Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.28 @ 17:06:45 Player: Nalzok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (186) 930 Value Destroyed (8105) 8105 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2058) 2058 TOTAL SCORE: 16713 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 157 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -376 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 125/125 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Advanced Salvage Targeting Computer Targeting Computer Relay Coupler [NC] (14) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (4) ---- Improved Cooling System Advanced Signal Interpreter Relay Coupler [Specialist] (27) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Layered Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Barrage Gun Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System Makeshift Salvage Targeting Computer Light Regenerative Plating Experimental Thermal Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Specialist] Phase Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Improved Proton Missile Launcher Remote Datajack Chainsword Phasing Sabre [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun High-powered Electrolaser Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . 2 . . . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 333 | . 3 27 31 16 14 32 66 5 37 12 9 . 17 64 Power 49 | . . 4 5 2 1 6 12 1 6 2 1 . 1 8 Engine 29 | . . 4 3 1 1 4 6 . 2 1 1 . 1 5 Core 19 | . . . 2 1 . 2 6 1 4 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 93 | . 2 9 11 6 5 11 19 . 6 2 4 . 6 12 Treads 6 | . . . . . . . . . . 1 . . 2 3 Leg 80 | . 2 9 11 6 5 9 14 . 6 1 4 . 4 9 Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . 2 5 . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 67 | . 1 6 7 2 4 5 11 . 11 1 1 . . 18 Device 20 | . 1 2 . . 1 2 2 . 6 . . . . 6 Storage 7 | . . . 2 . . 1 . . 2 . 1 . . 1 Processor 11 | . . . 1 . . 1 1 . 1 . . . . 7 Hackware 16 | . . . 2 . 1 . 8 . 2 1 . . . 2 Protection 13 | . . 4 2 2 2 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 124 | . . 8 8 6 4 10 24 4 14 7 3 . 10 26 Energy Gun 10 | . . . 3 . . 2 3 . . 1 1 . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 Ballistic Gun 64 | . . 8 5 4 3 5 7 2 6 4 1 . 5 14 Ballistic Cannon 13 | . . . . . . . 8 . 1 . . . 1 3 Launcher 11 | . . . . 2 . . . . 1 1 1 . 3 3 Special Weapon 18 | . . . . . . 1 6 2 5 1 . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 1 . . . . . 1 1 Parts Lost 94 | . . 3 6 6 3 3 16 . 7 4 1 . 10 35 Power 18 | . . . 1 2 . . 7 . 1 1 1 . 1 4 Propulsion 33 | . . . 3 3 2 2 5 . 1 2 . . 5 10 Utility 14 | . . 1 1 . . . 1 . 2 . . . . 9 Weapon 29 | . . 2 1 1 1 1 3 . 3 1 . . 4 12 Highest Loss Streak 20 | . . 1 3 4 3 1 5 . 3 2 1 . 5 20 Average Slot Usage (%) 95 | . 95 95 94 98 96 98 95 100 98 97 97 100 87 90 Engine 6 | . 14 11 3 5 9 11 6 . 1 2 5 6 11 6 Core 5 | . . . 5 3 . 2 6 15 11 10 6 6 . 1 Leg 24 | . 28 22 31 35 32 29 20 30 25 24 24 26 13 16 Hover 1 | . . . . . . . 6 . . . . . . . Device 6 | . 10 19 9 9 12 7 2 . 7 10 6 6 6 1 Storage 12 | . 14 11 9 9 9 15 15 15 13 13 13 13 13 10 Processor 9 | . . . 8 9 9 5 8 7 6 13 13 13 13 17 Hackware 6 | . . . 4 . . 5 9 15 10 2 6 6 6 10 Protection 2 | . . 9 4 9 4 3 . . . . . . . 1 Energy Gun 1 | . 14 2 1 . . 3 1 . . 1 6 6 . . Ballistic Gun 11 | . 