Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 02:27:21 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1884) 1884 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5030 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Seismic Detector Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 64 | 7 9 1 15 4 13 15 Power 8 | 2 2 . 1 . 1 2 Engine 6 | 2 2 . 1 . 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 3 . 4 1 4 3 Treads 11 | 2 1 . 3 1 4 . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 1 . . 3 Utility 18 | 1 1 1 5 1 3 6 Device 10 | . 1 1 2 1 1 4 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . . 1 . 2 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 3 . 5 2 5 4 Energy Gun 5 | . 2 . 2 . 1 . Energy Cannon 8 | . . . 2 1 2 3 Ballistic Gun 4 | 2 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 7 | . . . . 7 . . Parts Lost 23 | . 3 . 4 . 1 15 Power 2 | . . . . . . 2 Propulsion 6 | . 2 . 1 . . 3 Utility 9 | . . . 1 . 1 7 Weapon 6 | . 1 . 2 . . 3 Highest Loss Streak 15 | . 2 . 2 . 1 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 90 100 99 97 98 68 Engine 9 | . 13 14 11 11 9 . Treads 18 | . 24 . 13 22 25 2 Leg 2 | . 1 28 8 . . . Flight 1 | . . . . . . 15 Device 16 | . 8 14 18 22 18 13 Storage 10 | . 14 14 11 11 9 5 Processor 11 | . . . 10 11 18 15 Energy Gun 2 | . 2 14 7 . . . Energy Cannon 10 | . . . 10 12 16 8 Ballistic Gun 5 | . 24 14 4 . . . Launcher 1 | . . . . 6 1 . Peak Build Rating 38 | 6 8 10 17 18 34 38 Average Rating 16 | 5 6 10 13 16 29 28 On Entrance 13 | . 6 8 10 15 18 34 Naked Turns 5 | . . . . . . 5 Heaviest Build 46 | 13 14 13 37 41 46 45 Greatest Support 67 | 40 40 20 40 43 67 66 Greatest Overweight (x) 3 | 3 3 . 1 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 10 15 15 7 Most Carried 15 | 1 6 6 9 11 15 15 Average Carried 6 | . 1 6 6 10 11 6 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 1 6 6 9 11 15 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1030 | 186 309 . 136 169 123 107 Remotely . | . . . . . . . Salvage Created 2116 | . 411 . 594 69 583 459 Parts 130 | . 32 . 45 3 29 21 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 10 . 10 2 10 8 Melee 2 | . . . . . . 2 Guns 18 | . 10 . 8 . . . Cannons 15 | . . . 2 . 10 3 AOE 4 | . . . . 2 . 2 Classes Destroyed 13 | . 6 . 2 . 1 4 Worker 4 | . 1 . . . . 3 Builder 2 | . . . . . 2 . Tunneler 2 | . 1 . . . . 1 Hauler 2 | . . . 2 . . . Recycler 1 | . . . . . . 1 Mechanic 2 | . 1 . 1 . . . Watcher 4 | . 2 . . . 1 1 Swarmer 5 | . 3 . . . . 2 Grunt 23 | . 7 . 5 2 8 1 Brawler 3 | . . . . . . 3 Duelist 1 | . . . . . . 1 Sentry 7 | . . . 5 . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 5 . 4 2 4 8 Combat Bots Only 4 | . 4 . 3 2 2 3 Max Kills in Single Turn 6 | . 1 . 2 1 2 6 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 280 | . 64 . 56 5 54 101 Missed 91 | . 25 . 19 2 13 32 Damage Taken 3327 | . 549 . 516 100 646 1516 Core 938 | . 104 . 82 . 50 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 58 . 79 90 . Volleys Fired 147 | . 50 . 34 4 41 18 Largest 2 | . 2 . 2 2 2 2 Hottest 136 | . 60 . 136 95 130 130 Shots Fired 284 | . 100 . 65 8 81 30 Gun 151 | . 100 . 51 . . . Cannon 130 | . . . 14 5 81 30 Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 100 | . 91 . 9 . . . Thermal 155 | . . . 39 5 81 30 Explosive 3 | . . . . 3 . . Electromagnetic 26 | . 9 . 17 . . . Robot Hit Streak 12 | . 10 . 6 3 12 9 Robot Miss Streak 6 | . 6 . 4 2 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 175 | . 54 . 37 4 54 26 Core Hits 80 | . 23 . 23 5 19 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4766 | . 695 . 668 143 1571 1689 Guns 1123 | . 695 . 428 . . . Cannons 2428 | . . . 226 26 1526 650 Explosions 993 | . . . . 117 . 876 Melee 163 | . . . . . . 163 Ramming 59 | . . . 14 . 45 . Kinetic 649 | . 600 . 49 . . . Thermal 3537 | . . . 459 26 1526 1526 Explosive 117 | . . . . 117 . . Electromagnetic 241 | . 95 . 146 . . . Impact . | . . . . . . . Slashing 163 | . . . . . . 163 Piercing . | . . . . . . . Highest Corruption 17 | . . . . 7 . 17 Average Corruption 8 | . . . . 7 . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 13 . 5 Message Errors 9 | . . . . 7 . 2 Matter Fused 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 567 | . . . . . 38 529 Projectiles 41 | . . . . . 38 3 Explosions 486 | . . . . . . 486 Melee 40 | . . . . . . 40 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 311 | . . . . . . 311 Shots 4 | . . . . . . 4 Rammed 5 | . . . 2 . 3 . Targets Rammed 7 | . . . 4 . 3 . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 231 | . 87 . 156 4 231 218 Average Temperature 55 | . 27 . 52 3 58 92 Received Heat Transfer 882 | . 192 . 195 27 396 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . 1 1 Heat Transferred 4596 | . . . 962 37 2109 1488 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 439 | . 333 51 292 83 226 439 Initial 102 | . . 51 19 70 31 102 Average 107 | . 146 51 177 56 119 170 Maximum Alert Level 2 | . 