Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 23:31:49 Player: ChromeKnight Result: Destroyed by as-51568 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2462) 2462 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 8506 Bonus ------- Follower Combat Kills 179 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 700/700 System Corruption 0% Temperature Cool (6) Movement Walking (210) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Glidesys I > --- UTILITY (8) ------ Experimental Heat Sink Medium Storage Unit Zionite Biocell Core Analyzer Phase Shifter Zionite Light Carapace Zionite Light Carapace > --- WEAPON (3) ------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (10) --- Zionite Light DM Reactor Zionite Light DM Reactor Enhanced Optical Array Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Laser-S Zionite Phaser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Zionite Biocell Core Analyzer Phase Shifter Phase Shifter Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Enhanced Optical Array Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Laser-S Zionite Phaser-S [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Impact Mace Energy Gun Particle Gun Ballistic Cannon Flak Cannon Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . 2 . 2 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 99 | 7 13 2 9 18 11 6 1 4 . 28 Power 13 | 1 4 . 1 2 1 . . 1 . 3 Engine 7 | 1 3 . 1 2 . . . . . . Core 4 | . 1 . . . 1 . . 1 . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 22 | 2 3 . 2 2 4 2 1 2 . 4 Treads . | . . . . . . . . . . . Leg 15 | 2 1 . . 2 2 2 1 2 . 3 Wheel 4 | . 2 . 2 . . . . . . . Hover 3 | . . . . . 2 . . . . 1 Flight . | . . . . . . . . . . . Utility 44 | 1 4 2 4 7 5 4 . . . 17 Device 6 | . 1 1 . . 1 . . . . 3 Storage 5 | 1 2 . . . . . . . . 2 Processor 8 | . . . . 2 3 3 . . . . Hackware . | . . . . . . . . . . . Protection 25 | . 1 1 4 5 1 1 . . . 12 Artifact . | . . . . . . . . . . . Weapon 20 | 3 2 . 2 7 1 . . 1 . 4 Energy Gun 11 | 3 2 . 2 . . . . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . 4 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . . . . 10 Parts Lost 34 | . 2 . 11 . 5 . . . . 16 Power 3 | . . . 1 . . . . . . 2 Propulsion 8 | . 1 . 1 . 1 . . . . 5 Utility 19 | . 1 . 6 . 4 . . . . 8 Weapon 4 | . . . 3 . . . . . . 1 Highest Loss Streak 8 | . 2 . 8 . 2 . . . . 7 To Critical Strikes 2 | . . . 2 . . . . . . . Average Slot Usage (%) 89 | . 94 95 89 83 86 91 93 93 93 85 Engine 2 | . 11 11 8 7 . . . . . . Core 4 | . 1 . . . 6 6 6 6 6 2 Leg 13 | . 8 . . 10 9 18 20 20 20 11 Wheel 3 | . 18 22 21 7 . . . . . . Hover 2 | . . . . . 11 . . . . 1 Device 3 | . 11 20 11 . . . . . . 5 Storage 7 | . 14 11 11 9 7 6 6 6 6 7 Processor 21 | . . . . 16 16 32 33 33 33 20 Protection 9 | . 2 9 18 17 10 6 6 6 6 11 Energy Gun 5 | . 23 22 17 . . . . . . 7 Impact Weapon 14 | . . . . 11 22 20 20 20 20 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 20 28 41 53 47 45 45 45 45 45 Greatest Support 51 | 20 24 24 24 27 27 43 48 51 51 51 Greatest Overweight (x) 7 | 3 1 1 2 1 5 1 1 . . 7 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 8 9 7 8 8 9 10 9 10 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 10 9 7 10 9 10 10 10 10 10 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Matter Collected 1304 | 206 202 40 45 225 80 80 85 54 29 258 Remotely . | . . . . . . . . . . . Salvage Created 2720 | . 470 136 325 450 297 360 71 56 . 555 Parts 114 | . 21 8 26 14 10 13 2 . . 20 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 1 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . 6 3 7 12 9 7 1 2 . 13 Melee 19 | . . . . 2 7 4 . . . 6 Guns 16 | . 5 3 7 . . . . . . 1 Cannons 3 | . . . . 3 . . . . . . Classes Destroyed 15 | . 5 2 2 1 2 . 1 . . 2 Worker 2 | . 1 . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 4 | . 2 . 1 1 . . . . . . Swarmer 12 | . . . 1 4 7 . . . . . Grunt 13 | . 6 2 1 1 . 3 . . . . Brawler 2 | . . . 1 . . 