Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 11:55:14 Player: Minty Result: Destroyed by W1-72L(x) with Makeshift Spear Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (743) 743 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6921) 6921 TOTAL SCORE: 9484 Bonus ------- Follower Combat Kills 975 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1000 Friendly Fire -54 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Overtuned Treads Wheel > --- UTILITY (4) ------ Armor Integrity Analyzer (fused) Authchip [Propulsion] Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Authchip [Propulsion] Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Cutter Makeshift Spear > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Pulse Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Propulsion] Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | . 9 1 13 1 8 Power 2 | . . . 2 . . Engine 2 | . . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 4 . 4 . 3 Treads 4 | . 2 . . . 2 Leg . | . . . . . . Wheel 5 | . 2 . 2 . 1 Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 6 | . 2 1 1 1 1 Device 2 | . 1 1 . . . Storage . | . . . . . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 3 . 6 . 4 Energy Gun 5 | . 1 . 3 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . 1 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 5 . . Parts Lost 6 | . . . 1 . 5 Power . | . . . . . . Propulsion 4 | . . . 1 . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 7 7 6 5 4 Power . | . 1 1 . . . Propulsion 1 | . 2 2 . . . Utility 3 | . 2 4 3 3 3 Weapon 1 | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 11 | . 6 . 2 . 3 Power 2 | . 1 . 1 . . Propulsion 3 | . 2 . 1 . . Utility 5 | . 2 . . . 3 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 93 87 85 77 79 Engine 10 | . 13 10 10 11 6 Treads 10 | . 14 20 11 . 2 Leg 1 | . 6 . . . . Wheel 3 | . 6 . 4 . 1 Flight 6 | . . . 4 22 14 Device 16 | . 5 17 20 22 22 Storage 7 | . 13 10 8 . . Processor 2 | . 2 . . 1 5 Hackware 3 | . . . 1 11 11 Energy Gun 11 | . 19 10 14 9 . Ballistic Gun 4 | . 4 . 6 . 4 Special Weapon 1 | . . . . . 6 Impact Weapon 1 | . . 10 . . . Slashing Weapon 2 | . 4 10 . . . Peak Build Rating 43 | . 18 31 40 39 43 Average Rating 27 | . 9 28 35 37 37 On Entrance 22 | 6 6 18 31 37 34 Avg Prop Armor Cover (%) 30 | . . . 9 . 32 Naked Turns . | . . . . . . Heaviest Build 23 | 14 17 18 23 9 9 Greatest Support 40 | 20 40 40 40 10 10 Greatest Overweight (x) 3 | . . . 3 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 Average Capacity 6 | . 8 8 7 5 5 Most Carried 8 | . 8 7 8 5 5 Average Carried 6 | . 7 7 6 5 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 6 7 7 5 5 4 Transmogrified Parts 8 | . 1 . 4 1 2 Integrity Recovered 81 | . 15 . 35 11 20 Class Distribution -------------------- 75% | Mutant 18% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 817 | 200 92 . 190 174 161 Remotely . | . . . . . . Salvage Created 971 | . 355 . 446 . 170 Parts 56 | . 20 . 29 . 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 6 | . 5 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 23 | . 6 . 13 . 4 Melee 3 | . 2 . . . 1 Guns 7 | . 3 . 3 . 1 AOE 12 | . . . 10 . 2 Classes Destroyed 12 | . 5 . 4 . 3 Worker 1 | . . . 1 . . Builder 4 | . 3 . 1 . . Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Swarmer 6 | . 2 . 4 . . Grunt 11 | . 4 . 7 . . Duelist 1 | . . . . . 1 Sentry 2 | . . . 2 . . Bolteater 1 | . . . . . 1 Explorer 2 | . . . . . 2 Best Kill Streak 11 | . 5 . 11 . 2 Combat Bots Only 10 | . 2 . 10 . 2 Max Kills in Single Turn 4 | . 1 . 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 1 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 139 | . 57 . 54 1 27 Missed 44 | . 18 . 17 1 8 Hits 95 | . 39 . 37 . 19 Melee 5 | . . . . . 5 Projectile 90 | . 39 . 37 . 14 Critical Strikes 1 | . . . . . 1 Damage Taken 1480 | . 371 . 528 . 581 Core 567 | . 99 . 98 . 370 Absorbed by Shields . | . . . . . . Ignored by Resistances 46 | . 46 . . . . Regen/Repaired (Parts) 28 | . . . 28 . . Core Remaining (%) 50 | 100 1 . . . . Volleys Fired 58 | . 25 . 22 . 11 Largest 3 | . 2 . 3 . 1 Hottest 113 | . 100 . 113 . 33 Shots Fired 108 | . 