Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.15 @ 01:21:31 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (105) 525 Value Destroyed (4042) 4042 Prototype IDs (42) 840 Alien Tech Used (6) 1200 Bonus (9330) 9330 TOTAL SCORE: 24837 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 350 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Win 3000 Cogmind --------- Core Integrity 1467/1600 Matter 82/300 Energy 216/470 System Corruption 1% Temperature Hot (274) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Heavy Armor Plating Graphene Brace Experimental Thermal Shield Advanced Hacking Suite > --- WEAPON (3) ------- Core Cannon Enhanced Force Lance > --- INVENTORY (15) --- Subatomic Replicator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Ragnarok Missile Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Cloaking Device Graphene Brace Experimental Thermal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Core Cannon Enhanced Force Lance > --- INVENTORY -------- Cooled Antimatter Reactor Improved Linear Gravjet Transdimensional Reconstructor Enhanced Hardcell Cannon Ragnarok Missile Launcher [Rating: 180] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Diametric Drive Utility Core Analyzer Device Long-range Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 1 . . . . . . . . . . 1 . . 1 Utility 10 | . . . . . 2 . . 1 1 . . . . 2 . . . . 1 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 141 | 7 1 7 1 . 9 7 12 7 8 2 3 7 4 14 2 3 1 1 18 21 3 3 Power 19 | 1 . 2 . . 1 . . 2 1 . . 1 2 2 . . . . 3 3 1 . Engine 4 | 1 . 2 . . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 2 1 . . 1 . 1 . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . 2 1 . . . . 2 3 1 . Propulsion 41 | 2 . 4 . . 3 1 6 . 2 1 . 3 . 5 . . . . 4 9 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 . 2 . . . . 4 . 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . 2 . . 3 1 2 . . . . 3 . 4 . . . . 4 9 . 1 Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Utility 48 | 2 1 1 1 . 3 3 2 2 3 1 1 3 1 4 2 2 . 1 7 5 1 2 Device 19 | 1 . . . . 1 1 2 1 2 . 1 . . 2 1 . . 1 3 3 . . Storage 5 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . . . 2 . 1 . . . . 1 2 . 2 . . 2 1 . . Hackware 5 | . . . . . 1 . . . . . . 1 . . 1 . . . 1 1 . . Protection 8 | . . 1 . . . . . . 1 1 . 2 . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . . . . 2 3 4 3 2 . 2 . 1 3 . 1 1 . 4 4 1 . Energy Gun 8 | 2 . . . . . . 1 . . . . . . 3 . . . . 2 . . . Energy Cannon 4 | . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . Ballistic Gun 7 | . . . . . 2 3 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Launcher 5 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 1 2 . 1 . . 3 . 4 . . . . 5 4 5 . Parts Lost 33 | . . 2 . . 3 5 5 . . 1 3 . 1 3 2 . . . 2 5 . 1 Power 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Propulsion 13 | . . 1 . . 1 2 2 . . 1 2 . . . 1 . . . 1 2 . . Utility 12 | . . . . . 2 1 2 . . . . . 1 3 . . . . 1 1 . 1 Weapon 5 | . . . . . . 1 1 . . . 1 . . . . . . . . 2 . . Highest Loss Streak 5 | . . 2 . . 2 3 2 . . 1 1 . 1 2 2 . . . 1 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 5 7 5 4 5 7 9 9 9 9 10 9 8 5 4 3 3 3 5 4 4 3 3 Power . | . 1 . . . . . . 1 1 1 1 . . 1 . . . . . . . . Propulsion . | 1 2 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . 1 . . Utility 2 | 1 2 2 2 3 2 4 5 5 5 6 6 5 1 . . . . . 1 . . . Weapon 2 | 1 2 1 1 1 2 3 2 3 3 3 2 2 2 1 1 1 1 3 2 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 2 . . . . 4 . . 1 . 2 . 1 . . . . 2 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Utility 4 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . Weapon 7 | . . 