Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 00:15:52 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2995) 2995 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 8540 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 47 Entered DSFs 500 Cogmind --------- Core Integrity 867/1000 Matter 58/300 Energy 215/450 System Corruption 8% Temperature Cool (0) Movement Walking (99) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Cooling System Large Storage Unit Energy Well Precision Energy Filter Improved Particle Charger Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Improved Cooling System Large Storage Unit Enhanced Optical Array Sensor Array Advanced Terrain Scanner Precision Energy Filter Transmission Jammer Light Armor Plating Force Field Force Field Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Precision Energy Filter Improved Particle Charger Improved Light Armor Plating Force Field > --- WEAPON ----------- Long-range Missile Launcher Hpw. EM Tesla Construct/G Ballistic Magnetic Construct/C > --- INVENTORY -------- Heat Sink Improved Cooling System Large Storage Unit Energy Well Enhanced Optical Array Sensor Array Advanced Terrain Scanner Precision Energy Filter Transmission Jammer Light Armor Plating Force Field Force Field [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . . 4 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . Utility 6 | . . 2 . 1 . . 2 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 94 | 6 3 31 . 3 25 2 6 4 14 Power 10 | 1 . 4 . . 4 . 1 . . Engine 10 | 1 . 4 . . 4 . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 6 . 2 7 . 1 . . Treads 9 | 1 . 5 . 1 2 . . . . Leg 6 | . . . . . 5 . 1 . . Wheel 4 | 1 1 1 . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 8 . 1 4 1 4 1 11 Device 19 | . . 5 . 1 3 1 1 . 8 Storage 4 | 1 1 1 . . . . . . 1 Processor 2 | . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . 1 1 . . 1 . 2 1 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 . 13 . . 10 1 . 3 3 Energy Gun 12 | . . 3 . . 7 1 . 1 . Energy Cannon 5 | . . 5 . . . . . . . Ballistic Gun 8 | 2 . 4 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 . . 1 . . 2 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 3 . . . 1 Parts Lost 31 | . . 8 . . 3 . . 9 11 Power 5 | . . 1 . . 1 . . 2 1 Propulsion 7 | . . 3 . . . . . 3 1 Utility 8 | . . 2 . . 1 . . 2 3 Weapon 11 | . . 2 . . 1 . . 2 6 Highest Loss Streak 9 | . . 3 . . 1 . . 9 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 99 97 100 92 98 72 72 63 58 Engine 8 | . 14 10 11 9 8 9 6 7 . Treads 6 | . 14 12 22 18 6 . . . . Leg 5 | . . . . . 16 9 12 4 4 Wheel 5 | . 14 8 . 2 3 2 6 6 . Device 20 | . . 20 11 18 23 27 20 20 26 Storage 9 | . 14 11 11 9 9 9 6 6 5 Processor 2 | . . 4 11 9 5 . 5 6 . Protection 5 | . 13 7 11 9 6 . 6 2 5 Energy Gun 5 | . . 1 . . 15 15 1 3 4 Energy Cannon 3 | . . 12 . . . . 4 2 . Ballistic Gun 6 | . 28 7 22 18 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 14 32 41 39 40 42 39 54 54 73 Greatest Support 79 | 10 10 43 43 63 45 30 30 30 79 Greatest Overweight (x) 4 | 1 3 4 . 3 3 2 1 1 1 Average Overweight (x) 1 | . 1 1 . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 15 15 14 15 Average Carried 12 | 4 9 14 15 14 14 12 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 14 14 14 11 Scrap Engine Consumption 57 | . . . . . . 16 2 27 12 Constructs Created 7 | . . . . . . 2 . 2 3 Constructs Modified 11 | . . . . . . 1 1 1 8 Class Distribution -------------------- 78% | Mutant 8% | Construct 5% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Construct | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Matter Collected 1682 | 179 255 386 141 60 313 20 . 151 177 Remotely . | . . . . . . . . . . Salvage Created 3586 | . 331 1116 184 124 647 322 . 463 399 Parts 202 | . 16 67 7 9 36 17 . 23 27 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 4 | . . 1 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 72 | . 9 22 2 2 13 1 . 9 14 Guns 37 | . 9 7 2 2 9 1 . 2 5 Cannons 11 | . . 10 . . . . . 1 . AOE 20 | . . 4 . . 2 . . 6 8 Classes Destroyed 14 | . 3 6 . 1 2 . . 2 . Worker 2 | . . . . 1 . . . . 1 Builder 2 | . . 1 . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 8 | . . 3 1 . . 4 . . . Operator 1 | . . . . . 1 . . . . Watcher 6 | . 1 4 . . 1 . . . . Swarmer 19 | . 3 8 . . . . . . 8 Grunt 29 | . 6 8 2 1 3 . . 5 4 Brawler 2 | . . 1 . . . . . 1 . Sentry 17 | . . 5 . 1 9 1 . . 1 Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . . 1 . . . 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 3 11 2 2 3 3 . 