Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.11.07 @ 19:53:01 Player: Giant Eel Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1814) 1814 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6180 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 17% Temperature Cool (48) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Aerolev Unit Flight Unit Flight Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer Core Shielding Hardened Light Armor Plating Supersonic Drone Bay Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Shock Bomb Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 7 | . 1 . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 2 . . Utility 3 | . 1 . 2 . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 52 | 3 1 1 2 . 2 1 36 2 4 . Power 7 | . . . . . . . 7 . . . Engine 5 | . . . . . . . 5 . . . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . . . . . 12 2 1 . Treads 14 | 2 . . . . . . 12 . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 20 | 1 1 1 2 . 2 1 10 . 2 . Device 8 | 1 . 1 . . 2 . 3 . 1 . Storage 2 | . . . . . . . 2 . . . Processor 3 | . . . 2 . . . 1 . . . Hackware 2 | . . . . . . . 1 . 1 . Protection 5 | . 1 . . . . 1 3 . . . Artifact . | . . . . . . . . . . . Weapon 8 | . . . . . . . 7 . 1 . Energy Gun 1 | . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . . . . . 3 . 1 . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . 1 . 1 . Parts Lost 13 | . . . . . . . 7 . 6 . Power 3 | . . . . . . . 3 . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 6 | . . . . . . . 3 . 3 . Weapon 2 | . . . . . . . . . 2 . Highest Loss Streak 5 | . . . . . . . 1 . 5 . Average Slot Usage (%) 93 | . 95 100 100 100 98 100 95 78 33 . Engine 11 | . 12 12 10 10 10 10 14 14 4 . Treads 21 | . 25 25 20 20 20 20 24 17 1 . Device 9 | . 12 12 10 10 13 12 7 7 3 . Storage 9 | . 12 12 10 10 10 10 8 7 2 . Processor 12 | . . . 20 20 20 20 12 14 7 . Hackware 1 | . . . . . . . 3 . . . Protection 8 | . 8 12 10 10 5 7 7 7 2 . Energy Gun 13 | . 25 25 20 20 20 20 4 . . . Ballistic Gun 2 | . . . . . . . 6 . . . Ballistic Cannon 1 | . . . . . . . 2 7 3 . Naked Turns 80 | . . . . . . . . . 36 44 Heaviest Build 116 | 18 19 19 19 19 19 19 116 116 116 . Greatest Support 63 | 40 40 40 40 40 40 40 63 60 56 3 Greatest Overweight (x) 4 | . . . . . . . 1 4 2 . Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 10 25 25 25 5 Average Capacity 14 | 10 10 10 10 10 10 10 20 25 12 5 Most Carried 25 | 8 7 9 8 7 9 10 25 25 25 4 Average Carried 11 | 6 5 8 7 7 7 8 17 24 12 4 Final Capacity 25 | 10 10 10 10 10 10 10 25 25 5 5 Final Carried 25 | 6 7 9 7 7 8 10 25 25 4 4 Class Distribution -------------------- 92% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1095 | 230 . 10 30 . . 30 795 . . . Remotely . | . . . . . . . . . . . Salvage Created 2490 | 122 32 . 100 102 . 15 1636 . 483 . Parts 113 | 7 3 . 12 5 . 1 81 . 4 . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 2 . 4 2 . 1 28 . 2 . Guns 21 | . 2 . 3 . . 1 15 . . . Cannons 11 | . . . . . . . 9 . 2 . AOE 4 | . . . 1 2 . . 1 . . . Classes Destroyed 15 | 2 1 . 1 1 . . 9 . 1 . Worker 3 | . . . . . . . 3 . . . Builder 2 | . . . . . . . 2 . . . Tunneler 3 | 1 . . . 1 . . 1 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 3 | 1 . . . . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 6 | . 2 . 3 . . 1 . . . . Grunt 17 | . . . . 2 . . 15 . . . Duelist 3 | . . . . . . . 3 . . . Sentry 7 | . . . 1 . . . 6 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . 2 . Best Kill Streak 6 | 2 2 . 3 3 . 1 6 . 2 . Combat Bots Only 5 | . 2 . 3 2 . 1 5 . 2 . Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 2 . 1 . Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . . . 1 2 . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 2799 | 17 37 . 78 11 . 9 1591 . 524 532 Core 858 | 14 . . 14 . . . 116 . 182 532 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 94 . 