Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 08:32:04 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1348) 1348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4288 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 251/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Target Analyzer Matter Filter Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Gauss Rifle Bore Cannon > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Myomer Leg Improved Cesium-ion Thruster Improved Heat Sink Hacking Suite Hacking Suite Makeshift Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Matter Filter Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Myomer Leg Improved Heat Sink Hacking Suite Hacking Suite Makeshift Hacking Suite Grenade Launcher [Rating: 44] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 2 2 . Weapon 1 | . . . . 1 . . Parts Attached 50 | 8 1 4 12 18 7 . Power 7 | 1 . 2 3 1 . . Engine 5 | 1 . 2 1 1 . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 12 | 3 . . 3 5 1 . Treads 6 | 1 . . 3 2 . . Leg 5 | 2 . . . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 13 | 1 1 1 2 5 3 . Device 5 | . . 1 . 2 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . 2 3 . . Artifact . | . . . . . . . Weapon 18 | 3 . 1 4 7 3 . Energy Gun 4 | 1 . . 1 2 . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 9 | 2 . . 1 5 1 . Ballistic Cannon 3 | . . 1 . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 12 | . . 2 2 8 . . Power 2 | . . 1 . 1 . . Propulsion 4 | . . . 1 3 . . Utility 4 | . . . 1 3 . . Weapon 2 | . . 1 . 1 . . Highest Loss Streak 4 | . . 1 1 4 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 95 96 81 77 . Engine 5 | . 14 13 4 2 7 . Core 6 | . . . 9 6 . . Treads 16 | . . . 24 22 . . Leg 8 | . 28 28 2 1 17 . Device 3 | . . 10 . 1 10 . Storage 12 | . 14 14 14 9 7 . Protection 9 | . . . 12 15 7 . Energy Gun 10 | . 14 14 11 6 7 . Energy Cannon 1 | . . . 2 1 . . Ballistic Gun 11 | . 14 7 13 14 6 . Ballistic Cannon 2 | . . 6 . . 6 . Peak Build Rating 44 | 6 7 7 21 31 44 . Average Rating 17 | 3 6 6 17 26 35 . On Entrance 15 | . 6 6 7 21 30 40 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 17 21 43 61 47 . Greatest Support 60 | 20 20 20 40 60 40 . Greatest Overweight (x) 2 | . . 1 2 1 1 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 . Average Capacity 9 | 6 9 10 10 10 10 . Most Carried 10 | 6 5 7 10 10 10 . Average Carried 8 | 3 3 5 9 8 7 . Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 5 6 10 5 9 9 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1191 | 179 . 269 183 514 46 . Remotely . | . . . . . . . Salvage Created 1408 | . . 275 290 801 42 . Parts 102 | . . 21 26 48 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 38 | . . 14 9 14 1 . Guns 33 | . . 12 8 13 . . Cannons 4 | . . 2 . 1 1 . Classes Destroyed 10 | . . 3 1 5 1 . Worker 3 | . . 1 . 1 1 . Builder 1 | . . . . 1 . . Watcher 2 | . . . . 2 . . Swarmer 12 | . . 12 . . . . Grunt 9 | . . 2 . 7 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 4 . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Subdweller 9 | . . . 9 . . . Best Kill Streak 5 | . . 4 2 5 1 . Combat Bots Only 5 | . . 3 2 5 1 . Max Kills in Single Turn 2 | . . 2 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 258 | . . 82 37 135 4 . Missed 67 | . . 24 11 32 . . Damage Taken 2649 | . . 528 575 1485 61 . Core 411 | . . 126 119 166 . . Absorbed by Shields . | . . . . . . . Ignored by Resistances 29 | . . . 19 10 . . Regen/Repaired (Parts) 69 | . . . . 69 . . Core Remaining (%) 57 | 100 . . 2 69 . . Volleys Fired 145 | . 3 40 29 70 3 . Largest 3 | . 2 2 2 3 3 . Hottest 154 | . 70 85 110 122 154 . Shots Fired 273 | . 6 70 54 136 7 . Gun 245 | . 6 59 45 131 4 . Cannon 28 | . . 11 9 5 3 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 184 | . 3 39 29 107 6 . Thermal 89 | . 3 31 25 29 1 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 1 3 14 10 1 . Robot Miss Streak 6 | . 4 3 2 6 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . 2 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 161 | . 2 32 44 80 3 . Core Hits 74 | . 1 19 16 35 3 . Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 1 . 1 . Burn 1 | . . 1 . . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2749 | . 23 439 907 1279 101 . Guns 2374 | . 23 352 770 1196 33 . Cannons 362 | . . 81 137 80 64 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 13 | . . 6 . 3 4 . Kinetic 1886 | . 11 272 503 1003 97 . Thermal 850 | . 12 161 404 273 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . 3 . 1 2 . Kicked 5 | . . 3 . . 2 . Crushed 1 | . . . . 