1 . 1 . 1 2 Low Security (%) 86 | 100 77 100 64 100 93 76 Level 1 12 | . 22 . 35 . 6 13 Level 2 . | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . 2 . 3 2 Investigation 5 | . 2 . 1 . 2 . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 2 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 19 7 14 3 19 15 Peak Tracking Total 9 | . 5 9 4 3 3 5 Tactical Retreats 4 | . 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 16 | . . . 2 . 1 13 Max in Single Turn 12 | . . . 1 . 1 12 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 13 | . 4 . 4 1 2 2 Terminals 6 | . 2 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 1 . . 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 36 | . 9 . 9 1 13 4 Successful 26 | . 6 . 6 1 12 1 Failed 10 | . 3 . 3 . 1 3 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . . 2 . 2 . Terminals 16 | . 5 . 8 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 4 . 1 . . 4 Scanalyzers 10 | . . . . . 10 . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 . 5 1 2 . Record 3 | . 1 . . . 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 1 | . . . . 1 . . Fabricator Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . 1 Report Inventory 4 | . 2 . 1 . . 1 Scanalyzer 10 | . . . . . 10 . Insert Component 5 | . . . . . 5 . Analyze 5 | . . . . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 . 2 2 Full Trace Events 4 | . 2 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3272 | 558 438 23 668 569 698 318 Spaces Moved 1500 | 72 174 17 349 328 348 212 Core 37 | 8 7 . . . . 22 Treads 1104 | 64 149 . 198 328 348 17 Legs 186 | . 18 17 151 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 173 | . . . . . . 173 Fastest Speed 32 | 50 120 120 120 160 145 32 Average Speed 147 | 156 157 120 152 166 147 103 Slowest Speed 240 | 200 200 120 240 240 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 11 29 11 34 77 28 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . . 33 21 50 Melee . | . . . . . . . Projectile 24 | . . . . 3 21 . AOE 80 | . . . . 30 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2268 | 514 243 19 422 346 454 270 Wait 474 | 436 7 2 1 5 19 4 Move 1494 | 71 173 16 348 327 347 212 Hop . | . . . . . . . Pick Up 30 | . 3 . 8 2 14 3 Fast Attach 26 | 6 8 . 6 1 3 2 Attach 22 | . . . 6 1 4 11 Detach 15 | . 1 . 5 2 4 3 Swap 16 | 1 1 1 3 2 6 2 Drop 29 | . . . 7 2 13 7 Fire 147 | . 50 . 34 4 41 18 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush 5 | . . . 2 . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 559 | -11/Scrapyard | Entered Materials 560 | -10/Materials | Build established: Mutant 890 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Entered Mines 1005 | -10/Mines | Assembled infested the area 1007 | -10/Mines | Discovered new exit (range 9) 1010 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Evolved 2 slots: Utility x2 1222 | -9/Materials | Discovered new exit (range 16) 1267 | -9/Materials | Build established: Scavenger-Mutant 1672 | -9/Materials | Discovered new exit (range 10) 1686 | -9/Materials | Identified exit to Mines 1688 | -9/Materials | Entered Mines 1710 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1931 | -9/Mines | Learned Materials emergency access door positions 2244 | -9/Mines | Discovered new exit (range 5) 2256 | -9/Mines | Identified exit to Materials 2257 | -9/Mines | Entered Materials 2257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -8/Materials | Identified exit to Storage 2612 | -8/Materials | Build established: Mutant 2946 | -8/Materials | Discovered new exit (range 5) 2955 | -8/Materials | Entered Factory 2955 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -7/Factory | System corruption reached 10% 3234 | -7/Factory | Core integrity fell below 50% 3264 | -7/Factory | Core integrity fell below 20% 3268 | -7/Factory | Released all parts (2) 3273 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03267_ Acquired 7 matter. 03268_ U-05 Engineer lays Concrete. 03268_ Released Adv. Weight Redist. System. 03268_ Released Great Axe. 03268_ K-01 Serf collects debris. 03268_ U-05 Engineer lays Concrete. 03268_ R-06 Scavenger collects Imp. Heat Sink. 03268_ U-05 Engineer lays Concrete. 03269_ Acquired Great Axe. 03269_ U-05 Engineer lays Concrete. 03270_ K-01 Serf collects debris. 03270_ U-05 Engineer lays Concrete. 03270_ U-05 Engineer builds a Wall. 03270_ U-05 Engineer lays Concrete. 03270_ U-05 Engineer builds a Wall. 03271_ U-05 Engineer lays Concrete. 03272_ K-01 Serf collects debris. 03272_ U-05 Engineer lays Concrete. 03272_ K-01 Serf collects debris. 03272_ R-06 Scavenger collects Gravmag System. 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Flight Unit | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed StasisNavigationDoublenader Manual? 0 Play Time 00:42:09 Cumulative 40.3 hours Start 2024.09.17 @ 01:44:54 End 2024.09.17 @ 02:27:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfc77bc4-73e6-43a3-853b-165c020d618b