Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 13:35:12 Player: Back to the Scrapyard Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 758 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY (15) --- Subdweller Monowheel Improved Terrain Scanner Particle Gun Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Subdweller Monowheel Improved Terrain Scanner Particle Gun Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 2 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | . . 3 Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes 1 | . . 1 Average Backups 8 | 4 8 8 Power 1 | 1 1 1 Propulsion 2 | 1 2 2 Utility . | . 1 . Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 13 | . 14 13 Treads 10 | . . 15 Leg 13 | . 28 6 Wheel 3 | . . 4 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 10 | . . 15 Energy Cannon 2 | . . 3 Ballistic Gun 14 | . 28 8 Peak Build Rating 14 | 7 9 14 Average Rating 9 | 3 8 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 36 | 11 30 36 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 12 | 7 11 12 Average Carried 8 | 4 8 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 5 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 521 | 256 83 182 Remotely . | . . . Salvage Created 369 | 23 172 174 Parts 27 | 7 6 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 4 5 Guns 9 | . 4 5 Classes Destroyed 5 | 1 3 1 Tunneler 2 | 2 . . Hauler 1 | . 1 . Swarmer 2 | . 2 . Grunt 3 | . 2 1 Subdweller 4 | . . 4 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 106 | . 22 84 Missed 30 | . 6 24 Hits 76 | . 16 60 Projectile 76 | . 16 60 Critical Strikes 3 | . . 3 Damage Taken 1428 | . 148 1280 Core 275 | . 17 258 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 6 20 64 Largest 2 | 2 2 2 Hottest 145 | 40 40 145 Shots Fired 178 | 12 40 126 Gun 173 | 12 40 121 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 104 | 12 40 52 Thermal 69 | . . 69 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 33 | 6 7 33 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 136 | 10 26 100 Core Hits 25 | 5 9 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 911 | 85 228 598 Guns 907 | 85 224 598 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 463 | 85 224 154 Thermal 412 | . . 412 Explosive . | . . . Electromagnetic 32 | . . 32 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 48 | . 8 48 Average Temperature 9 | . 4 10 Received Heat Transfer 441 | . 54 387 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1036 | . . 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 5 55 . Initial . | . . . Average 11 | 1 13 . Influence Increases 167 | 10 122 35 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 22 | . 22 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 167 | 10 122 35 Time Decay 152 | 10 122 20 Lost Part 15 | . . 15 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 7 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 949 | 8 380 561 Terrain 107 | . . 107 Seismic 842 | 8 380 454 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1244 | 93 380 771 Spaces Moved 630 | 60 183 387 Core 17 | 17 . . Treads 217 | . . 217 Legs 226 | 43 183 . Wheels 170 | . . 170 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 148 | 100 172 144 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 38 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 778 | 82 215 481 Wait 7 | . . 7 Move 628 | 59 182 387 Hop . | . . . Pick Up 23 | 10 7 6 Fast Attach 2 | 2 . . Attach 14 | 5 . 9 Detach . | . . . Swap 10 | . 2 8 Drop 2 | . 2 . Fire 90 | 6 20 64 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered Subcaves 511 | -10/Subcaves | Discovered new exit (range 13) 753 | -10/Subcaves | Learned Materials security intel 885 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 977 | -10/Subcaves | Core integrity fell below 50% 987 | -10/Subcaves | Core integrity fell below 20% 1001 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 1187 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1245 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 01025_ Acquired 36 matter. 01027_ Acquired Sub. Monowheel. 01029_ Acquired 30 matter. 01033_ Subatomizers dissect the Sub. Beam Cannon. 01034_ Aluminum Leg fries itself beyond repair. 01035_ Acquired Sub. Beam Cannon. 01036_ Acquired 11 matter. 01037_ Sml. Laser fries itself beyond repair. 01039_ Acquired Disposable Heat Sink. 01053_ Acquired 40 matter. 01057_ Subatomizers dissect the Sub. Laser. Hvy. Battle Rifle falls loose from the Twisted Machinery. 01207_ Acquired Hvy. Battle Rifle. 01236_ Acquired 10 matter. 01245_ Triggered Shrapnel Trap. 01245_ An expanding cloud of shrapnel blasts out in all directions. 01245_ Lgt. Ion Engine destroyed. 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