14 19 16 14 16 9 6 14 10 14 12 13 12 10 Ballistic Cannon 2 | . . . . . . . 5 . 3 2 . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 11 12 20 36 38 30 61 70 55 75 70 66 65 73 87 Greatest Support 140 | 20 20 20 51 53 60 70 70 55 65 65 60 60 71 140 Greatest Overweight (x) 5 | . . . 1 1 . 3 5 . 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 16 | 6 6 6 10 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 6 6 6 7 10 10 16 16 16 15 16 16 16 16 15 Most Carried 16 | 5 6 6 10 10 10 16 16 16 16 16 16 16 16 16 Average Carried 13 | 3 3 5 7 9 9 13 15 16 15 15 15 16 15 14 Final Capacity 16 | 6 6 6 10 10 10 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 6 6 10 10 10 16 16 16 16 16 16 16 16 4 Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Bothacker-Mutant 20% | Scavenger-Skirmisher 18% | Mutant 7% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Matter Collected 7850 | 163 94 622 833 470 223 485 1799 75 788 373 138 . 553 1234 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8247 | . 208 752 954 543 132 575 1368 . 1085 257 210 . 582 1581 Parts 428 | . 11 49 53 42 9 22 56 . 51 17 5 . 27 86 Haulers Intercepted 3 | . . . . . . . . . 1 . . . . 2 Recyclers Shooed 3 | . . . 1 . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 12 2 . 21 . Prevented 12 | . . . . . . . . . . . 6 . 6 . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 146 | . 5 14 17 17 5 12 23 . 12 7 3 . 14 17 Melee 3 | . . . . . . . . . . . . . . 3 Guns 94 | . 2 14 17 12 5 8 10 . 4 4 1 . 8 9 Cannons 24 | . . . . . . . 13 . 7 . . . 1 3 AOE 24 | . 3 . . 5 . 4 . . 1 3 1 . 5 2 Classes Destroyed 15 | . 1 4 6 1 . 1 . . 1 . . . . 1 Worker 8 | . . 2 4 . . . . . 1 . . . . 1 Builder 12 | . . . 1 . . 4 . . 4 . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . 1 . . . . 2 Recycler 6 | . . 1 2 . . 2 . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . . . 2 . . 1 . . 1 . . . . . Watcher 4 | . . 1 . . . . 1 . . . . . . 2 Swarmer 29 | . . . 3 7 3 . . . 3 4 . . 9 . Grunt 62 | . 5 8 10 4 . 6 15 . 2 . 3 . 3 6 Brawler 4 | . . . 1 . . . 1 . . . . . . 2 Duelist 4 | . . . 2 1 . . 1 . . . . . . . Sentry 28 | . . 6 1 4 2 2 3 . 5 1 . . 1 3 Hunter 10 | . . . . 1 . 1 1 . 1 2 . . . 4 Programmer 10 | . . . . . . 3 2 . 2 . . . 1 2 Best Kill Streak 9 | . 3 5 5 7 5 9 3 . 6 4 3 . 5 5 Combat Bots Only 7 | . 3 3 3 7 5 4 3 . 3 4 3 . 5 3 Max Kills in Single Turn 9 | . 2 1 1 2 2 9 1 . 6 3 1 . 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . 2 . . 2 . 4 . . 1 3 1 . 1 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Damage Taken 16963 | . 67 1021 1225 1030 446 1139 2527 48 987 1055 115 . 1284 6019 Core 2421 | . 21 149 112 156 26 218 297 14 59 150 . . 213 1006 Absorbed by Shields 70 | . . . . . . . 70 . . . . . . . Core Remaining (%) 62 | 100 91 62 . . 46 . . 24 . . . . 50 . Volleys Fired 565 | . 9 69 85 33 21 51 114 6 52 22 5 . 31 67 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 2 . 3 3 Hottest 176 | . 60 63 88 61 53 98 118 66 176 126 71 . 132 151 Shots Fired 1136 | . 18 132 167 65 42 97 193 9 114 52 10 . 81 156 Gun 891 | . 18 132 167 55 42 93 101 6 57 37 7 . 55 121 Cannon 167 | . . . . . . . 80 . 46 9 . . 12 20 Launcher 41 | . . . . 10 . . . . 1 2 3 . 14 11 Special 37 | . . . . . . 4 12 3 10 4 . . . 4 Kinetic 918 | . 9 116 143 55 42 67 151 6 79 44 7 . 62 137 Thermal 107 | . . . 23 . . 26 30 . 24 . . . . 4 Explosive 10 | . . . . 