1 . . . . 2 . . . . . . 1 . . . . 2 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 92 100 100 82 84 82 85 89 99 94 75 71 72 88 94 94 99 94 79 84 77 Engine 2 | . 14 13 14 14 9 8 7 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 5 11 11 11 11 4 4 1 . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 5 5 8 10 10 10 6 7 8 8 Leg 9 | . 28 4 . . . . 3 26 27 34 29 15 . . . . . . . . . . Hover 16 | . . 23 28 28 31 32 20 . . . . 6 17 24 31 31 31 31 30 19 17 18 Device 13 | . 14 14 14 14 8 4 9 13 12 11 13 17 16 2 6 10 10 14 16 19 23 18 Storage 3 | . 14 3 1 14 9 9 7 6 5 5 5 3 . . . . . . . . . 1 Processor 10 | . . . . . . 2 7 12 11 11 8 5 7 17 21 21 21 21 16 13 13 12 Hackware 2 | . . . . . 1 9 1 . . . . 1 2 . 3 5 5 5 4 7 4 4 Protection 2 | . . 5 12 . 5 . . . 1 5 5 5 5 2 . . . . 1 . 3 4 Energy Gun 5 | . 28 28 28 28 1 . 2 1 . . . . . 6 10 9 10 10 8 . . . Energy Cannon 1 | . . . . . . . . 4 5 5 4 . . . . . . . . . . . Ballistic Gun 3 | . . . . . 16 18 19 3 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 4 5 5 5 . . . . . . . . 4 7 7 Slashing Weapon 1 | . . . . . . . . . . . 3 5 7 5 5 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 Peak Build Rating 180 | 7 8 19 19 17 37 35 41 50 69 68 66 66 71 98 104 111 107 111 140 171 180 180 Average Rating 81 | 5 7 15 18 17 29 32 37 48 59 66 63 55 64 83 99 104 106 110 128 150 168 167 On Entrance 66 | . 7 8 19 17 17 34 34 41 50 67 66 61 60 57 98 104 106 107 111 138 170 164 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 26 26 13 13 27 24 30 40 55 55 58 43 50 39 42 45 42 46 75 79 86 108 Greatest Support 115 | 20 20 24 24 24 38 39 80 80 115 115 110 70 33 69 69 68 68 68 83 92 92 106 Greatest Overweight (x) 3 | . 1 2 . . . . 1 . . . . 3 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 15 Average Capacity 7 | 7 14 6 5 8 9 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 7 9 9 5 5 9 10 10 10 10 10 10 10 5 5 5 3 5 5 5 5 5 7 Average Carried 6 | 5 7 5 4 5 7 9 9 9 9 10 9 8 4 4 3 3 3 5 4 4 4 5 Final Capacity 15 | 8 15 5 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 15 Final Carried 10 | 7 9 4 5 5 9 10 10 10 10 10 10 5 5 5 3 3 5 5 4 5 5 5 Class Distribution -------------------- 44% | Mutant 18% | Derelict-Mutant 10% | Scavenger-Mutant 7% | Infiltrator-Mutant 6% | Hacker-Mutant 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Hacker-Mutant | -2/Research Infiltrator-Mutant | -2/Quarantine Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 3286 | 260 20 60 . . 288 241 338 . 345 168 155 . 190 169 15 53 . 46 10 461 101 366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4432 | 194 87 . . . 414 178 853 . 348 347 197 . . 225 . 68 . 56 44 313 81 1027 Parts 226 | 17 4 . . . 25 8 37 . 12 14 8 . . 9 . 4 . 4 2 23 1 58 Haulers Intercepted 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 8 8 . . . . 2 . 5 . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 68 | . 2 . . . 7 4 7 . 5 6 6 . . 1 . 4 . 2 2 1 1 20 Melee 5 | . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 Guns 17 | . 2 . . . 6 4 3 . . . . . . . . . . 2 . . . . Cannons 22 | . . . . . . . . . 4 4 6 . . . . . . . . . . 8 AOE 20 | . . . . . 1 . 3 . . . . . . . . 3 . . 2 . . 11 Classes Destroyed 15 | 3 1 . . . 4 . 4 . 2 . . . . . . . . 1 . . . . Worker 7 | 1 . . . . 1 . 3 . . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . 2 . . . . . . . . . . . 1 1 . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycler 10 | 1 . . . . . . 6 . . . . . . . . . . . . 1 . 2 Operator 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Swarmer 22 | . . . . . 1 2 . . . . 3 . . . . 4 . . 2 . . 