Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 15:22:46 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (9670) 9670 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 21290 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 84 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 1450/1450 Matter 147/300 Energy 26/450 System Corruption 0% Temperature Cool (-196) Movement Flying (25) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Small Battery Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Impulse Thruster Hacking Drone Bay (1/1) Compact HERF Cannon Firepult Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Small Battery Energy Filter Energy Filter Energy Filter Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Impulse Thruster Hacking Drone Bay Firepult [Rating: 119] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . . . 1 . . . . . . . . . 2 1 Utility 8 | . . . . . . . 2 . . 1 . . . . 1 2 . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Attached 196 | 7 2 3 38 1 1 . 7 8 10 14 4 1 . 2 14 7 . 23 19 25 10 Power 17 | 1 . 1 4 . . . 1 1 . . 1 . . . 1 1 . 1 1 3 1 Engine 10 | 1 . 1 4 . . . . 1 . . . . . . 1 . . 1 . 1 . Core 4 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 50 | 2 1 1 15 . . . . . 4 4 . . . . 2 . . 6 5 8 2 Treads 27 | 1 . 1 14 . . . . . 4 4 . . . . . . . . 3 . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 . . . Wheel 10 | 1 1 . 1 . . . . . . . . . . . 2 . . 3 . 2 . Hover 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Flight 8 | . . . . . . . . . . . . . . . . . . 1 . 5 2 Utility 80 | 2 1 . 8 1 . . 3 5 1 6 2 1 . 1 7 6 . 11 9 11 5 Device 47 | 1 . . 3 . . . 1 5 . 3 1 . . . 5 6 . 8 5 4 5 Storage 6 | 1 1 . 2 . . . . . . . . . . . . . . . . 2 . Processor 12 | . . . . . . . . . . 2 1 1 . . 1 . . 2 3 2 . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Protection 13 | . . . 3 1 . . 1 . 1 1 . . . 1 . . . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 11 . 1 . 3 2 5 4 1 . . 1 4 . . 5 4 3 2 Energy Gun 27 | . . 1 7 . 1 . 2 2 5 4 . . . 1 3 . . 1 . . . Energy Cannon 8 | . . . 1 . . . . . . . . . . . . . . 4 1 1 1 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 Launcher 5 | . . . 3 . . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . 3 2 . . . . 2 . . 1 . 1 . Parts Lost 45 | . . 4 5 . . . . 4 . . . 1 . 1 . . 4 15 3 8 . Power 4 | . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . Propulsion 14 | . . 1 2 . . . . 2 . . . . . . . . 1 5 . 3 . Utility 14 | . . . 1 . . . . 1 . . . . . 1 . . 2 3 3 3 . Weapon 13 | . . 2 2 . . . . 1 . . . . . . . . 1 6 . 1 . Highest Loss Streak 6 | . . 2 1 . . . . 1 . . . 1 . 1 . . 3 6 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 8 9 12 18 18 19 17 17 18 18 18 18 18 18 18 18 18 14 3 4 2 Power 1 | . 1 1 . 1 1 1 1 2 2 2 1 . . . 1 1 1 . . . . Propulsion 1 | 1 3 3 2 3 3 3 2 2 3 1 1 1 . . . . . . . . 1 Utility 7 | . 3 5 6 7 7 7 6 7 8 9 10 10 10 10 9 10 10 9 2 1 . Weapon 4 | . . . 3 7 7 8 7 5 5 5 6 6 6 7 6 7 6 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . 3 . . . 1 . . 2 2 . . 1 1 1 1 9 . 2 . Power 5 | . . . . . . . 1 . . . 2 . . . 1 . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . . . . 1 . . . . . 1 . 6 . 2 . Weapon 7 | . . . 2 . . . . . . 1 . . . 1 . . 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 94 98 100 77 100 99 98 100 99 100 99 97 99 98 99 71 75 43 30 58 Engine 6 | . 14 12 10 11 11 11 6 . 9 7 1 1 7 7 6 1 . . . . . Core 1 | . . . . . . . 2 8 . . 5 4 . . . 3 5 2 2 . . Treads 23 | . 14 14 31 33 33 33 27 26 27 30 30 30 30 30 22 11 6 2 5 . . Wheel 2 | . 