Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 16:40:14 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (259) 1295 Value Destroyed (9978) 9978 Prototype IDs (88) 1760 Alien Tech Used (1) 200 Bonus (1728) 1728 TOTAL SCORE: 21761 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 532 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -622 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 323/815 System Corruption 0% Temperature Critical (554) Movement Hovering (104) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Cooled Fission Core Cooled Fission Core > --- PROPULSION (7) --- Cooled Aerolev Unit Combat Airjet Antigrav System Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (10) ----- Advanced Cooling System Experimental Sensor Array Experimental Signal Interpreter Improved Launcher Guidance Computer Quantum Capacitor Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON (2) ------- Heavy Neutron Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Core Analyzer Improved Particle Charger Improved Phase Shifter Transdimensional Reconstructor Neutron Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Antigrav System Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Experimental Sensor Array Experimental Signal Interpreter Improved Launcher Guidance Computer Quantum Capacitor Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Neutron Cannon Mini Grenade Launcher > --- INVENTORY -------- Core Analyzer Improved Particle Charger Improved Phase Shifter Transdimensional Reconstructor Neutron Cannon [Rating: 142] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Reinforced Quantum Reactor Propulsion Improved Hover Unit Treads Overtuned Medium Treads Leg Overtuned Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor A0-MCA's Component Scanner Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 18 | 3 1 . 4 2 . 2 2 . . . . 1 . 1 . . . 1 1 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . Propulsion 6 | 1 . . 2 . . . 1 . . . . . . 1 . . . . 1 Utility 9 | 1 1 . 1 1 . 2 1 . . . . 1 . . . . . 1 . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Attached 106 | 6 5 . 21 4 . 8 20 3 3 . . 1 2 24 . . 1 2 6 Power 17 | 1 . . 4 2 . . 2 . 1 . . . 1 6 . . . . . Engine 7 | 1 . . 4 2 . . . . . . . . . . . . . . . Core 9 | . . . . . . . 2 . 1 . . . . 6 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 40 | 2 2 . 7 . . 4 10 . 1 . . 1 . 10 . . . . 3 Treads 2 | . . . . . . 2 . . . . . . . . . . . . . Leg 3 | . . . . . . 2 . . . . . . . 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 32 | . 2 . 6 . . . 10 . 1 . . 1 . 9 . . . . 3 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 27 | 1 2 . 3 1 . 3 4 3 1 . . . 1 4 . . 1 1 2 Device 15 | 1 2 . 2 . . 1 2 3 . . . . . 3 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . 1 . 2 . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 1 . . . 2 . 1 . . . 1 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 . 7 1 . 1 4 . . . . . . 4 . . . 1 1 Energy Gun 3 | . . . 2 . . . . . . . . . . . . . . 1 . Energy Cannon 11 | . 1 . 3 . . . 2 . . . . . . 4 . . . . 1 Ballistic Gun 6 | 2 . . 1 1 . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 7 2 . . . . . . . . . . . . 1 . . Parts Lost 2 | . . . . . . . 1 . . . . . 1 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 1 1 . 2 3 3 4 3 3 3 3 3 3 3 2 4 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 2 2 3 2 2 2 2 2 2 1 . 2 Weapon . | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . . . . . 1 . . 1 1 2 . . . . 3 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . Utility 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 96 100 91 100 100 99 99 100 100 100 100 100 97 98 97 100 100 99 97 Engine 10 | . 13 12 15 20 21 20 15 11 6 5 5 5 5 1 . . . . . Core 5 | . . . . . . . 1 5 9 11 11 10 10 13 15 15 15 14 13 Wheel 1 | . 24 . . . . . . . . . . . . . . . . . . Hover 25 | . 2 25 23 28 28 26 28 27 27 27 27 26 25 28 30 30 30 28 28 Device 28 | . 27 37 34 28 28 27 23 27 27 27 27 31 29 29 29 30 30 28 25 Processor 7 | . . . . 5 7 9 11 11 11 11 11 10 10 10 10 10 10 13 13 Protection 2 | . . . . . . . 4 5 5 5 5 2 5 5 5 5 5 3 3 Energy Cannon 11 | . 12 12 15 14 14 13 10 9 11 11 10 10 8 9 7 5 9 4 4 Ballistic Gun 1 | . 13 12 2 . . . . . . . . . . . . . . . . Peak Build Rating 142 | 6 8 9 34 40 37 58 90 95 97 95 97 102 107 126 126 121 129 132 142 Average Rating 70 | 4 7 8 23 36 37 43 76 91 95 95 95 98 98 112 122 121 126 127 132 On Entrance 73 | . 6 8 9 33 37 37 58 90 95 95 95 96 102 89 119 121 121 127 128 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 9 13 13 29 37 37 39 53 53 52 46 51 53 76 78 78 70 78 78 74 Greatest Support 90 | 26 26 17 33 38 38 38 66 63 63 63 63 63 60 73 71 71 71 71 90 Greatest Overweight (x) 2 | . . . 1 . . 