Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 18:32:23 Player: raiguard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1234) 1234 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3759 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 60/100 System Corruption 1% Temperature Cool (4) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Faulty Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- VTOL Module Structural Scanner Hardened Light Armor Plating Improved Shield Generator Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Transmission Jammer Reflective Plating Insulated Plating > --- WEAPON ----------- Particle Gun Particle Gun Autogun > --- INVENTORY -------- Improved Ion Engine VTOL Module Improved Heat Sink Structural Scanner Hardened Light Armor Plating Improved Shield Generator Heavy Ion Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 54 | 6 5 7 16 20 Power 8 | 1 1 1 4 1 Engine 7 | 1 1 1 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 . 3 4 6 Treads 5 | 2 . . . 3 Leg 8 | . . 3 4 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | 1 2 2 4 7 Device 7 | . . . 2 5 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 15 | 2 2 1 4 6 Energy Gun 9 | 2 . 1 2 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 37 | . . 6 9 22 Power 5 | . . . 2 3 Propulsion 12 | . . 2 3 7 Utility 7 | . . 1 1 5 Weapon 13 | . . 3 3 7 Highest Loss Streak 9 | . . 3 2 9 To Critical Strikes . | . . . . . Average Backups 8 | 3 8 8 9 7 Power 2 | . 1 2 2 1 Propulsion 2 | 2 3 2 2 1 Utility 2 | . 1 3 3 3 Weapon 1 | . 1 . 1 1 Tool/Special . | . . . . . Unused Backups 13 | . 2 2 4 5 Power 1 | . . . . 1 Propulsion 3 | . 1 1 . 1 Utility 5 | . . 1 2 2 Weapon 4 | . 1 . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 98 80 88 76 Engine 10 | . 14 11 9 9 Core 1 | . . . 2 . Treads 8 | . 28 16 . 4 Leg 14 | . . 7 24 12 Device 5 | . . . 7 9 Storage 9 | . 14 11 9 5 Processor 10 | . 12 11 10 7 Protection 6 | . . 4 8 6 Energy Gun 9 | . 14 5 7 12 Ballistic Gun 6 | . 4 11 7 2 Launcher 1 | . 9 2 . . Peak Build Rating 29 | 6 10 12 23 29 Average Rating 16 | 4 9 10 18 21 On Entrance 9 | . 6 10 11 22 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 39 | 14 22 28 34 39 Greatest Support 40 | 40 40 40 35 40 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 8 8 9 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 9 10 5 Class Distribution -------------------- 53% | Mutant 34% | Scavenger-Mutant 4% | Tank 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1093 | 192 164 201 314 222 Remotely . | . . . . . Salvage Created 1446 | . 190 376 568 312 Parts 74 | . 9 18 34 13 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 5 6 19 8 Guns 36 | . 5 5 18 8 Cannons 1 | . . . 1 . AOE 1 | . . 1 . . Classes Destroyed 6 | . 1 3 2 . Builder 1 | . . 1 . . Recycler 2 | . . 1 . 1 Swarmer 17 | . . . 11 6 Grunt 16 | . 5 3 6 2 Sentry 4 | . . 3 1 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 6 3 4 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 484 | . 30 62 140 252 Missed 143 | . 10 17 42 74 Hits 341 | . 20 45 98 178 Projectile 341 | . 20 45 98 178 Critical Strikes 16 | . . 2 4 10 Damage Taken 4925 | . 243 680 1278 2724 Core 963 | . 44 103 116 700 Absorbed by Shields . | . . . . . Ignored by Resistances 78 | . . . . 78 Regen/Repaired (Parts) 177 | . . . 177 . Core Remaining (%) 83 | 100 82 74 78 . Volleys Fired 139 | . 15 23 71 30 Largest 3 | . 2 2 2 3 Hottest 193 | . 70 60 128 193 Shots Fired 255 | . 30 45 127 53 Gun 237 | . 24 43 117 53 Cannon 10 | . . . 10 . Launcher 8 | . 6 2 . . Special . | . . . . . Kinetic 128 | . 11 23 76 18 Thermal 76 | . . . 41 35 Explosive 8 | . 6 2 . . Electromagnetic 43 | . 13 20 10 . Robot Hit Streak 18 | . 7 11 15 18 Robot Miss Streak 6 | . 3 3 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 176 | . 21 32 89 34 Core Hits 80 | . 12 17 36 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2832 | . 499 485 1307 541 Guns 2152 | . 223 354 1039 536 Cannons 206 | . . . 206 . Explosions 468 | . 276 130 62 . Melee . | . . . . . Ramming 6 | . . 1 . 5 Kinetic 942 | . 85 149 506 202 Thermal 983 | . . 54 595 334 Explosive 352 | . 276 76 . . Electromagnetic 549 | . 138 205 206 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 1 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 32 | . . 32 . . Projectiles . | . . . . . Explosions 32 | . . 32 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . 7 64 34 . Shots 6 | . 2 3 1 . Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 1 . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 342 | . 81 117 238 342 Average Temperature 78 | . 36 39 66 136 Received Heat Transfer 1482 | . 