Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.13 @ 02:44:17 Player: cptwinky Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (274) 1370 Value Destroyed (9478) 9478 Prototype IDs (115) 2300 Alien Tech Used (2) 400 Bonus (24065) 24065 TOTAL SCORE: 48913 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 345 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4768 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -924 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (1) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (5) ---- Experimental Energy Well (600) Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor Compact Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Gravity Neutralizer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace Experimental Hacking Suite Experimental Hacking Suite System Mapper > --- WEAPON ----------- Vibroblade Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Fusion Compressor Experimental Energy Well Advanced Melee Analysis Suite Stasis Canceller Improved Cloaking Device Layered Medium Armor Plating Centrium Light Armor Plating Advanced Point Defense System Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Mass Driver Tiamat Missile Launcher Enhanced Force Lance [Rating: 210] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Compact Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion VII Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Transmission Jammer Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Tiamat Missile Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Utility 10 | . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 3 7 31 5 2 1 10 9 12 3 2 . 1 4 4 1 6 2 12 2 1 2 . 6 1 10 2 2 12 1 16 22 3 38 Power 30 | 1 1 1 5 . . . . 2 . . 1 . 1 . . . 1 . 2 . . 1 . . . 1 1 1 1 . . 4 . 6 Engine 11 | 1 1 1 5 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Core 11 | . . . . . . . . 1 . . . . 1 . . . 1 . 2 . . . . . . . 1 1 . . . 2 . 2 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . 4 Propulsion 60 | 2 . 2 8 . 1 . 1 5 3 . . . . 1 . . 1 1 2 . . . . 2 . 3 . 1 3 1 11 2 1 9 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 19 | . . 2 8 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Flight 34 | . . . . . . . 1 . 3 . . . . 1 . . 1 1 2 . . . . 2 . 3 . 1 1 1 9 2 1 5 Utility 98 | 1 1 1 5 1 1 . 5 1 7 2 1 . . 3 3 1 3 1 5 2 . 1 . 3 . 4 1 . 7 . 5 11 2 20 Device 36 | . 1 1 . . . . 1 . 2 1 . . . . 1 . 2 . 1 2 . . . 2 . 2 1 . 3 . 3 4 1 8 Storage 9 | 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . Processor 13 | . . . 1 . . . 2 . 3 . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 1 . 2 Hackware 15 | . . . . . . . 1 1 1 . . . . 2 . 1 . 1 2 . . . . 1 . 2 . . . . . 2 1 . Protection 25 | . . . 1 1 1 . 1 . . 1 1 . . . 2 . . . 1 . . 1 . . . . . . 4 . . 1 . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 1 3 13 4 . 1 4 1 2 1 . . . . 1 . 1 . 3 . 1 . . 1 1 2 . . 1 . . 5 . 3 Energy Gun 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 2 . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . Ballistic Gun 10 | 1 . 3 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 9 | . . . 1 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 4 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 1 2 . . . . . . 1 1 . 1 . . 3 . 1 . 2 . . 7 . 2 7 1 2 Parts Lost 59 | . 2 4 2 2 . 1 1 . . 1 . . 2 . . . . 1 4 . . . . . . 1 . . 5 . 1 . 3 29 Power 9 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . 4 Propulsion 18 | . . 2 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . 1 10 Utility 22 | . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 3 . . . 2 13 Weapon 10 | . 2 1 . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 20 | . 1 2 1 1 . 1 1 . . 1 . . 2 . . . . 1 4 . . . . . . 1 . . 2 . 1 . 2 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 6 6 14 14 14 14 14 14 6 7 8 8 7 6 7 8 7 7 7 7 7 8 8 7 8 7 7 7 7 7 8 10 14 12 Power . | . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Propulsion 2 | 2 4 3 4 4 3 3 3 4 . . 1 1 1 1 1 1 . . . . . . . . . . 1 1 . . . 1 . . Utility 4 | . 1 1 2 3 2 2 2 3 2 3 4 4 3 2 3 5 5 6 5 7 7 6 6 5 5 6 4 4 6 5 5 5 7 6 Weapon 2 | . . 1 4 5 5 5 5 3 2 2 2 2 2 2 1 1 1 1 1 . . 1 1 1 . . 1 1 . 1 1 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . . 15 . . 1 2 3 3 1 . . . . 1 . 6 . 2 . 1 . . . . 2 . . . 1 2 4 . 8 Power 4 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Propulsion 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 24 | . . . 2 . . . . 1 . 1 . . . . . . 6 . . . 1 . . . . 2 . . . 1 2 3 . 5 Weapon 15 | . . . 7 . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 86 94 99 99 92 93 99 99 93 95 91 92 91 84 90 89 88 91 87 76 81 81 83 84 95 93 85 85 83 74 90 93 94 84 Engine 4 | . 14 14 11 11 11 11 9 8 . . 3 7 6 . . . . . . . . . . . 5 . . . . . . . . . Core 3 | . . . . . . . . . 7 7 3 . . 6 6 6 7 11 10 5 5 5 5 5 5 5 5 10 9 6 8 7 7 2 Treads 1 | . 28 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . 14 32 33 33 33 27 26 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 14 | . . . . . . . . . 27 30 30 30 30 26 26 25 25 24 25 22 22 22 22 25 30 29 25 20 19 16 28 29 26 20 Device 6 | . 1 13 . . . . 8 8 7 5 1 . . . 5 6 7 4 . 4 5 3 4 5 5 6 10 10 9 10 9 11 16 16 Storage 7 | . 14 14 11 11 11 11 9 9 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Processor 3 | . . . 4 . . . 8 . 10 7 7 7 7 6 13 8 6 6 3 5 5 5 5 1 . . . . . . 3 6 7 11 Hackware 9 | . . . . . . . . 9 15 10 7 7 7 17 13 16 18 18 17 16 16 16 16 19 20 20 20 20 17 15 13 9 11 5 Protection 7 | . . . 6 11 11 11 9 9 1 5 13 15 14 13 6 5 3 7 10 5 5 5 5 7 10 7 5 5 7 10 9 8 4 5 Ballistic Gun 3 | . 11 19 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 5 3 . . . . . . . . . . . . . . . . . . . . 1 5 5 4 . 1 . . . Impact Weapon 1 | . . . . . . 4 8 8 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 24 13 10 16 17 7 5 6 7 7 6 10 12 6 5 4 4 9 11 11 7 5 5 5 5 5 5 4 7 6 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 4 5 5 5 5 3 5 5 5 5 5 5 4 4 3 3 Peak Build Rating 210 | 6 8 8 27 29 28 28 40 39 53 54 49 44 44 47 51 52 61 71 93 83 86 90 87 111 112 131 127 131 135 117 155 192 210 209 Average Rating 70 | 4 6 6 16 26 24 25 34 38 47 50 46 43 43 46 48 51 54 64 81 81 85 85 86 98 111 122 122 129 127 111 143 173 202 165 On Entrance 70 | . 