14 14 1 . . . . . . . . . . . 3 11 6 8 . 3 . Device 13 | . 14 14 4 7 . . 17 15 18 22 15 15 15 15 19 28 22 24 17 3 10 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 5 4 . 2 4 Processor 2 | . . . . . . . . . . . 6 7 7 7 5 5 5 6 3 . . Protection 5 | . . . 6 3 11 11 9 9 9 7 7 7 7 6 6 5 1 2 1 3 4 Energy Gun 19 | . . 3 28 32 11 32 26 26 26 22 23 22 20 21 25 22 13 11 . . . Ballistic Gun 2 | . 28 20 . . . . . . . . . . . . . . . . . 2 . Peak Build Rating 119 | 7 8 8 25 25 27 27 38 45 45 55 54 54 54 52 69 77 77 78 94 93 119 Average Rating 39 | 5 7 7 15 23 22 27 33 37 41 48 53 53 51 50 61 76 57 61 51 42 99 On Entrance 35 | . 7 8 6 23 25 27 27 37 45 41 54 54 53 52 50 63 77 40 8 3 85 Avg Prop Armor Cover (%) 10 | 6 7 11 16 . . . . . . . . . . . 11 10 11 10 5 2 . Naked Turns 225 | . . . . . . . . . . . . . . . . . . 26 93 106 . Heaviest Build 89 | 12 17 17 57 57 57 58 66 67 71 81 79 79 74 81 89 88 88 87 45 40 63 Greatest Support 88 | 20 20 20 60 60 60 60 60 60 60 88 88 88 88 88 88 32 32 32 50 45 52 Greatest Overweight (x) 27 | . 1 1 2 . . . 1 1 1 . . . . . 5 2 5 27 3 2 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 1 2 3 2 . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 Average Capacity 17 | 7 9 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 7 5 Most Carried 20 | 4 10 10 18 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 8 5 Average Carried 16 | 2 8 9 12 18 19 20 18 18 19 19 19 19 19 19 19 19 19 15 4 5 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 10 9 18 18 20 20 19 20 20 20 20 19 20 20 20 20 19 5 5 4 5 Class Distribution -------------------- 38% | Skirmisher 17% | Tank 14% | Mutant 8% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Matter Collected 5319 | 316 274 54 681 108 . 178 172 314 204 239 174 209 148 203 256 55 . 603 447 684 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10263 | 188 491 218 1774 62 . 201 748 736 996 712 280 349 . 414 736 167 . 897 392 797 105 Parts 491 | 19 36 10 106 5 . 22 38 45 38 29 16 15 . 8 31 11 . 19 6 32 5 Haulers Intercepted 11 | . 1 . 4 . . . 2 . 2 1 . . . . . . . . 1 . . Recyclers Shooed 11 | 1 1 2 2 . . . 1 . . . . . . . 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 19 14 2 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 194 | . 8 4 33 4 . 9 10 23 14 14 5 12 . 17 11 2 . 14 5 8 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guns 116 | . 8 3 21 2 . 3 9 12 9 13 4 3 . 9 7 2 . 7 . 4 . Cannons 8 | . . . 3 . . . . . . . . . . . . . . . 4 1 . AOE 63 | . . 1 8 2 . 6 1 9 4 1 1 9 . 8 4 . . 6 1 2 . Classes Destroyed 18 | 3 5 . 3 1 . 1 2 1 . . 1 . . 1 . . . . . . . Worker 20 | 2 1 2 4 . . . 1 . 2 . . . . . 3 . . 3 . 2 . Builder 13 | . . . 5 . . 2 . . 2 . . . . . 1 1 . 2 . . . Tunneler 7 | 5 . . . 1 . . 1 . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . . . 2 . 2 1 . . . . . . . . 1 . . Recycler 14 | 1 1 1 1 . . 1 1 . 2 . . . . . 1 . . 2 1 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . 1 . 3 . . . 1 . 1 . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . Watcher 12 | . 1 . 4 . . . 1 . 1 1 . . . . 1 1 . 2 . . . Swarmer 46 | . 2 . 10 2 . 8 . 7 . . . 3 . 3 3 . . 4 . 4 . Grunt 75 | . 6 4 12 . . . 6 7 7 10 2 7 . 4 2 2 . 6 . . . Brawler 6 | . . . . . . . 1 . 3 1 1 . . . . . . . . . . Duelist 5 | . . . 1 . . . . . 1 . . 1 . 2 . . . . . . . Sentry 31 | . . . 10 . . . 3 6 3 1 . 1 . 1 2 . . . 2 1 1 Hunter 4 | . . . . . . 1 . . . . . . . . 1 . . 2 . . . Programmer 18 | . . . . . . . . 3 . 2 2 . . . 3 . . 2 3 3 . Assembled 7 | . . . . 2 . . . . . . . . . 