Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.04 @ 13:52:17 Player: f3-rnm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1603) 1603 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3323 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 82/300 Energy 66/250 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Medium Armor Plating Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Medium Armor Plating Beam Cannon Improved Assault Rifle Improved Assault Rifle Flail Makeshift Spear [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 53 | 6 3 4 25 15 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 1 5 3 Treads 11 | 2 . 1 5 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 7 2 Device 2 | . . . 2 . Storage 6 | 1 1 1 2 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 24 | 2 1 . 12 9 Energy Gun 4 | 1 . . 3 . Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 15 | 1 . . 8 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . 1 3 2 10 Power 3 | . . 2 . 1 Propulsion 4 | . . 1 1 2 Utility 3 | . . . . 3 Weapon 6 | . 1 . 1 4 Highest Loss Streak 10 | . 1 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 87 99 99 97 Engine 11 | . 14 13 11 10 Treads 23 | . 28 28 21 21 Device 6 | . . . 10 9 Storage 12 | . 14 14 11 11 Processor 5 | . 2 14 3 . Protection 5 | . . . 7 11 Energy Gun 1 | . 4 . 1 . Energy Cannon 11 | . 9 14 10 10 Ballistic Gun 17 | . 14 14 20 18 Naked Turns . | . . . . . Heaviest Build 103 | 13 19 29 102 103 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 10 15 25 25 Average Capacity 14 | 6 8 13 15 24 Most Carried 18 | 5 9 12 16 18 Average Carried 12 | 2 6 10 14 16 Final Capacity 25 | 8 10 15 25 15 Final Carried 16 | 3 9 12 16 9 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Tank 22% | Tank 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1603 | 112 220 133 919 219 Remotely . | . . . . . Salvage Created 2847 | . 330 455 1531 531 Parts 178 | . 32 18 108 20 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 71 | . 9 11 28 23 Guns 34 | . 5 3 18 8 Cannons 22 | . 3 8 10 1 AOE 15 | . 1 . . 14 Classes Destroyed 12 | . 6 2 2 2 Worker 3 | . . . 2 1 Builder 1 | . 1 . . . Tunneler 4 | . . 2 2 . Hauler 7 | . 1 . 6 . Recycler 3 | . . . . 3 Mechanic 1 | . 1 . . . Watcher 6 | . 1 . 5 . Swarmer 21 | . 6 . 12 3 Grunt 19 | . 3 8 6 2 Duelist 1 | . . . . 1 Sentry 10 | . . . 10 . Assembled 20 | . . 3 . 17 Best Kill Streak 17 | . 5 7 4 17 Combat Bots Only 15 | . 3 4 4 15 Max Kills in Single Turn 5 | . 2 1 2 5 Gunslinging . | . . . . . Exploded 5 | . 1 . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 300 | . 56 31 118 95 Missed 85 | . 16 7 38 24 Damage Taken 3068 | . 376 307 872 1513 Core 550 | . 94 46 76 334 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . . . 87 . Core Remaining (%) 72 | 100 . 44 . . Volleys Fired 210 | . 42 40 102 26 Largest 3 | . 2 2 3 3 Hottest 150 | . 80 80 150 106 Shots Fired 525 | . 84 81 303 57 Gun 347 | . 63 40 201 43 Cannon 173 | . 21 41 102 9 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 296 | . 42 40 171 43 Thermal 203 | . 21 41 132 9 Explosive 5 | . . . . 5 Electromagnetic 21 | . 21 . . . Robot Hit Streak 13 | . 9 8 12 13 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 274 | . 42 44 162 26 Core Hits 141 | . 13 23 62 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5036 | . 588 686 2467 1295 Guns 2323 | . 318 167 1490 348 Cannons 1817 | . 210 506 977 124 Explosions 877 | . 60 . . 817 Melee . | . . . . . Ramming 19 | . . 13 . 6 Kinetic 2008 | . 156 167 1337 348 Thermal 2030 | . 270 506 1130 124 Explosive 817 | . . . . 817 Electromagnetic 162 | . 162 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 13 . . Message Errors 2 | . . 2 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 4 | . . 4 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 70 | . 14 5 17 34 Projectiles 34 | . . 5 17 12 Explosions 36 | . 14 . . 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 168 | . 37 . . 131 Shots 4 | . 1 . . 3 Rammed 3 | . . 2 . 1 Targets Rammed 3 | . . 2 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | . 244 326 227 343 Average Temperature 75 | . 65 85 58 144 Received Heat Transfer 925 | . 66 140 273 446 Effects 7 | . . . 1 6 Energy Bleed 3 | . . . 1 2 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 4 . Heat Transferred 4407 | . 544 1073 2531 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 317 | . 274 90 297 317 Initial 115 | . . . . 115 Average 136 | . 111 23 183 167 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 73 | 100 90 100 60 56 Level 1 26 | . 9 . 39 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 19 11 37 27 Peak Tracking Total 10 | . 5 3 4 10 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . 7 . Successful 3 | . . . 3 . Failed 6 | . 2 . 