1 . . Highest Temperature 394 | . 9 168 18 394 45 . Average Temperature 117 | . 6 60 5 161 25 . Received Heat Transfer 585 | . . 69 102 414 . . Effects 7 | . . . . 7 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 1645 | . 37 555 572 481 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 250 | . 15 250 . 250 137 . Initial 86 | . . 5 . . 86 . Average 125 | . 6 130 . 142 123 . Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 79 | 100 100 65 . 80 100 . Level 1 20 | . . 34 . 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 2 15 14 21 4 . Peak Tracking Total 6 | . 1 3 2 6 2 . Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 5 | . . . 1 4 . . Terminals 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . . . 5 14 . . Successful 9 | . . . 5 4 . . Failed 10 | . . . . 10 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 11 | . . . . 11 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 5 2 . . Record 5 | . . . 5 . . . Branch Access Points 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 4 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 3579 | 66 69 696 1727 741 280 . Spaces Moved 1803 | 46 47 394 910 274 132 . Core 13 | 13 . . . . . . Treads 1087 | 8 . . 825 254 . . Legs 703 | 25 47 394 85 20 132 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 120 190 . Average Speed 167 | 107 120 145 176 175 190 . Slowest Speed 260 | 160 120 190 260 250 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 13 75 61 32 7 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 1 3 1 . Melee . | . . . . . . . Projectile 5 | . . . 1 3 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 2110 | 60 54 447 978 415 156 . Wait 31 | . . 1 5 25 . . Move 1797 | 45 46 393 909 273 131 . Hop . | . . . . . . . Pick Up 48 | 6 3 5 10 14 10 . Fast Attach 12 | 4 . . 4 3 1 . Attach 27 | 2 1 3 3 12 6 . Detach 1 | . . . . . 1 . Swap 11 | 2 . 1 5 3 . . Drop 30 | 1 1 1 13 12 2 . Fire 145 | . 3 40 29 70 3 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 3 . . 2 . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 5) 136 | -10/Materials | Entered Mines 269 | -10/Mines | Found a hidden stash of uninstalled traps 318 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 6) 360 | -10/Mines | Learned Materials garrison access intel 734 | -10/Mines | Core integrity fell below 50% 815 | -10/Mines | Discovered new exit (range 10) 832 | -10/Mines | Entered Subcaves 1217 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1308 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1368 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1858 | -10/Subcaves | Visited Clippyterm 1863 | -10/Subcaves | Learned Factory fabricator intel 1863 | -10/Subcaves | Learned Factory stockpile data 2095 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2192 | -10/Subcaves | A Subdweller sparked back to life 2192 | -10/Subcaves | A Subdweller sparked back to life 2201 | -10/Subcaves | Core integrity fell below 20% 2532 | -10/Subcaves | Discovered new exit (range 5) 2559 | -10/Subcaves | Entered Materials 2559 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2560 | -8/Materials | Loaded intel: 1 garrison access location 3146 | -8/Materials | Lost 3 parts (1p1n1u) 3241 | -8/Materials | Repaired Hvy. Laser 3279 | -8/Materials | Lost 4 parts (2n1u1w) 3284 | -8/Materials | Discovered new exit (range 14) 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Utility x2 3302 | -7/Factory | Loaded intel: 6 fabricator locations 3523 | -7/Factory | Discovered new exit (range 12) 3580 | -7/Factory | Entered Lower Caves 3580 | -7/Lower Caves | Self-destructed Last Messages --------------- 03422_ Acquired 32 matter. 03430_ K-01 Serf cleans the Subcomponent Replicator. 03437_ Slug penetrates W-25 Informer. 03437_ K-01 Serf destroyed. 03452_ Acquired 10 matter. 03455_ K-01 Serf cleans the Subcomponent Replicator. 03473_ Acquired Matter Filter. 03486_ K-01 Serf cleans the Subcomponent Replicator. 03505_ Acquired Adv. ECM Suite. 03513_ Dropped Adv. ECM Suite. 03513_ Kicked K-01 Serf. 03519_ Kicked U-05 Engineer. 03523_ EXIT=FOUND 03551_ Acquired Prototype Flight Unit. 03552_ Identified Imp. Cesium-ion Thruster. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# ##?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# ######## #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: KI 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorTargetLog Manual? 0 Play Time 00:20:25 Cumulative 37.7 hours Start 2024.08.16 @ 04:32:13 End 2024.08.27 @ 08:32:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95ba77c9-10db-4269-9066-e1c35c364f83