5 . . . . . . . Best Kill Streak 10 | 7 6 2 7 1 . 4 10 4 9 5 2 4 . 4 6 2 . 5 3 7 1 Combat Bots Only 7 | . 4 2 5 1 . 4 7 4 4 5 2 4 . 4 5 2 . 4 3 7 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . 3 2 2 3 1 1 3 . 2 4 2 . 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 1 . 3 1 2 3 1 1 2 . 2 4 . . 3 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Hostile Shots Fired 1077 | . 36 39 132 12 . 22 46 81 63 74 13 48 . 66 46 7 2 178 86 110 16 Missed 320 | . 4 8 20 . . 4 13 24 20 23 9 15 . 26 18 2 . 56 25 43 10 Hits 757 | . 32 31 112 12 . 18 33 57 43 51 4 33 . 40 28 5 2 122 61 67 6 Melee 7 | . . . 3 . . . . . . . . . . 2 . . 2 . . . . Projectile 750 | . 32 31 109 12 . 18 33 57 43 51 4 33 . 38 28 5 . 122 61 67 6 Critical Strikes 42 | . . . 5 1 . 1 1 3 . 5 1 1 . 1 . . 1 12 5 4 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . 3 . . Damage Taken 12114 | . 368 347 1471 128 . 307 504 811 662 532 83 434 . 502 270 70 81 2289 1440 1663 152 Core 2532 | . 99 66 220 . . 44 45 51 48 64 23 27 . 71 2 . 53 615 752 352 . Absorbed by Shields 607 | . . . . . . . . . . 124 . 96 . 136 60 25 10 156 . . . Regen/Repaired (Parts) 330 | . . . . . . . 25 . . . . . . . 211 . . 94 . . . Core Remaining (%) 61 | 100 . 34 . . . 34 . . 73 . . . . 73 99 . . 33 34 72 . Volleys Fired 611 | 25 50 26 102 14 . 12 43 59 36 40 10 14 1 28 21 7 . 47 19 49 8 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 1 3 4 4 . 4 3 2 2 Hottest 286 | 40 40 40 180 168 . 168 180 199 192 193 180 180 20 180 240 160 . 286 250 285 188 Shots Fired 1510 | 50 100 37 266 32 . 33 129 170 108 109 29 32 1 72 82 28 . 120 43 58 11 Gun 1339 | 50 100 37 230 30 . 30 127 163 106 106 27 22 1 63 81 28 . 100 . 38 . Cannon 118 | . . . 30 . . . . . . . . . . . . . . 14 43 20 11 Launcher 53 | . . . 6 2 . 3 2 7 2 3 2 10 . 9 1 . . 6 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | 50 100 22 . . . . . . . . . . . . . . . . 41 38 . Thermal 1177 | . . 15 260 30 . 30 127 163 106 106 27 22 1 63 81 28 . 114 2 2 . Explosive 51 | . . . 4 2 . 3 2 7 2 3 2 10 . 9 1 . . 6 . . . Electromagnetic 31 | . . . 2 . . . . . . . . . . . . . . . . 18 11 Robot Hit Streak 26 | 7 10 7 17 4 . 4 16 15 20 26 7 16 . 4 20 18 . 5 9 13 5 Robot Miss Streak 7 | 3 3 3 7 4 . 1 3 3 3 2 1 3 . 4 2 1 . 3 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 6 | . . 1 . . . . . 1 1 . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . . . . . . . 1 . 1 . Shots Hit Robots 890 | 25 68 25 156 14 . 20 91 74 68 78 16 21 . 34 51 19 . 65 27 31 7 Core Hits 449 | 12 27 10 73 6 . 16 34 32 34 35 8 19 . 29 28 6 . 40 11 27 2 Critical Kills 3 | . 1 1 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 1 . . . . . . . . . . . . . . . . . 2 . Critical Strikes 42 | . 2 2 4 2 . . 5 4 7 . . 1 . 1 6 . . 5 1 2 . Burn 34 | . . . 4 2 . . 5 4 7 . . 1 . 1 6 . . 4 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 6 | . 2 2 . . . . . . . . . . . . . . . . . 2 . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 19 | . . . . . . . . . . . . . . . 7 5 . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . 7 5 . 7 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24203 | 274 694 252 3082 287 . 727 1666 2076 1689 1770 512 1542 . 1469 1801 549 . 2896 1217 1426 274 Guns 14974 | 274 694 252 2055 207 . 279 1462 1342 1364 1575 399 402 . 584 1484 481 . 1383 . 737 . Cannons 2226 | . . . 327 . . . . . . . . . . . . . . 110 1103 412 274 Explosions 6733 | . . . 700 80 . 434 203 734 325 184 113 1140 . 885 317 . . 1279 110 229 . Melee 168 | . . . . . . . . . . . . . . . . 68 . 100 . . . Ramming 102 | . . . . . . 14 1 . . 