94 . . . 96 78 . . . Volleys Fired 154 | 2 9 . 7 2 . 1 107 5 21 . Largest 2 | 2 2 . 2 2 . 2 2 1 1 . Hottest 80 | 80 80 . 80 80 . 80 80 60 60 . Shots Fired 251 | 4 18 . 14 4 . 2 183 5 21 . Gun 190 | 4 18 . 14 4 . 2 148 . . . Cannon 57 | . . . . . . . 31 5 21 . Launcher 4 | . . . . . . . 4 . . . Special . | . . . . . . . . . . . Kinetic 137 | . . . . . . . 111 5 21 . Thermal 26 | . . . . . . . 26 . . . Explosive . | . . . . . . . . . . . Electromagnetic 88 | 4 18 . 14 4 . 2 46 . . . Robot Hit Streak 23 | 3 9 . 2 6 . 7 23 4 14 . Robot Miss Streak 4 | . 4 . 3 . . . 3 1 1 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . . . 1 . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 210 | 3 10 . 8 4 . 1 160 4 20 . Core Hits 88 | 2 2 2 4 4 . 2 67 . 5 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 9 | . . . . . . . 8 1 . . Destroy 1 | . . . . . . . 1 . . . Blast 7 | . . . . . . . 6 1 . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5472 | 70 147 11 127 163 . 34 3615 112 1067 126 Guns 2123 | 27 147 . 77 50 . 12 1810 . . . Cannons 2685 | . . . . . . . 1506 112 1067 . Explosions 429 | 43 . . 50 96 . . 240 . . . Melee . | . . . . . . . . . . . Ramming 235 | . . 11 . 17 . 22 59 . . 126 Kinetic 3814 | . . . . . . . 2635 112 1067 . Thermal 416 | 43 . . 50 96 . . 227 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1007 | 27 147 . 77 50 . 12 694 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 3 . . 17 Average Corruption 3 | . . . . . . . 3 . . 7 Corruption Purged . | . . . . . . . . . . . Effects 9 | . . . . . . . 9 . . . Message Errors 4 | . . . . . . . 4 . . . Matter Fused 2 | . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 26 32 . . Projectiles 50 | . . . . . . . 18 32 . . Explosions . | . . . . . . . . . . . Melee 8 | . . . . . . . 8 . . . Knockbacks 11 | . . . . . . . 10 1 . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . . 9 1 . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 332 | 17 . . . . . . . . . 315 Shots 5 | 1 . . . . . . . . . 4 Rammed 20 | . . 5 . 4 . 5 6 . . . Targets Rammed 22 | . . 5 . 4 . 5 8 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . Highest Temperature 505 | 48 126 . 36 18 . 9 505 . 6 . Average Temperature 165 | 25 55 . 16 10 . 6 211 . 3 . Received Heat Transfer 1269 | . . . 18 9 . . 1242 . . . Effects 28 | . . . . . . . 28 . . . Shutdowns 11 | . . . . . . . 11 . . . Energy Bleed 4 | . . . . . . . 4 . . . Interference 4 | . . . . . . . 4 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . 3 . . . Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 1088 | 50 . . . 100 . . 938 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | 1 . . 1 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 287 | 10 109 1 115 86 . 62 287 52 27 4 Initial 45 | . 4 1 . 31 . . 17 45 12 . Average 62 | 7 50 . 65 47 . 37 109 49 5 . Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 93 | 100 100 100 100 100 . 100 83 100 100 100 Level 1 6 | . . . . . . . 16 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . 5 1 . . Investigation 2 | . . . . . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . . . 3 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 3 . 4 2 . 2 38 1 6 . Peak Tracking Total 6 | . 3 . 3 . . 2 6 1 4 . Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 10 | . 1 . . . . . 2 1 . 6 Max in Single Turn 6 | . 1 . . . . . 1 1 . 6 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 14 | . 7 . . . . . 7 . . . Terminals 11 | . 6 . . . . . 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 20 . . . . . 20 . . . Successful 31 | . 13 . . . . . 18 . . . Failed 9 | . 7 . . . . . 2 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 2 . . . 1 . 4 . . . Terminals 34 | . 19 . . . . . 15 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 11 . . . . . 9 . . . Prototype ID Bank 6 | . 4 . . . . . 2 . . . Level Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 3 | . 