Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 17:45:18 Player: Yuba Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1440 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 264/400 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (3) ------ Small Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Flight Unit VTOL Module Heat Sink Large Storage Unit Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg VTOL Module VTOL Module Heat Sink Large Storage Unit Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 2 6 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 7 | . . 2 5 Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 3 | 1 1 4 5 Power . | . . . . Propulsion 1 | . . 1 2 Utility . | . . 1 1 Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 86 94 94 Engine 12 | . 14 12 10 Leg 14 | . 28 10 3 Flight 15 | . . 17 27 Storage 15 | . 14 14 19 Processor 8 | . 1 14 11 Ballistic Gun 24 | . 28 24 22 Peak Build Rating 14 | 6 8 8 14 Average Rating 8 | 3 6 7 12 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 11 11 11 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 4 6 8 Average Carried 3 | 1 1 4 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 4 3 7 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Mutant 29% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 535 | 191 93 103 148 Remotely . | . . . . Salvage Created 346 | . 115 83 148 Parts 30 | . 6 10 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 2 6 6 Guns 14 | . 2 6 6 Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Swarmer 10 | . . 6 4 Grunt 4 | . 2 . 2 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 93 | . 8 51 34 Missed 18 | . . 11 7 Hits 75 | . 8 40 27 Projectile 75 | . 8 40 27 Critical Strikes 1 | . . 1 . Damage Taken 655 | . 101 323 231 Core 142 | . . 82 60 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 46 | . 11 17 18 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 92 | . 22 34 36 Gun 92 | . 22 34 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 92 | . 22 34 36 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 4 5 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 51 | . 12 17 22 Core Hits 25 | . 7 7 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 447 | . 114 156 177 Guns 447 | . 114 156 177 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 447 | . 114 156 177 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 8 12 Average Temperature 5 | . 8 4 6 Received Heat Transfer 81 | . 57 . 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 55 75 205 Initial 17 | . . . 17 Average 34 | . 13 43 52 Influence Increases 502 | . 72 155 275 Destroy 0b10 Robot/C 280 | . 40 120 120 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 52 | . 12 20 20 Lose Combat Pursuer 165 | . 15 15 135 Influence Decreases 307 | . 72 110 125 Entered New Map 28 | . . . 28 Time Decay 259 | . 72 110 77 Lost Part 20 | . . . 20 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 5 7 22 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 522 | . 29 221 272 Optics 522 | . 29 221 272 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 785 | 47 245 221 272 Spaces Moved 514 | 31 151 129 203 Core 8 | 8 . . . Treads . | . . . . Legs 243 | 23 151 45 24 Wheels . | . . . . Hover . | . . . . Flight 263 | . . 84 179 Fastest Speed 29 | 50 120 117 29 Average Speed 87 | 111 120 118 39 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 25 26 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 772 | 43 195 169 365 Wait 144 | . 26 4 114 Move 511 | 30 150 128 203 Hop . | . . . . Pick Up 31 | 7 5 5 14 Fast Attach . | . . . . Attach 12 | 6 1 2 3 Detach 1 | . . 1 . Swap 14 | . 1 7 6 Drop 13 | . 1 5 7 Fire 46 | . 11 17 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 492 | -10/Mines | Discovered new exit (range 9) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout sends out distress signal. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Acquired Lgt. Ion Engine. Dropped VTOL Module. Acquired 20 matter. Acquired Flight Unit. Acquired Lgt. Assault Rifle. Dropped Lgt. Assault Rifle. Acquired 48 matter. Acquired Lgt. Assault Rifle. Dropped Lgt. Assault Rifle. Acquired Lgt. Ion Engine. Dropped VTOL Module. W-16 Scout sends out distress signal. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???############## #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????? ?????????? | | ? ###### #??????????????? """?????????? | | ? #?????????????? """?????????? | | ? ###### #???????????? 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