1 . . . . Sentry 13 | . . 1 4 6 1 1 . . . . Hunter 2 | . . . . 1 . 1 . . . . Programmer 4 | . . . . . 1 1 . 2 . . Z-Light 9 | . . . . . . . . . . 9 Assembled 3 | . . . . . . . . . . 3 Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 4 2 4 3 4 4 1 1 . 5 Combat Bots Only 5 | . 2 2 3 3 4 4 1 1 . 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Damage Taken 8109 | . 367 239 1254 702 813 724 115 380 . 3515 Core 1392 | . 11 65 206 137 107 75 . 14 . 777 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 389 | . . . . 38 64 . . . . 287 Regen/Repaired (Parts) 90 | . 27 . . . 29 34 . . . . Core Remaining (%) 77 | 100 95 . 32 75 84 . . . . . Volleys Fired 107 | . 49 13 34 5 . . . . . 6 Largest 3 | . 2 2 2 1 . . . . . 3 Hottest 180 | . 130 130 130 44 . . . . . 180 Shots Fired 177 | . 64 26 64 5 . . . . . 18 Gun 172 | . 64 26 64 . . . . . . 18 Cannon 5 | . . . . 5 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . Thermal 160 | . 64 26 64 . . . . . . 6 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Phasic 12 | . . . . . . . . . . 12 Robot Hit Streak 19 | . 15 11 19 8 . . . . . 1 Robot Miss Streak 4 | . 2 1 4 4 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 225 | . 45 20 39 24 16 24 1 8 . 48 Core Hits 68 | . 19 7 15 12 4 4 . . . 7 Critical Kills 5 | . . . . . 2 2 . . . 1 Critical Parts Destroyed 29 | . . . . 9 3 3 . 4 . 10 Critical Strikes 43 | . 5 1 2 9 5 5 . 4 . 12 Burn 8 | . 5 1 2 . . . . . . . Smash 35 | . . . . 9 5 5 . 4 . 12 Melee Attacks 174 | . . . . 23 36 28 4 10 16 57 Impact 174 | . . . . 23 36 28 4 10 16 57 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 20 | . . . . 2 4 5 . 2 . 7 Damage Inflicted 7585 | . 624 302 635 980 815 1226 64 408 . 2531 Guns 1656 | . 624 302 601 . . . . . . 129 Cannons 79 | . . . . 79 . . . . . . Explosions . | . . . . . . . . . . . Melee 5816 | . . . . 901 815 1226 64 408 . 2402 Ramming 34 | . . . 34 . . . . . . . Kinetic 79 | . . . . 79 . . . . . . Thermal 1557 | . 624 302 601 . . . . . . 30 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 5816 | . . . . 901 815 1226 64 408 . 2402 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 99 | . . . . . . . . . . 99 Highest Corruption 7 | . . 1 4 . . 4 4 7 7 . Average Corruption 3 | . . 1 2 . . 2 4 4 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . 9 . . 12 18 7 6 . Message Errors 14 | . . . 4 . . 4 5 . 1 . Matter Fused 18 | . . . 1 . . 4 5 4 4 . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 8 | . . . . . . 1 5 1 1 . Data Loss (minor) 4 | . . . . . . 2 1 1 . . Data Loss (major) 2 | . . . . . . 1 . 1 . . Alerts 1 | . . . 1 . . . . . . . Weapon Failures 3 | . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2025 | . . . . 508 348 238 24 279 . 628 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2025 | . . . . 508 348 238 24 279 . 628 Knockbacks 20 | . . . . 3 2 8 . 2 . 5 Impact 16 | . . . . 1 2 6 . 2 . 5 Kinetic 2 | . . . . 2 . . . . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 15 | . . . 15 . . . . . . . Shots . | . . . . . . . . . . . Rammed 5 | . . . 5 . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 468 | . 468 60 450 15 . 7 245 6 . 110 Average Temperature 111 | . 162 26 106 4 . 7 109 4 . 43 Received Heat Transfer 2065 | . 225 75 213 252 84 135 52 57 . 972 Effects 12 | . 8 . 4 . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . Damage (major) 8 | . 4 . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 37 | . . . . 13 8 1 1 1 . 13 Impact Corruptions 75 | . . . . 15 15 8 1 11 . 25 Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 15 | . 5 3 6 . . . . 1 . . Heat Transferred 4477 | . 2035 814 1591 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Peak Influence 331 | . 144 136 297 331 323 195 . . . . Initial 150 | . . 36 57 114 150 46 . . . . Average 139 | . 51 70 208 183 189 114 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 71 | 100 100 100 38 61 41 100 . . . . Level 1 28 | . . . 61 38 58 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 1 2 . 