1 . . . . . 2 . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 4 . . . Terminals 5 | . 1 . . . . . 4 . . . Botnet 5 | . 1 . . . . . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 6 . . . . . 5 . . . Full Trace Events 4 | . 2 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 3 1 . . . Highest-Rated Group 40 | . . . . 40 40 40 8 . . . Highest-Rated Ally 16 | . . . . 16 16 16 8 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . 14 5 . . . Total Damage 116 | . . . . . . 84 32 . . . Kills 3 | . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 4095 | 46 334 424 89 662 382 368 1392 202 152 44 Spaces Moved 2134 | 24 191 259 42 407 237 221 486 87 135 45 Core 156 | . . . . . . . . . 111 45 Treads 1916 | 16 191 259 42 407 237 221 486 57 . . Legs 8 | 8 . . . . . . . . . . Wheels 54 | . . . . . . . . 30 24 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 160 160 160 130 50 50 Average Speed 164 | 146 160 160 160 160 160 160 208 204 68 50 Slowest Speed 243 | 160 160 160 160 160 160 160 243 243 130 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . Exploration Rate (%) 36 | 3 41 46 9 71 43 43 55 4 84 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 69 | 4 . . . 1 . . 8 3 1 52 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 5 3 1 . AOE 60 | 4 . . . 1 . . 3 . . 52 Terrain Rammed 21 | . . . . . . . . . . 21 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 2458 | 31 202 266 50 412 240 231 690 109 161 66 Wait 25 | . . . . . . . 25 . . . Move 2125 | 23 190 258 41 406 236 220 485 87 134 45 Hop . | . . . . . . . . . . . Pick Up 20 | . 2 1 . . . 3 9 5 . . Fast Attach 26 | 1 . 1 . . 1 . 17 2 4 . Attach 7 | . 1 . 2 . 1 . 3 . . . Detach 11 | 1 . 1 . . 2 . 7 . . . Swap 19 | 2 . . . . . 1 16 . . . Drop 28 | 2 . . . . . 1 13 10 2 . Fire 154 | 2 9 . 7 2 . 1 107 5 21 . Melee . | . . . . . . . . . . . Ram 21 | . . . . . . . . . . 21 Kick . | . . . . . . . . . . . Crush 22 | . . 5 . 4 . 5 8 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 47 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 309 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered exit to Mines (range 9) 381 | -10/Materials | Entered Mines 388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 412 | -10/Mines | Met a Derelict bent on vengeance 766 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 770 | -10/Mines | Found Prototype Device 770 | -10/Mines | Identified Exp. Sensor Array 791 | -10/Mines | Identified exit to Materials 791 | -10/Mines | Discovered exit to Materials (range 9) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Discovered exit to Mines (range 12) 894 | -9/Materials | Entered Mines 1161 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -9/Mines | Identified exit to Exiles 1547 | -9/Mines | Discovered exit to Exiles (range 5) 1556 | -9/Mines | Entered Exiles 1556 | -9/Exiles | Accompanied by 3 allies 1582 | -9/Exiles | Identified exit to Mines 1582 | -9/Exiles | Discovered exit to Mines (range 15) 1600 | -9/Exiles | Met 8R-AWN 1622 | -9/Exiles | Met EX-HEX 1668 | -9/Exiles | Met EX-BIN 1692 | -9/Exiles | Aligned with FarCom system 1694 | -9/Exiles | Given EX-Vault access code 1752 | -9/Exiles | Opened EX-Vault 1763 | -9/Exiles | Found Prototype Device 1763 | -9/Exiles | Identified Supersonic Drone Bay 1767 | -9/Exiles | Found Prototype Device 1767 | -9/Exiles | Identified Chronowheel 1767 | -9/Exiles | Activated Chronowheel 1767 | -9/Exiles | Spacetime reconverged on an earlier point 1811 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1938 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1938 | -9/Exiles | Entered Mines 1938 | -8/Mines | Accompanied by 3 allies 2110 | -8/Mines | Identified exit to Materials 2110 | -8/Mines | Discovered exit to Materials (range 12) 2306 | -8/Mines | Entered Materials 2306 | -8/Materials | Accompanied by 1 ally 2306 