6 8 7 27 23 28 27 39 33 51 46 44 41 40 47 48 52 60 70 73 82 86 85 87 111 112 123 127 130 106 117 150 186 200 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 15 15 41 41 39 39 52 49 31 22 19 22 21 18 24 21 24 25 38 24 25 26 26 37 39 46 47 49 50 43 53 70 75 76 Greatest Support 84 | 40 40 40 51 51 51 51 51 51 51 20 20 20 20 21 21 21 24 24 35 28 28 28 28 45 45 48 51 51 52 44 73 75 84 78 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 . 1 . 1 1 1 1 . . 1 1 . . . . 1 . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 15 15 Average Capacity 11 | 7 8 8 14 15 15 15 15 15 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 15 13 Most Carried 16 | 7 8 8 16 15 15 15 15 15 11 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 Average Carried 10 | 3 6 6 14 14 14 14 14 14 5 7 8 8 7 6 7 7 7 7 7 7 7 7 8 7 7 7 8 7 7 7 7 10 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 5 Final Carried 15 | 7 8 7 15 15 14 14 15 11 7 8 8 8 7 7 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 15 13 3 Class Distribution -------------------- 46% | Hacker-Sprinter 30% | Mutant 6% | Sprinter 3% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 7473 | 214 232 178 586 351 30 119 137 171 108 239 60 . 85 . 156 70 52 255 326 130 15 47 30 110 40 230 45 95 1735 110 285 390 28 814 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10282 | 28 355 147 1257 428 . 164 171 686 187 297 42 . 287 . 77 135 . 187 551 109 . 110 85 170 64 567 199 205 983 218 466 778 199 1130 Parts 543 | 3 21 16 76 34 . 9 16 42 6 13 1 . 18 . 2 2 . 16 35 2 . 2 1 7 . 26 9 12 46 14 19 21 18 56 Haulers Intercepted 18 | . . . 4 . . . 1 6 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 6 1 . 17 . 5 7 . 13 . 2 . 2 1 . . . 5 1 . 10 . . . . Prevented 9 | . . . . . . . . . . 2 3 . 4 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 202 | . 7 8 25 19 . 6 6 4 . 8 . . 6 . 1 1 . 9 14 . . . . 1 . 5 1 5 45 5 7 2 7 10 Melee 35 | . . . . 3 . . 1 4 . 2 . . 2 . 1 1 . 1 1 . . . . . . 5 1 . . 1 1 . 2 9 Guns 35 | . 6 8 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . 4 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 110 | . . . . 12 . 4 5 . . 4 . . 4 . . . . 7 12 . . . . . . . . 5 43 3 5 . 5 1 Classes Destroyed 26 | 1 2 1 5 3 . 1 1 1 . 1 . . 1 . 1 . . 2 . . . . . . 1 . 1 . 4 . . . . . Worker 12 | . . . . 2 . . . 3 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 Builder 8 | . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 4 . . . 1 6 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 . . Recycler 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Minesweeper 4 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Mechanic 8 | . . . 1 . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Operator 8 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Watcher 10 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 3 . 3 Swarmer 82 | . . 7 7 3 . 3 4 . . 5 . . 4 . . 1 . 5 11 . . . . . . . . 5 14 4 4 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 55 | . 7 1 14 11 . 2 . 2 . 2 . . . . 1 . . . 2 . . . . . . 4 1 . 8 . . . . . Brawler 7 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sentry 10 | . . . 3 . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Programmer 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 5 . . . 2 5 Behemoth 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 2 1 1 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 1 2 3 6 4 . 3 5 2 2 6 . . 4 . 1 1 . 5 8 1 . . . 1 . 3 2 5 16 4 5 2 6 8 Combat Bots Only 16 | . 2 3 6 3 . 3 5 1 . 4 . . 4 . 1 1 . 5 6 . . . . 1 . 2 1 5 16 4 4 1 5 6 Max Kills in Single Turn 5 | 1 1 1 1 2 . 1 2 1 1 2 . . 4 . 1 1 . 4 4 1 . . . 1 1 1 1 2 5 2 5 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 1 2 . . 2 . . 4 . . . . 4 4 . . . . . . . . 2 5 2 2 . 3 1 Melee 1 | . . . . 1 . . 1 1 . 1 . . 1 . 1 1 . 1 1 . . . . . . 1 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1003 | . 66 65 97 47 . 14 9 13 4 19 7 . 28 2 7 1 . 9 138 . 4 . . 3 . 34 16 5 131 7 19 2 80 176 Missed 398 | . 16 21 28 15 . 3 4 2 1 11 3 . 9 1 5 . . 1 62 . 2 . . . . 14 13 4 67 3 7 1 47 58 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 605 | . 50 44 69 32 . 11 5 11 3 8 4 . 19 1 2 1 . 8 76 . 2 . . 3 . 20 3 1 64 4 12 1 33 118 Melee 18 | . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Projectile 587 | . 50 44 68 24 . 11 5 11 3 8 4 . 19 1 2 1 . 8 76 . 2 . . 3 . 20 3 1 63 4 12 1 33 110 AOE 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Critical Strikes 27 | . 2 1 . 2 . . 1 1 . . 1 . . . 1 . . . 2 . . . . . . 2 . . 3 . 1 . 5 5 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 5 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 13952 | . 653 375 791 689 . 171 45 241 36 101 71 . 318 43 39 13 . 196 1267 . 33 . . . . 383 53 13 1766 67 303 22 771 5492 Core 3086 | . 101 114 69 110 . 32 . 15 17 31 17 . 18 . 20 . . 111 294 . . . . . . 47 . . 366 43 22 . 135 1524 Absorbed by Shields 148 | . . . . . . . 20 12 . . . . . . . . . . 4 . . . . . . . . . 112 . . . . . Redirected to Shielding 289 | . . . . . . . . . . . . . 12 . . . . . 26 . . . . . . 23 . . 110 . 16 . 15 87 Regen/Repaired (Parts) 1511 | . . . 46 . . . . 135 . . . . . . . . . . 237 . . . . 268 . . . . 655 . 124 . . 46 Core Remaining (%) 75 | 100 . 14 . . . 47 . 97 . . . . 88 . . . . 84 . . . . 70 . . . . . . 60 98 100 . . Volleys Fired 357 | 2 51 37 87 35 . 10 5 . . 8 . . 1 . 1 . . 4 15 . . . . 6 . 15 . 3 60 2 6 5 3 1 Largest 3 | 1 2 2 3 1 . 2 1 . . 1 . . 1 . 1 . . 1 1 . . . . 1 . 1 . 1 1 1 1 1 1 1 Hottest 132 | 20 85 85 132 100 . 112 100 . . 69 . . 36 . 36 . . 36 98 . . . . 90 . 56 . 46 46 46 46 120 46 70 Shots Fired 577 | 2 94 52 243 35 . 16 5 . . 8 . . 1 . 1 . . 4 15 . . . . 6 . 15 . 3 60 2 6 5 3 1 Gun 377 | 2 94 52 229 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 69 | . . . 13 10 . 12 1 . . 4 . . . . . . . . 3 . . . . 6 . 15 . . . . . 5 . . Launcher 120 | . . . 1 15 . 4 3 . . 4 . . 1 . 1 . . 4 12 . . . . . . . . 3 60 2 6 . 3 1 Special 11 | . . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 305 | 2 43 46 199 . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Thermal 77 | . 15 6 30 10 . . 2 . . . . . . . . . . . 3 . . . . 6 . . . . . . . 5 . . Explosive 120 | . . . 1 15 . 4 3 . . 4 . . 1 . 1 . . 4 12 . . . . . . . . 3 60 2 6 . 3 1 Electromagnetic 75 | . 36 . 13 10 . 12 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 10 10 16 18 . 3 7 . . 8 . . . . . . . . 1 . . . . . . 5 . 2 13 . 4 . 2 . Robot Miss Streak 4 | . 3 3 4 2 . 1 . . . 1 . . . . . . . 1 2 . . . . . . 2 . . 2 . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 623 | 2 62 32 147 27 4 8 11 40 10 9 1 1 6 . 