Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 10:42:21 Player: erp.lsf Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (6771) 6771 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12776 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 600/600 System Corruption 1% Temperature Cool (0) Movement Core (1150) Ox22 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Long-range Terrain Scanner Improved Kinecellerator Stasis Canceller Advanced Thermal Shield Improved Hardlight Generator Improved System Restoration Module Recalibrator Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Energy Well Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating Advanced Focal Shield Force Field System Restoration Module > --- WEAPON ----------- Coil Gun Heavy Machine Gun Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Reinforced Fission Core Armored Huge Wheel High-capacity Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Improved Kinecellerator Stasis Canceller Advanced Thermal Shield Improved Hardlight Generator Improved System Restoration Module Recalibrator Cooled Plasma Rifle Heavy Dispersion Rifle Smartbomb Launcher Chainsword Chainsword [Rating: 122] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Chainsword Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . Utility 9 | . . . 2 2 1 1 1 2 Weapon 2 | . . 1 . . . . 1 . Parts Attached 235 | 6 3 29 19 22 34 40 44 38 Power 21 | 1 . 3 2 3 3 5 3 1 Engine 10 | 1 . 3 1 1 2 2 . . Core 8 | . . . 1 2 1 3 . 1 Reactor 3 | . . . . . . . 3 . Propulsion 45 | 2 1 7 3 3 5 4 9 11 Treads 10 | . . 2 . . . 1 6 1 Leg 20 | 2 1 4 3 2 1 . 3 4 Wheel 14 | . . 1 . 1 4 2 . 6 Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 69 | 1 1 8 4 9 13 10 13 10 Device 29 | . . 1 . 4 7 5 6 6 Storage 10 | 1 . 3 1 . . . 4 1 Processor 8 | . . . 1 1 . 2 3 1 Hackware . | . . . . . . . . . Protection 22 | . 1 4 2 4 6 3 . 2 Artifact . | . . . . . . . . . Weapon 100 | 2 1 11 10 7 13 21 19 16 Energy Gun 18 | 1 . 4 2 2 . . 4 5 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 41 | 1 1 7 2 1 7 14 4 4 Ballistic Cannon 11 | . . . 1 1 . 2 4 3 Launcher 12 | . . . 4 . 3 2 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 16 | . . . 1 3 3 3 4 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 2 2 1 Parts Lost 75 | . . 11 2 3 12 11 2 34 Power 7 | . . 2 . 1 . 1 . 3 Propulsion 20 | . . 3 1 1 2 3 . 10 Utility 22 | . . 1 1 1 7 4 . 8 Weapon 26 | . . 5 . . 3 3 2 13 Highest Loss Streak 13 | . . 10 1 1 8 3 2 13 Average Slot Usage (%) 88 | . 86 94 97 92 87 90 88 76 Engine 3 | . 14 10 6 1 4 6 . . Core 2 | . . . 2 5 1 3 3 . Reactor 2 | . . . . . . . 6 7 Treads 3 | . . 2 . . . 2 9 4 Leg 6 | . 28 27 26 9 1 . . 2 Wheel 4 | . . 1 . 5 14 10 . 1 Device 14 | . . . . 13 13 16 23 14 Storage 12 | . 14 10 18 15 13 11 12 13 Processor 6 | . . . 2 2 6 8 10 9 Protection 6 | . 2 10 13 13 11 7 . 3 Energy Gun 4 | . 1 4 5 5 . . 6 9 Ballistic Gun 9 | . 26 26 12 9 9 11 3 1 Ballistic Cannon 2 | . . . 6 1 . 1 5 . Slashing Weapon 3 | . . . . 3 7 3 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 163 | 12 13 54 95 99 102 131 155 163 Greatest Support 145 | 20 20 45 45 40 56 56 140 145 Greatest Overweight (x) 27 | 3 . 8 3 6 2 5 3 27 Average Overweight (x) 1 | . . . 1 2 1 2 . 2 Largest Inventory Capacity 20 | 6 6 12 20 20 20 20 20 20 Average Capacity 18 | 5 6 10 19 20 20 20 20 20 Most Carried 20 | 1 6 12 20 20 20 20 20 20 Average Carried 17 | . 4 8 18 19 18 19 19 16 Final Capacity 20 | 6 6 12 20 20 20 20 20 20 Final Carried 20 | 1 5 12 20 20 20 20 20 8 Class Distribution -------------------- 42% | Hauler-Tank 33% | Hauler-Mutant 8% | Hauler-Gunner 5% | Tank 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5647 | 232 152 512 695 444 704 891 1029 988 Remotely . | . . . . . . . . . Salvage Created 6408 | . 153 543 531 444 984 1262 996 1495 Parts 336 | . 6 44 31 24 43 74 51 63 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 13 | . . 