2 1 . . . . . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 3 | . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | . 3 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Carried 3 | . 1 1 2 2 3 3 3 3 3 4 3 3 3 3 3 4 4 4 4 Final Capacity 5 | . 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | . 2 2 3 3 4 4 3 4 4 4 3 3 3 4 4 4 5 3 5 Class Distribution -------------------- 69% | Mutant 17% | Scout 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scout | -9/Storage Scout | -9/Recycling Scout | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 2817 | 233 282 12 340 60 . 10 577 194 61 . 255 50 40 368 73 56 . 138 68 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11843 | 47 571 25 1418 247 526 . 1656 683 295 . 1217 326 885 1541 469 302 188 564 883 Parts 575 | 6 34 6 97 16 33 . 82 29 15 . 44 11 11 79 28 20 6 24 34 Haulers Intercepted 18 | . 2 . 6 2 . . 1 . . . . . . 6 . . . . 1 Recyclers Shooed 3 | . . . . . . . 2 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . 26 11 . 22 . . . 27 19 3 23 . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 208 | . 12 3 26 4 4 . 32 12 3 . 17 5 1 26 23 12 . 14 14 Guns 6 | . 3 2 1 . . . . . . . . . . . . . . . . Cannons 144 | . 9 1 21 4 4 . 24 5 3 . 5 3 1 18 17 6 . 10 13 AOE 46 | . . . 4 . . . 3 6 . . 10 . . 6 6 6 . 4 1 Classes Destroyed 17 | 1 5 . 3 . . . 3 1 2 . 1 . 1 . . . . . . Builder 2 | . . . . . . . 1 . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . . . . Hauler 18 | . 2 . 6 2 . . 1 . . . . . . 6 . . . . 1 Recycler 6 | . . . 4 . . . 1 . . . . . . . . . . . 1 Operator 5 | . 2 . . . . . 2 . . . . . . 1 . . . . . Watcher 15 | . 2 . 4 1 . . 3 . . . . . . 4 . . . . 1 Swarmer 76 | . 3 3 11 . . . 11 5 . . 6 . . 9 9 9 . 5 5 Grunt 53 | . 9 . 8 2 . . 5 4 2 . 4 3 . 3 4 3 . 4 2 Brawler 5 | . . . . . . . . . . . 2 . . . 3 . . . . Duelist 9 | . . . 3 . . . 1 . . . 2 . . . 3 . . . . Sentry 37 | . . . 5 2 4 . 7 2 1 . 2 2 . 6 2 . . 1 3 Hunter 16 | . . . . . . . 4 . . . . . . 2 2 . . 4 4 Programmer 10 | . . . . . . . 4 . . . . . . 6 . . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 9 | 2 4 3 6 3 2 . 7 7 2 . 5 3 1 5 5 9 . 4 7 Combat Bots Only 9 | . 4 3 5 3 2 . 6 7 2 . 5 3 1 5 5 9 . 4 7 Max Kills in Single Turn 3 | 1 1 1 2 1 1 . 3 3 1 . 3 1 1 2 3 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 3 . . 3 . . 2 3 3 . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1042 | . 36 12 77 13 4 . 254 70 29 . 99 23 1 115 57 33 . 94 125 Missed 431 | . 8 3 20 6 . . 112 37 14 . 41 9 . 42 25 17 . 48 49 Hits 611 | . 28 9 57 7 4 . 142 33 15 . 58 14 1 73 32 16 . 46 76 Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . . Projectile 609 | . 28 9 57 7 4 . 142 33 15 . 58 14 . 73 31 16 . 46 76 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 17 | . 1 . 1 . 1 . 1 1 . . . 1 1 2 1 2 . 4 1 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . Damage Taken 10771 | . 302 68 695 106 60 . 1905 555 174 . 1414 388 39 1640 595 320 . 868 1642 Core 7835 | . 244 56 562 80 49 . 1326 372 125 . 1047 315 18 1199 424 244 . 605 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 6560 | . 178 36 440 80 35 . 1155 339 79 . 826 224 18 1123 328 185 . 458 1056 Regen/Repaired (Parts) 160 | . . . . . . . . . . . . . . 24 . . . . 136 Core Remaining (%) 90 | 100 . 98 . . . 100 . . . . 54 . . . . . . 100 . Volleys Fired 834 | 15 46 4 85 13 14 . 128 36 22 . 72 21 23 117 49 29 3 54 103 Largest 2 | 2 2 2 2 2 2 . 2 2 2 . 2 2 2 2 2 1 2 1 1 Hottest 183 | 40 80 80 136 136 136 . 153 153 153 . 153 153 153 183 180 90 180 90 110 Shots Fired 1387 | 30 91 8 167 26 28 . 251 66 44 . 123 42 33 218 67 30 6 54 103 Gun 98 | 30 45 4 18 . . . . . . . . . . . . . . 1 . Cannon 1250 | . 46 4 147 26 28 . 246 60 44 . 108 42 33 214 65 25 6 53 103 Launcher 39 | . . . 2 . . . 5 6 . . 15 . . 4 2 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 97 | 30 45 4 18 . . . . . . . . . . . . . . . . Thermal 1251 | . 46 4 147 26 28 . 246 60 44 . 108 42 33 214 65 25 6 54 103 Explosive 39 | . . . 2 . . . 5 6 . . 15 . . 4 2 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | 9 11 4 13 5 8 . 19 19 17 . 13 15 20 33 45 16 9 40 50 Robot Miss Streak 5 | 3 3 1 5 1 1 . 5 1 3 . 4 1 1 2 1 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Capacitor 61 | . . . . . . . . . . . . . . . . . . . 61 Shots Hit Robots 822 | 19 55 5 82 15 19 . 118 41 27 . 80 29 25 101 46 21 5 49 85 Core Hits 408 | 5 22 3 45 6 11 . 55 29 12 . 48 10 7 52 32 15 4 23 29 Critical Kills 12 | . . . . 1 . . 6 . 1 . 2 . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . 1 . . 6 . 1 . 2 . . 2 . . . . . Meltdown 12 | . . . . 1 . . 6 . 1 . 2 . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29804 | 212 866 71 1785 322 392 . 3289 1545 703 . 