4 4 . 5 13 4 . 1 2 4 3 28 12 6 43 2 10 24 14 84 Core Hits 528 | 2 20 13 65 31 . 9 8 13 3 11 1 . 7 . 2 3 . 10 27 1 . . . 1 1 14 3 7 200 5 14 5 9 43 Critical Kills 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 25 | . 1 . 2 1 . . . 2 3 1 . . . . . . . . . . . . . . 1 3 . . 2 1 . 3 1 4 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . 3 1 3 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Melee Attacks 534 | . . . . 12 4 . 24 48 24 11 7 1 12 11 21 13 . 5 36 5 1 2 2 17 3 42 16 9 7 13 20 48 23 97 Impact 12 | . . . . . . . 4 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 426 | . . . . 10 . . 20 45 19 10 7 . 12 11 21 13 . 2 31 5 1 1 2 15 2 37 11 7 5 9 16 39 19 56 Piercing 88 | . . . . . . . . . . . . . . . . . . 3 5 . . 1 . 2 1 5 5 2 2 4 4 9 4 41 Sneak Attacks 82 | . . . . 2 4 . 3 19 7 1 . 1 . . 2 1 . . 3 2 . . . 1 3 3 5 4 . . 2 7 . 12 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Follow-up Attacks 35 | . . . . 1 . . 1 3 1 . . . . . . . . 1 . . . . . . 1 3 2 . . 1 . 3 2 16 Damage Inflicted 44746 | 15 746 301 1567 1584 . 435 869 2631 724 940 102 . 730 . 330 300 . 657 2074 280 . . 188 203 223 1147 936 1026 16215 318 1418 1500 1202 6085 Guns 2278 | 15 692 301 1270 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 844 | . . . 271 150 . 186 25 . . 91 . . . . . . . . . . . . . . . 121 . . . . . . . . Explosions 23402 | . 45 . 23 1127 . 249 437 . . 462 . . 228 . 25 . . 462 1383 . . . . . . . . 657 16027 280 993 . 647 357 Melee 18085 | . . . . 196 . . 393 2631 724 387 102 . 502 . 305 300 . 195 691 280 . . 188 203 223 1026 936 369 188 38 425 1500 555 5728 Ramming 19 | . 9 . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1660 | 15 284 231 1009 . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . . . . Thermal 789 | . 214 70 261 104 . 58 39 . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 23256 | . . . 23 1127 . 191 437 . . 419 . . 228 . 25 . . 462 1383 . . . . . . . . 657 16027 280 993 . 647 357 Electromagnetic 937 | . 239 . 271 150 . 186 . . . 91 . . . . . . . . . . . . . . . . . . . . . . . . Impact 359 | . . . . . . . 61 106 192 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15454 | . . . . 196 . . 332 2525 532 387 102 . 502 . 305 300 . 109 691 280 . . 188 203 175 941 827 369 188 . 425 1459 488 3930 Piercing 2272 | . . . . . . . . . . . . . . . . . . 86 . . . . . . 48 85 109 . . 38 . 41 67 1798 Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 7 7 7 7 7 . . . . . 4 4 . . 6 11 Average Corruption 4 | . . . . . . . . . . . . . . . . . . . 5 7 7 7 7 . . . . . 2 4 . . 5 5 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . . . . . . . . . . 3 2 4 2 3 . . . . . 7 6 . . 5 31 Message Errors 20 | . . . . . . . . . . . . . . . . . . . 1 1 2 1 2 . . . . . 1 1 . . 3 8 Matter Fused 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 3 . . . 7 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3835 | . . . . 24 . 27 173 520 199 109 . . 239 . 65 29 . . 89 156 . . 136 46 45 146 432 143 386 . 86 237 36 512 Projectiles 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 740 | . . . . 9 . 27 46 . . 39 . . . . . . . . 6 . . . . . . . . . 371 . 68 . 18 156 Melee 3080 | . . . . . . . 127 520 199 70 . . 239 . 65 29 . . 83 156 . . 136 46 45 146 432 143 15 . 18 237 18 356 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . 164 . 54 . . . . . . . . . . . . 43 . . . . . . . . . 48 . 16 . 43 . Shots 10 | . . . . 4 . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 280 220 280 290 . 195 56 . . 48 . . . . 16 . . 4 148 203 . . . 88 93 124 15 10 156 . 75 17 83 234 Average Temperature 52 | . 104 114 75 89 . 83 24 . . 19 . . . . 12 . . 3 18 109 . . . 29 33 33 11 2 34 . 50 7 51 107 Received Heat Transfer 1699 | . 387 42 276 150 . 27 26 49 . 27 . . . . 36 . . 24 90 . . . . . . 103 . . 104 . 73 . 78 207 Effects 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 2247 | . 457 148 575 800 . 100 117 . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 2 Low Security (%) 79 | 100 100 100 51 99 . 100 100 100 100 . . . . 100 . . . . 27 . . . . 100 100 100 . . . . 78 100 44 3 Level 1 15 | . . . 48 . . . . . . . . . . . . . . . 60 . . . . . . . . . . . 21 . 46 47 Level 2 5 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 9 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 711 | 5 77 70 347 203 . 104 143 45 41 . . . . 103 . . . . 711 . . . . 32 . 81 . . . . 277 177 417 525 Initial 192 | . . 14 4 130 . . 2 14 . . . . . 84 . . . . 7 . . . . . . . . . . . 40 150 . 192 Average 100 | . 32 17 150 118 . 51 53 6 10 . . . . 82 . . . . 249 . . . . 4 . 22 . . . . 90 63 170 383 Influence Increases 8696 | 5 228 190 796 528 . 172 227 289 163 285 50 . 220 69 110 85 . 223 1410 5 75 5 5 130 . 310 70 110 1003 120 407 196 522 688 Destroy 0b10 Robot/C 3940 | . 140 160 500 320 . 120 120 60 . 160 . . 120 . 20 20 . 140 380 . . . . 20 . 140 20 100 820 100 100 40 140 200 Destroy 0b10 Robot/NC 435 | 5 5 . 40 15 . . 10 75 25 10 5 . 10 . . 10 . 10 30 5 . 5 5 10 . 30 5 . 20 . 25 35 5 40 Destroy Leader 666 | . 40 30 128 60 . 20 34 22 2 10 . . 30 . . 10 . 30 54 . . . . 12 . 24 . 10 . 20 22 32 20 56 Allied During Kill 142 | . . . . 5 . . . . . . . . . . . . . 43 33 . . . . . . 43 . . 13 . 5 . . . Trap Triggered on 0b10 100 | . . . . . . . . . 30 . . . . . . . . . 30 . . . . 30 . 10 . . . . . . . . Successful Hack 506 | . 7 . 28 6 . 7 14 24 81 . . . . 14 . . . . 29 . . . . 17 . 8 . . . . 93 17 . 161 Select Force Hacks 120 | . . . 60 . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 240 | . 15 . . 15 . . 15 15 . . . . . 15 . . . . 90 . . . . . . . . . . . 30 15 . 30 Destroy Structure 792 | . 6 . 10 107 . 25 34 3 10 . . . . 10 . . . . 164 . . . . 26 . 40 . . . . 132 57 117 51 Partial Spotted 90 | . . . . . . . . . . . . . . 15 . . . . 30 . . . . 15 . . . . . . . . 30 . Lose Combat Pursuer 1665 | . 15 . 30 . . . . 30 15 105 45 . 60 15 90 45 . . 570 . 75 . . . . 15 45 . 150 . . . 210 150 Influence Decreases 8536 | 5 191 215 473 707 156 165 198 325 160 220 118 . 86 100 213 85 . 210 712 334 134 328 5 130 . 310 70 90 391 692 200 463 220 830 Entered New Map 2090 | . . 23 8 205 156 . 5 22 . 2 14 . . 50 39 . . . 6 264 74 323 . . . . . . 20 632 20 117 . 110 Time Decay 5158 | 5 171 182 445 482 . 155 183 291 160 198 104 . 86 50 174 85 . 160 316 70 60 5 5 86 . 197 70 90 282 60 150 336 90 410 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 536 | . 20 10 20 20 . 10 10 . . 