132 288 513 549 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 2272 | . . 100 1432 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | . 95 66 169 80 Initial 51 | . . 27 4 51 Average 43 | . 27 24 72 29 Influence Increases 1376 | . 179 226 508 463 Destroy 0b10 Robot/C 760 | . 100 120 380 160 Destroy 0b10 Robot/NC 15 | . . 10 . 5 Destroy Leader 170 | . 30 40 90 10 Successful Hack 48 | . . . . 48 Disable Machine 30 | . . 15 15 . Destroy Structure 38 | . 19 11 8 . Partial Spotted 45 | . . 30 . 15 Lose Combat Pursuer 270 | . 30 . 15 225 Influence Decreases 1326 | . 114 279 407 526 Entered New Map 108 | . . 38 8 62 Time Decay 903 | . 114 181 343 265 Lost Part 277 | . . 60 56 161 Lost Ally 38 | . . . . 38 Squads Dispatched 11 | . 1 . 5 5 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 73 | . 10 8 22 33 Peak Tracking Total 8 | . 4 5 4 8 Tactical Retreats 12 | . 2 . 1 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . . 1 6 4 Terminals 6 | . . 1 4 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 31 | . . 1 18 12 Successful 10 | . . . 5 5 Failed 21 | . . 1 13 7 Catastrophic 6 | . . 1 3 2 Database Lockouts . | . . . . . Manual 6 | . . . 5 1 Terminals 15 | . . 1 10 4 Fabricators 3 | . . . . 3 Repair Stations 7 | . . . 5 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 6 | . . . 3 3 Terminal Hacks 3 | . . . 1 2 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 5 | . . . 4 1 Scan Component 3 | . . . 2 1 Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . 1 6 4 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 32 | . . . . 32 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 94 | . . . . 94 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1324 | . 320 445 178 381 Optics 943 | . 320 445 178 . Structural 79 | . . . . 79 Jamming 302 | . . . . 302 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2654 | 92 345 445 983 789 Spaces Moved 1479 | 51 169 222 498 539 Core 156 | 3 . . . 153 Treads 492 | 48 169 155 . 120 Legs 790 | . . 67 498 225 Wheels . | . . . . . Hover . | . . . . . Flight 41 | . . . . 41 Fastest Speed 40 | 50 160 120 120 40 Average Speed 133 | 153 160 154 126 119 Slowest Speed 260 | 160 160 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 33 20 35 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 18 9 5 . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 18 9 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1915 | 62 214 277 731 631 Wait 181 | . 13 14 124 30 Move 1475 | 50 168 221 497 539 Hop . | . . . . . Pick Up 33 | 6 7 5 10 5 Fast Attach 29 | 6 1 3 8 11 Attach 19 | . 1 4 7 7 Detach 1 | . . . 1 . Swap 16 | . 4 2 6 4 Drop 18 | . 5 3 7 3 Fire 139 | . 15 23 71 30 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Lost 3 parts (2n1u) 847 | -9/Materials | Discovered new exit (range 8) 883 | -9/Materials | Entered another Materials area 883 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1190 | -8/Materials | Garrison activated, responded to threat 1662 | -8/Materials | Discovered new exit (range 7) 1673 | -8/Materials | Build established: Scavenger-Mutant 1762 | -8/Materials | Repaired Lgt. Armor Plating 1801 | -8/Materials | Repaired Carbon-fiber Leg 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2235 | -7/Factory | Lost 9 parts (1p3n3u2w) 2570 | -7/Factory | Lost 8 parts (1p3n1u3w) 2572 | -7/Factory | Core integrity fell below 50% 2635 | -7/Factory | Core integrity fell below 20% 2655 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02616_ Acquired Prototype Flight Unit. 02616_ Identified Imp. Flight Unit. 02616_ Faulty integration triggers energy drain (-32). 02618_ Acquired EMP Blaster. 02622_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02625_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 02625_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 02628_ U-05 Engineer works on Construction Platform. 02633_ Transmission Jammer destroyed. 02633_ U-05 Engineer works on Construction Platform. 02633_ Acquired Xenon Bombardment Thruster. 02637_ Chain reaction triggered in Lgt. Ion Engine. 02637_ U-05 Engineer lays Concrete. 02638_ U-05 Engineer builds a Wall. 02640_ U-05 Engineer lays Concrete. 02645_ EMP Blaster destroyed. 02651_ Acquired Hvy. Laser. 02653_ S-27 Virus destroyed. 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Armor Plating | 3% | -8/Materials Carbon-fiber Leg | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ChromaticCouplerMegashotty Manual? 0 Play Time 00:26:49 Cumulative 34.9 hours Start 2026.08.30 @ 16:31:59 End 2026.09.01 @ 18:32:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89c3201c-8915-42ee-89b6-91ce31cc5aae