4 3 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 3 | . . . . . 1 2 . . . . Reinforcement 6 | . . 1 2 . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Distress Signals 5 | . . . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 13 5 22 17 18 10 2 6 . 16 Peak Tracking Total 7 | . 5 2 7 4 4 4 1 3 . 5 Tactical Retreats 9 | . 1 . 3 . 3 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Traps Triggered 6 | . 1 1 2 . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . . 1 . 3 1 Max in Single Turn 1 | . . . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Machines Accessed 5 | . 1 . 1 . 1 1 . 1 . . Terminals 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 2 . 1 . 3 2 . 1 . . Successful 8 | . 2 . 1 . 2 2 . 1 . . Failed 1 | . . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 2 . . . 3 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . 1 . . Open Door 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . Scan Component 3 | . 1 . . . 1 1 . . . . Repair 3 | . 1 . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . Time 102 | . 26 . . . 38 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . . . . . . 3 . 2 . Largest Group 3 | . . . . . . . 3 3 2 2 Highest-Rated Group 93 | . . . . . . . 93 88 45 45 Highest-Rated Ally 31 | . . . . . . . 31 31 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . . . . . 3 7 . 49 Total Damage 738 | . . . . . . . 80 154 . 504 Kills 11 | . . . . . . . 1 3 . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Turns Passed 8072 | 61 799 118 317 740 1070 832 714 294 1281 1846 Spaces Moved 4199 | 41 286 62 189 456 422 309 376 196 1037 825 Core 88 | 7 . . . . . . . . . 81 Treads . | . . . . . . . . . . . Legs 3128 | 34 116 . . 186 130 309 376 196 1037 744 Wheels 691 | . 170 62 189 270 . . . . . . Hover 292 | . . . . . 292 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 185 185 110 110 120 100 Average Speed 144 | 121 102 101 103 133 188 185 174 119 120 163 Slowest Speed 400 | 200 190 105 120 185 370 186 186 120 120 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 52 11 61 53 12 9 58 44 84 75 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 . 1 . Spaces Dug 21 | . . . . . 9 . . . . 12 Terrain Destroyed 25 | . . . . . 9 . . . . 16 Melee 13 | . . . . . 9 . . . . 4 Projectile 12 | . . . . . . . . . . 12 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Dee Total 5777 | 49 729 91 243 550 644 528 427 243 1051 1222 Wait 1054 | . 354 14 1 11 173 186 . 30 4 281 Move 4189 | 40 285 61 188 455 421 308 375 195 1036 825 Hop . | . . . . . . . . . . . Pick Up 68 | . 16 1 4 18 6 5 . 3 . 15 Fast Attach 55 | 7 10 . . 10 5 3 . . . 20 Attach 31 | . 1 2 7 5 6 2 . . . 8 Detach 2 | . . . . 1 1 . . . . . Swap 13 | . 2 . 2 3 . 1 1 4 . . Drop 67 | 2 12 . 2 21 3 3 1 4 . 19 Fire 107 | . 49 13 34 5 . . . . . 6 Melee 139 | . . . . 21 29 20 3 7 11 48 Ram 5 | . . . 5 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 47 | . . . . . . . 47 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Repaired Lgt. Ion Engine 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Utility x2 962 | -9/Materials | Discovered new exit (range 16) 979 | -9/Materials | Entered Storage 1125 | -9/Storage | Lost 3 parts (1u2w) 1275 | -9/Storage | Core integrity fell below 50% 1280 | -9/Storage | Discovered new exit (range 16) 1296 | -9/Storage | Entered Materials 1296 | -8/Materials | Evolved 2 slots: Utility x2 1306 | -8/Materials | Lost 8 parts (1p1n5u1w) 2008 | -8/Materials | Discovered new exit (range 16) 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3040 | -7/Factory | Repaired VSS Leg 3067 | -7/Factory | Discovered new exit (range 14) 3106 | -7/Factory | Entered another Factory area 3106 | -6/Factory | Evolved 2 slots: Utility x2 3170 | -6/Factory | Repaired Carbon-fiber Leg 3796 | -6/Factory | Discovered new exit (range 3) 3938 | -6/Factory | Entered Lower Caves 4324 | -6/Lower Caves | Learned 4 Factory zone layouts 4428 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4573 | -6/Lower Caves | Discovered new exit (range 3) 4652 | -6/Lower Caves | Entered another Lower Caves area 4652 | -6/Lower Caves | Accompanied by 3 allies 4934 | -6/Lower Caves | Discovered new exit (range 8) 4937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4946 | -6/Lower Caves | Entered Zion 5047 | -6/Zion | Discovered new exit (range 15) 5107 | -6/Zion | System corruption cleaned by Quarantine Array 5254 | -6/Zion | Learned Factory garrison access intel 5709 | -6/Zion | Discovered new exit (range 3) 5709 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5771 | -6/Zion | Gained Derelict followers 5814 | -6/Zion | Learned location of Armory (-4) 5947 | -6/Zion | Received a hallucinogenic algorithm 6227 | -6/Zion | Entered Deep Caves 6227 | -6/Deep Caves | Accompanied by 2 allies 6684 | -6/Deep Caves | Attacked by Z-Imprinter 6715 | -6/Deep Caves | Destroyed Z-Imprinter 6744 | -6/Deep Caves | Found Prototype Protection 6744 | -6/Deep Caves | Identified Zio. Weapon Casing 6750 | -6/Deep Caves | Lost 5 parts (1p2n2u) 6924 | -6/Deep Caves | Found Zio. Weapon Casing 7040 | -6/Deep Caves | Build established: Scavenger-Mutant 7109 | -6/Deep Caves | Found Prototype Protection 7109 | -6/Deep Caves | Identified Zio. Heavy Carapace 7139 | -6/Deep Caves | Core integrity fell below 50% 7188 | -6/Deep Caves | Lost 7 parts (1p2n3u1w) 7362 | -6/Deep Caves | Core integrity fell below 20% 7566 | -6/Deep Caves | Found Zio. Weapon Casing 7655 | -6/Deep Caves | Found Zio. Weapon Casing 7757 | -6/Deep Caves | Build established: Scavenger-Tank 8032 | -6/Deep Caves | Spotted as-51568 8073 | -6/Deep Caves | Destroyed by as-51568 with Assembled Focal Cannon Last Messages --------------- 07582_ Acquired Zio. Light DM Reactor. 07586_ The unstable cave ceiling collapses. 07586_ 60 Matter crushed. 07637_ Dropped Zio. Light Carapace. 07638_ Dropped Zio. Weapon Casing. 07643_ Dropped Focal Shield. 07649_ Acquired Zio. Phaser-S. 07652_ Acquired Zio. Light Carapace. 07655_ Acquired Zio. Weapon Casing. 07660_ Acquired Zio. Laser-S. 07672_ Dropped Zio. Light DM Reactor. 07672_ Acquired Zio. Light DM Reactor. 07679_ Dropped Reaction Control System. 07679_ Acquired Zio. Light DM Reactor. 07710_ Acquired 10 matter. 07849_ Machine disabled. 07849_ Destroyed Asb. Hover Unit. 07853_ as-56215 destroyed. 08032_ Phase Shifter destroyed. 08033_ as-51568: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????## ????????????????????? | | ????????????????# ????????????????????? | | #?????????????## ?????????????????????? | | # ????????????# ??????????????????????? | | #???##??????# #??????????????????????? | | # ?? #??????# #??????????????????????? | | ?? #???????# @##?????????????????????? | | ?? #???????## #?????????????????????? | | #? #???????## #??? ??????????????? | | # #??????## #??? ???????????????? | | ?????## ##?? #???????????????? | | ??????# ###??# ## ?????????????? | | ??????# ###??## ????????????? | | ###????# #??## ?????????????? | | #????# #### ???????????????? | | ! "#"##???# G ## ?????????????????? | | ##" ##### ?????????????????? | | ### """"; ##???????????????????? | | # ## ##????????????????????? | | [ #"#### ##????????????????????? | | ###?##### ###??????????????????? | | #?????## ##?????????????????? | | ###?????## ##????????????????? | | [ ##?????## #????????????????? | | #????## #????????????????? | | [ #???## ## #????????????????? | | [ [ #???# ## ##??????#####????? | | #???# ##????## #????? | | [ #???# ###### ##???? | | [ #???## ##??? | | [ #???## ###### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 15 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- HERF Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHeartWeb Manual? 0 Play Time 00:42:50 Cumulative 264.4 hours Start 2022.05.14 @ 14:42:14 End 2022.05.14 @ 23:31:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 346 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06a639d7-1f64-48a2-a795-bcdde42e033a