3739 735 596 4645 2621 1336 269 2674 4004 Guns 741 | 212 347 36 146 . . . . . . . . . . . . . . . . Cannons 24024 | . 519 35 1423 304 392 . 3061 991 703 . 2069 735 596 3748 2232 897 269 2142 3908 Explosions 5005 | . . . 216 . . . 228 554 . . 1670 . . 897 389 439 . 532 80 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . 18 . . . . . . . . . . . . . . 16 Kinetic 741 | 212 347 36 146 . . . . . . . . . . . . . . . . Thermal 25310 | . 519 35 1423 304 392 . 3061 991 703 . 2069 735 596 4285 2382 942 269 2616 3988 Explosive 3626 | . . . 216 . . . 193 554 . . 1670 . . 360 239 394 . . . Electromagnetic 93 | . . . . . . . 35 . . . . . . . . . . 58 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 2 2 2 2 . . 5 5 5 5 5 . Average Corruption 2 | . . . . . . . 1 2 2 2 2 . . 2 5 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . 6 12 6 1 15 . . 7 15 7 6 8 . Message Errors 16 | . . . . . . . 2 2 . . 3 . . 2 2 2 . 3 . Matter Fused 22 | . . . . . . . 3 4 3 . 4 . . 2 3 1 . 2 . Heat Flow Errors 10 | . . . . . . . . 1 1 1 3 . . . 1 . 1 2 . Energy Discharges 14 | . . . . . . . . 2 . . 2 . . 3 4 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . 2 . . . 1 . 2 1 . Data Loss (major) 7 | . . . . . . . 1 2 . . 1 . . . 1 2 . . . Misfires 2 | . . . . . . . . . . . . . . . 1 1 . . . Alerts 4 | . . . . . . . . . 2 . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 908 | . 7 . 22 43 . . 60 90 41 . 220 . 13 205 68 72 41 26 . Projectiles 603 | . 7 . . 43 . . 27 58 41 . 194 . 13 47 65 67 41 . . Explosions 305 | . . . 22 . . . 33 32 . . 26 . . 158 3 5 . 26 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . . 24 9 . . 91 . . . 3 . . . . 52 . 50 93 Shots 8 | . . . 1 . . . 3 . . . 1 . . . . 1 . 1 1 Rammed 2 | . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 96 . 72 163 102 . 339 360 48 220 152 63 54 299 88 69 61 159 565 Average Temperature 55 | . 30 . 19 46 33 . 81 49 16 130 23 22 15 74 35 28 27 11 124 Received Heat Transfer 1932 | . 147 . 117 45 36 . 270 467 45 . 276 90 . 138 27 94 . 72 108 Effects 13 | . . . . . . . 1 . . . . . . 1 . . . . 11 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . 1 . . 7 1 1 . 2 2 . 3 . . . . . Combat Hostiles 11 | . . . . . . . 4 1 . . 2 2 . 2 . . . . . Parts Melted 58 | . . . 6 3 1 . 24 4 1 . 3 3 . 12 1 . . . . Heat Transferred 22851 | . 1110 74 2849 555 703 . 4913 1369 1036 . 2923 1073 999 4557 150 50 . 440 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 . . . . . . . 1 1 . 4 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . 2 1 . . 2 . . . . 1 . 4 . . . . 1 Low Security (%) 62 | 100 100 100 54 18 100 . 56 . . . . 56 100 37 . . . . 67 Level 1 19 | . . . 26 81 . . 17 . . . . 43 . 12 . . . . 32 Level 2 13 | . . . 18 . . . 25 . . . . . . 26 . . . . . Level 3 2 | . . . . . . . . . . . . . . 13 . . . . . Level 4 1 | . . . . . . . . . . . . . . 9 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1126 | 5 160 91 439 392 111 . 573 . . . . 234 67 1126 . . . . 317 Initial 170 | . . 21 . 170 91 . . . . . . 146 67 . . . . . 71 Average 203 | . 89 25 196 275 31 . 213 . . . . 190 23 419 . . . . 184 Influence Increases 7547 | 10 370 199 910 587 118 . 1164 265 75 . 550 148 8 1568 480 290 5 300 500 Destroy 0b10 Robot/C 4540 | . 240 160 540 260 80 . 640 240 60 . 440 100 . 520 460 240 . 280 280 Destroy 0b10 Robot/NC 320 | 10 30 . 70 30 35 . 45 5 5 . 5 . . 60 . 5 5 . 15 Destroy Leader 906 | . 68 30 150 86 . . 198 20 10 . 30 30 . 150 20 30 . 20 64 Allied During Kill 135 | . . 9 6 75 . . . . . . 45 . . . . . . . . Successful Hack 248 | . 16 . 18 45 3 . 88 . . . . 12 . 46 . . . . 20 Disable Machine 360 | . 15 . 60 30 . . 45 . . . . . . 210 . . . . . Destroy Structure 453 | . 1 . 21 1 . . 58 . . . . 6 8 312 . . . . 46 Partial Spotted 150 | . . . 15 15 . . 45 . . . . . . 75 . . . . . Lose Combat Pursuer 435 | . . . 30 45 . . 45 . . . 30 . . 195 . 15 . . 75 Influence Decreases 7254 | 10 314 255 506 756 353 . 711 510 283 . 317 187 202 457 658 288 940 186 321 Entered New Map 2403 | . . 35 . 234 144 . . 168 40 . . 87 127 . 412 178 935 . 43 Time Decay 4481 | 10 314 220 486 342 209 . 541 342 243 . 317 100 75 457 246 110 5 186 278 Lost Part 10 | . . . . . . . 10 . . . . . . . . . . . . Lost Ally 210 | . . . 20 180 . . 10 . . . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 48 | . 3 1 4 . . . 15 . . . . 4 . 19 . . . . 2 Investigation 18 | . 1 1 1 . . . 7 . . . . 2 . 5 . . . . 1 Extermination 11 | . . . . . . . 6 . . . . . . 4 . . . . 1 Reinforcement 11 | . 2 . 3 . . . 2 . . . . . . 4 . . . . . Assault 3 | . . . . . . . . . . . . . . 3 . . . . . Garrison 5 | . . . . . . . . . . . . 2 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 . 5 . . . 1 . . . . . . 3 . . . . 1 Communications Jammed 45 | . . . . . . . . . . . . . . 10 . . . . 35 Distress Signals 31 | . . . . . . . . . . . . . . 