Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 23:34:00 Player: Artackni Result: Destroyed by OH-9XP(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 961 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 83/100 System Corruption 2% Temperature Cool (6) Movement Rolling (105) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Transport Network Coupler Light Assault Rifle Subdweller Machine Gun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Transport Network Coupler Light Assault Rifle Subdweller Machine Gun Heavy Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 11 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads 3 | 1 2 . Leg . | . . . Wheel 5 | 1 4 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 11 | 4 11 16 Power 1 | . 1 2 Propulsion 5 | 2 5 8 Utility 2 | . 2 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 2 | . . 2 Propulsion 7 | . 1 6 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 5 | . 6 . Core 8 | . 7 14 Treads 10 | . 12 . Wheel 17 | . 15 28 Device 11 | . 12 4 Storage 14 | . 14 14 Protection 2 | . 1 9 Energy Gun 8 | . 9 2 Ballistic Gun 17 | . 17 14 Impact Weapon 1 | . . 9 Peak Build Rating 12 | 8 11 12 Average Rating 9 | 5 9 11 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) 12 | 15 12 . Naked Turns . | . . . Heaviest Build 52 | 14 51 52 Greatest Support 26 | 16 26 26 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 13 20 Most Carried 17 | 8 17 17 Average Carried 11 | 4 11 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 8 17 17 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 620 | 327 242 51 Remotely . | . . . Salvage Created 751 | 115 548 88 Parts 48 | 13 31 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 13 | . 12 1 AOE 1 | . 1 . Classes Destroyed 6 | 1 4 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 86 25 Missed 33 | . 27 6 Hits 78 | . 59 19 Projectile 78 | . 59 19 Critical Strikes 2 | . 1 1 Damage Taken 1020 | . 595 425 Core 262 | . 103 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 17 55 10 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 151 | 34 98 19 Gun 151 | 34 98 19 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 121 | 34 71 16 Thermal . | . . . Explosive . | . . . Electromagnetic 30 | . 27 3 Robot Hit Streak 8 | 4 8 4 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 18 53 15 Core Hits 36 | 7 26 3 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 968 | 180 588 200 Guns 830 | 180 561 89 Cannons . | . . . Explosions 27 | . 27 . Melee 111 | . . 111 Ramming . | . . . Kinetic 615 | 180 346 89 Thermal 27 | . 27 . Explosive . | . . . Electromagnetic 215 | . 215 . Impact 111 | . . 111 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 14 4 Message Errors 4 | . 4 . Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 4 . Data Loss (minor) 3 | . 2 1 Data Loss (major) 1 | . 1 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions . | . . . Melee 36 | . . 36 Knockbacks 1 | . . 1 Impact . | . . . Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 151 210 Average Temperature 38 | . 33 122 Received Heat Transfer 318 | . 240 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 5 162 . Initial . | . . . Average 56 | 1 64 . Influence Increases 465 | 25 440 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 40 | 25 15 . Destroy Leader 66 | . 66 . Successful Hack 18 | . 18 . Select Force Hacks 30 | . 30 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 465 | 25 440 . Time Decay 445 | 25 420 . Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 23 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 8 | . 8 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1273 | 95 1107 71 Seismic 1273 | 95 1107 71 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1674 | 185 1293 196 Spaces Moved 1026 | 119 789 118 Core 6 | 2 4 . Treads 40 | . 40 . Legs . | . . . Wheels 980 | 117 745 118 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 105 Average Speed 114 | 99 118 105 Slowest Speed 250 | 100 250 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 96 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 10 | . 6 4 Melee 4 | . . 4 Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1363 | 152 1063 148 Wait 187 | . 187 . Move 1024 | 118 788 118 Hop . | . . . Pick Up 25 | 10 14 1 Fast Attach 5 | 5 . . Attach 5 | 2 2 1 Detach . | . . . Swap 12 | . 9 3 Drop 8 | . 8 . Fire 82 | 17 55 10 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Discovered new exit (range 8) 792 | -10/Materials | Identified exit to Materials 792 | -10/Materials | Identified exit to Subcaves 828 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Learned 4 Subcaves zone layouts 868 | -10/Materials | Learned location of 3 exits from Materials 869 | -10/Materials | Learned 2 Storage zone layouts 871 | -10/Materials | Learned Storage stockpile data 872 | -10/Materials | Learned location of Recycling (-8) 881 | -10/Materials | Learned Storage emergency access door positions 1479 | -10/Materials | Entered Subcaves 1480 | -10/Subcaves | Approached by a straggling Scientist 1524 | -10/Subcaves | Core integrity fell below 50% 1561 | -10/Subcaves | Learned location of Zion (-6) 1561 | -10/Subcaves | Met a Zionite searching for "candidates" 1596 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1669 | -10/Subcaves | Core integrity fell below 20% 1675 | -10/Subcaves | Destroyed by OH-9XP(R) with Subdweller Laser Last Messages --------------- 01547_ V2-815(R) system terminally corrupted. 01552_ Subatomizers dissect the Sub. Optics. 01558_ System corrupted: Component data lost. 01561_ R5-OAS(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 54-L7R(c): "I think it's somewhere west of here" A swath of the cavern ceiling suddenly collapses. 01596_ IC-NWI(u) tweaks Twisted Machinery. 01606_ IC-NWI(u) builds Twisted Machinery. 01618_ Sneak attack on IC-NWI(u). 01625_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01625_ System corrupted: Lgt. Assault Rifle misfires. 54-L7R(c): "I think it's somewhere northwest of here" 01641_ System corrupted: Matter fused (-8). 01653_ 54-L7R(c) destroyed. 01668_ Lgt. Assault Rifle destroyed. 01670_ Lgt. Nuclear Core destroyed. 01672_ Acquired 19 matter. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????? | | ???????????????????????# ###??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????## ### ##??????????? | | ????????????????????????# ### ##???????????? | | ????????????????????????# ##????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????# ##??????????????? | | ??????????????????????## ######???????????????? | | ????????????????????### ##????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????# ##?????????????????????? | | ?????????????????? # ###########???????????? | | ??????????????? # "" ##??????????? | | ??????????????# # #" " #??????????? | | ????????????? #" "#" #??????????? | | ??????????? ? #"# #####" ##??????????? | | ????????????? #"### #??#"" #???????????? | | ???????????? #"## #??# #???????????? | | ????????????### ? ### ###??## ###???????????? | | ??????????????##?##?#; ##???# ##?????????????? | | ????????????????????# ##??# ###??????????????? | | ????????????????????# ##?###????????????????? | | ???????????????????### #????????????????????? | | ???????????????????#" * ##????????????????????? | | ???????????????????#"####@R##????????????????????? | | ???????????????????##??# = #????????????????????? | | ?????????????????????? R#????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ###????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????? ###???????????????????? | | ??????????????????????? ####?###????????????? | | ???????????????????????# ## ### ##???????????? | | ???????????????????????# ### #???????????? | | ???????????????????????## # #???????????? | | ???????????????????????#### ##??????????? | | ???????????????????????#??## #??????????? | | ???????????????????????####### ###??????????? | | ??????????????????????? # # # # #????????????? | | ??????????????????????? #????????????? | | ??????????????????????? ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartGunCannon Manual? 0 Play Time 00:17:45 Cumulative 184.3 hours Start 2026.05.30 @ 23:17:41 End 2026.05.30 @ 23:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc475b9e-64b2-4b7a-a90c-39f117331a99