10 . . . . . . . . . . Electromagnetic 64 | . 9 16 1 . . . . . 1 4 3 . 19 11 Robot Hit Streak 14 | . 2 7 10 13 3 8 8 11 14 8 6 . 7 12 Robot Miss Streak 7 | . 3 4 5 2 6 4 7 . 6 6 4 . 7 6 Penetration Max 2 | . . . . . . . 1 . 2 . . . . 1 Secondary Targets 11 | . . 1 4 1 1 1 1 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . . . . . 1 Shots Hit Robots 753 | . 9 92 116 47 20 69 116 9 69 41 10 . 49 106 Core Hits 399 | . 7 38 58 36 7 33 59 1 36 24 14 . 29 57 Critical Hits 54 | . . 1 1 . . . 16 2 11 2 . . 3 18 Critical Kills 21 | . . . 1 . . . 11 . 3 . . . 1 5 Critical Parts Destroyed 32 | . . 1 . . . . 5 2 8 2 . . 2 12 Melee Attacks 26 | . . . . . 6 4 . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18202 | . 209 1250 1914 1432 299 2686 2459 38 1956 735 408 . 1284 3532 Guns 9866 | . 103 1196 1914 755 299 1219 1081 38 538 443 123 . 734 1423 Cannons 2574 | . . . . . . . 1378 . 894 78 . . 83 141 Explosions 5158 | . 106 54 . 677 . 1467 . . 524 214 285 . 467 1364 Melee 604 | . . . . . . . . . . . . . . 604 Ramming . | . . . . . . . . . . . . . . . Kinetic 10480 | . 38 1064 1606 755 299 830 2003 38 960 493 123 . 737 1534 Thermal 3941 | . 106 54 291 . . 1856 456 . 996 49 . . . 133 Explosive 1087 | . . . . 677 . . . . . . . . . 410 Electromagnetic 2090 | . 65 132 17 . . . . . . 193 285 . 547 851 Impact . | . . . . . . . . . . . . . . . Slashing 604 | . . . . . . . . . . . . . . 604 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 2 2 2 1 10 10 . . . . 5 19 Average Corruption 5 | . . . 1 2 2 1 9 10 . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 167 | . . . 6 6 11 4 94 14 . . . . 25 7 Message Errors 37 | . . . 1 1 4 1 18 3 . . . . 7 2 Matter Fused 24 | . . . . . . . 17 2 . . . . 4 1 Heat Flow Errors 12 | . . . 1 1 3 . 4 1 . . . . 1 1 Energy Discharges 16 | . . . 1 . 2 . 5 3 . . . . 4 1 Parts Rejected 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 22 | . . . 2 3 1 3 8 1 . . . . 4 . Data Loss (major) 6 | . . . . . . . 4 . . . . . 2 . Misfires 2 | . . . . . . . 1 . . . . . 1 . Alerts 6 | . . . . . . . 6 . . . . . . . Misdirections 14 | . . . . . . . 11 3 . . . . . . Targeting Errors 22 | . . . . 1 1 . 16 1 . . . . 1 2 Weapon Failures 4 | . . . 1 . . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 786 | . . . . 11 . 358 47 . 112 2 6 . 54 196 Projectiles 61 | . . . . . . . 47 . 14 . . . . . Explosions 621 | . . . . 11 . 358 . . 98 2 6 . 54 92 Melee 104 | . . . . . . . . . . . . . . 104 Knockbacks 17 | . . . . . . . 12 . 1 2 . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . 12 . 1 2 . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . . . 138 . 52 . . 98 . . . 134 37 Shots 16 | . . . . 3 . 2 . . 1 . . . 6 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 473 | . 27 126 240 240 236 417 386 22 473 66 33 . 311 279 Average Temperature 96 | . 15 40 51 37 43 138 122 9 177 14 14 . 93 59 Received Heat Transfer 3127 | . 39 444 450 306 54 321 754 12 132 72 54 . 165 324 Effects 19 | . . . . . . 3 5 . 10 . . . 1 . Shutdowns 8 | . . . . . . 2 1 . 4 . . . 1 . Energy Bleed 4 | . . . . . . 1 3 . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Matter Decay 3 | . . . . . . . 1 . 2 . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . 1 . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 3988 | . 100 100 549 . . 1418 629 . 905 100 . . . 187 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . . . . . . 1 . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Peak Influence 790 | . 135 242 201 630 413 492 790 476 458 . . . . 652 Average Influence 310 | . 62 131 106 386 214 175 501 425 298 . . . . 361 Maximum Alert Level 3 | . . 1 1 2 2 2 3 2 2 . . . . 2 Low Security (%) 32 | 100 100 74 99 9 58 60 . . . . . . . 28 Level 1 36 | . . 25 . 41 39 26 40 . 96 . . . . 16 Level 2 26 | . . . . 48 2 13 41 100 3 . . . . 55 Level 3 4 | . . . . . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 3 . . 9 . . 4 . . . . 5 Investigation 4 | . 1 . 2 . . 1 . . . . . . . . Extermination 6 | . . . . . . 3 . . 2 . . . . 1 Reinforcement 11 | . . . 1 . . 5 . . 2 . . . . 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Distress Signals 12 | . . 3 3 . 1 1 . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 234 | . 5 22 30 17 7 26 35 4 20 7 4 . 19 38 Peak Tracking Total 8 | . 3 5 5 6 3 8 5 1 5 4 4 . 5 7 Tactical Retreats 21 | . . . 1 1 . 4 7 . . . . . 4 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . . 1 . 1 8 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . 1 . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Machines Disabled 39 | . 1 1 1 1 1 13 7 . 10 . . . . 4 Max in Single Turn 13 | . 1 1 1 1 1 13 1 . 6 . . . . 2 Garrison Relay 5 | . . . . 1 . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Machines Accessed 27 | . . 2 6 . 2 3 . 1 4 1 . 4 . 4 Terminals 14 | . . 2 5 . 2 . . 1 1 . . . . 3 Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 4 | . . . . . . 2 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . Total Hacks 74 | . . 4 17 . 6 4 . 1 7 1 . 22 . 12 Successful 56 | . . 2 12 . 3 4 . . 3 1 . 22 . 9 Failed 18 | . . 2 5 . 3 . . 1 4 . . . . 3 Catastrophic 2 | . . . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . . . 4 . . . . . 1 . . . . 6 Terminals 37 | . . 4 16 . 6 . . 1 1 . . . . 9 Fabricators 5 | . . . . . . . . . 2 . . . . 3 Repair Stations 7 | . . . . . . 3 . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . Terminal Hacks 40 | . . 2 9 . 3 . . . 1 1 . 22 . 2 Record 13 | . . . 2 . . . . . . . . 11 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . 1 2 . 2 . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 3 . . 2 . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 15 | . . . 4 . . . . . . . . . . 11 Terminals 7 | . . . 2 . . . . . . . . . . 5 Track 2 | . . . 1 . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 4 | . . . 1 . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 13 | . . . 3 . 2 1 . 1 3 . . . . 3 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . . 285 Time 76 | . . . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . Time 35 | . . . . . . 22 . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . Robots Hacked 26 | . . . . . 1 3 8 3 7 2 . . . 2 Non-combat 10 | . . . . . 1 3 . 1 2 1 . . . 2 Combat 16 | . . . . . . . 8 2 5 1 . . . . Robot Hacks Applied 28 | . . . . . 1 4 8 3 8 2 . . . 2 parse_system 5 | . . . . . 1 . 1 . 1 2 . . . . start_evac 1 | . . . . . . 1 . . . . . . . . find_terminals 1 | . . . . . . 1 . . . . . . . . disarm_traps 1 | . . . . . . 1 . . . . . . . . map_route 4 | . . . . . . . . 1 1 . . . . 2 overload_power 2 | . . . . . . . 1 . 1 . . . . . disable_weapons 2 | . . . . . . . 1 1 . . . . . . reboot_system 3 | . . . . . . . . . 3 . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . formatsys_low 1 | . . . . . . 