10 . . . . 21 Times Spotted 303 | . 25 7 48 17 1 . 43 11 4 . 22 5 1 53 19 10 . 13 24 Peak Tracking Total 7 | . 6 3 6 4 . . 4 3 3 . 7 1 1 7 5 3 . 2 7 Tactical Retreats 18 | . . . 2 2 . . 2 . . . 1 . . 7 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 1 . 2 . . . 4 . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 33 | . 2 . 5 2 . . 3 1 . . . . . 14 2 . . 4 . Max in Single Turn 8 | . 1 . 1 1 . . 2 1 . . . . . 8 1 . . 4 . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 96 | . 5 1 8 10 8 6 20 2 . 4 . 2 . 15 . . 9 . 6 Terminals 55 | . 5 . 8 10 6 . 13 1 . . . . . 8 . . . . 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 Recycling Units 10 | . . . . . . . 5 . . . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . 2 . . . . . Total Hacks 332 | . 15 1 27 28 35 39 45 8 . 25 . 8 . 37 . . 48 . 16 Successful 245 | . 8 1 17 16 33 39 24 8 . 25 . 1 . 19 . . 48 . 6 Failed 87 | . 7 . 10 12 2 . 21 . . . . 7 . 18 . . . . 10 Catastrophic 7 | . 1 . 1 . 1 . 2 . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 145 | . 15 . 21 18 11 . 36 . . . . . . 32 . . . . 12 Terminals 151 | . 15 . 27 28 11 . 30 7 . . . . . 22 . . . . 11 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . 4 . 3 . . . . 3 Recycling Units 23 | . . . . . . . 11 . . . . . . 10 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . 4 . 2 . . . . . Terminal Hacks 170 | . 1 1 5 8 24 39 10 8 . 25 . . . 1 . . 48 . . Record 119 | . . . . 3 24 38 . 7 . 11 . . . . . . 36 . . Part Schematic 13 | . . . . . . . 1 . . 8 . . . . . . 4 . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . 4 . . Open Door 5 | . . 1 . 3 . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 2 . . 1 . . . . . . 1 . . . . . Alert Level 8 | . . . 4 . . . 4 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 1 . 2 . . . . 2 Scan Component 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 Repair 2 | . . . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 2 . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . 2 . . . . . Unauthorized Hacks 66 | . 7 . 12 8 9 . 12 . . . . . . 14 . . . . 4 Terminals 61 | . 7 . 12 8 9 . 10 . . . . . . 11 . . . . 4 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 24 | . 3 . 4 3 4 . 4 . . . . . . 5 . . . . 1 Skim 36 | . 4 . 8 5 5 . 5 . . . . . . 6 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 . . . . . . 3 . . . . . Fedlink 5 | . . . . . . . 2 . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . Used 3 | . . . . . . . 2 . . . . . . 1 . . . . . Hacking Detections 51 | . 5 . 7 8 2 . 13 . . . . 2 . 9 . . . . 5 Full Trace Events 12 | . . . . 1 1 . 5 . . . . 2 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . 8 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . 1 Time 66 | . . . . . . . . . . . . . . 22 . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 17 | . . 4 . 10 . . 1 1 . . 1 . . . . . . . . Largest Group 10 | . . 3 2 10 . . 1 1 . . 1 . . . . . . . . Highest-Rated Group 135 | . . 40 24 88 . . 26 135 . . 96 . . . . . . . . Highest-Rated Ally 135 | . . 31 16 16 . . 26 135 . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . 19 20 62 . . . . . . 21 . . . . . . . . Total Damage 1685 | . . 205 241 558 . . . . . . 681 . . . . . . . . Kills 20 | . . 5 1 9 . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 15318 | 16 886 708 1763 768 928 1288 2136 775 634 40 1035 217 233 1867 531 238 219 420 616 Sensors 13415 | . . . 1478 768 928 1282 2134 775 634 40 1035 217 233 1867 531 238 219 420 616 Structural 5958 | . 234 708 1763 753 928 1288 284 . . . . . . . . . . . . Seismic 6354 | 16 886 708 1763 753 928 1288 12 . . . . . . . . . . . . Jamming 7276 | . . . . . . . 459 775 634 40 1035 217 233 1867 531 238 219 420 608 Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 1 . 1 . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 15438 | 123 886 708 1763 768 928 1288 2136 775 634 40 1035 217 233 1880 531 238 219 420 616 Spaces Moved 18801 | 83 822 676 1318 628 801 2269 2855 1076 1032 79 1375 253 369 2372 706 472 187 635 793 Core 48 | 25 . . . . . 23 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 722 | 58 664 . . . . . . . . . . . . . . . . . . Hover 18031 | . 158 676 1318 628 801 2246 2855 1076 1032 79 1375 253 369 2372 706 472 187 635 793 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 56 56 48 48 48 48 40 54 51 51 51 45 43 31 35 35 35 35 33 Average Speed 52 | 78 83 56 75 48 48 55 43 54 51 51 51 47 45 48 50 35 100 35 48 Slowest Speed 180 | 100 90 56 116 48 48 180 108 54 54 51 51 51 113 106 101 35 101 101 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . 10 . . 6 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 73 | 3 97 98 97 78 97 96 68 95 94 68 97 9 96 54 80 77 62 81 25 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 22 | . . . 