10 . . . . . . . 10 40 . . . . . . 6 . . 50 . 10 . 30 290 Lost Ally 308 | . . . . . . . . . . 10 . . . . . . . 40 50 . . . . 12 . 107 . . 39 . 20 10 . 20 Purge Threat 344 | . . . . . . . . 12 . . . . . . . . . . 300 . . . . 32 . . . . . . . . . . Squads Dispatched 42 | . 4 1 7 . . . . 5 2 . . . . 2 . . . . 4 . . . . 3 . 2 . . . . 2 3 2 5 Investigation 16 | . 1 1 4 . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 2 1 . Extermination 10 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 4 Reinforcement 16 | . 3 . 3 . . . . 3 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 21 | . 5 . 1 1 . . . 4 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . 3 Communications Jammed 66 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 23 . 20 . 11 10 Distress Signals 65 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 23 . 20 . 11 10 Times Spotted 517 | . 19 10 43 17 . 6 7 31 8 13 5 . 11 8 8 2 . 8 60 . 10 . . 5 . 15 4 3 116 5 18 11 38 36 Peak Tracking Total 21 | . 7 3 5 3 . 3 5 3 3 4 3 . 4 7 4 3 . 4 18 . 4 . . 2 . 5 3 3 21 2 7 4 16 8 Tactical Retreats 50 | . 1 . 1 . . . . 3 1 5 3 . 2 1 2 1 . . 9 . 2 . . . . 1 2 . 6 . . . 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 11 | . 1 . 2 . . . . 1 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Reprogrammed 20 | . . . . . . . . . 6 . . . . . . . . . . . . . . 6 . 8 . . . . . . . . Reused 14 | . . . . . . . . . 3 2 1 . 1 . . . . . 3 . . . . 3 . 1 . . . . . . . . Traps Extracted 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 2 1 . 2 . . . . . 3 . . . . . . . 2 . . . . . . . Triggered 14 | . . . . . . . . . 3 2 1 . 1 . . . . . 3 . . . . 3 . 1 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 3 2 1 1 . . 3 3 3 3 4 4 4 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 22 | . 1 . . 1 . . 1 1 . . 1 . . 1 1 1 . . 6 . . . . . . . . . 3 . 2 1 . 2 Max in Single Turn 2 | . 1 . . 1 . . 1 1 . . 1 . . 1 1 1 . . 2 . . . . . . . . . 2 . 1 1 . 1 Garrison Access 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 134 | . 4 1 9 1 2 1 2 10 14 . 1 3 . 2 4 2 . . 12 . . 4 . 15 . 7 . 1 3 . 10 6 3 17 Terminals 64 | . 4 1 5 1 . 1 1 6 6 . . . . 2 1 . . . 6 . . . . 6 . 2 . . . . 5 2 2 13 Fabricators 9 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . Repair Stations 10 | . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . 2 Recycling Units 13 | . . . 1 . . . 1 2 . . . . . . . . . . 1 . . . . 3 . 2 . . . . . 1 . 2 Scanalyzers 10 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 2 . . Garrison Access 9 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 1 . Total Hacks 422 | . 12 3 35 3 2 3 8 39 32 . 1 27 . 4 9 7 . . 48 . . 17 . 47 . 30 . 1 5 . 27 24 8 30 Successful 283 | . 3 1 24 2 2 1 3 25 18 . 1 27 . 2 9 7 . . 28 . . 17 . 35 . 28 . 1 5 . 17 11 1 15 Failed 135 | . 8 2 10 1 . 2 5 14 14 . . . . 2 . . . . 19 . . . . 11 . 2 . . . . 10 13 7 15 Catastrophic 18 | . 1 1 1 1 . . 1 2 2 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . 1 3 Database Lockouts 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Manual 193 | . 7 3 15 3 1 3 6 25 20 . . . . 4 . . . . 19 . . . . 24 . 16 . . 1 . 11 9 7 19 Terminals 216 | . 12 3 15 3 . 3 6 27 19 . . . . 4 1 . . . 28 . . . . 24 . 15 . . . . 16 10 7 23 Fabricators 23 | . . . . . . . . . 7 . . . . . . . . . 6 . . . . 3 . 5 . . . . 2 . . . Repair Stations 28 | . . . 2 . . . . 4 2 . . . . . . . . . 6 . . . . 7 . . . . . . 3 . . 4 Recycling Units 33 | . . . 3 . . . 2 7 . . . . . . . . . . 2 . . . . 9 . 4 . . . . . 3 . 3 Scanalyzers 39 | . . . 15 . . . . . 1 . . . . . . . . . 6 . . . . 2 . 5 . . . . 2 8 . . Garrison Access 15 | . . . . . . . . 1 3 . . . . . . . . . . . . . . 2 . 1 . . . . 4 3 1 . Terminal Hacks 147 | . 2 1 6 2 2 1 2 13 4 . 1 27 . 1 9 7 . . 9 . . 17 . 10 . 11 . 1 5 . 6 2 . 8 Record 30 | . . . . . 1 . . . . . . 6 . . 7 6 . . . . . 5 . . . . . . 5 . . . . . Part Schematic 22 | . . . . . . . . 2 . . . 12 . . . . . . . . . 4 . . . 3 . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 1 1 . 1 . 1 . 3 . . . . . . . . . . . . . 4 . 1 . 1 . . . . . . . 2 Prototype ID Bank 11 | . . . . . . . . 2 . . . 3 . . . . . . . . . 4 . . . 1 . . . . 1 . . . Open Door 6 | . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 8 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . Machine Index 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Locate Traps 11 | . 1 . 1 . . . . 1 1 . . . . . . . . . 3 . . . . 2 . 2 . . . . . . . . Disarm Traps 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 3 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Station Hacks 24 | . . . 2 . . . . 4 2 . . . . . . . . . 6 . . . . 5 . . . . . . 2 . . 3 Scan Component 11 | . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . 2 Repair 10 | . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . 1 Refit 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . 1 Retrieve Components 9 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . 1 Scanalyzer 29 | . . . 12 . . . . . 1 . . . . . . . . . 3 . . . . 2 . 5 . . . . 1 5 . . Insert Component 10 | . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . Analyze 9 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . Retrieve Study 10 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 2 . . Garrison Access Hacks 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . Seal Access 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . Unauthorized Hacks 60 | . 1 . 3 . . . 1 6 9 . . . . 1 . . . . 7 . . . . 13 . 7 . . . . 5 4 . 3 Terminals 25 | . 1 . 1 . . . 1 1 3 . . . . 1 . . . . 3 . . . . 4 . 2 . . . . 4 2 . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 10 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 3 1 . 2 Botnet 11 | . . . 1 . . . 1 1 2 . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 13 | . . . . . . . . . 4 . . . . . . . . . 3 . . . . 2 . 3 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 6 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Haulers 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 14 | . . . . . . . . 5 . . . . . . . . . . 1 . . . . 5 . 2 . . . . . . . 1 Reject 8 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 4 1 9 1 . 1 2 9 9 . . . . 2 . . . . 10 . . . . 11 . 4 . . . . 9 6 2 17 Full Trace Events 10 | . 1 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 9 . . . . 2 . . . 12 . . . . . . 1 . . 4 . . . 4 . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 133 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 2 . . Parts Repaired 10 | . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . 1 Time 388 | . . . 32 . . . . 76 . . . . . . . . . . 168 . . . . 50 . . . . . . 29 . . 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 4 . . . . 1 . . . . . . . . . . 6 . . . . 3 . 3 . . . . . . . 10 Parts Scanalyzed 8 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Part Schematics Acquired 7 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 4 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 51 | . . . . 1 . . . 10 1 . . . . . . . 3 1 1 . . . . 4 20 . . . 5 . 2 1 . 2 Largest Group 21 | . . . . 1 . . . 10 1 1 . . . . . . 3 4 3 . . . . 2 21 10 . . 5 1 2 1 . 2 Highest-Rated Group 792 | . . . . 8 . . . 173 10 10 . . . . . . 90 139 106 . . . . 59 792 262 . . 268 64 71 10 . 71 Highest-Rated Ally 64 | . . . . 8 . . . 29 10 10 . . . . . . 31 49 49 . . . . 47 46 46 . . 64 64 45 10 . 45 Total Orders 11 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 4 . . 3 . . . . . STAY 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . FOLLOW 6 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 151 | . . . . 15 . . . 27 . . . . . . . . . 12 35 . . . . 3 . 43 . . 16 . . . . . Total Damage 2096 | . . . . 98 . . . 178 . . . . . . . . . 192 617 . . . . 50 . 563 . . 398 . . . . . Kills 11 | . . . . 1 . . . 1 . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 7050 | . 67 576 20 . . . . . 385 264 46 . . . 469 368 554 297 . 140 132 38 85 341 97 519 183 211 1129 251 282 . 250 346 Sensors 420 | . . . . . . . . . . . . . . . . . . . . 140 132 38 85 25 . . . . . . . . . . IFF 695 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 206 84 251 11 . . . Structural 292 | . . . . . . . . . 292 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2351 | . 67 576 20 . . . . . . . . . . . 469 368 554 297 . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jamming 4024 | . . . . . . . . . 130 264 46 . . . . . . . . . . . . 316 97 519 183 211 1129 251 282 . 250 346 Robot Analysis Total 15 | . 1 1 . 1 . 1 . 3 . . . . . . . . . . . . . 4 . 1 . 1 . . . . . . . 2 Derelict Logs Recovered 23 | . . 2 . 1 . . . . . 1 2 . 1 . 3 3 1 1 . . 3 . 1 . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 17764 | 136 482 618 1550 1248 390 329 570 2215 428 415 383 30 568 101 470 368 554 362 768 146 132 58 86 343 97 519 183 211 1129 251 301 1042 251 1030 Spaces Moved 26622 | 76 196 376 807 846 288 221 341 1069 673 966 1109 93 1176 220 1189 1035 912 705 1088 393 427 141 277 725 224 1153 551 629 1488 459 752 3504 863 1650 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 425 | 70 196 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4006 | . . 217 807 846 288 221 341 1069 23 . . . . . . . . . . . . . . . . . . . . . . . . 194 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22185 | . . . . . . . . . 650 966 1109 93 1176 220 1189 1035 912 705 1088 393 427 141 277 725 224 1153 551 629 1488 459 752 3504 863 1456 Fastest Speed 5 | 50 160 120 120 130 130 130 130 126 29 29 29 29 29 29 29 29 29 33 27 29 29 29 29 25 25 24 22 26 29 29 5 5 12 20 Average Speed 45 | 151 160 136 135 130 130 130 134 139 32 29 29 29 29 29 29 29 30 33 28 29 29 29 29 33 25 24 25 28 29 30 22 21 21 41 Slowest Speed 200 | 160 160 160 190 130 130 130 200 200 130 99 29 99 99 107 101 29 33 110 101 29 29 29 29 102 25 26 26 29 114 32 29 22 22 185 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 7 4 24 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . . . . 1 6 . . . . 3 . 2 . . 1 . 3 2 12 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 31 61 68 98 70 37 25 97 25 89 92 74 94 8 97 97 84 69 28 52 60 60 44 24 86 30 61 82 86 57 22 64 25 44 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 13 | . . . . 1 1 . . 2 . . . 1 . . 1 1 . . . . 1 3 . . . . . 1 1 . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 . 1 . . . 1 1 1 . . 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . . 1 . 1 1 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . 1 . Scrap Searched 39 | . . 1 . 2 . 1 . . . 3 2 . 1 . 8 4 5 2 . 1 3 . 1 . . . 2 2 . 1 . . . . Spaces Dug 321 | . . . . 79 . 34 8 3 10 4 5 . 22 10 9 4 . . 19 1 1 . . 15 . 21 1 3 1 8 33 19 7 4 Terrain Destroyed 1056 | . 6 . 8 140 . 35 46 3 10 61 5 . 22 10 21 4 . 19 89 1 1 . . 15 . 21 1 38 296 42 84 21 39 18 Melee 159 | . . . . . . . 8 3 10 4 5 . 6 10 9 4 . . 17 1 1 . . 9 . 21 1 3 1 8 11 16 7 4 Projectile 14 | . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . 5 . . AOE 883 | . 6 . 8 140 . 35 38 . . 57 . . 16 . 12 . . 19 69 . . . . . . . . 35 295 34 73 . 32 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 31171 | 93 278 436 1126 933 301 245 421 1753 859 1068 1160 94 1384 243 1287 1088 1192 815 1482 417 433 155 279 799 261 1330 576 647 2101 555 852 3736 888 1884 Wait 2895 | 1 23 11 125 14 . 8 24 601 107 59 38 . 182 7 64 33 244 75 302 15 2 . . 29 31 100 9 . 494 77 44 115 5 56 Move 26511 | 75 195 375 806 845 287 220 340 1068 672 965 1108 92 1175 219 1188 1034 911 702 1076 392 426 140 276 719 223 1148 550 628 1485 458 745 3499 841 1628 Hop 36 | . . . . . . . . . . . . . . . . . . 1 5 . . . . 3 . 2 . . 1 . 3 2 9 10 Pick Up 165 | 8 3 3 29 2 3 1 8 6 4 4 . . . 1 3 1 12 3 8 . 2 2 . 4 2 3 . 2 5 2 5 14 2 23 Fast Attach 154 | 5 1 1 11 1 . 1 4 4 7 1 2 . . 2 3 3 5 4 12 . 1 5 . 8 . 8 1 . 14 1 13 17 3 16 Attach 63 | 1 2 3 5 1 1 . 2 2 2 1 . . 1 1 . . 2 1 3 1 . . . 2 . 1 . 1 3 2 2 4 4 15 Detach 46 | . . . 3 1 . . 2 3 5 1 . . . 1 . 1 2 . 3 . . . . 1 . 1 . . 2 1 . 6 . 13 Swap 192 | 1 1 3 21 19 3 4 9 7 6 13 3 1 10 1 4 3 1 13 12 4 . 1 1 4 1 3 3 3 5 1 4 13 2 12 Drop 236 | . 1 3 38 3 3 1 8 17 9 4 1 . 1 . 4 2 15 5 11 . 1 6 . 3 2 12 . 3 16 1 13 22 1 30 Fire 357 | 2 51 37 87 35 . 10 5 . . 8 . . 1 . 1 . . 4 15 . . . . 6 . 15 . 3 60 2 6 5 3 1 Melee 453 | . . . . 11 4 . 19 42 20 10 7 1 12 11 20 11 . 4 32 5 1 1 2 15 2 37 11 7 6 10 17 39 18 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 3 27 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . 10 . . . . 2 Trap 10 | . . . . . . . . . . 2 1 . 2 . . . . . 3 . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Central database locked down 619 | -10/Materials | Entered Mines 712 | -10/Mines | Learned Materials emergency access door positions 902 | -10/Mines | Core integrity fell below 50% 949 | -10/Mines | Learned 2 Materials zone layouts 949 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Core integrity fell below 20% 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1238 | -9/Materials | Identified exit to Materials 1284 | -9/Materials | Identified exit to Mines 1416 | -9/Materials | Central database locked down 1539 | -9/Materials | Build established: Scavenger-Gunner 2110 | -9/Materials | Build established: Scavenger-Tank 2118 | -9/Materials | Discovered exit to Materials (range 8) 2436 | -9/Materials | Repaired Hrd. Light Armor Plating 2787 | -9/Materials | Entered Mines 2810 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2996 | -9/Mines | Build established: Mutant 3034 | -9/Mines | Assembled infested the area 3358 | -9/Mines | Discovered exit to Materials (range 12) 3732 | -9/Mines | Discovered exit to Materials (range 6) 3866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4028 | -9/Mines | Discovered new exit (range 5) 4035 | -9/Mines | Entered Exiles 4075 | -9/Exiles | Met 8R-AWN 4097 | -9/Exiles | Met EX-HEX 4161 | -9/Exiles | Met EX-DEC 4199 | -9/Exiles | Learned location of Zion (-6) 4221 | -9/Exiles | Met EX-BIN 4242 | -9/Exiles | Aligned with FarCom system 4243 | -9/Exiles | Given EX-Vault access code 4275 | -9/Exiles | Opened EX-Vault 4285 | -9/Exiles | Found Longsword +1 4314 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4409 | -9/Exiles | Discovered new exit (range 14) 4425 | -9/Exiles | Left Exiles lab with Longsword +1 4425 | -9/Exiles | Entered Mines 4453 | -8/Mines | Core integrity fell below 50% 4587 | -8/Mines | Discovered exit to Materials (range 9) 4754 | -8/Mines | Entered Materials 4754 | -8/Materials | Evolved 2 slots: Utility x2 4780 | -8/Materials | Identified exit to Storage 5055 | -8/Materials | Build established: Gladiator 5324 | -8/Materials | Entered Storage 5488 | -8/Storage | Met 01-MTF 5560 | -8/Storage | Build established: Mutant 5862 | -8/Storage | Discovered new exit (range 15) 6662 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6722 | -8/Storage | Destroyed 01-MTF 6747 | -8/Storage | Lost 9 allies 7324 | -8/Storage | Repaired Imp. Light Armor Plating 7363 | -8/Storage | Repaired Titanium Leg 7539 | -8/Storage | Entered Factory 7539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7865 | -7/Factory | Identified exit to Lower Caves 7891 | -7/Factory | Build established: Hacker-Sprinter 7967 | -7/Factory | Entered Lower Caves 7967 | -7/Lower Caves | Accompanied by 1 ally 8000 | -7/Lower Caves | Learned Factory terminal intel 8047 | -7/Lower Caves | Spotted B-75 Beast 8149 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8330 | -7/Lower Caves | Discovered new exit (range 8) 8382 | -7/Lower Caves | Entered another Lower Caves area 8471 | -7/Lower Caves | Discovered new exit (range 15) 8540 | -7/Lower Caves | Learned Factory trap positions 8547 | -7/Lower Caves | Build established: Sprinter 8589 | -7/Lower Caves | Discovered new exit (range 10) 8591 | -7/Lower Caves | Encountered a Warlord checkpoint 8654 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8703 | -7/Lower Caves | Learned location of 1 exit from Factory 8765 | -7/Lower Caves | Entered Data Miner 8765 | -7/Data Miner | Discovered new exit (range 6) 8771 | -7/Data Miner | Met Data Miner 8781 | -7/Data Miner | Learned location of Section 7 (-2) 8781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8785 | -7/Data Miner | Received God Mode back door access code from Data Miner 8795 | -7/Data Miner | Entered Proximity Caves 9181 | -6/Proximity Caves | Identified exit to Factory 9361 | -6/Proximity Caves | Spotted B-75 Beast 9363 | -6/Proximity Caves | Entered Factory 9363 | -6/Factory | Evolved 2 slots: Utility x2 9364 | -6/Factory | Identified exit to Factory 9365 | -6/Factory | Loaded intel: 107 trap records 9366 | -6/Factory | Loaded intel: 26 terminal locations 9393 | -6/Factory | Discovered exit to Factory (range 10) 9409 | -6/Factory | Identified exit to Lower Caves 9464 | -6/Factory | Entered Lower Caves 9554 | -6/Lower Caves | Encountered a Warlord checkpoint 9556 | -6/Lower Caves | Learned 12 Factory zone layouts 9636 | -6/Lower Caves | Build established: Hacker-Sprinter 9691 | -6/Lower Caves | Entered an active Warlord outpost 9698 | -6/Lower Caves | Learned 8 Factory zone layouts 9698 | -6/Lower Caves | Learned Research security intel 9808 | -6/Lower Caves | Lost 3 allies 9899 | -6/Lower Caves | Discovered new exit (range 12) 9933 | -6/Lower Caves | Identified exit to Lower Caves 9934 | -6/Lower Caves | Entered another Lower Caves area 9992 | -6/Lower Caves | Discovered exit to Factory (range 5) 10067 | -6/Lower Caves | Learned location of Extension (-5) 10071 | -6/Lower Caves | Learned Factory machine intel 10110 | -6/Lower Caves | Found Alien Artifact 10110 | -6/Lower Caves | Identified Core Expander 10110 | -6/Lower Caves | Installed Core Expander, added new Power slot 10142 | -6/Lower Caves | Entered an active Warlord outpost 10145 | -6/Lower Caves | Learned 8 Research zone layouts 10145 | -6/Lower Caves | Learned Research trap positions 10145 | -6/Lower Caves | Learned Armory trap positions 10145 | -6/Lower Caves | Learned Research emergency access door positions 10145 | -6/Lower Caves | Learned Research stockpile data 10175 | -6/Lower Caves | Discovered new exit (range 11) 10179 | -6/Lower Caves | Learned 4 Factory zone layouts 10302 | -6/Lower Caves | Entered Zion 10320 | -6/Zion | Found CR-A16's Pointy Stick 10332 | -6/Zion | Discovered new exit (range 16) 10340 | -6/Zion | Found Prototype Device 10340 | -6/Zion | Identified Phasing AFG 10396 | -6/Zion | Gained Derelict followers 10423 | -6/Zion | Learned Factory terminal intel 10440 | -6/Zion | Given A8's code to call for help 10486 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10498 | -6/Zion | Found Prototype Hackware 10499 | -6/Zion | Found Prototype Processor 10501 | -6/Zion | Found Prototype Processor 10503 | -6/Zion | Found Prototype Processor 10506 | -6/Zion | Identified Exp. Melee Analysis Suite 10540 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10544 | -6/Zion | Identified Exp. Hacking Suite 10554 | -6/Zion | Identified Spectral Analyzer 10702 | -6/Zion | Rebuked by Imprinter 10856 | -6/Zion | Entered Proximity Caves 10856 | -5/Proximity Caves | Accompanied by 3 allies 10876 | -5/Proximity Caves | Learned Factory interactive machine intel 11132 | -5/Proximity Caves | Spotted B-75 Beast 11159 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11162 | -5/Proximity Caves | Destroyed B-75 Beast 11186 