3 . . . 3 3 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 117 | . 3 14 13 12 17 17 16 25 Melee 10 | . . . 1 4 4 . . 1 Guns 66 | . 3 14 3 5 7 12 8 14 Cannons 20 | . . . 5 3 . 2 6 4 AOE 18 | . . . 4 . 6 3 2 3 Classes Destroyed 13 | . 2 3 2 1 3 . 2 . Worker 16 | . 1 1 2 1 1 2 2 6 Builder 15 | . . . 1 . 2 3 5 4 Tunneler 1 | . . . . . 1 . . . Recycler 4 | . . . . . 1 2 . 1 Mechanic 1 | . . . . . . . 1 . Watcher 3 | . . 1 1 . . 1 . . Swarmer 21 | . . 6 3 4 2 1 . 5 Grunt 32 | . 3 2 7 . 5 5 2 8 Brawler 5 | . . . 1 . 2 2 . . Duelist 1 | . . . . . . . 1 . Sentry 20 | . . 6 2 5 4 1 1 1 Hunter 12 | . . . . . 1 4 1 6 Programmer 26 | . . . . 3 3 4 11 5 Best Kill Streak 11 | . 2 3 4 4 8 6 4 11 Combat Bots Only 7 | . 2 3 4 4 7 4 3 6 Max Kills in Single Turn 4 | . 1 2 3 1 2 4 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 2 2 2 1 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 15085 | . 144 1286 879 953 1978 2184 1629 6032 Core 2861 | . 14 260 157 106 192 222 610 1300 Absorbed by Shields 1867 | . . . . 321 303 . 682 561 Core Remaining (%) 73 | 100 94 35 71 84 77 77 46 . Volleys Fired 333 | . 11 49 38 30 26 50 39 90 Largest 4 | . 2 3 3 3 3 3 4 4 Hottest 291 | . 40 129 138 130 99 121 291 191 Shots Fired 875 | . 22 123 109 83 58 135 127 218 Gun 681 | . 22 123 73 63 39 118 70 173 Cannon 158 | . . . 29 20 . 14 54 41 Launcher 36 | . . . 7 . 19 3 3 4 Special . | . . . . . . . . . Kinetic 575 | . 22 90 77 53 37 132 64 100 Thermal 236 | . . 19 25 30 2 . 46 114 Explosive 35 | . . . 7 . 18 3 3 4 Electromagnetic 29 | . . 14 . . 1 . 14 . Robot Hit Streak 41 | . 8 15 15 41 10 11 14 29 Robot Miss Streak 7 | . 1 4 7 2 3 5 4 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 1 . . 1 1 1 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 Shots Hit Robots 646 | . 16 79 56 86 56 92 97 164 Core Hits 312 | . 6 22 31 27 57 47 45 77 Critical Hits 32 | . . . 1 1 2 9 9 10 Critical Kills 12 | . . . . . 2 6 2 2 Critical Parts Destroyed 19 | . . . 1 . . 3 7 8 Melee Attacks 188 | . . . 3 27 61 24 30 43 Impact . | . . . . . . . . . Slashing 188 | . . . 3 27 61 24 30 43 Piercing . | . . . . . . . . . Sneak Attacks 23 | . . . . 2 6 3 7 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 20567 | . 180 1016 1589 1969 2691 3579 3876 5667 Guns 10110 | . 180 970 567 952 676 2296 1260 3209 Cannons 2592 | . . . 357 401 . 206 946 682 Explosions 4049 | . . 46 595 . 914 674 843 977 Melee 3816 | . . . 70 616 1101 403 827 799 Ramming . | . . . . . . . . . Kinetic 8017 | . 180 761 626 803 640 2502 996 1509 Thermal 5221 | . . 122 298 550 36 225 1608 2382 Explosive 3203 | . . . 595 . 896 449 286 977 Electromagnetic 310 | . . 133 . . 18 . 159 . Impact . | . . . . . . . . . Slashing 3816 | . . . 70 616 1101 403 827 799 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 6 8 14 9 4 Average Corruption 5 | . . . . 4 3 7 7 2 Corruption Purged 6 | . . . . . . . . 6 Effects 157 | . . . . 15 25 35 56 26 Message Errors 29 | . . . . 5 8 7 6 3 Matter Fused 32 | . . . . 2 8 5 15 2 Heat Flow Errors 16 | . . . . 2 3 2 7 2 Energy Discharges 23 | . . . . 3 2 6 8 4 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 18 | . . . . 1 1 1 8 7 Data Loss (major) 7 | . . . . . . 3 4 . Misfires 2 | . . . . . . 2 . . Targeting Errors 25 | . . . . 2 3 6 6 8 Weapon Failures 4 | . . . . . . 2 2 . Overload Shots . | . . . . . . . . . Overflow Damage 1004 | . . 16 14 162 274 115 241 182 Projectiles 35 | . . . 2 . . . 33 . Explosions 259 | . . 16 12 . 31 25 69 106 Melee 710 | . . . . 162 243 90 139 76 Knockbacks 14 | . . . 1 2 . 2 6 3 Impact . | . . . . . . . . . Kinetic 13 | . . . 1 2 . 2 6 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 814 | . . 26 99 . 616 16 57 . Shots 24 | . . 1 4 . 15 1 3 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 716 | . 18 574 549 377 258 397 716 714 Average Temperature 159 | . 