3 9 Combat Bots Only 7 | . 3 7 1 1 3 1 . 3 7 Max Kills in Single Turn 4 | . 1 3 1 1 2 1 . 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 . . 2 . . 3 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Damage Taken 6403 | . 262 957 138 72 1099 69 . 1936 1870 Core 779 | . 24 123 16 14 144 14 . 311 133 Absorbed by Shields 19 | . . . . . . . . . 19 Regen/Repaired (Parts) 451 | . . . . . . . . 249 202 Core Remaining (%) 77 | 100 90 . 65 . . 68 . 63 . Volleys Fired 278 | . 25 61 10 10 58 11 . 51 52 Largest 2 | . 2 2 2 2 2 2 . 1 2 Hottest 130 | . 40 112 46 46 130 130 . 78 118 Shots Fired 451 | . 50 110 20 20 108 16 . 52 75 Gun 329 | . 50 47 20 20 105 16 . 20 51 Cannon 100 | . . 58 . . . . . 28 14 Launcher 22 | . . 5 . . 3 . . 4 10 Special . | . . . . . . . . . . Kinetic 189 | . 50 42 20 20 3 . . 28 26 Thermal 143 | . . 5 . . 102 16 . 20 . Explosive 22 | . . 5 . . 3 . . 4 10 Electromagnetic 97 | . . 58 . . . . . . 39 Robot Hit Streak 28 | . 16 28 7 4 19 6 . 13 7 Robot Miss Streak 6 | . 3 5 2 1 3 2 . 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 305 | . 32 74 13 14 78 12 . 37 45 Core Hits 164 | . 17 37 6 6 25 6 . 33 34 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 1 . . 5 . . . . Burn 5 | . . . . . 5 . . . . Destroy 1 | . 1 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8239 | . 423 2103 186 224 1597 238 . 1464 2004 Guns 3624 | . 423 499 186 224 1335 238 . 288 431 Cannons 1667 | . . 963 . . . . . 490 214 Explosions 2947 | . . 641 . . 262 . . 686 1358 Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 Kinetic 2062 | . 423 480 186 224 . . . 490 259 Thermal 2231 | . . 173 . . 1335 238 . 288 197 Explosive 2509 | . . 487 . . 262 . . 686 1074 Electromagnetic 1436 | . . 963 . . . . . . 473 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 5 8 Average Corruption 4 | . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 6 1 Message Errors 1 | . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . 56 . . . . . 6 93 Projectiles 14 | . . 8 . . . . . 6 . Explosions 141 | . . 48 . . . . . . 93 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . 1 2 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 356 | . . 26 . . 70 . . 40 220 Shots 7 | . . 1 . . 2 . . 1 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 950 | . 10 162 4 1 273 162 . 950 37 Average Temperature 92 | . 3 42 3 1 105 48 . 275 16 Received Heat Transfer 1607 | . 120 285 78 27 405 18 . 396 278 Effects 15 | . . . . . 3 . . 12 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . 1 Parts Fried 6 | . . 4 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 6 | . . . . . 5 1 . . . Heat Transferred 4716 | . . 287 . . 3219 481 . 629 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Peak Influence 494 | . 199 386 133 136 494 207 8 185 353 Initial 192 | . . 21 63 51 57 192 8 . 96 Average 137 | . 107 164 96 73 322 82 7 94 168 Maximum Alert Level 2 | . . 1 . . 2 1 . . 1 Low Security (%) 75 | 100 100 68 100 100 25 66 100 100 83 Level 1 20 | . . 31 . . 36 33 . . 16 Level 2 3 | . . . . . 37 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 19 | . 3 4 . . 6 . . 2 4 Investigation 4 | . 2 2 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . 1 2 . . 1 . . 2 3 Assault 2 | . . . . . 2 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Distress Signals 7 | . 1 2 . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 11 28 2 4 26 1 . 9 22 Peak Tracking Total 8 | . 3 7 2 3 5 1 . 4 8 Tactical Retreats 8 | . . . . . 4 . . . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Traps Triggered 8 | . 3 1 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Machines Disabled 9 | . . 2 1 . 2 . . . 4 Max in Single Turn 3 | . . 1 1 . 1 . . . 3 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Machines Accessed 21 | . 1 7 . 1 4 5 2 . 1 Terminals 20 | . 1 7 . 1 4 5 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 50 | . 2 16 . 2 9 12 2 . 7 Successful 18 | . 1 4 . . 3 5 2 . 3 Failed 32 | . 1 12 . 2 6 7 . . 4 Catastrophic 9 | . . 6 . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 2 10 . 2 5 2 . . 6 Terminals 49 | . 2 16 . 2 9 12 1 . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 14 | . . 4 . . 3 5 1 . 1 Record 6 | . . 1 . . . 4 . . 1 Part Schematic 1 | . . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . . . . 2 Terminals 3 | . 1 . . . . . . . 2 Assimilate 2 | . 1 . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 7 . 1 4 5 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . Total Damage 317 | . . . . . 