Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 20:27:07 Player: AntiGoose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2227) 2227 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 4745 Bonus ------- High Alert Combat Kills 378 Cogmind --------- Core Integrity 277/550 Matter 43/300 Energy 100/100 System Corruption 0% Temperature Critical (505) Movement Flying (595) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Core Analyzer Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- VTOL Module Cooling System Large Battery (200) Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Sensor Array Salvage Targeting Computer Targeting Computer Power Shielding Propulsion Shielding Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY -------- VTOL Module Cooling System Large Battery Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Sensor Array Salvage Targeting Computer Targeting Computer Power Shielding Propulsion Shielding Tractor Beam Field Recycling Unit [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 52 | 6 10 21 15 Power 7 | 1 3 3 . Engine 4 | 1 . 3 . Core 3 | . 3 . . Reactor . | . . . . Propulsion 14 | 2 1 4 7 Treads 12 | 2 1 4 5 Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 1 | . . . 1 Utility 10 | 1 3 4 2 Device 4 | . 2 2 . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 2 3 10 6 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 4 5 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 21 | . 1 9 11 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 3 | . 1 1 1 Weapon 11 | . . 5 6 Highest Loss Streak 9 | . 1 5 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 94 94 Engine 6 | . 1 7 8 Core 4 | . 11 2 . Treads 20 | . 27 18 16 Device 13 | . 10 18 8 Storage 11 | . 14 11 9 Processor 2 | . . . 8 Protection 3 | . . 2 9 Energy Gun 7 | . 11 8 1 Ballistic Gun 12 | . 5 12 21 Ballistic Cannon 1 | . . 2 . Launcher 9 | . 11 9 8 Naked Turns . | . . . . Heaviest Build 64 | 13 52 58 64 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 16 | 1 2 16 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 14 | 7 13 20 20 Most Carried 15 | 2 11 14 15 Average Carried 7 | 1 7 10 11 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 2 9 10 13 Class Distribution -------------------- 55% | Mutant 29% | Tank 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1587 | 201 256 549 581 Remotely . | . . . . Salvage Created 2179 | . 233 1099 847 Parts 182 | . 18 101 63 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 7 28 21 Guns 22 | . 3 10 9 Cannons 3 | . . 3 . AOE 31 | . 4 15 12 Classes Destroyed 13 | . 2 7 4 Worker 5 | . 1 3 1 Builder 15 | . . 8 7 Hauler 3 | . . 2 1 Recycler 1 | . . 1 . Mechanic 2 | . . . 2 Operator 1 | . . . 1 Watcher 5 | . . 4 1 Swarmer 15 | . . 8 7 Grunt 25 | . 7 13 5 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 11 | . . 6 5 Hunter 2 | . . . 2 Best Kill Streak 17 | . 3 17 7 Combat Bots Only 11 | . 3 11 6 Max Kills in Single Turn 6 | . 2 6 4 Gunslinging . | . . . . Exploded 4 | . 2 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 265 | . 33 93 139 Missed 64 | . 9 22 33 Damage Taken 3363 | . 422 1159 1782 Core 557 | . 118 166 273 Absorbed by Shields 248 | . . . 248 Redirected to Shielding 63 | . . . 63 Regen/Repaired (Parts) 120 | . 96 24 . Core Remaining (%) 70 | 100 52 58 . Volleys Fired 111 | . 18 52 41 Largest 4 | . 2 3 4 Hottest 119 | . 95 118 119 Shots Fired 283 | . 36 117 130 Gun 209 | . 26 78 105 Cannon 22 | . . 21 1 Launcher 52 | . 10 18 24 Special . | . . . . Kinetic 194 | . 16 80 98 Thermal 37 | . 10 19 8 Explosive 52 | . 10 18 24 Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 12 7 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 155 | . 15 70 70 Core Hits 164 | . 14 84 66 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6035 | . 505 2924 2606 Guns 1851 | . 142 714 995 Cannons 294 | . . 294 . Explosions 3890 | . 363 1916 1611 Melee . | . . . . Ramming . | . . . . Kinetic 1956 | . 101 922 933 Thermal 515 | . 41 302 172 Explosive 3196 | . 