9 178 181 132 56 131 196 165 Received Heat Transfer 1843 | . 78 363 324 224 295 216 30 313 Effects 134 | . . 25 13 6 5 13 43 29 Shutdowns 24 | . . 2 3 1 . 1 11 6 Energy Bleed 10 | . . 3 2 . . 1 3 1 Interference 47 | . . 2 2 4 5 9 12 13 Matter Decay 5 | . . . 1 1 . 1 1 1 Short Circuit 9 | . . 2 2 . . 1 2 2 Damage (minor) 7 | . . 1 2 . . . 2 2 Damage (major) 25 | . . 14 . . . . 8 3 Damage (core) 7 | . . 1 1 . . . 4 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 18 | . . 1 . 2 . 1 5 9 Heat Transferred 8064 | . . 272 592 1110 74 100 1996 3920 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 361 | . 120 217 361 284 309 311 355 359 Average Influence 181 | . 41 111 180 174 203 173 205 200 Maximum Alert Level 1 | . . 1 1 1 1 1 1 1 Low Security (%) 55 | 100 100 91 69 67 40 58 42 45 Level 1 44 | . . 8 30 32 59 41 57 54 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . . 1 3 4 10 6 4 6 Investigation 5 | . . . . . 3 1 . 1 Extermination 14 | . . . . 3 2 2 4 3 Reinforcement 8 | . . 1 . 1 2 2 . 2 Assault . | . . . . . . . . . Garrison 7 | . . . 3 . 3 1 . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . 1 1 2 . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 3 | . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 6 27 21 12 24 30 26 49 Peak Tracking Total 10 | . 3 5 4 4 4 4 3 10 Tactical Retreats 15 | . 1 2 4 . 2 3 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . . . 3 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 30 | . . 1 2 . 5 7 14 1 Max in Single Turn 4 | . . 1 1 . 1 4 4 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 4 | . . . . . 4 . . . Terminals 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 10 | . . . . . 10 . . . Successful 3 | . . . . . 3 . . . Failed 7 | . . . . . 7 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 6 . . . Terminal Hacks 3 | . . . . . 3 . . . Record 2 | . . . . . 2 . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 4 . . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 11433 | 62 310 934 749 1194 1664 1863 2689 1968 Spaces Moved 5816 | 43 208 469 309 651 1167 1208 1139 622 Core 21 | 10 . 7 . . . . . 4 Treads 1569 | . . 48 . . . 11 1096 414 Legs 1093 | 33 208 411 309 105 . . 1 26 Wheels 3133 | . . 3 . 546 1167 1197 42 178 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 150 130 106 110 120 96 Average Speed 148 | 123 120 133 174 138 111 121 197 201 Slowest Speed 1400 | 200 120 450 210 300 120 260 240 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 26 | 3 42 55 21 19 26 23 28 18 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 108 | . . . . 11 36 18 16 27 Terrain Destroyed 418 | . . 3 71 11 84 111 92 46 Melee 108 | . . . . 11 36 18 16 27 Projectile 36 | . . . 8 . . 15 9 4 AOE 274 | . . 3 63 . 48 78 67 15 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 7642 | 49 248 689 434 837 1389 1457 1435 1104 Wait 879 | . 23 110 49 83 76 94 146 298 Move 5808 | 42 207 468 308 650 1166 1207 1138 622 Hop . | . . . . . . . . . Pick Up 92 | 1 3 19 11 8 17 20 8 5 Fast Attach 79 | 6 1 15 4 8 6 10 17 12 Attach 53 | . 1 5 2 5 11 9 2 18 Detach 18 | . 1 1 1 2 1 3 4 5 Swap 104 | . 1 9 13 10 17 21 25 8 Drop 94 | . . 13 5 14 13 19 26 4 Fire 333 | . 11 49 38 30 26 50 39 90 Melee 182 | . . . 3 27 56 24 30 42 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 584 | -9/Materials | Core integrity fell below 50% 611 | -9/Materials | Lost 10 parts (1p3n1u5w) 993 | -9/Materials | Build established: Tank 1248 | -9/Materials | Discovered new exit (range 16) 1307 | -9/Materials | Entered another Materials area 1307 | -8/Materials | Evolved 2 slots: Utility x2 1637 | -8/Materials | Garrison activated, responded to threat 1998 | -8/Materials | Discovered new exit (range 14) 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Build established: Hauler-Tank 2853 | -7/Factory | Discovered new exit (range 16) 2925 | -7/Factory | Identified exit to Factory 3250 | -7/Factory | Entered another Factory area 3250 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3329 | -6/Factory | Build established: Hauler-Mutant 3563 | -6/Factory | Destroyed 7 combat bots 3569 | -6/Factory | Lost 8 parts (1n4u3w) 3591 | -6/Factory | Discovered new exit (range 6) 3595 | -6/Factory | Identified exit to Extension 4022 | -6/Factory | Lost 3 parts (1n2u) 4220 | -6/Factory | Spotted B-75 Beast 4895 | -6/Factory | Discovered new exit (range 7) 4902 | -6/Factory | Identified exit to Factory 4914 | -6/Factory | Entered another Factory area 4914 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5416 | -5/Factory | Lost 3 parts (1p1n1w) 5430 | -5/Factory | Garrison activated, responded to threat 5837 | -5/Factory | Crushed by falling debris 5892 | -5/Factory | Lost 3 parts (2u1w) 6333 | -5/Factory | Build established: Scavenger-Mutant 6432 | -5/Factory | Found Launcher Loader 6491 | -5/Factory | Discovered new exit (range 6) 6497 | -5/Factory | Identified exit to Upper Caves 6551 | -5/Factory | System corruption reached 10% 6735 | -5/Factory | Discovered new exit (range 16) 6752 | -5/Factory | Identified exit to Factory 6777 | -5/Factory | Entered another Factory area 6777 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6914 | -4/Factory | Build established: Hauler-Gunner 7230 | -4/Factory | Build established: Hauler-Tank 7817 | -4/Factory | Core integrity fell below 50% 8696 | -4/Factory | Discovered new exit (range 5) 8699 | -4/Factory | Identified exit to Upper Caves 9433 | -4/Factory | Discovered new exit (range 15) 9457 | -4/Factory | Identified exit to Research 9466 | -4/Factory | Entered Research 9466 | -3/Research | Evolved 2 slots: Utility x2 11127 | -3/Research | Lost 13 parts (2p2n3u6w) 11215 | -3/Research | Core integrity fell below 50% 11279 | -3/Research | Lost 11 parts (1p3n2u5w) 11360 | -3/Research | Core integrity fell below 20% 11391 | -3/Research | Lost 4 parts (3n1w) 11434 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11360_ Slug penetrates Wall. 11360_ Penetrated by Slug. 11361_ U-05 Engineer builds a Door. 11363_ K-01 Serf cleans the Catalytron. 11365_ Slug penetrates Wall. 11365_ U-05 Engineer builds a Door. 11367_ K-01 Serf cleans the Catalytron. 11369_ Slug penetrates Wall. 11372_ K-01 Serf cleans the Catalytron. 11380_ U-05 Engineer lays Concrete. 11394_ Slug penetrates Wall. 11398_ Penetrated by Slug. 11400_ Slug penetrates Wall. 11402_ Penetrated by Slug. 11402_ Slug penetrates Wall. 11402_ Penetrated by Slug. 11404_ Chainsword destroyed. 11431_ Com. Wheel destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""""?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | #########??????????????# #?????????????????????? | | ! #??????????????# #?????????????????????? | | #??????????????# gg#?????????????????????? | | / """ ################ggg#?????????????????????? | | """ ## # h #?????????????????????? | | """ ## [ # #?????????????????????? | | """ =## # ??????????????? | | ! """ ## # ################?????????????? | | ## # #????????????????????????????? | | ## = # #????????????????????????????? | | ####+########+### ####### ?????????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ############+######## #????????????????? | | # #??????????????? #?????????????????? | | # #????????????????? ?????????????????? | | + #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Reclamation Efficiency 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Force Boost 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Touch This Dangerous Findings Deadly Force It's Just You Just Browsing Respectable Loadout Challenges ------------ None Game ------ Seed DiametricComponentArmor Manual? 0 Play Time 02:29:15 Cumulative 20.3 hours Start 2020.03.25 @ 18:21:24 End 2020.03.26 @ 10:42:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b56d8e4-65f8-4362-8986-77bea1c4beec