -4/Waste | Spotted C-40 Crusher 4691 | -4/Waste | Spotted C-40 Crusher 4692 | -4/Waste | Discovered new exit (range 10) 4694 | -4/Waste | Spotted C-40 Crusher 4696 | -4/Waste | Identified exit to Factory 4698 | -4/Waste | Entered Factory 5048 | -4/Factory | Crushed by falling debris 5112 | -4/Factory | Spotted B-86 Titan 5133 | -4/Factory | Discovered new exit (range 9) 5194 | -4/Factory | Fabricated Exp. Terrain Scanner? 5321 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 5383 | -4/Factory | Entered Research 5383 | -3/Research | Evolved 2 slots: Utility x2 5389 | -3/Research | Discovered new exit (range 30) 5517 | -3/Research | Identified exit to Quarantine 5596 | -3/Research | Identified exit to Research 5609 | -3/Research | Entered another Research area 5609 | -2/Research | Evolved 2 slots: Utility x2 5696 | -2/Research | Fabricated Mni. Fusion Reactor (x1) 5733 | -2/Research | Discovered new exit (range 25) 5831 | -2/Research | Fabricated Exp. Transmission Jammer? 5866 | -2/Research | Identified exit to Access 6102 | -2/Research | Fabricated Mni. Fusion Reactor (x1) 6138 | -2/Research | Entered Access 6138 | -1/Access | Evolved 2 slots: Utility x2 6216 | -1/Access | Identified exit to Surface 6272 | -1/Access | Discovered new exit (range 27) 6456 | -1/Access | Build established: Mechanic-Ninja 6480 | *** | Escaped! Last Messages --------------- Exp. Actuator Array Exp. Biometal Heavy Treads Exp. Biometal Medium Treads Exp. Q-thruster 06401_ Connecting with Garrison Access... >>Seal Access door sealed. 06416_ Sneak attack on A-15 Conveyor. 06416_ Med. Treads severed. 06416_ A-15 Conveyor bypasses jamming via Transport Network Coupler. 06416_ A-15 Conveyor calls for reinforcements. 06416_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06434_ A-15 Conveyor destroyed. 06435_ Acquired 86 matter. 06441_ Acquired Transport Network Coupler. 06451_ Connecting with Terminal... >>Open Sealed Barrier opened. 06478_ The Access Shell folds into the floor. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | # " # #####"R""############### ? # ?? ??? | | + # #####""""############### # ? ??? | | # # ######################## ? #??#????? | | #######+### ######################## #?#?????? | | ######################## ?? ? ???? | | ######################## ? ? ????? | | +###= # """"""""""" ######## # ??????? | | # !!! # """"T"""" ##### ? ??? ????? | | # !!! # ##### ###? ? ???? | | # !!! # ##### #### ? ???? | | # # ##### ######????#? | | + # ##### #?##??#?##?? | | # + ##### ####?#?????? | | # ##### # + ####????? ?? | | # ##### # ############? ?????? | | # ##### # ###########?# ?????? | | #t ##### #######Y################?####???"?? ? | | # ##### ############################? ?? ?? | | # ##### #########################?##? ? ? | | #### ##### ####### ##################?## ? ? | | ####+###### """T""" """" ? #? ? | | # """ """ """" BB # ??? | | # """" BB ? ##?+##### | | """"" # """" | | """"" # "" """" ? ? | | """"" # @" """" | | """"" # """" ? | | """"" # """" BB ####+#### | | """"" # """" BB # # | | # """" # ? | | ==# ####### ##################### # | | ==# ############################# o # | | #######+### k###########################" # | | # ###########################"" # | | # # """T""" #############"" # | | """"" + # """ """ #############"" # | | """""""" # # #############"" # | | """""""" A/ # #############"T # | | """"" # # #############"" # | | # # " #############"" # | | # # """ #############"" # | | # # """ #############"" # | | # + " #############" # | | # # ############### # | | ########### # ############### # | | " ## ##################################### | | """ # #################################### | | """ + u *u | | " # w ! k w | | * # *###+#############+#+################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Additional Mass Support 33 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 38 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Mak. Cloaking Device | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Hacked Exp. Transmission Jammer | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Powered Armor | x2 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -2/Research Exp. Transmission Jammer | x1 | -2/Research Mni. Fusion Reactor | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None Game ------ Seed BladeProtonDrive Manual? 0 Play Time 03:08:18 Cumulative 385.2 hours Start 2019.11.06 @ 07:09:21 End 2019.11.07 @ 07:22:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 17/2/4/2/1/1/2 Lore% 94 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6961aef3-f090-4d34-8735-9425a4489d87