10 Grunt 21 | . 2 . . . 5 3 4 . 3 2 . . . 1 . . . 1 . . . . Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Sentry 10 | . . . . . 1 . . . 1 2 1 . . . . . . . . 1 1 3 Hunter 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Programmer 8 | . . . . . . . 1 . . . 2 . . . . . . . . . . 5 Best Kill Streak 9 | 3 1 . . . 5 2 9 . 5 3 3 . . 1 . 4 . 1 3 3 1 9 Combat Bots Only 7 | . 1 . . . 5 2 5 . 5 5 3 . . 1 . 4 . 1 2 1 1 7 Max Kills in Single Turn 5 | 1 1 . . . 1 1 3 . 1 1 1 . . 1 . 3 . 1 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . 1 . . . . . . . . 3 . . 1 . . 5 Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 689 | . 14 11 . 4 77 31 82 5 42 22 56 . 41 50 18 9 . 4 59 48 11 105 Missed 271 | . 3 2 . 3 32 12 30 2 20 9 17 . 17 23 8 3 . . 25 16 4 45 Hits 418 | . 11 9 . 1 45 19 52 3 22 13 39 . 24 27 10 6 . 4 34 32 7 60 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 417 | . 11 8 . 1 45 19 52 3 22 13 39 . 24 27 10 6 . 4 34 32 7 60 AOE 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . 2 . 1 . . . 1 . 4 . 1 . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 7815 | . 151 401 . 13 662 309 671 57 558 300 803 . 351 431 177 127 . 57 738 757 134 1118 Core 877 | . 11 98 . 11 102 35 140 . 18 . 88 . 64 33 . . . . 47 124 . 106 Absorbed by Shields 311 | . . . . . . . 4 . . . 40 . 129 89 . . . 21 28 . . . Ignored by Resistances 163 | . . . . . . . . . . . . . . . . . . . . . . 163 Regen/Repaired (Parts) 174 | . . . . . 67 . . . . . . . . . . . 78 . . 12 . 17 Core Remaining (%) 85 | 100 . . . 52 . 75 80 100 . . . . 83 . . . . 97 96 . 85 91 Volleys Fired 199 | 26 10 . . . 22 17 32 . 19 18 20 . . . . 1 . 3 4 2 1 24 Largest 3 | 2 2 . . . 2 2 3 . 2 2 2 . . . . 1 . 2 2 1 2 2 Hottest 300 | 80 80 . . . 56 56 119 . 119 119 119 . . . . 39 . 175 140 58 116 300 Shots Fired 405 | 52 20 . . . 44 34 88 . 38 36 35 . . . . 1 . 6 5 2 2 42 Gun 242 | 52 20 . . . 44 34 84 . . . . . . . . . . 6 2 . . . Cannon 151 | . . . . . . . . . 38 36 35 . . . . . . . . 2 2 38 Launcher 12 | . . . . . . . 4 . . . . . . . . 1 . . 3 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 243 | . . . . . 44 34 66 . 19 18 21 . . . . . . . . 2 2 37 Thermal 97 | 52 20 . . . . . 18 . . . . . . . . . . 6 . . . 1 Explosive 8 | . . . . . . . . . . . . . . . . 1 . . 3 . . 4 Electromagnetic 57 | . . . . . . . 4 . 19 18 14 . . . . . . . 2 . . . Robot Hit Streak 15 | 7 4 . . . 8 6 9 . 10 15 12 . . . . . . 5 3 . . 8 Robot Miss Streak 9 | 6 2 . . . 3 3 4 . 3 3 9 . . . . 2 . 1 . . . 4 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 294 | 26 12 . . . 29 22 55 . 30 27 26 . . 13 . 1 . 5 4 13 1 30 Core Hits 211 | 8 5 . . . 25 8 35 . 26 22 22 . . 5 . 5 . 5 9 7 1 28 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 . 2 . . . . . . 2 . . . . . 1 . 3 Destroy 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 107 | . . . . . . . . . 5 . 4 . . 23 4 4 . 2 13 20 10 22 Impact 9 | . . . . . . . . . 5 . 4 . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . 23 4 4 . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . 2 13 20 10 22 Sneak Attacks 8 | . . . . . . . . . . . . . . 2 . . . . 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11619 | 321 132 . . 4 827 548 1229 . 902 856 568 . . 562 . 270 . 149 874 1044 72 3261 Guns 2704 | 321 132 . . . 702 548 816 . . . . . . . . . . 119 66 . . . Cannons 3583 | . . . . . . . . . 902 856 568 . . . . . . . . . . 1257 Explosions 3095 | . . . . . 125 . 413 . . . . . . . . 233 . . 662 . . 1662 Melee 2233 | . . . . . . . . . . . . . . 562 . 37 . 30 146 1044 72 342 Ramming 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Kinetic 4422 | . . . . . 702 548 747 . 