Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:10:22 Player: Rizzen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (862) 862 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1572 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 160/160 System Corruption 1% Temperature Warm (112) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (20) --- Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Visual Processing Unit Signal Interpreter Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Recalibrator Autogun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Heat Sink Heat Sink Improved Heat Sink Visual Processing Unit Signal Interpreter Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Recalibrator Particle Gun Autogun Autogun Rocket Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 40 | 7 27 6 Power 8 | 1 6 1 Engine 7 | 1 6 . Core 1 | . . 1 Reactor . | . . . Propulsion 11 | 2 6 3 Treads 7 | 2 4 1 Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 8 | 2 6 . Device 2 | 1 1 . Storage 4 | 1 3 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 9 2 Energy Gun 5 | 2 2 1 Energy Cannon 4 | . 4 . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power . | . . . Propulsion 4 | . 1 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 95 Engine 12 | . 13 2 Core 1 | . . 11 Treads 22 | . 24 13 Wheel 4 | . 2 10 Storage 13 | . 13 14 Processor 13 | . 12 14 Energy Gun 5 | . 5 9 Energy Cannon 10 | . 11 . Ballistic Gun 12 | . 11 18 Naked Turns . | . . . Heaviest Build 51 | 13 51 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | . 16 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 20 | 5 20 20 Average Carried 14 | 3 15 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 2 18 15 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 984 | 270 443 271 Remotely . | . . . Salvage Created 1510 | 184 1043 283 Parts 114 | 17 70 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 29 | . 19 10 Guns 15 | . 5 10 Cannons 13 | . 13 . Classes Destroyed 10 | 3 7 . Worker 6 | 2 3 1 Builder 3 | . 2 1 Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 15 | . 9 6 Grunt 14 | . 10 4 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 2 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 202 | . 102 100 Missed 43 | . 22 21 Damage Taken 1491 | . 696 795 Core 254 | . 131 123 Absorbed by Shields . | . . . Regen/Repaired (Parts) 279 | . 279 . Core Remaining (%) 100 | 100 . . Volleys Fired 151 | 10 90 51 Largest 2 | 2 2 2 Hottest 120 | 80 120 88 Shots Fired 298 | 20 178 100 Gun 193 | 20 73 100 Cannon 104 | . 104 . Launcher 1 | . 1 . Special . | . . . Kinetic 102 | . 24 78 Thermal 195 | 20 153 22 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 7 Robot Miss Streak 8 | 2 8 8 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 156 | 11 90 55 Core Hits 65 | 8 40 17 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 4 | . 3 1 Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2513 | 138 1530 845 Guns 1566 | 138 583 845 Cannons 947 | . 947 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 853 | . 187 666 Thermal 1660 | 138 1343 179 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 16 4 Message Errors 3 | . 2 1 Matter Fused 5 | . 4 1 Heat Flow Errors 4 | . 4 . Energy Discharges 4 | . 4 . Data Loss (minor) 3 | . 1 2 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles 25 | . 25 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 700 | 54 700 411 Average Temperature 129 | 21 155 82 Received Heat Transfer 363 | . 126 237 Effects 25 | . 24 1 Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Interference 4 | . 3 1 Matter Decay 1 | . 1 . Short Circuit 4 | . 4 . Damage (minor) 4 | . 4 . Damage (major) 8 | . 8 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 4 1 Heat Transferred 4186 | 325 3380 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 258 | 35 258 213 Initial 22 | . 22 18 Average 93 | 11 93 127 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | 100 98 65 Level 1 6 | . 1 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 35 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 18 | . 18 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 3 | . 3 . Reprogram Traps 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Report Inventory 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4066 | 245 3246 575 Spaces Moved 1684 | 119 1313 252 Core 8 | 6 2 . Treads 1259 | 113 1059 87 Legs . | . . . Wheels 417 | . 252 165 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 202 | 154 213 167 Slowest Speed 850 | 160 850 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 6 99 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 13 | . 13 . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2076 | 162 1592 322 Wait 67 | 10 55 2 Move 1682 | 118 1312 252 Hop . | . . . Pick Up 96 | 13 77 6 Fast Attach 2 | . 2 . Attach 26 | 7 15 4 Detach 2 | . 2 . Swap 12 | . 10 2 Drop 38 | 4 29 5 Fire 151 | 10 90 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 9) 662 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Discovered new exit (range 15) 1272 | -10/Materials | Identified exit to Materials 1454 | -10/Materials | Identified exit to Mines 1700 | -10/Materials | Repaired Hcp. Storage Unit 1722 | -10/Materials | Build established: Scavenger-Mutant 1825 | -10/Materials | Repaired Lgt. Treads 2118 | -10/Materials | Discovered exit to Materials (range 15) 2520 | -10/Materials | Core integrity fell below 50% 3492 | -10/Materials | Entered Mines 3970 | -10/Mines | Discovered exit to Materials (range 8) 3992 | -10/Mines | Core integrity fell below 20% 4067 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03836_ U-05 Engineer destroyed. 03836_ T-07 Excavator is excavating. 03842_ Acquired Wheel. 03844_ T-07 Excavator is excavating. 03846_ U-05 Engineer lays Concrete. 03848_ T-07 Excavator is excavating. 03926_ System corrupted: Component data lost. 03949_ K-01 Serf collects debris. 03970_ EXIT=FOUND: MATERIALS 03987_ Autogun destroyed. 03996_ Heat Sink melted. 03996_ G-34 Mercenary destroyed. 04007_ G-47 Trooper destroyed. 04010_ Acquired 45 matter. 04012_ Acquired Lgt. Nuclear Core. 04013_ Dropped Ion Engine. 04015_ Overheating: System interference. 04015_ Autogun temporarily disabled. 04017_ Acquired 33 matter. 04060_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ??????????????????????## ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# #?????? | | ?????????????????????## ##????? | | ?????????????????????# #????? | | ????????????????????## ###### | | ???????????????????## | | ????????????????#?## | | ?????????###### ### ##### | | ????????# s ###### | | ????????$ s ## | | ??????## ### ## ## | | ????###@ #?? ????##??# " | | ???## ##???????????# ## """ | | ???# ##????????? ## | | ???# #????????#### ####### | | ???# #?????????## #?????? | | ???## ##????????## #????? | | ????## ##?????????# ##??? | | ?????# #??????????# ##?? | | ????## ##########?# ##? | | ????# #?# ## | | ????# #?## # | | ????# #??# ### # | | ????# """ """ #??# #??# # | | ????# """ """ #??# #??# # | | ????# """ """ #??# #### = | | ????# #??# = * | | ????# """ #??# ##### | | ????# """ #### #???## | | ????# """ < #????## | | ????# #?????## | | ????####################??????## | | ???????????????????????????????# | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactComponentSuperbattery Manual? 0 Play Time 00:28:25 Cumulative 10.2 hours Start 2024.04.04 @ 15:42:43 End 2024.04.04 @ 16:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5a9e5ca-fecc-413f-bb85-cfdc1723622f