317 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Turns Passed 5665 | 56 573 1438 103 240 578 1130 401 294 852 Spaces Moved 2952 | 45 431 686 43 132 264 472 213 112 554 Core 14 | 14 . . . . . . . . . Treads 470 | . . 330 43 96 1 . . . . Legs 967 | . . . . . 191 279 . . 497 Wheels 1501 | 31 431 356 . 36 72 193 213 112 57 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 160 125 120 182 182 94 94 Average Speed 152 | 78 105 165 160 150 122 230 182 156 114 Slowest Speed 260 | 95 125 240 160 160 260 260 182 182 166 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 54 73 13 14 56 83 7 87 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 202 | . . 51 . . 24 . . 32 95 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 200 | . . 51 . . 24 . . 32 93 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac DSF Fac Total 3684 | 62 499 886 57 155 415 506 227 180 697 Wait 203 | 6 31 59 5 5 24 8 2 1 62 Move 2943 | 44 430 685 42 131 263 471 212 111 554 Hop . | . . . . . . . . . . Pick Up 66 | 6 7 22 . 3 13 2 4 3 6 Fast Attach 34 | 6 1 10 . 2 9 1 1 1 3 Attach 32 | . . 10 . 1 4 1 4 3 9 Detach 11 | . . 5 . . . 3 1 . 2 Swap 28 | . 2 11 . . 12 . 1 . 2 Drop 72 | . 3 23 . 3 24 9 2 2 6 Fire 278 | . 25 61 10 10 58 11 . 51 52 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 8 . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x2 996 | -9/Materials | Discovered new exit (range 6) 1471 | -9/Materials | Discovered new exit (range 13) 1536 | -9/Materials | Identified exit to Materials 1626 | -9/Materials | Lost 3 parts (2u1w) 1650 | -9/Materials | Destroyed 7 combat bots 1804 | -9/Materials | Discovered exit to Materials (range 16) 1953 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Identified exit to Mines 2068 | -9/Materials | Entered Mines 2123 | -9/Mines | Discovered exit to Materials (range 8) 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -8/Materials | Discovered new exit (range 13) 2410 | -8/Materials | Identified exit to Storage 2411 | -8/Materials | Entered Storage 2525 | -8/Storage | Garrison activated, responded to threat 2588 | -8/Storage | Identified exit to Recycling 2800 | -8/Storage | Met a pair of Derelict thieves 2984 | -8/Storage | Used back door to open Recycling access 2989 | -8/Storage | Entered Recycling 2993 | -8/Recycling | Found Scrap Engine 3611 | -8/Recycling | Discovered new exit (range 16) 4119 | -8/Recycling | Entered Factory 4119 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4519 | -6/Factory | Identified exit to DSF 4520 | -6/Factory | Entered DSF 4560 | -6/DSF | Additional patrols routed to DSF 4680 | -6/DSF | Lost 9 parts (2p3n2u2w) 4691 | -6/DSF | Sterilization system engaged 4711 | -6/DSF | Ambient heat levels rising (+10) 4726 | -6/DSF | Ambient heat levels rising (+10) 4741 | -6/DSF | Ambient heat levels rising (+10) 4756 | -6/DSF | Ambient heat levels rising (+10) 4763 | -6/DSF | Discovered new exit (range 16) 4771 | -6/DSF | Ambient heat levels rising (+10) 4786 | -6/DSF | Ambient heat levels rising (+10) 4801 | -6/DSF | Ambient heat levels rising (+10) 4814 | -6/DSF | Entered Factory 4814 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5170 | -5/Factory | Discovered new exit (range 9) 5201 | -5/Factory | Lost 5 parts (1n1u3w) 5659 | -5/Factory | Build established: Construct 5660 | -5/Factory | Destroyed 7 combat bots 5666 | -5/Factory | Self-destructed Last Messages --------------- 05636_ Force Field destroyed. 05638_ G-50 Soldier reactivates. 05639_ G-50 Soldier destroyed. 05644_ System corrupted: FCS attempts to trigger Lrn. Missile Launcher. 05644_ System corrupted: Lrn. Missile Launcher misfires. 05644_ A-15 Conveyor calls for reinforcements. 05644_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05650_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05657_ DSF Access disabled. 05659_ K-01 Serf collects debris. 05661_ Fission-Ion Core destroyed. 05661_ Arm. Scrap Engine damaged due to network destabilization (-8). 05662_ K-01 Serf collects debris. 05663_ U-05 Engineer lays Concrete. 05663_ Lrn. Missile Launcher destroyed. 05664_ U-05 Engineer lays Concrete. 05664_ Hpw. EM Tesla Construct/G destroyed. 05664_ Arm. Scrap Engine damaged due to network destabilization (-7). 05665_ U-05 Engineer lays Concrete. 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Heat Sink | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTransmissionShifter Manual? 0 Play Time 00:55:13 Cumulative 98.4 hours Start 2023.06.28 @ 16:41:21 End 2023.06.29 @ 00:15:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c838e14c-fc15-4cb3-bfd3-c28560076561