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11218 | -5/Proximity Caves | Entered Factory 11218 | -5/Factory | Accompanied by 2 allies 11218 | -5/Factory | Evolved 2 slots: Propulsion x2 11219 | -5/Factory | Identified exit to Upper Caves 11220 | -5/Factory | Identified exit to Factory 11221 | -5/Factory | Loaded intel: 279 machine locations 11222 | -5/Factory | Loaded intel: 55 interactive machine locations 11223 | -5/Factory | Loaded intel: 27 terminal locations 11263 | -5/Factory | Identified exit to Extension 11280 | -5/Factory | Fabricated Imp. Flight Unit (x1) 11298 | -5/Factory | Central database locked down 11353 | -5/Factory | Spotted B-75 Beast 11354 | -5/Factory | Destroyed B-75 Beast 11515 | -5/Factory | Repaired Imp. Light Armor Plating 11576 | -5/Factory | Repaired Imp. VTOL Module 11650 | -5/Factory | Repaired Prc. Grenade Launcher 11911 | -5/Factory | Found Prototype Launcher 11915 | -5/Factory | Identified Mni. Smartbomb Launcher 11986 | -5/Factory | Entered Upper Caves 11989 | -5/Upper Caves | Lost 4 parts (2p1n1u) 12128 | -5/Upper Caves | Discovered new exit (range 11) 12131 | -5/Upper Caves | Encountered a Warlord checkpoint 12132 | -5/Upper Caves | Identified exit to Upper Caves 12132 | -5/Upper Caves | Entered another Upper Caves area 12161 | -5/Upper Caves | Discovered exit to Factory (range 16) 12220 | -5/Upper Caves | Learned Factory terminal intel 12255 | -5/Upper Caves | Discovered new exit (range 14) 12264 | -5/Upper Caves | Identified exit to Zhirov 12264 | -5/Upper Caves | Entered Zhirov 12264 | -5/Zhirov | Discovered new exit (range 3) 12270 | -5/Zhirov | Met Zhirov 12276 | -5/Zhirov | Learned location of Quarantine (-3) 12276 | -5/Zhirov | Learned location of Testing (-2) 12276 | -5/Zhirov | Learned location of Command (-1) 12278 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12283 | -5/Zhirov | Found Alien Artifact 12283 | -5/Zhirov | Identified Integrated Reactor 12283 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12310 | -5/Zhirov | Found Alien Artifact 12321 | -5/Zhirov | Identified exit to Proximity Caves 12322 | -5/Zhirov | Entered Proximity Caves 12335 | -4/Proximity Caves | Learned Research terminal intel 12398 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12408 | -4/Proximity Caves | Entered Factory 12408 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12409 | -4/Factory | Identified exit to Research 12409 | -4/Factory | Identified exit to Armory 12410 | -4/Factory | Loaded intel: 25 terminal locations 12427 | -4/Factory | Identified exit to Upper Caves 12597 | -4/Factory | Central database locked down 12609 | -4/Factory | Spotted B-86 Titan 12612 | -4/Factory | Destroyed B-86 Titan 12687 | -4/Factory | Repaired Nuclear Pulse Array+? 12737 | -4/Factory | Repaired Lyr. Light Armor Plating 12751 | -4/Factory | Manually triggered Chute Trap 12751 | -4/Factory | Sucked down chute 12751 | -4/Factory | Entered Waste 12752 | -4/Waste | Joined by Warlord forces that had cleared the area 12791 | -4/Waste | 2 allies followed down the chute 12814 | -4/Waste | Discovered new exit (range 15) 12848 | -4/Waste | Entered Factory 12848 | -4/Factory | Accompanied by 10 allies 13004 | -4/Factory | Lost 6 allies 13064 | -4/Factory | Discovered exit to Research (range 16) 13106 | -4/Factory | Unchained authorized (QV-33N) 13180 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13367 | -4/Factory | Entered Upper Caves 13368 | -4/Upper Caves | Learned Research terminal intel 13369 | -4/Upper Caves | Ambushed by research squad 13458 | -4/Upper Caves | Discovered new exit (range 8) 13550 | -4/Upper Caves | Entered another Upper Caves area 13551 | -4/Upper Caves | Encountered a Warlord checkpoint 13552 | -4/Upper Caves | Identified exit to Warlord 13561 | -4/Upper Caves | Discovered exit to Research (range 6) 13737 | -4/Upper Caves | Learned Research stockpile data 13761 | -4/Upper Caves | Entered Warlord 13832 | -4/Warlord | Opened Warlord's prototype stash 13852 | -4/Warlord | Found Prototype Reactor 13852 | -4/Warlord | Identified Vortex Chain Reactor 13858 | -4/Warlord | Found Prototype Device 13858 | -4/Warlord | Identified Thermal Barrier 13866 | -4/Warlord | Found System Mapper 13934 | -4/Warlord | Learned Armory security intel 13934 | -4/Warlord | Learned 4 Armory zone layouts 13934 | -4/Warlord | Learned 4 Armory zone layouts 13934 | -4/Warlord | Learned Quarantine emergency access door positions 13970 | -4/Warlord | Met Warlord 13995 | -4/Warlord | Warlord's base attacked by MAIN.C 14148 | -4/Warlord | Lost 4 allies 14213 | -4/Warlord | Spotted B-90 Cyclops 14289 | -4/Warlord | Warlord forces counterattacked 14316 | -4/Warlord | Spotted Striker 14326 | -4/Warlord | Spotted Executioner 14347 | -4/Warlord | Spotted Executioner 14365 | -4/Warlord | Destroyed 16 combat bots 14397 | -4/Warlord | Spotted Executioner 14397 | -4/Warlord | Spotted Striker 14397 | -4/Warlord | Spotted B-90 Cyclops 14403 | -4/Warlord | Spotted B-86 Titan 14407 | -4/Warlord | Destroyed B-90 Cyclops 14409 | -4/Warlord | P-70 Sage assimilated allied ME-2UU(g) 14411 | -4/Warlord | Destroyed B-86 Titan 14441 | -4/Warlord | Found Exp. Core Analyzer 14457 | -4/Warlord | Lost 11 allies 14514 | -4/Warlord | Spotted Striker 14571 | -4/Warlord | Destroyed Executioner 14595 | -4/Warlord | Lost 17 allies 14653 | -4/Warlord | Spotted Executioner 14661 | -4/Warlord | Spotted Executioner 14670 | -4/Warlord | Warlord base infiltrated, sounded retreat 14672 | -4/Warlord | Spotted Executioner 14807 | -4/Warlord | Spotted Striker 14837 | -4/Warlord | Destroyed 7 combat bots 14839 | -4/Warlord | Spotted Executioner 14861 | -4/Warlord | Discovered new exit (range 14) 14871 | -4/Warlord | Lost 3 allies 14890 | -4/Warlord | Entered Proximity Caves 14890 | -3/Proximity Caves | Accompanied by 1 ally 15085 | -3/Proximity Caves | Spotted B-86 Titan 15087 | -3/Proximity Caves | Destroyed B-86 Titan 15139 | -3/Proximity Caves | Discovered exit to Research (range 5) 15141 | -3/Proximity Caves | Entered Research 15141 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15142 | -3/Research | Identified exit to Research 15143 | -3/Research | Loaded intel: 100 trap records 15147 | -3/Research | Loaded intel: 25 terminal locations 15200 | -3/Research | Unchained authorized (QV-33N) 15262 | -3/Research | Identified exit to Quarantine 15291 | -3/Research | Found Exp. Hacking Suite 15334 | -3/Research | Repaired Tiamat Missile Launcher 15393 | -3/Research | Spotted B-86 Titan 15405 | -3/Research | Destroyed B-86 Titan 15442 | -3/Research | Entered another Research area 15442 | -2/Research | Warlord forces began assault on 0b10 15442 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15444 | -2/Research | Loaded intel: 22 terminal locations 15444 | -2/Research | Identified exit to Access 15470 | -2/Research | Met up with Warlord 15495 | -2/Research | Identified Transdimensional Reconstructor 15552 | -2/Research | Research machine network offline 15646 | -2/Research | Spotted B-90 Cyclops 15646 | -2/Research | Destroyed B-90 Cyclops 15684 | -2/Research | Discovered new exit (range 6) 15692 | -2/Research | Spotted Striker 15728 | -2/Research | Lost 3 allies 15843 | -2/Research | Found Prototype Launcher 15843 | -2/Research | Identified Enh. Gamma Bomb Array 16036 | -2/Research | Found Exp. Hacking Suite 16045 | -2/Research | Spotted B-90 Cyclops 16045 | -2/Research | Destroyed B-90 Cyclops 16134 | -2/Research | Found Prototype Device 16134 | -2/Research | Identified Adv. Kinecellerator 16182 | -2/Research | Spotted Striker 16202 | -2/Research | Spotted Striker 16221 | -2/Research | Borebot progress halted 16235 | -2/Research | Lost 5 allies 16279 | -2/Research | Borebot progress halted 16326 | -2/Research | Met DD-05H 16444 | -2/Research | Warlord invited to help at Command 16444 | -2/Research | Given Cave Seal Controls access code 16484 | -2/Research | Entered Access 16484 | -1/Access | Evolved 2 slots: Utility x2 16485 | -1/Access | Lost 3 allies 16541 | -1/Access | Unchained authorized (QV-33N) 16733 | -1/Access | Discovered new exit (range 7) 16734 | -1/Access | Search patrols dispatched 16735 | -1/Access | Entered Command 16740 | -1/Command | Found Prototype Launcher 16740 | -1/Command | Identified Ragnarok Missile Launcher 16743 | -1/Command | Found Faulty Ragnarok Missile Launcher 16875 | -1/Command | Found Powered Armor 16878 | -1/Command | Found Powered Armor 16879 | -1/Command | Found Powered Armor 16930 | -1/Command | Disengaged cave seal 16935 | -1/Command | Welcomed Warlord to Command 16940 | -1/Command | Disengaged cave seal 17052 | -1/Command | Spotted M Guard 17052 | -1/Command | Spotted M Guard 17052 | -1/Command | Spotted Combat Programmer 17053 | -1/Command | Spotted Combat Programmer 17058 | -1/Command | Combat Programmer assimilated allied L4-J0I(L) 17058 | -1/Command | Spotted L4-J0I(L) 17074 | -1/Command | Repaired Cld. Field Propulsion Drive 17085 | -1/Command | Combat Programmer assimilated allied UP-XDY(g) 17088 | -1/Command | Combat Programmer assimilated allied M2-ENA(g) 17092 | -1/Command | Combat Programmer assimilated allied W3-2CF(g) 17129 | -1/Command | Lost 4 parts (1p2n1u) 17176 | -1/Command | All MAIN.C guards destroyed 17184 | -1/Command | Lost 20 allies 17461 | -1/Command | Build established: Hacker-Gladiator 17586 | -1/Command | Warlord commented on Warlord statues 17665 | -1/Command | Met MAIN.C 17669 | -1/Command | 0b10 Conduit disabled 17705 | -1/Command | System corruption reached 10% 17720 | -1/Command | MAIN.C activated Command garrisons 17742 | -1/Command | Core integrity fell below 50% 17755 | -1/Command | Core integrity fell below 20% 17765 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 17748_ Knocked back. 17749_ 0b10 Conduit collapses. 17750_ Cld. Field Propulsion Drive destroyed. 17750_ Knocked back. 17751_ 0b10 Conduit collapses. 17753_ MAIN.C knocked back. 17753_ Blast Slug penetrates 0b10 Conduit. 17753_ Blast Slug penetrates MAIN.C. 17753_ MAIN.C knocked back. 17753_ MAIN.C suffers critical hit (Destroy). 17754_ 0b10 Conduit collapses. 17754_ Knocked back. 17755_ 0b10 Conduit collapses. 17762_ Adv. Melee Analysis Suite destroyed. 17762_ HV Slug penetrates Reinforced Barrier. 17763_ 0b10 Conduit collapses. 17764_ W/C5 ,08:4VU3CAF2ZMZ DJHLG#G&DF 17764_ 0b10 Conduit collapses. 17765_ HV Slug penetrates Heavy Barrier. 17765_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######################??? | | ????????????????????????#"""""" """" #??? | | ????????????????????????#" "" #??? | | ????????????????????????#""" #### | | ????????????????????????# " + | | ????????????????????????# = + | | ????????????????????????# % %% % *!+ | | ????????????????????????#" ! % !!%#### | | ????????????????????????# %!*%= ==#??? | | ????????????????????????# *%%! ]#??? | | ????????????????sss?????# " % | ""#??? | | ????????????????ss??????#""" %% " "#??? | | ????????????????????????# M W % """"#??? | | ????????????????????????# """"#??? | | ????????????????????????# " #??? | | ????????????????????????# " #??? | | ????????????????????????" 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" #??? | | ????????????????????????# % " #??? | | ????????????????????????# % """"""""#??? | | ????????????????????????#@ " " #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 66 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 50 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 40 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Extracted Imp. Titanium Leg | -8/Storage | Hacked Imp. Utility Shielding | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Stasis Canceller | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Scanalyzed Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Repaired ---------- Hrd. Light Armor Plating | 74% | -9/Materials Imp. Light Armor Plating | 61% | -8/Storage Titanium Leg | 55% | -8/Storage Imp. Light Armor Plating | 6% | -5/Factory Imp. VTOL Module | 36% | -5/Factory Prc. Grenade Launcher | 66% | -5/Factory Nuclear Pulse Array | 50% | -4/Factory Lyr. Light Armor Plating | 50% | -4/Factory Tiamat Missile Launcher | 22% | -3/Research Cld. Field Propulsion Drive | 42% | -1/Command Studied --------- Autogun | -9/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Neutrino Core | -2/Research | Hacked Matter Neutralizer | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Doshington Protector Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed SuperchargedCoreFlakker Manual? 0 Play Time 03:41:41 Cumulative 1984.8 hours Start 2025.10.12 @ 22:58:59 End 2025.10.13 @ 02:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1302 Rogue 1298 Adventurer 4 Explorer 0 Win Type - Total 266 Types 200/12/21/10/3/1/4/9/4/2 Lore% 98 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83fba260-9566-4822-a6c8-e9f2b6329fd8