4 4 3 . 3 1 . 1 1 . . 1 . . 3 1 . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . 5 . 5 4 . 3 . . . 2 4 . 3 . Spaces Dug 139 | . . . . . . . 38 4 7 . 1 . . 77 . 3 . . 9 Terrain Destroyed 576 | . . . 20 . . . 71 38 11 . 106 3 4 193 24 52 . 32 22 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 199 | . . . . . . . 27 9 11 . 16 3 4 97 12 5 . 2 13 AOE 377 | . . . 20 . . . 44 29 . . 90 . . 96 12 47 . 30 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total 23263 | 110 931 997 1922 1067 1316 2299 3555 1221 1105 78 1621 320 412 2967 828 522 212 788 992 Wait 2831 | 7 39 304 418 404 493 . 419 78 17 . 130 31 . 349 19 2 . 52 69 Move 18783 | 82 821 675 1317 627 800 2268 2854 1075 1031 78 1374 253 368 2371 705 471 186 634 793 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 8 2 16 1 2 3 13 3 5 . 1 2 3 11 1 . 3 3 4 Fast Attach 60 | 6 . . 6 5 . 12 15 1 2 . . . . 4 1 . 4 2 2 Attach 27 | . 5 . 7 1 . . 3 . . . . 1 1 5 1 . . 2 1 Detach 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 Swap 92 | . 1 . 13 . . 1 23 7 2 . 7 4 3 22 1 . 3 1 4 Drop 135 | . 4 2 23 4 1 13 29 3 7 . 2 2 3 25 . . 5 6 6 Fire 834 | 15 46 4 85 13 14 . 128 36 22 . 72 21 23 117 49 29 3 54 103 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . 3 . . . . . . 1 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 409 | . 7 10 37 8 6 1 70 18 19 . 34 6 11 62 51 19 8 34 8 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Utility slot (x1) 13 | -11/Scrapyard | Upgraded with Weapon slot (x1) 124 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Reached level 2 747 | -10/Materials | Discovered new exit (range 13) 776 | -10/Materials | Upgraded with Utility slot (x1) 1010 | -10/Materials | Entered Mines 1051 | -10/Mines | Received a Mining Laser from a helpful Derelict 1165 | -10/Mines | Met a Derelict shopkeep closing up shop 1222 | -10/Mines | Build established: Scavenger-Mutant 1333 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -10/Mines | Found Prototype Device 1368 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1377 | -10/Mines | Learned Materials stockpile data 1481 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1526 | -10/Mines | Discovered new exit (range 10) 1575 | -10/Mines | Reached level 3 1628 | -10/Mines | Discovered new exit (range 7) 1718 | -10/Mines | Entered Materials 1718 | -9/Materials | Accompanied by 2 allies 1720 | -9/Materials | Reached level 4 1839 | -9/Materials | Upgraded with Power slot (x1) 1839 | -9/Materials | Upgraded with Propulsion slot (x1) 1839 | -9/Materials | Upgraded with Utility slot (x1) 2003 | -9/Materials | Identified Exp. Sensor Array 2135 | -9/Materials | Discovered new exit (range 12) 2351 | -9/Materials | Discovered new exit (range 7) 2415 | -9/Materials | Build established: Mutant 2424 | -9/Materials | Discovered new exit (range 8) 2500 | -9/Materials | Discovered new exit (range 4) 2504 | -9/Materials | Reached level 5 2535 | -9/Materials | Discovered new exit (range 16) 2861 | -9/Materials | Discovered new exit (range 9) 2943 | -9/Materials | Upgraded with Propulsion slot (x1) 2978 | -9/Materials | Reached level 6 3170 | -9/Materials | Discovered new exit (range 15) 3293 | -9/Materials | Identified exit to Materials 3356 | -9/Materials | Learned Storage trap positions 3385 | -9/Materials | Learned Materials stockpile data 3386 | -9/Materials | Learned location of Mines (-9) 3395 | -9/Materials | Learned Materials stockpile data 3481 | -9/Materials | Entered Storage 3482 | -9/Storage | Loaded intel: 21 trap records 3483 | -9/Storage | Reached level 7 3592 | -9/Storage | Upgraded with Utility slot (x1) 3608 | -9/Storage | Upgraded with Power slot (x1) 3717 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3729 | -9/Storage | Learned Materials security intel 3769 | -9/Storage | Reached level 8 3798 | -9/Storage | Lost 3 allies 3942 | -9/Storage | Learned Materials stockpile data 3993 | -9/Storage | Identified exit to Recycling 4023 | -9/Storage | Lost 4 allies 4036 | -9/Storage | Used back door to open Recycling access 4064 | -9/Storage | Learned location of Recycling (-9) 4105 | -9/Storage | Learned location of 1 exit from Recycling 4215 | -9/Storage | Learned location of Zion (-7) 4247 | -9/Storage | Build established: Scout 4249 | -9/Storage | Entered Recycling 4250 | -9/Recycling | Identified exit to Scraptown 4251 | -9/Recycling | Reached level 9 4539 | -9/Recycling | Scanned before Scraplab entrance 4619 | -9/Recycling | Discovered new exit (range 15) 4744 | -9/Recycling | Learned location of 3 exits from Materials 4804 | -9/Recycling | Learned Materials trap positions 4856 | -9/Recycling | Learned location of Storage (-9) 5171 | -9/Recycling | Entered Scraplab 5177 | -9/Recycling | Entered Scraptown 5390 | -9/Scraptown | Discovered new exit (range 5) 5394 | -9/Scraptown | Identified exit to Factory 5538 | -9/Scraptown | Visited Fellowship of the Rings 5555 | -9/Scraptown | Visited The Evicted 5565 | -9/Scraptown | Visited Comm Corps 5596 | -9/Scraptown | Visited Awakened 5642 | -9/Scraptown | Visited Shadow of the Wyrm 5658 | -9/Scraptown | Visited IN-MT5's Study 5682 | -9/Scraptown | Visited Cave Peace 5759 | -9/Scraptown | Visited UFD Registry 5786 | -9/Scraptown | Registered with UFD as "Hellcutter" 5795 | -9/Scraptown | Visited Junk Repository 5818 | -9/Scraptown | Visited Derelict Rescue Squad 5828 | -9/Scraptown | Found DRS Beacon 5842 | -9/Scraptown | Visited A0-MCA Data Center 5845 | -9/Scraptown | Given an A- rating by A0-MCA 5848 | -9/Scraptown | Upgraded with Utility slot (x1) 5848 | -9/Scraptown | Found A0-MCA's Component Scanner 5880 | -9/Scraptown | Received an X-ray algorithm 5944 | -9/Scraptown | Visited LU-1G1's Boring Crew 5971 | -9/Scraptown | Visited Scrap Suit Storage 5991 | -9/Scraptown | Visited Scrapoid Pod Storage 5998 | -9/Scraptown | Visited Modified Component R&D 6166 | -9/Scraptown | Discovered exit to Factory (range 3) 6211 | -9/Scraptown | Visited Junk Repository 6247 | -9/Scraptown | Visited Infowarlord's Domain 6251 | -9/Scraptown | Found Exp. Signal Interpreter 6280 | -9/Scraptown | Visited Science Guys 6306 | -9/Scraptown | Upgraded with Utility slot (x1) 6391 | -9/Scraptown | Met Optimus 6391 | -9/Scraptown | Accepted into 0bPrime 6465 | -9/Scraptown | Entered Factory 6467 | -6/Factory | Reached level 10 6493 | -6/Factory | Upgraded with Propulsion slot (x1) 6969 | -6/Factory | Discovered new exit (range 7) 6971 | -6/Factory | Identified exit to Factory 6991 | -6/Factory | Loaded intel: 8 recycling unit locations 7040 | -6/Factory | Reached level 11 7042 | -6/Factory | Build established: Mutant 7420 | -6/Factory | Loaded intel: 2 garrison access locations 7446 | -6/Factory | Learned Extension trap positions 7470 | -6/Factory | Learned Extension non-interactive machine intel 7471 | -6/Factory | Learned location of Extension (-5) 7474 | -6/Factory | Learned 4 Lower Caves zone layouts 7511 | -6/Factory | Learned Extension non-interactive machine intel 7537 | -6/Factory | Identified exit to Lower Caves 7651 | -6/Factory | Reached level 12 7970 | -6/Factory | Learned location of Protoforge (-2) 8081 | -6/Factory | Reached level 13 8084 | -6/Factory | Discovered exit to Factory (range 16) 8093 | -6/Factory | Core integrity fell below 50% 8142 | -6/Factory | Upgraded with Utility slot (x1) 8368 | -6/Factory | Spotted B-75 Beast 8601 | -6/Factory | Entered Lower Caves 8602 | -6/Lower Caves | Identified exit to Lower Caves 8695 | -6/Lower Caves | Reached level 14 8838 | -6/Lower Caves | Attracted the attention of an 0b10 base 8863 | -6/Lower Caves | Core integrity fell below 20% 8878 | -6/Lower Caves | Learned 8 Factory zone layouts 8878 | -6/Lower Caves | Learned Research trap positions 8878 | -6/Lower Caves | Learned Extension terminal intel 8878 | -6/Lower Caves | Learned Armory terminal intel 8889 | -6/Lower Caves | Destroyed 7 combat bots 8913 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9002 | -6/Lower Caves | AD-0RF showed up to help 9004 | -6/Lower Caves | AD-0RF revealed a hidden path 9219 | -6/Lower Caves | Learned Factory emergency access door positions 9298 | -6/Lower Caves | Spotted B-75 Beast 9317 | -6/Lower Caves | Destroyed B-75 Beast 9376 | -6/Lower Caves | Entered another Lower Caves area 9377 | -6/Lower Caves | Encountered a Warlord checkpoint 9378 | -6/Lower Caves | Reached level 15 9450 | -6/Lower Caves | Discovered exit to Factory (range 14) 9624 | -6/Lower Caves | Learned Factory terminal intel 9746 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9892 | -6/Lower Caves | Discovered new exit (range 7) 9896 | -6/Lower Caves | Identified exit to Data Miner 10010 | -6/Lower Caves | Entered Data Miner 10010 | -6/Data Miner | Discovered new exit (range 6) 10020 | -6/Data Miner | Met Data Miner 10030 | -6/Data Miner | Learned location of Section 7 (-2) 10030 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10039 | -6/Data Miner | Received God Mode back door access code from Data Miner 10050 | -6/Data Miner | Identified exit to Proximity Caves 10050 | -6/Data Miner | Entered Proximity Caves 10052 | -5/Proximity Caves | Reached level 16 10297 | -5/Proximity Caves | Spotted B-75 Beast 10322 | -5/Proximity Caves | Destroyed B-75 Beast 10410 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10418 | -5/Proximity Caves | Reached level 17 10436 | -5/Proximity Caves | Escorted by Enhanced Grunt 10555 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10653 | -5/Proximity