Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 15:08:40

Player: nowtakenusername

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (643)      643
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1178

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     247/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
         Medium Storage Unit
                Terrain Scanner
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (10) ---
                Ion Engine
  High-capacity Storage Unit
                Huge Storage Unit
          Large Battery (200)
  High-capacity Matter Pod (94)
                Signal Interpreter
                Hacking Suite
                Authchip [Armor]
          Light Cannon
      Makeshift Spear

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Terrain Scanner
>               --- WEAPON -----------
          Light Cannon
          Light Cannon
>               --- INVENTORY --------
                Ion Engine
          Light Treads
         Medium Storage Unit
                Huge Storage Unit
          Large Battery
  High-capacity Matter Pod
                Signal Interpreter
                Hacking Suite
                Authchip [Armor]
                Rocket Launcher
      Makeshift Spear
[Rating: 11]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Storage                  Medium Storage Unit
Weapon                     Light Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 6   14  4   
  Power                    3    | 1   2   .   
    Engine                 2    | 1   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   4   1   
    Treads                 7    | 2   4   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 1    | .   1   .   
    Storage                5    | 1   2   2   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   5   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   3   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   6    | .   7   .   
  Core                     7    | .   6   13  
  Treads                   28   | .   28  28  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Ballistic Gun            8    | .   10  .   
  Ballistic Cannon         18   | .   17  26  
Peak Build Rating          11   | 6   10  11  
  Average Rating           8    | 4   8   10  
  On Entrance              5    | .   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             53   | 14  22  53  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 8   25  20  
  Average Capacity         10   | 6   9   17  
  Most Carried             11   | 6   10  11  
  Average Carried          9    | 4   9   10  
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | 6   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           877  | 252 625 .   
  Remotely                 .    | .   .   .   
Salvage Created            641  | .   634 7   
  Parts                    52   | .   52  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   20  3   
  Guns                     8    | .   8   .   
  Cannons                  12   | .   12  .   
  AOE                      3    | .   .   3   
Classes Destroyed          6    | .   5   1   
  Hauler                   2    | .   2   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    14   | .   14  .   
  Assembled                3    | .   .   3   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        101  | .    77   24   
  Missed                   15   | .    14   1    
Damage Taken               1380 | .    623  757  
  Core                     250  | .    109  141  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   91   | .    91   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              78   | .    75   3    
  Largest                  2    | .    2    1    
  Hottest                  70   | .    70   33   
Shots Fired                152  | .    149  3    
  Gun                      92   | .    92   .    
  Cannon                   57   | .    57   .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  149  | .    149  .    
  Thermal                  .    | .    .    .    
  Explosive                3    | .    .    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | .    12   .    
  Robot Miss Streak        4    | .    4    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           92   | .    92   .    
  Core Hits                47   | .    39   8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         7    | .    7    .    
    Blast                  7    | .    7    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1670 | .    1325 345  
  Guns                     628  | .    628  .    
  Cannons                  617  | .    617  .    
  Explosions               345  | .    .    345  
  Melee                    .    | .    .    .    
  Ramming                  80   | .    80   .    
  Kinetic                  1245 | .    1245 .    
  Thermal                  .    | .    .    .    
  Explosive                345  | .    .    345  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            13   | .    13   .    
  Projectiles              8    | .    8    .    
  Explosions               .    | .    .    .    
  Melee                    5    | .    5    .    
Knockbacks                 6    | .    6    .    
  Impact                   .    | .    .    .    
  Kinetic                  6    | .    6    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   18   | 1    17   .    
Targets Rammed             18   | 1    17   .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        45   | .    45   18   
  Average Temperature      13   | .    13   9    
  Received Heat Transfer   267  | .    207  60   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       1    | .    1    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             213  | .   213 38  
  Initial                  17   | .   .   17  
  Average                  40   | .   45  17  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         99   | 100 99  100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              48   | .   29  19  
  Peak Tracking Total      13   | .   5   13  
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          10   | .   10  .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               11   | .   11  .   
  Failed                   13   | .   13  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   19   | .   19  .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Part Schematic           3    | .   3   .   
  Robot Analysis           2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                2    | .   2   .   
    Botnet                 1    | .   1   .   
    Search                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Reject                 1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   3    | .   3   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               3400 | 100  2920 380  
Spaces Moved               1851 | 54   1625 172  
  Core                     2    | 2    .    .    
  Treads                   1849 | 52   1625 172  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            164  | 155  160  209  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       54   | 6    100  57   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          40   | .    .    40   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      40   | .    .    40   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      2055 | 66   1802 187  
  Wait                     44   | .    39   5    
  Move                     1850 | 54   1624 172  
  Hop                      .    | .    .    .    
  Pick Up                  20   | 6    12   2    
  Fast Attach              12   | 6    6    .    
  Attach                   2    | .    1    1    
  Detach                   2    | .    2    .    
  Swap                     10   | .    7    3    
  Drop                     20   | .    19   1    
  Fire                     78   | .    75   3    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    17   | .    17   .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 16)
  101 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  497 | -10/Materials | Discovered new exit (range 8)
  972 | -10/Materials | Discovered new exit (range 9)
  979 | -10/Materials | Discovered new exit (range 15)
 1168 | -10/Materials | Repaired Lgt. Treads
 1251 | -10/Materials | Discovered new exit (range 16)
 1791 | -10/Materials | Discovered new exit (range 15)
 2882 | -10/Materials | Discovered new exit (range 7)
 3021 | -10/Materials | Entered Mines
 3111 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 3222 | -10/Mines     | Discovered new exit (range 16)
 3299 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 3357 | -10/Mines     | Assembled infested the area
 3373 | -10/Mines     | Core integrity fell below 50%
 3397 | -10/Mines     | Core integrity fell below 20%
 3401 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
03381_ as-28246 destroyed.
03381_ as-48608 destroyed.
03383_ as-69874 destroyed.
03383_ as-63631 destroyed.
03384_ K-01 Serf collects debris.
03385_ as-59826 destroyed.
03385_ as-04376 destroyed.
03385_ as-75804 destroyed.
03386_ as-34735 destroyed.
03386_ K-01 Serf collects debris.
03387_ The unstable cave ceiling collapses.
03387_ K-01 Serf crushed by falling debris.
03387_ K-01 Serf system corrupted by crushing
  effect.
03387_ K-01 Serf destroyed.
03387_ The unstable cave ceiling collapses.
03388_ Lgt. Treads destroyed.
03390_ K-01 Serf collects debris. <x3>
03398_ Lgt. Nuclear Core destroyed.
03401_ Lgt. Cannon destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2
Authchip Count             1

 Item Schematics 
-----------------
 Cargo Storage Unit | -10/Materials | Hacked
  Hcp. Storage Unit | -10/Materials | Hacked
  Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Brute Force

 Challenges 
------------
None

 Game 
------
Seed              PropulsionAlertUnit
  Manual?         0
Play Time         00:22:54
  Cumulative      29.9 hours
  Start           2024.08.24 @ 14:14:04
  End             2024.08.24 @ 15:08:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          20
  Rogue           20
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          28
Achievement%      29
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f61d10ea-dda2-49eb-b1d5-27db02ab1f7c