49 . 48 . 11 Gun 95 | . 49 . 40 . 6 Cannon . | . . . . . . Launcher 13 | . . . 8 . 5 Special . | . . . . . . Kinetic 33 | . 11 . 16 . 6 Thermal 38 | . 38 . . . . Explosive 13 | . . . 8 . 5 Electromagnetic 24 | . . . 24 . . Robot Hit Streak 13 | . 8 . 13 . 6 Robot Miss Streak 3 | . 3 . 2 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 83 | . 37 . 34 . 12 Core Hits 60 | . 16 . 28 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 7 . . . 1 Burn 7 | . 7 . . . . Impale 1 | . . . . . 1 Melee Attacks 28 | . 11 3 3 . 11 Impact 1 | . 1 . . . . Slashing 16 | . 10 3 3 . . Piercing 11 | . . . . . 11 Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2270 | . 681 . 1192 . 397 Guns 936 | . 439 . 453 . 44 Cannons . | . . . . . . Explosions 1031 | . . . 739 . 292 Melee 303 | . 242 . . . 61 Ramming . | . . . . . . Kinetic 345 | . 112 . 189 . 44 Thermal 357 | . 327 . 30 . . Explosive 1001 | . . . 709 . 292 Electromagnetic 264 | . . . 264 . . Impact . | . . . . . . Slashing 242 | . 242 . . . . Piercing 61 | . . . . . 61 Highest Corruption 13 | . . . 1 13 . Average Corruption 1 | . . . 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Matter Fused 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 21 | . 12 . 5 . 4 Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee 16 | . 12 . . . 4 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . 36 . 46 Shots 3 | . . . 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | . 306 . 137 . 1 Average Temperature 71 | . 75 . 67 . 1 Received Heat Transfer 363 | . 162 . 153 . 48 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1530 | . 1480 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 73 | . 100 71 45 100 . Level 1 26 | . . 28 54 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | . 80 234 381 138 . Initial 138 | . . 29 21 138 . Average 108 | . 21 93 191 124 . Influence Increases 1013 | . 209 233 556 15 . Destroy 0b10 Robot/C 420 | . 120 . 300 . . Destroy 0b10 Robot/NC 45 | . 25 . 20 . . Destroy Leader 82 | . 32 . 50 . . Successful Hack 38 | . 16 8 14 . . Disable Machine 30 | . . . 30 . . Destroy Structure 39 | . 1 1 37 . . Lose Combat Pursuer 135 | . 15 . 105 15 . Miscellaneous 224 | . . 224 . . . Influence Decreases 1013 | . 138 252 253 247 123 Entered New Map 413 | . . 42 31 217 123 Time Decay 400 | . 138 60 172 30 . Lost Part 10 | . . . 10 . . Lost Ally 40 | . . . 40 . . Purge Threat 150 | . . 150 . . . Squads Dispatched 6 | . 1 . 4 1 . Investigation 4 | . . . 3 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 19 . 24 3 37 Peak Tracking Total 10 | . 4 . 9 3 10 Tactical Retreats 8 | . 1 . 3 1 3 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 10 | . 3 1 6 . . Terminals 8 | . 2 1 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 12 4 18 . . Successful 20 | . 7 3 10 . . Failed 14 | . 5 1 8 . . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 20 | . 4 4 12 . . Terminals 27 | . 7 4 16 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 3 8 . . Record 1 | . . . 1 . . Part Schematic 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . 1 . . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . 1 . . Patrol Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 5 . . Full Trace Events 2 | . . . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 11 | . . . 10 . 1 Largest Group 10 | . . . 10 . 1 Highest-Rated Group 464 | . . . 88 . 464 Highest-Rated Ally 464 | . . . 16 . 464 Total Orders . | . . . . . . Ally Attacks 107 | . . . 18 . 89 Total Damage 5925 | . . . 155 . 5770 Kills 38 | . . . 2 . 36 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 67 | . 21 . 4 1 41 Average Entertainment 14 | . 40 24 13 6 13 Good Acts 9 | . 2 . 6 . 1 Bad Acts 5 | . . 1 1 2 1 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 223 | . 71 . . . 152 Optics 152 | . . . . . 152 Structural 71 | . 71 . . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 1284 | . 373 132 406 69 304 Spaces Moved 1287 | 1 190 76 283 179 558 Core 102 | . . . . . 102 Treads 247 | . 83 76 88 . . Legs 63 | 1 62 . . . . Wheels 93 | . 45 . 48 . . Hover . | . . . . . . Flight 782 | . . . 