Caves | Learned location of Armory (-3) 10808 | -5/Proximity Caves | Reached level 18 11080 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11085 | -5/Proximity Caves | Entered Factory 11086 | -5/Factory | Identified exit to Upper Caves 11086 | -5/Factory | Identified exit to Extension 11087 | -5/Factory | Identified exit to Factory 11087 | -5/Factory | Reached level 19 11089 | -5/Factory | Loaded intel: 28 terminal locations 11123 | -5/Factory | Core integrity fell below 50% 11174 | -5/Factory | Incoming investigation squad redirected 11239 | -5/Factory | Upgraded with Utility slot (x1) 11270 | -5/Factory | Incoming investigation squad redirected 11302 | -5/Factory | Sucked down chute 11302 | -5/Factory | Entered Waste 11302 | -5/Waste | The area was eerily silent 11438 | -5/Waste | Murdered 3 allies 11474 | -5/Waste | Discovered new exit (range 13) 11482 | -5/Waste | A Compactor rumbled back to life 11482 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11483 | -5/Waste | Spotted C-40 Crusher 11518 | -5/Waste | Destroyed C-40 Crusher 11534 | -5/Waste | Identified exit to Factory 11535 | -5/Waste | Entered Factory 11586 | -5/Factory | Loaded intel: 8 recycling unit locations 11607 | -5/Factory | Incoming investigation squad redirected 11855 | -5/Factory | Repaired Imp. Cooling System 11958 | -5/Factory | Reached level 20 12122 | -5/Factory | Upgraded with Propulsion slot (x1) 12178 | -5/Factory | Discovered exit to Upper Caves (range 16) 12180 | -5/Factory | Discovered exit to Factory (range 5) 12563 | -5/Factory | Spotted B-75 Beast 12745 | -5/Factory | Learned location of 1 exit from Research 12787 | -5/Factory | Discovered exit to Extension (range 16) 12817 | -5/Factory | Learned Extension terminal intel 12830 | -5/Factory | Crushed by falling debris 12855 | -5/Factory | Reached level 21 12877 | -5/Factory | Learned location of 1 exit from Extension 12929 | -5/Factory | Learned 2 Upper Caves zone layouts 12972 | -5/Factory | Learned location of 1 exit from Research 13035 | -5/Factory | First assault squad dispatched 13035 | -5/Factory | Garrison activated, responded to threat 13051 | -5/Factory | Learned location of 1 exit from Armory 13237 | -5/Factory | Learned Research emergency access door positions 13415 | -5/Factory | Entered Upper Caves 13434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13542 | -5/Upper Caves | Learned Factory emergency access door positions 13563 | -5/Upper Caves | Reached level 22 13639 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13882 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13916 | -5/Upper Caves | Spotted B-75 Beast 13940 | -5/Upper Caves | Discovered new exit (range 9) 13946 | -5/Upper Caves | Identified exit to Upper Caves 13946 | -5/Upper Caves | Entered another Upper Caves area 13948 | -5/Upper Caves | Learned Factory terminal intel 14062 | -5/Upper Caves | Found DCF Scrap (12 items) 14069 | -5/Upper Caves | Spotted B-75 Beast 14092 | -5/Upper Caves | Encountered a Warlord checkpoint 14135 | -5/Upper Caves | Discovered new exit (range 16) 14153 | -5/Upper Caves | Identified exit to Zhirov 14172 | -5/Upper Caves | Destroyed 9 combat bots 14184 | -5/Upper Caves | Entered Zhirov 14186 | -5/Zhirov | Discovered new exit (range 3) 14204 | -5/Zhirov | Met Zhirov 14223 | -5/Zhirov | Learned location of Quarantine (-2) 14223 | -5/Zhirov | Learned location of Testing (-3) 14223 | -5/Zhirov | Learned location of Command (-1) 14245 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14276 | -5/Zhirov | Found Alien Artifact 14276 | -5/Zhirov | Identified Integrated Dissipator 14276 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14294 | -5/Zhirov | Found Alien Artifact 14402 | -5/Zhirov | Identified exit to Proximity Caves 14403 | -5/Zhirov | Entered Proximity Caves 14405 | -4/Proximity Caves | Reached level 23 14410 | -4/Proximity Caves | Upgraded with Utility slot (x1) 14422 | -4/Proximity Caves | Learned Research terminal intel 14434 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14612 | -4/Proximity Caves | Attracted the attention of an 0b10 base 14670 | -4/Proximity Caves | Reached level 24 14823 | -4/Proximity Caves | Entered Factory 14825 | -4/Factory | Loaded intel: 26 terminal locations 14905 | -4/Factory | Discovered new exit (range 5) 14906 | -4/Factory | Identified exit to Research 15074 | -4/Factory | Repaired Imp. Medium Armor Plating 15149 | -4/Factory | Found Quantum Capacitor 15206 | -4/Factory | Reached level 25 15347 | -4/Factory | Core integrity fell below 50% 15387 | -4/Factory | Destroyed 7 combat bots 15389 | -4/Factory | Upgraded with Propulsion slot (x1) 15409 | -4/Factory | Spotted B-86 Titan 15430 | -4/Factory | Core integrity fell below 20% 15439 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 15422_ Slug penetrates Wall. 15425_ Destroyed Hvy. Reflective Plating. 