486 482 400 . . . . . . . . . . 1057 Thermal 841 | 321 132 . . . . . 69 . . . . . . . . . . 119 . . . 200 Explosive 2557 | . . . . . . . . . . . . . . . . 233 . . 662 . . 1662 Electromagnetic 1562 | . . . . . 125 . 413 . 416 374 168 . . . . . . . 66 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 599 | . . . . . . . . . . . . . . 562 . 37 . . . . . . Piercing 1634 | . . . . . . . . . . . . . . . . . . 30 146 1044 72 342 Highest Corruption 5 | . . . . . . . . . . . 2 2 2 . . . . . 5 . . 1 Average Corruption 1 | . . . . . . . . . . . 1 2 2 . . . . . 3 . . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . 6 5 3 . . . . . 6 . . 4 Message Errors 5 | . . . . . . . . . . . 1 1 1 . . . . . 2 . . . Matter Fused 8 | . . . . . . . . . . . 2 1 2 . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . 1 2 . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . 6 . . . . . 13 . . 37 . . . . 64 . . 77 Projectiles 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Explosions 147 | . . . . . 6 . . . . . . . . . . . . . 64 . . 77 Melee 37 | . . . . . . . . . . . . . . 37 . . . . . . . . Knockbacks 7 | . . . . . . . . . 2 2 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 2 2 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . 2 43 . . . . . . . . . . 41 . . . . . 79 Shots 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | 126 144 2 . . 24 5 200 . 11 36 13 118 . 24 143 125 151 315 380 255 . 254 Average Temperature 65 | 40 66 2 . . 8 3 59 . 2 19 6 75 . 9 37 45 58 147 71 122 . 51 Received Heat Transfer 1445 | . 102 40 . 6 270 144 201 27 135 63 87 . 147 82 . . . 6 9 45 . 81 Effects 8 | . . . . . . . . . . . . . . . . . . 2 4 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1398 | 725 300 . . . . . 148 . . . . . . . . . . 225 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 3 | . . . . . . 2 1 . . . . . . . . . . . 1 1 . 3 Low Security (%) 80 | 100 100 100 . 100 100 45 47 100 100 . . . . 100 . . . . 93 85 100 32 Level 1 13 | . . . . . . 39 52 . . . . . . . . . . . 6 14 . 27 Level 2 4 | . . . . . . 14 . . . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 719 | 15 30 . . . 145 446 282 135 155 . . . . 35 . . . . 316 223 95 719 Initial 193 | . 3 . . . . 57 193 135 2 . . . . . . . . . 6 173 56 46 Average 114 | 1 6 . . . 68 206 206 73 59 . . . . 6 . . . . 32 157 75 321 Influence Increases 4002 | 35 55 . . . 297 659 404 . 236 120 130 . 75 70 15 90 . 25 404 256 162 969 Destroy 0b10 Robot/C 1620 | . 40 . . . 140 360 140 . 100 120 120 . . 20 . 80 . 20 40 20 20 400 Destroy 0b10 Robot/NC 190 | 35 . . . . 15 5 55 . 5 . . . . 10 . . . 5 5 25 . 30 Destroy Leader 302 | . 10 . . . 32 60 40 . 22 . 10 . . 2 . 10 . . 10 10 10 86 Allied During Kill 171 | . . . . . . 171 . . . . . . . . . . . . . . . . Successful Hack 56 | . 5 . . . 19 17 . . . . . . . . . . . . 12 . 3 . Disable Machine 300 | . . . . . 45 30 45 . 30 . . . . . . . . . 15 . 75 60 Destroy Structure 343 | . . . . . 1 1 4 . 4 . . . . 8 . . . . 82 21 9 213 Partial Spotted 165 | . . . . . 30 15 15 . 15 . . . . . . . . . 15 45 15 15 Lose Combat Pursuer 855 | . . . . . 15 . 105 . 60 . . . 75 30 15 . . . 225 135 30 165 Influence Decreases 3283 | 30 60 . . . 160 370 553 272 179 138 172 2 75 68 2 64 41 15 106 463 185 328 Entered New Map 758 | . 2 . . . . 80 233 142 3 24 9 2 . . 2 4 41 . 4 135 45 32 Time Decay 2135 | 30 58 . . . 130 120 270 130 176 104 128 . 70 58 . 60 . 15 82 278 140 286 Lost Part 265 | . . . . . 30 50 50 . . 10 30 . 5 10 . . . . 20 50 . 10 Lost Ally 125 | . . . . . . 120 . . . . 5 . . . . . . . . . . . Squads Dispatched 36 | . . . . . 2 4 8 1 . . 1 . . 2 . . . . 5 2 5 6 Investigation 5 | . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . Extermination 8 | . . . . . . . 2 . . . . . . . . . . . 3 . 1 2 Reinforcement 13 | . . . . . 1 2 3 . . . . . . 1 . . . . 1 2 2 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 9 | . . . . . . 1 3 . . . . . . . . . . . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 19 | . . . . . . 1 2 . . . . . . . . . . . 4 10 2 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . 2 11 2 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . 2 11 . Times Spotted 231 | . 3 22 . 2 18 23 22 3 9 6 12 . 12 8 2 5 . 2 25 12 8 37 Peak Tracking Total 18 | . 3 18 . 2 10 7 5 3 5 5 9 . 8 5 3 1 . 1 13 7 5 10 Tactical Retreats 31 | . . . . . 1 . 4 . 2 . . . 3 2 1 . . . 6 4 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 8 | . . . . . . . 1 1 3 . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 20 | . . . . . 3 2 3 . 2 . . . . . . . . . 1 . 5 4 Max in Single Turn 1 | . . . . . 1 1 1 . 1 . . . . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 31 | . 1 . 1 . 4 4 3 . 1 . 1 4 . 1 1 . 2 . 3 1 3 1 Terminals 17 | . 1 . . . 3 4 2 . . . . . . 1 1 . . . 2 1 2 . Fabricators 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 74 | . 2 . 1 . 11 9 6 . 2 . 1 17 . 2 2 . 5 . 7 2 5 2 Successful 45 | . 2 . 1 . 6 5 1 . . . 1 17 . . 2 . 5 . 2 . 3 . Failed 29 | . . . . . 5 4 5 . 2 . . . . 2 . . . . 5 2 2 2 Catastrophic 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . . . 5 1 . . . . . . . 1 . . . . . . . . Terminals 37 | . 2 . . . 8 9 5 . . . . . . 2 2 . . . 5 2 2 . Fabricators 5 | . . . . . . . 1 . 2 . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 37 | . 1 . 1 . 2 4 1 . . . 1 17 . . 2 . 5 . 1 . 2 . Record 10 | . . . 1 . . . . . . . . 5 . . 2 . . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . . . 1 2 . . . . . 4 . . . . 4 . . . . . Open Door 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Terminals 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 4 4 1 . 1 . . . . 1 . . . . 3 1 2 1 Full Trace Events 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 50 | . . . . . 50 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 13 | . . 2 . . . 10 . . . 1 . . . . . . . . . . . . Largest Group 10 | . . 2 2 . . 10 . . . 1 1 . . . . . . . . . . . Highest-Rated Group 173 | . . 38 38 . . 173 . . . 30 30 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 29 . . . 30 30 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . 91 . . . . . . . . . . . . . . . . Total Damage 1180 | . . . . . . 1180 . . . . . . . . . . . . . . . . Kills 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 6324 | 6 238 273 191 36 106 . 338 265 587 432 645 171 176 2 214 120 182 175 650 598 283 636 Sensors 5108 | . . . . . . . . 254 587 432 645 171 176 2 214 120 182 175 633 598 283 636 Terrain 148 | . . . . . . . . . 148 . . . . . . . . . . . . . Seismic 1200 | 6 238 273 191 36 106 . 338 12 . . . . . . . . . . . . . . Cloaking 2383 | . . . . . . . . . . . . . . . 50 120 182 175 650 598 283 325 Jamming 1309 | . . . . . . . . . . . . . . . . . . . . 390 283 636 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 2 2 . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 7549 | 236 238 273 191 36 292 248 596 265 587 432 645 171 192 275 214 120 182 175 650 612 283 636 Spaces Moved 8826 | 121 110 198 235 33 210 264 656 190 373 293 462 181 295 457 443 234 391 324 1003 1034 465 854 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1683 | 116 110 16 . . . . 44 190 373 293 462 79 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7138 | . . 182 235 33 210 264 612 . . . . 