1 . . . . . . . . formatsys_high 7 | . . . . . . . 4 1 2 . . . . . Relay Couplers Released 24 | . . . . 5 . . 19 . . . . . . . Machine Destruction 24 | . . . . 5 . . 19 . . . . . . . Attached 12 | . . . . . 1 . 8 . 2 . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Total Allies 10 | . . . . . . 1 5 1 2 . . . 1 . Largest Group 2 | . . . . . . 1 1 1 2 . . . 1 . Highest-Rated Group 94 | . . . . . . 26 32 32 42 . . . 94 . Highest-Rated Ally 94 | . . . . . . 26 32 32 32 . . . 94 . Total Orders 9 | . . . . . . 3 . . 5 . . . . 1 STAY 2 | . . . . . . . . . 2 . . . . . GOTO 4 | . . . . . . 2 . . 2 . . . . . FOLLOW 2 | . . . . . . 1 . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 37 | . . . . . . . 2 3 20 . . . 12 . Total Damage 861 | . . . . . . . 108 106 323 . . . 324 . Kills 7 | . . . . . . . 1 1 3 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . 1 . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . 14 Patrols 6 | . . . . . . . . . . . . . . 6 Reinforcements 1 | . . . . . . . . . . . . . . 1 Guards 7 | . . . . . . . . . . . . . . 7 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Turns Passed 11300 | 3 107 646 905 692 429 1240 2132 300 1253 869 441 149 1072 1062 Spaces Moved 6253 | 1 62 332 452 475 259 713 1245 221 631 450 276 100 539 497 Core 2 | . . . . . . . . . . . . . . 2 Treads 260 | . . . . . . . . . . . . . 234 26 Legs 5646 | 1 62 332 452 475 259 708 905 221 631 450 276 100 305 469 Wheels . | . . . . . . . . . . . . . . . Hover 345 | . . . . . . 5 340 . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 98 | 120 120 120 120 120 120 127 98 122 120 120 120 150 120 100 Average Speed 136 | 120 120 120 120 120 122 139 130 122 149 146 149 150 174 125 Slowest Speed 360 | 120 120 120 150 150 130 260 360 122 152 150 150 150 210 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 21 34 43 70 22 20 82 7 12 65 48 72 61 14 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 8 | . . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 3 2 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 149 | . 5 7 . 29 . 36 2 . 27 7 . . 6 30 Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . 2 . . 2 . 4 5 . . 2 5 AOE 129 | . 5 7 . 27 . 36 . . 23 2 . . 4 25 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Pro Fac Total 7984 | 4 75 456 665 535 333 864 1571 244 846 619 297 99 601 775 Wait 458 | . . 1 60 . 16 30 26 9 92 122 . . 3 99 Move 6241 | . 61 331 452 474 258 713 1244 220 630 449 275 99 538 497 Hop . | . . . . . . . . . . . . . . . Pick Up 107 | . 2 5 13 2 6 12 26 1 18 6 2 . 5 9 Fast Attach 112 | . 1 4 10 4 3 12 27 . 8 4 1 . 10 28 Attach 58 | . . 2 5 3 2 5 9 . 10 2 1 . 2 17 Detach 17 | . . . 1 . . 3 7 . 1 . . . 1 4 Swap 164 | . 2 21 16 9 9 16 30 5 19 6 7 . 5 19 Drop 182 | 4 . 23 23 5 12 18 41 2 16 8 6 . 6 18 Fire 565 | . 9 69 85 33 21 51 114 6 52 22 5 . 31 67 Melee 26 | . . . . . 6 4 . . . . . . . 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . 5 . . 40 . . . . . . . Rewire 8 | . . . . . . . 