363 1332 1501 Electromagnetic 368 | . . 368 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 227 | . . 75 152 Projectiles . | . . . . Explosions 227 | . . 75 152 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 734 | . 53 289 392 Shots 23 | . 4 9 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 553 | . 96 159 553 Average Temperature 79 | . 30 54 100 Received Heat Transfer 1139 | . 168 327 644 Effects 4 | . . . 4 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 781 | . 111 472 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 5 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 836 | . 113 836 786 Initial 245 | . . 47 245 Average 265 | . 69 524 564 Maximum Alert Level 3 | . . 3 3 Low Security (%) 57 | 100 100 15 . Level 1 3 | . . 3 17 Level 2 32 | . . 75 55 Level 3 6 | . . 5 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 2 6 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 13 37 41 Peak Tracking Total 14 | . 3 14 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly 2 | . . 2 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 3 6 6 Max in Single Turn 2 | . 2 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 28 | . 9 11 8 Successful 17 | . 5 7 5 Failed 11 | . 4 4 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 2 6 7 Fabricators . | . . . . Repair Stations 9 | . 7 2 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 8 | . 1 3 4 Record 3 | . . . 3 Prototype ID Bank 1 | . . 1 . Maintenance Status 1 | . . 1 . Patrol Status 1 | . . . 1 Recall Investigation 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 96 | . 64 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5274 | 1816 990 1584 884 Spaces Moved 1935 | 666 451 524 294 Core 10 | 7 . 3 . Treads 1924 | 659 451 521 293 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 160 240 240 Average Speed 205 | 159 186 257 248 Slowest Speed 875 | 160 320 850 875 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 80 67 55 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 329 | . 57 138 134 Melee . | . . . . Projectile . | . . . . AOE 329 | . 57 138 134 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3039 | 1422 569 661 387 Wait 855 | 743 68 34 10 Move 1932 | 665 450 523 294 Hop . | . . . . Pick Up 66 | 8 18 22 18 Fast Attach . | . . . . Attach 32 | 6 6 13 7 Detach . | . . . . Swap 20 | . 4 8 8 Drop 23 | . 5 9 9 Fire 111 | . 18 52 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1817 | -11/Scrapyard | Entered Materials 1818 | -10/Materials | Build established: Mutant 2189 | -10/Materials | Discovered new exit (range 5) 2378 | -10/Materials | Discovered new exit (range 16) 2513 | -10/Materials | Repaired Lgt. Treads 2561 | -10/Materials | Repaired Lgt. Nuclear Core 2710 | -10/Materials | Discovered new exit (range 16) 2807 | -10/Materials | Entered another Materials area 2807 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3136 | -9/Materials | Build established: Gunner 3147 | -9/Materials | Destroyed 11 combat bots 3156 | -9/Materials | Lost 5 parts (1p2n2w) 3423 | -9/Materials | Discovered new exit (range 16) 3949 | -9/Materials | Build established: Tank 4013 | -9/Materials | Repaired Mni. Grenade Launcher 4326 | -9/Materials | Discovered new exit (range 15) 4391 | -9/Materials | Entered another Materials area 4391 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5191 | -8/Materials | First assault squad dispatched 5275 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. [Achievement: Oops] U-05 Engineer lays Concrete. Acquired 18 matter. Overheating: Energy bleed (-58). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Enh. Autogun destroyed. Hvy. Ion Engine destroyed. U-05 Engineer lays Concrete. Overheating: Matter decay (-5). Overheating: Energy bleed (-11). U-05 Engineer builds a Wall. Enh. Autogun destroyed. Overheating: Imp. VTOL Module damaged (-31). U-05 Engineer lays Concrete. Assault Cannon destroyed. Enh. Autogun destroyed. U-05 Engineer builds a Wall. 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