147 179 456 Fastest Speed 37 | 120 80 160 37 37 37 Average Speed 69 | 120 128 160 86 37 39 Slowest Speed 250 | 120 160 160 250 37 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . 4 4 6 Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 34 8 42 42 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . 1 1 . . . Terrain Destroyed 82 | . 1 1 44 . 36 Melee 2 | . 1 1 . . . Projectile . | . . . . . . AOE 80 | . . . 44 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 1509 | . 248 80 394 177 610 Wait 82 | . 1 1 61 . 19 Move 1256 | . 189 75 274 170 548 Hop 12 | . . . 4 4 4 Pick Up 9 | . 7 . 1 . 1 Fast Attach 17 | . 1 1 6 1 8 Attach 7 | . 3 . 2 . 2 Detach 10 | . . . 7 1 2 Swap 14 | . 6 . 7 . 1 Drop 16 | . 5 . 7 1 3 Fire 58 | . 25 . 22 . 11 Melee 28 | . 11 3 3 . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 201 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 309 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 310 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Core integrity fell below 20% 323 | -10/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 374 | -9/Materials | Discovered new exit (range 8) 421 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 458 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Identified exit to Storage 506 | -9/Materials | Entered Storage 626 | -9/Storage | X0-1V1 activates XOMVISION 715 | -9/Storage | Destroyed 10 combat bots 752 | -9/Storage | Weapon slot count reverted to normal (-1) 807 | -9/Storage | Identified exit to Materials 807 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 849 | -9/Storage | Identified exit to Recycling 869 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 874 | -9/Storage | X0-1V1 caused items to flee you 884 | -9/Storage | Used back door to open Recycling access 912 | -9/Storage | Entered Recycling 972 | -9/Recycling | Scanned before Scraplab entrance 975 | -9/Recycling | System corruption reached 10% 978 | -9/Recycling | Entered Scraplab 980 | -9/Recycling | Discovered new exit (range 2) 981 | -9/Recycling | Entered Scraptown 981 | -9/Scraptown | System corruption cleaned by C-Scrubber 1015 | -9/Scraptown | Learned location of Extension (-5) 1053 | -9/Scraptown | Visited Red Mages 1055 | -9/Scraptown | Visited The Evicted 1109 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 1109 | -9/Scraptown | Attacked by Scraptown defenders 1145 | -9/Scraptown | Core integrity restored by X0-1V1 (+57) 1194 | -9/Scraptown | Found PL-3XN's Ring of Power 1202 | -9/Scraptown | Core integrity fell below 50% 1213 | -9/Scraptown | X0-1V1 rescued you from certain death 1232 | -9/Scraptown | Lost 4 parts (2n2w) 1252 | -9/Scraptown | Allies destroyed Triborg 1267 | -9/Scraptown | Core integrity fell below 20% 1285 | -9/Scraptown | Destroyed by W1-72L(x) with Makeshift Spear Last Messages --------------- 01256_ IH-3D0(g) destroyed. 01258_ The unstable cave ceiling collapses. 01258_ 6W-QV5(j) overheating. 01259_ 6W-QV5(j) heat damages Mak. Salvage Targeting Computer. 01259_ 6W-QV5(j) overheating. 01260_ 6W-QV5(j) system terminally corrupted. 01263_ YV-316(g) destroyed. 01264_ D2-H0Q(g) destroyed. 01264_ Destroyed VSS Leg. 01265_ The unstable cave ceiling collapses. 01270_ VZ-630(g) destroyed. 01270_ OU-TMW(j) destroyed. 01274_ Bolt penetrates Chaos Wyrm. 01281_ Sfc. Transmogrifier converts Adv. Visual Processing Unit into Armor Integrity Analyzer. 01281_ The unstable cave ceiling collapses. 01282_ Bolt penetrates Chaos Wyrm. 01284_ The unstable cave ceiling collapses. 01285_ X0-1V1: "I know that drunk sailor look when I see it." 01285_ X0-1V1 howls with laughter! 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""""""?????"""""?????????? | | ##??#####?# [ #?????? ???????####?????????? | | ""#?#"""#?## ##??????????????????????????????? | | "#?#" "#??# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 34 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainDeepSabre Manual? 0 Play Time 00:17:48 Cumulative 1401.1 hours Start 2026.11.09 @ 11:40:01 End 2026.11.09 @ 11:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1713 Rogue 1429 Adventurer 124 Explorer 160 Win Type - Total 74 Types 56/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e50041fa-0786-4812-8988-d44a04f886c7