7 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 3) 111 | -10/Materials | Entered another Materials area 111 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 10) 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Propulsion x2 795 | -8/Materials | Build established: Scavenger-Mutant 1056 | -8/Materials | Lost 3 parts (1p2n) 1662 | -8/Materials | Identified exit to Garrison 1662 | -8/Materials | Entered Garrison 1710 | -8/Garrison | Triggered checkpoint 1720 | -8/Garrison | Triggered checkpoint 1762 | -8/Garrison | Destroyed 7 combat bots 1823 | -8/Garrison | Discovered new exit (range 9) 1941 | -8/Garrison | Discovered new exit (range 9) 2068 | -8/Garrison | Triggered checkpoint 2070 | -8/Garrison | Lost 4 parts (1p2n1w) 2131 | -8/Garrison | Discovered new exit (range 17) 2167 | -8/Garrison | Installed Relay Interface Framework 2216 | -8/Garrison | Triggered checkpoint 2231 | -8/Garrison | Garrison Relay disabled 2354 | -8/Garrison | Entered Materials 2475 | -8/Materials | Core integrity fell below 50% 2549 | -8/Materials | Lost 3 parts (2n1w) 2697 | -8/Materials | Discovered new exit (range 5) 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3045 | -7/Factory | Build established: Mutant 3429 | -7/Factory | Repaired Imp. Titanium Leg 4023 | -7/Factory | Identified exit to Garrison 4023 | -7/Factory | Entered Garrison 4049 | -7/Garrison | Triggered checkpoint 4119 | -7/Garrison | Garrison Relay disabled 4213 | -7/Garrison | Triggered checkpoint 4269 | -7/Garrison | System corruption reached 10% 4305 | -7/Garrison | Lost 5 parts (2p1n1u1w) 4364 | -7/Garrison | Core integrity fell below 50% 4437 | -7/Garrison | Build established: Bothacker-Mutant 4594 | -7/Garrison | Triggered checkpoint 4691 | -7/Garrison | Garrison Relay disabled 4716 | -7/Garrison | Triggered checkpoint 4741 | -7/Garrison | Discovered new exit (range 13) 4753 | -7/Garrison | Identified exit to Factory 4865 | -7/Garrison | Triggered checkpoint 4908 | -7/Garrison | Triggered checkpoint 4912 | -7/Garrison | P-60 Hacker assimilated allied Fighter 4a 4921 | -7/Garrison | Triggered checkpoint 4998 | -7/Garrison | Lost 4 parts (1p3n) 5154 | -7/Garrison | Triggered checkpoint 5164 | -7/Garrison | Discovered exit to Factory (range 15) 5303 | -7/Garrison | Triggered checkpoint 5314 | -7/Garrison | Garrison Relay disabled 5705 | -7/Garrison | Discovered exit to Factory (range 10) 5726 | -7/Garrison | Expanded RIF knowledge: Program Shield 5766 | -7/Garrison | Triggered checkpoint 5921 | -7/Garrison | Garrison Relay disabled 6155 | -7/Garrison | Entered Factory 6177 | -7/Factory | Discovered new exit (range 84) 6403 | -7/Factory | Discovered new exit (range 5) 6440 | -7/Factory | Identified exit to Factory 6455 | -7/Factory | Entered another Factory area 6455 | -6/Factory | Accompanied by 1 ally 6455 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6599 | -6/Factory | Repaired Lrg. Storage Unit 6867 | -6/Factory | Lost 3 parts (1u2w) 6925 | -6/Factory | Discovered new exit (range 53) 6926 | -6/Factory | Discovered new exit (range 150) 7281 | -6/Factory | Build established: Bothacker-Skirmisher 7619 | -6/Factory | Identified exit to Lower Caves 7708 | -6/Factory | Entered Lower Caves 7709 | -6/Lower Caves | Encountered a Warlord checkpoint 7717 | -6/Lower Caves | Learned Factory terminal intel 8253 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8324 | -6/Lower Caves | Learned Factory emergency access door positions 8464 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8567 | -6/Lower Caves | Discovered new exit (range 7) 8576 | -6/Lower Caves | Identified exit to Lower Caves 8577 | -6/Lower Caves | Entered another Lower Caves area 8583 | -6/Lower Caves | Discovered new exit (range 