102 295 457 443 234 391 324 1003 1034 465 854 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 77 77 77 59 59 55 130 126 125 122 42 42 38 38 38 38 38 34 36 48 45 Average Speed 63 | 117 186 88 77 77 62 61 66 130 128 125 124 78 56 40 38 38 38 38 36 45 48 47 Slowest Speed 240 | 120 190 230 77 77 77 66 200 130 130 126 125 240 92 43 38 38 38 38 38 55 48 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . 1 . . . . . . 3 . 2 . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 8 23 62 59 17 26 45 21 4 8 46 63 60 48 11 67 43 68 52 25 43 37 19 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 . . . . . . . 2 3 . . 1 . . . . . . . Known Exits Taken 15 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . . 3 2 . 2 . 3 3 . 3 . . . . Spaces Dug 51 | . . . . . . . . . 5 . 4 . . 4 4 . . . 6 7 3 18 Terrain Destroyed 178 | . . . . . 1 . 1 . 5 . 4 . . 4 4 17 . . 42 7 3 90 Melee 43 | . . . . . . . . . 5 . 4 . . 4 4 . . . 6 5 3 12 Projectile 27 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . 23 AOE 108 | . . . . . . . . . . . . . . . . 17 . . 36 . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 10168 | 160 123 296 244 43 322 311 750 208 434 319 493 210 321 516 483 258 423 366 1266 1127 502 993 Wait 710 | . . 85 8 10 73 12 22 5 21 3 . . 13 19 32 14 30 37 210 32 3 81 Move 8804 | 120 109 197 234 33 209 263 655 189 372 292 461 180 294 456 442 233 390 323 1002 1033 464 853 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 53 | 7 2 1 1 . 4 4 8 3 2 1 3 1 2 1 1 . 2 . 4 3 3 . Fast Attach 75 | 7 . 2 . . 9 2 6 . 3 1 . 7 1 9 1 2 . 1 7 8 6 3 Attach 33 | . . 3 . . 1 3 4 2 2 . 2 1 2 1 3 . . . 3 1 3 2 Detach 7 | . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 3 Swap 74 | . 1 2 1 . 1 7 3 5 4 2 1 6 2 4 . 2 1 . 10 16 2 4 Drop 88 | . 1 6 . . 3 1 8 4 3 1 2 15 6 3 . 2 . . 12 12 8 1 Fire 199 | 26 10 . . . 22 17 32 . 19 18 20 . . . . 1 . 3 4 2 1 24 Melee 107 | . . . . . . . . . 5 . 4 . . 23 4 4 . 2 13 20 10 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 12 . 2 . . . . . . . . . . . 1 . Rewire 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 5) 475 | -10/Materials | Entered Mines 476 | -10/Mines | Assembled infested the area 479 | -10/Mines | Learned 2 Materials zone layouts 494 | -10/Mines | Met 8R-AWN 724 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Entered Exiles 748 | -10/Exiles | Accompanied by 2 allies 778 | -10/Exiles | Led the pair of lost Derelicts to a safe place 779 | -10/Exiles | Welcomed by 8R-AWN 790 | -10/Exiles | Met EX-HEX 812 | -10/Exiles | Build established: Scavenger-Mutant 819 | -10/Exiles | Met EX-BIN 887 | -10/Exiles | Met EX-DEC 893 | -10/Exiles | Learned location of Zion (-6) 933 | -10/Exiles | Discovered new exit (range 10) 939 | -10/Exiles | Entered Mines 954 | -9/Mines | Discovered new exit (range 9) 975 | -9/Mines | Entered Materials 975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 976 | -8/Materials | Identified exit to Factory 1178 | -8/Materials | Repaired Cmb. Airjet 1217 | -8/Materials | Discovered new exit (range 8) 1267 | -8/Materials | Entered Storage 1323 | -8/Storage | Lost 3 parts (1n2u) 1340 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1403 | -8/Storage | Garrison activated, responded to threat 1477 | -8/Storage | Lost 7 allies 1511 | -8/Storage | Discovered exit to Factory (range 8) 1515 | -8/Storage | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1895 | -7/Factory | Garrison activated, responded to threat 2067 | -7/Factory | Discovered new exit (range 13) 2111 | -7/Factory | Entered another Factory area 2111 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -6/Factory | Discovered new exit (range 15) 2214 | -6/Factory | Identified