4 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5787 | 63 800 1213 3132 579 Spaces Moved 2496 | 39 412 642 1256 147 Core 12 | 12 . . . . Treads 2484 | 27 412 642 1256 147 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 320 Average Speed 196 | 126 160 160 215 320 Slowest Speed 320 | 160 160 160 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 50 96 92 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 48 | . 3 . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . 3 . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2994 | 53 477 754 1503 207 Wait 138 | . 13 58 54 13 Move 2492 | 38 411 641 1255 147 Hop . | . . . . . Pick Up 55 | 9 7 6 30 3 Fast Attach 11 | . 2 . 9 . Attach 25 | 6 1 3 5 10 Detach 1 | . . . . 1 Swap 17 | . . 1 11 5 Drop 39 | . 1 . 37 1 Fire 210 | . 42 40 102 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 13) 864 | -10/Materials | Entered Mines 888 | -10/Mines | Found a hidden stash of uninstalled traps 1027 | -10/Mines | Excavation squad dispatched 1027 | -10/Mines | A large section of the Mines collapsed 1277 | -10/Mines | Excavation squad dispatched 1349 | -10/Mines | Core integrity fell below 50% 1461 | -10/Mines | Discovered new exit (range 11) 1468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1556 | -10/Mines | Learned Materials trap positions 1821 | -10/Mines | Discovered new exit (range 8) 2077 | -10/Mines | Entered Materials 2077 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2078 | -9/Materials | Loaded intel: 12 trap records 2379 | -9/Materials | Discovered new exit (range 14) 2420 | -9/Materials | Build established: Scavenger-Skirmisher 2809 | -9/Materials | Discovered new exit (range 15) 3302 | -9/Materials | Build established: Tank 3334 | -9/Materials | Discovered new exit (range 8) 3692 | -9/Materials | Repaired Beam Cannon 3996 | -9/Materials | Identified exit to Mines 3996 | -9/Materials | Identified exit to Storage 4013 | -9/Materials | Discovered new exit (range 10) 4586 | -9/Materials | Build established: Scavenger-Tank 4807 | -9/Materials | Discovered new exit (range 15) 5209 | -9/Materials | Entered Mines 5315 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5691 | -9/Mines | Assembled infested the area 5696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5770 | -9/Mines | Destroyed 15 combat bots 5778 | -9/Mines | Core integrity fell below 50% 5787 | -9/Mines | Core integrity fell below 20% 5788 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05755_ U-05 Engineer lays Concrete. 05761_ Broken Autogun destroyed. 05768_ Autogun destroyed. 05768_ Deuterium Engine destroyed. 05769_ Med. Armor Plating destroyed. 05771_ Destroyed Asb. F-torch. 05773_ Lgt. Treads destroyed. 05773_ Critical hit (Burn: +80). 05774_ as-95343 destroyed. 05775_ as-41688 destroyed. 05776_ as-67987 destroyed. 05777_ as-03200 destroyed. 05777_ Switching to secondary target: D-53 Grenadier. 05778_ U-05 Engineer lays Concrete. 05779_ Hvy. Assault Rifle destroyed. 05780_ U-05 Engineer lays Concrete. 05785_ The unstable cave ceiling collapses. 05785_ U-05 Engineer builds a Wall. 05785_ Destroyed Shock Absorption System. 05788_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###????????????????????? #??????????? | | ???????????? ??????????????????? ???????????? | | ???????????? ??????####??????? ????????????? | | ??????????? #???### ####??? #?????????????? | | ???????????? #### ### #?????????????? | | ???????????# #?????????????? | | ???????????????# ! % #?????????????? | | ???????????????## =% ####?????????????? | | ???????????????## ##????????????????? | | ??????????# ## ##?????????????????? | | ????????? #??????????????????? | | ?????????????? ### @ #??????????????????? | | ??????????????????##u #??????????????????? | | ???????????????????## # #??????????????????? | | ????????????????????## d ###????#####????????? | | ??????????????????#####d ##?### ##???????? | | ??? ########] ! ### ###?????? | | ??? ! % ##????? | | ??? ########=###### ## ##???? | | ??????????????????# #????####### #### #???? | | ??????????????????# #??????????# ##??## #???? | | ??????????????????#=#??????????# #????# #???? | | ??????????????????#%#??????????## ##?#### ##??? | | ???????????########=###?????????####??# #??? | | ???????????# *[=*%=#???????????????# #??? | | ???????????# """ ""%=!#????????#####??# ### ##??? | | ???????????# """ ""!! #??????### ###### #?####???? | | ???????????? """ """ #??????# % ### #????????? | | ???????????? #??????# #????????? | | ???????????# #??????## #####????????? | | ???????????############??????# #???????????? | | ?????????????????????????????# ##??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# ##??????????? | | ?????????????????????????????### #???????????? | | ???????????????????????????????# #??####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed ControlLargeMediator Manual? 0 Play Time 00:24:54 Cumulative 152.0 hours Start 2024.02.04 @ 12:57:48 End 2024.02.04 @ 13:52:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 130 Adventurer 36 Explorer 0 Win Type - Total 9 Types 2/0/7/0/0/0/0/0/0 Lore% 55 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c122fda6-e466-44ae-866c-1727d5caebce