14) 9006 | -6/Lower Caves | Discovered new exit (range 9) 9016 | -6/Lower Caves | Identified exit to Data Miner 9018 | -6/Lower Caves | Entered Data Miner 9018 | -6/Data Miner | Discovered new exit (range 6) 9047 | -6/Data Miner | Met Data Miner 9099 | -6/Data Miner | Learned location of Section 7 (-2) 9099 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9122 | -6/Data Miner | Received God Mode back door access code from Data Miner 9165 | -6/Data Miner | Identified exit to Proximity Caves 9167 | -6/Data Miner | Entered Proximity Caves 9169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9293 | -5/Proximity Caves | Escorted by Enhanced Grunt 9348 | -5/Proximity Caves | Lost 5 parts (3n2w) 9605 | -5/Proximity Caves | Build established: Scavenger-Mutant 9786 | -5/Proximity Caves | Learned Factory stockpile data 10026 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 10072 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 10200 | -5/Proximity Caves | Found Prototype Device 10234 | -5/Proximity Caves | Discovered new exit (range 5) 10237 | -5/Proximity Caves | Identified exit to Factory 10239 | -5/Proximity Caves | Entered Factory 10239 | -5/Factory | Evolved 2 slots: Utility x2 10242 | -5/Factory | Loaded intel: 20 terminal locations 10350 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10406 | -5/Factory | Identified exit to Upper Caves 10541 | -5/Factory | Local fabrication network quarantined 10839 | -5/Factory | First assault squad dispatched 10843 | -5/Factory | Lost 4 parts (1u3w) 11013 | -5/Factory | Found Hvy. Reflective Plating 11083 | -5/Factory | Lost 3 parts (2n1u) 11190 | -5/Factory | Core integrity fell below 50% 11195 | -5/Factory | System corruption reached 10% 11202 | -5/Factory | Identified Exp. Thermal Shield 11228 | -5/Factory | Lost 20 parts (4p6n2u8w) 11281 | -5/Factory | Core integrity fell below 20% 11301 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11294_ Penetrated by Slug. 11294_ Gauss Rifle destroyed. 11294_ Penetrated by Slug. 11295_ Acquired 28 matter. 11295_ K-01 Serf collects debris. 11295_ W-25 Informer sends out distress signal. 11296_ K-01 Serf collects debris. 11298_ Slug penetrates Wall. 11298_ Penetrated by Slug. 11298_ Lrg. Storage Unit destroyed. 11298_ Penetrated by Slug. 11298_ 0b10 Decoder Chip [Skirmisher] destroyed. 11298_ K-01 Serf collects debris. 11298_ Dropped Hvy. Treads. 11298_ Hvy. Treads destroyed. 11299_ Penetrated by Slug. 11299_ Slug penetrates Wall. 11299_ K-01 Serf collects debris. 11299_ Dropped Hvy. Assault Rifle. 11301_ Penetrated by Slug. 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"" #??# !!! #?????? | | ###???????????????# ""=#??# !! ####### | | ##??############## ""!#??# !! # | | #??# + === Y" #??# # ^ | | ##??# # == "" #??# # ^ ^ | | ##+ #### # == "" #??# # """ | | ! ! | # # "" #??# # """ | | ![ # # #??# # """ | | # #####+#############+### ^ ^ | | "" ^ # ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Evasion (%) 57 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed AlphaVariableAmplifier Manual? 0 Play Time 01:47:06 Cumulative 212.8 hours Start 2020.01.27 @ 23:23:17 End 2020.01.28 @ 17:06:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 337 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 76 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 8f68f55b-4397-4284-90c1-8e863a8eec3e