exit to Factory 2376 | -6/Factory | Entered another Factory area 2376 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2454 | -5/Factory | Build established: Mutant 2939 | -5/Factory | Discovered new exit (range 11) 2962 | -5/Factory | Identified exit to Upper Caves 2963 | -5/Factory | Entered Upper Caves 2973 | -5/Upper Caves | Encountered a Warlord checkpoint 3050 | -5/Upper Caves | Learned 4 Factory zone layouts 3101 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3272 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3383 | -5/Upper Caves | Discovered new exit (range 8) 3391 | -5/Upper Caves | Identified exit to Upper Caves 3395 | -5/Upper Caves | Entered another Upper Caves area 3395 | -5/Upper Caves | Accompanied by 1 ally 3395 | -5/Upper Caves | Discovered new exit (range 7) 3675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3924 | -5/Upper Caves | Learned location of Armory (-4) 4028 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4033 | -5/Upper Caves | Discovered new exit (range 6) 4039 | -5/Upper Caves | Identified exit to Zhirov 4040 | -5/Upper Caves | Entered Zhirov 4041 | -5/Zhirov | Discovered new exit (range 3) 4063 | -5/Zhirov | Met Zhirov 4087 | -5/Zhirov | Learned location of Command (-1) 4087 | -5/Zhirov | Learned location of Quarantine (-2) 4087 | -5/Zhirov | Learned location of Testing (-3) 4098 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4169 | -5/Zhirov | Found Alien Artifact 4176 | -5/Zhirov | Found Alien Artifact 4176 | -5/Zhirov | Identified Integrated Reactor 4176 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4204 | -5/Zhirov | Identified exit to Proximity Caves 4211 | -5/Zhirov | Entered Proximity Caves 4240 | -4/Proximity Caves | Learned Research terminal intel 4292 | -4/Proximity Caves | Found DCF Scrap (14 items) 4400 | -4/Proximity Caves | Discovered new exit (range 8) 4403 | -4/Proximity Caves | Identified exit to Factory 4403 | -4/Proximity Caves | Entered Factory 4403 | -4/Factory | Evolved 2 slots: Utility x2 4565 | -4/Factory | Spotted B-86 Titan 4671 | -4/Factory | Discovered new exit (range 15) 4676 | -4/Factory | Identified exit to Upper Caves 4678 | -4/Factory | Entered Upper Caves 4707 | -4/Upper Caves | Spotted B-86 Titan 4888 | -4/Upper Caves | Discovered new exit (range 4) 4889 | -4/Upper Caves | Identified exit to Upper Caves 4892 | -4/Upper Caves | Entered another Upper Caves area 4893 | -4/Upper Caves | Identified exit to Warlord 4909 | -4/Upper Caves | Learned Research trap positions 4992 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5012 | -4/Upper Caves | Entered Warlord 5023 | -4/Warlord | Build established: Derelict-Mutant 5089 | -4/Warlord | Met Warlord 5114 | -4/Warlord | Warlord's base attacked by MAIN.C 5176 | -4/Warlord | Opened side exit 5184 | -4/Warlord | Discovered new exit (range 9) 5194 | -4/Warlord | Identified exit to Proximity Caves 5194 | -4/Warlord | Entered Proximity Caves 5326 | -3/Proximity Caves | Discovered new exit (range 11) 5330 | -3/Proximity Caves | Identified exit to Research 5369 | -3/Proximity Caves | Entered Research 5369 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5370 | -3/Research | Loaded intel: 90 trap records 5371 | -3/Research | Loaded intel: 22 terminal locations 5734 | -3/Research | Found Prototype Processor 5734 | -3/Research | Identified Exp. Target Analyzer 5737 | -3/Research | Found Fusion Bomb Launcher 5902 | -3/Research | Spotted B-86 Titan 5997 | -3/Research | Discovered new exit (range 9) 6018 | -3/Research | Identified exit to Research 6019 | -3/Research | Entered another Research area 6019 | -2/Research | Warlord forces began assault on 0b10 6019 | -2/Research | Evolved 2 slots: Utility x2 6129 | -2/Research | Research machine network offline 6189 | -2/Research | Lost 5 parts (2n1u2w) 6222 | -2/Research | Met up with Warlord 6369 | -2/Research | Found Prototype Device 6369 | -2/Research | Identified Exp. Thermal Shield 6374 | -2/Research | Discovered new exit (range 11) 6380 | -2/Research | Identified exit to Access 6423 | -2/Research | Build established: Hacker-Mutant 6497 | -2/Research | Found Prototype Launcher 6497 | -2/Research | Identified Ragnarok Missile Launcher 6547 | -2/Research | Borebot progress halted 6579 | -2/Research | Borebot progress halted 6619 | -2/Research | Discovered new exit (range 4) 6630 | -2/Research | Identified exit to Quarantine 6631 | -2/Research | Entered Quarantine 6645 | -2/Quarantine | Found Alien Energy Cannon 6645 | -2/Quarantine | Identified Core Cannon 6661 | -2/Quarantine | Found Alien Artifact 6661 | -2/Quarantine | Identified Terrabomb 6661 | -2/Quarantine | Used Terrabomb 6671 | -2/Quarantine | Found Terrabomb 6798 | -2/Quarantine | Identified Transdimensional Reconstructor 6798 | -2/Quarantine | Warped through subspace 6834 | -2/Quarantine | Used Terrabomb 6843 | -2/Quarantine | Found Alien Artifact 6843 | -2/Quarantine | Identified Subatomic Replicator 6857 | -2/Quarantine | Found Alien Reactor 6857 | -2/Quarantine | Identified Matter Drive 6880 | -2/Quarantine | Discovered exit to Access (range 15) 6905 | -2/Quarantine | Found Sigix Corpse 6906 | -2/Quarantine | Scanned by Researcher 6914 | -2/Quarantine | Entered Access 6914 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6937 | -1/Access | Build established: Infiltrator-Mutant 6939 | -1/Access | Energy Cycler disabled 7282 | -1/Access | Destroyed 7 combat bots 7319 | -1/Access | Discovered new exit (range 6) 7420 | -1/Access | Identified exit to Surface 7531 | -1/Access | Build established: Mutant 7548 | -1/Access | Spotted B-99 Colossus 7550 | *** | Escaped! Last Messages --------------- 07504_ U-05 Engineer lays Concrete. 07504_ U-05 Engineer builds a Wall. 07504_ U-05 Engineer lays Concrete. 07506_ K-01 Serf collects debris. 07507_ U-05 Engineer lays Concrete. 07508_ K-01 Serf collects debris. 07509_ U-05 Engineer lays Concrete. 07512_ K-01 Serf collects debris. 07517_ System corrupted: Matter fused (-6). 07517_ K-01 Serf collects debris. 07524_ U-05 Engineer lays Concrete. 07528_ R-10 Processor collects Sml. Battery. 07538_ R-10 Processor collects Imp. Antigrav System. 07541_ R-10 Processor collects Adv. Heat Sink. 07545_ R-10 Processor collects Imp. Antigrav System. 07548_ Beam penetrates Sealed Heavy Doors. 07548_ Sealed Heavy Doors breached. 07548_ Beam penetrates B-99 Colossus. 07548_ Beam penetrates Wall. 07548_ R-10 Processor collects Imp. Antigrav System. 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"?"T""" ?# ######## | | ? "##""#########???????????????####??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 68 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Armor Coverage 600 Resistance: TH 30 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cmb. Airjet | 48% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Cannon Terrabomb Transdimensional Reconstructor Subatomic Replicator Matter Drive Achievements -------------- Explosive Keycard I Laugh At Your Crits Challenges ------------ None Game ------ Seed SuspensionFortressDetonator Manual? 0 Play Time 01:16:58 Cumulative 207.7 hours Start 2025.10.14 @ 23:52:00 End 2025.10.15 @ 01:21:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 37e360df-f496-4536-b3e0-15f1d6745a5d