15426_ Power failure, Neutrino Core shutdown. 15428_ Power failure, Cld. Fission Core shutdown. 15429_ Imp. Linear Gravjet broken. 15429_ Overheating: Short circuit. 15429_ Knocked back. 15431_ Overheating: System interference. 15431_ Transmission Jammer temporarily disabled. 15432_ Power failure, Cld. Fission Core shutdown. 15432_ Knocked back. 15432_ Slug penetrates Wall. 15433_ Power failure, Neutrino Core shutdown. 15435_ Penetrated by Slug. 15436_ Imp. Antigrav System broken. 15436_ Overheating: Short circuit. 15437_ Imp. Reaction Control System broken. 15437_ Overheating: Short circuit. 15439_ Power failure, Cld. Fission Core shutdown. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | """ # #????# /[ #????????????????? | | # ^ ###### [ ! #????????????????? | | ##+## " #????????????????? | | # """ #????????????????? | | #/ """ #????????????????? | | """ """" [""" # """ #????????????????? | | """"" """" % ""F"" # #????????????????? | | """"" """" % "" "" ##########????????????????? | | / = #?????????????????????????? | | = #?????????????????????????? | | ##"#### #?????????????????????????? | | ####??# [ ##########????????????????? | | #?????#= # !#????????????????? | | ###??????# # """"" #????????????????? | | #???????## # ""Y"" #????????????????? | | #???????# # #????????????????? | | #??## ##+#########T #| /#????????????????? | | #???#??# ### # """ #????????????????? | | #??????#"" [ ##; ####= """ !#????????????????? | | #??????#"" ### #### R""" #????????????????? | | #??????#"" # ## #????????????????? | | #??????#S ! # ###+#;###+#????????????????? | | #??????#"" + % ! #????????????????? | | #??????#"" # % #;# #????????????????? | | #??????#"" / # # ;% """ #????????????????? | | #??????# #######"#@ """ #????????????????? | | #??????########### """ #????????????????? | | #??????? ^ ^ !% % #????????????????? | | #???????^ ^ #????????????????? | | #?????????"" ^ ===;#########????????????????? | | #?????????"F ^ ===;#????????????????????????? | | #?????????""" ===;?????????????????????????? | | #??????????"" !!! "?????????????????????????? | | #?????????? !!% ??????????????????????????? | | ???????? !! ??????????????????????????? | | ###???????"""T"""##BB##??????????????????????????? | | #???????????#####?#BB????????????????????????????? | | #?????????????????###????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????T??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 56 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 68 Launcher Accuracy 30 Particle Charging 20 Offensive Hacking 15 Item Schematics ----------------- Cld. Gravmag System | -6/Factory | Hacked Adv. Datajack | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 65% | -5/Factory Imp. Medium Armor Plating | 43% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- I Think I Know What's Going On Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Levels Raised 24 | . 1 1 3 2 1 . 4 1 1 . 3 1 . 2 1 . . 2 1 XP Earned 39299 | 3000 1575 1488 5167 3074 891 437 6283 1800 850 650 3428 2210 200 2911 1140 614 220 1897 1464 XP Spent 38900 | 1500 2400 . 3500 2800 1000 3700 5370 480 . . . 7700 . 3200 . . 1250 2900 3100 Upgrades 53 | 3 5 . 4 3 1 2 11 8 . . . 7 . 5 . . 1 1 2 Power Slot 2 | . . . 1 1 . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . 2 . . . 1 . . . . . . 1 . . . . 1 Utility Slot 9 | 1 1 . 1 1 . 2 1 . . . . 1 . . . . . 1 . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . 8 . . . . . . . . . . . Heat Dissipation 7 | . . . . . . . 7 . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . 1 . . . . . Mass Support 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 Inventory Capacity 5 | . 3 . . . 1 . . . . . . . . . . . 1 . . Ranged Accuracy 8 | . . . . . . . 2 . . . . 6 . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . 3 . . . . . Protomatter Created 3325 | . 114 25 276 197 209 . 517 142 104 . 274 94 . 508 429 135 134 113 54 Integrity Restored 8589 | . 136 219 703 90 90 16 1455 384 449 . 790 132 249 1362 1081 378 147 746 162 Core 6828 | . 136 154 572 57 72 . 1014 384 425 . 591 132 249 1161 742 264 108 605 162 Parts 1761 | . . 65 131 33 18 16 441 . 24 . 199 . . 201 339 114 39 141 . Protomatter Decayed 1044 | . . 12 315 232 122 . 128 14 . . . . 173 48 . . . . . Game ------ Seed BladeIntegratedAmplifier Manual? 0 Play Time 02:37:52 Cumulative 133.6 hours Start 2025.07.27 @ 17:57:23 End 2025.07.28 @ 16:40:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 39 Adventurer 2 Explorer 0 Win Type - Total 11 Types 1/1/2/1/1/1/1/1/1/1 Lore% 50 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e26f440a-d698-4611-946f-8b4156181c3a