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2314 | -8/Materials | Identified exit to Factory 3565 | -8/Materials | Repaired Hvy. Assault Cannon 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Propulsion x2 3900 | -7/Factory | Sucked down chute 3900 | -7/Factory | Entered Waste 3912 | -7/Waste | Spotted C-40 Crusher 3920 | -7/Waste | Spotted C-40 Crusher 3920 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | Spotted C-40 Crusher 3939 | -7/Waste | Crushed by Compactor (1 part destroyed) 3940 | -7/Waste | Destroyed C-40 Crusher 3940 | -7/Waste | Spotted C-40 Crusher 3947 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3950 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3950 | -7/Waste | Destroyed C-40 Crusher 3959 | -7/Waste | Crushed by Compactor (1 part destroyed) 3980 | -7/Waste | Spotted C-40 Crusher 3986 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4000 | -7/Waste | Found Prototype Hackware 4000 | -7/Waste | Identified Exp. Hacking Suite 4017 | -7/Waste | Lost 5 parts (1n3u1w) 4019 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4044 | -7/Waste | Identified exit to Factory 4044 | -7/Waste | Discovered exit to Factory (range 15) 4052 | -7/Waste | Entered Factory 4088 | -7/Factory | Core integrity fell below 50% 4092 | -7/Factory | System corruption reached 10% 4096 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04087_ Destabilizing: Core damaged (-21). 04088_ Slammed into Fusion Modulator. 04088_ Destabilizing: System corrupted (+1). 04089_ Slammed into Fusion Modulator. 04090_ Destabilizing: System corrupted (+2). 04090_ Destabilizing: Core damaged (-21). 04091_ Slammed into Fusion Modulator. 04091_ Destabilizing: System corrupted (+2). 04091_ Destabilizing: Core damaged (-35). 04092_ Slammed into Fusion Modulator. 04092_ Destabilizing: System corrupted (+2). 04093_ Slammed into Fusion Modulator. 04093_ Destabilizing: System corrupted (+1). 04094_ Slammed into Fusion Modulator. 04094_ Destabilizing: System corrupted (+2). 04094_ Destabilizing: Core damaged (-7). 04095_ Slammed into Fusion Modulator. 04095_ Destabilizing: System corrupted (+1). 04095_ Destabilizing: Core damaged (-21). 04096_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????# #?????????? """???????? | | ????????# #????????? """???????? | | ????????############+########## """???????? | | ????????????????# """???????? | | ????????????????# """???????? | | ????????????????# """" ""???? | | ????????????????# ?? | | ????????###+##### ?? | | ???????# ##########????? | | ???????# #?????????????? | | ???????# """"""" ######?????????????? | | ???????# """"""" #??????????????????? | | ???????# """"""" #??????????????????? | | ???????# """"""" #??????????????????? | | ???????# #??????????????????? | | ???????# """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# = #??????????????????? | | ???????+ +??????????????????? | | ???????# #??????????????????? | | ???????# #??????? ?????????? | | ???????# #??? ?????????? | | ???????# # ??????????? | | ???????#####;; ;;#???????????????? | | ???????????#; @ ;#???????????????? | | ??????????# #??????????????? | | ??????????# #??????????????? | | ??????????# #??????????????? | | ?????????# ????????????? | | ?????????# ####???????????? | | ?????????## #??????????????? | | ??????????# #??????????????? | | ??????????# ; ; #??????????????? | | ??????????# ; ; #??????????????? | | ??????????### ###??????????????? | | ????????????###############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 36 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Safety First Challenges ------------ None Game ------ Seed BiometalAluminumPerforator Manual? 0 Play Time 00:31:42 Cumulative 23.0 hours Start 2021.11.07 @ 07:29:33 End 2021.11.07 @ 19:53:01 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 5 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7192319-0b57-41e9-be85-22f63ca04781