11 . . . . . . . 24 4 48 . Kinetic 2875 | 274 694 152 . . . . . . . . . . . . . . . . 1018 737 . Thermal 14509 | . . 100 2406 207 . 279 1462 1342 1364 1575 399 402 . 584 1484 481 . 2000 195 229 . Explosive 5773 | . . . 586 80 . 434 203 734 325 184 113 1140 . 885 317 . . 772 . . . Electromagnetic 776 | . . . 90 . . . . . . . . . . . . . . . . 412 274 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . 68 . 100 . . . Highest Corruption 26 | . . . 2 2 2 2 . 5 5 2 3 3 3 . . . 14 26 6 12 . Average Corruption 4 | . . . 2 2 2 2 . 2 5 1 2 3 3 . . . 9 16 1 9 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . 3 19 10 10 . 20 23 6 25 24 3 . . . 3 57 1 19 . Message Errors 56 | . . . 1 5 3 3 . 6 6 1 10 1 2 . . . . 12 . 6 . Matter Fused 53 | . . . . 4 5 3 . 5 8 . 6 6 1 . . . 1 14 . . . Heat Flow Errors 27 | . . . . 4 1 1 . 2 2 2 4 4 . . . . . 5 . 2 . Energy Discharges 21 | . . . 1 . . . . 2 3 . 2 2 . . . . 1 5 1 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 37 | . . . 1 3 1 1 . . 4 2 2 8 . . . . . 10 . 5 . Data Loss (major) 5 | . . . . . . . . . . . . 2 . . . . . 3 . . . Misfires 7 | . . . . . . 1 . 1 . 1 1 . . . . . . 2 . 1 . Alerts 6 | . . . . 3 . . . 2 . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 . 2 . . . . . . . . . 5 . . . Overload Shots 27 | . . . . . . . . . . . 9 5 . 3 6 2 . 2 . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 595 | . . . 21 . . . 22 51 . . . 169 . 90 . 28 . 116 12 34 52 Projectiles 104 | . . . 6 . . . . . . . . . . . . . . . 12 34 52 Explosions 463 | . . . 15 . . . 22 51 . . . 169 . 90 . . . 116 . . . Melee 28 | . . . . . . . . . . . . . . . . 28 . . . . . Knockbacks 6 | . . . . . . 1 . . . . . . . . . . . . 5 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 754 | . . . 120 . . 125 . 7 . . 24 101 . 37 63 . . 184 71 22 . Shots 16 | . . . 3 . . 3 . 1 . . 1 2 . 1 1 . . 3 1 . . Rammed 17 | . . . . . . 1 1 . . 1 . . . . . . . 3 2 9 . Targets Rammed 17 | . . . . . . 1 1 . . 1 . . . . . . . 3 2 9 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 657 | . 18 42 473 386 158 219 200 280 273 199 253 208 . 108 317 93 . 425 164 372 657 Average Temperature 90 | . 7 21 129 110 84 76 49 76 52 38 84 88 . 38 62 23 . 70 66 61 194 Received Heat Transfer 2815 | . 186 186 420 . . . 252 162 297 270 . 142 . 149 38 30 . 345 204 125 9 Effects 30 | . . . 12 . . . . . . . . . . . 2 . . . . 2 14 Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . 1 2 Energy Bleed 6 | . . . 3 . . . . . . . . . . . . . . . . 1 2 Interference 8 | . . . 4 . . . . . . . . . . . 2 . . . . . 2 Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Short Circuit 5 | . . . 3 . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . 1 3 . . . . . . . . . . . . . . . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . 2 1 . . . . . . . . 1 1 1 . Combat Hostiles 5 | . . . 1 . . . . 2 1 . . . . . . . . . . 1 . Parts Melted 87 | . . . 14 . . . 7 7 8 10 3 . . . 8 . . 17 8 5 . Heat Transferred 31548 | . . 225 5736 666 . 703 3811 2923 3396 2953 607 755 . 1199 2718 740 . 3276 800 1040 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Maximum Alert Level 4 | . . . 2 1 . . 1 4 3 1 . . . . 2 . . 1 1 . . Low Security (%) 61 | 100 100 100 27 98 . 100 83 19 . 14 . . . . 47 100 100 46 99 100 100 Level 1 23 | . . . 46 1 . . 16 34 . 85 . . . . 40 . . 53 . . . Level 2 9 | . . . 25 . . . . 9 93 . . . . . 12 . . . . . . Level 3 3 | . . . . . . . . 26 6 . . . . . . . . . . . . Level 4 1 | . . . . . . . . 10 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1306 | 10 112 67 570 208 . 111 222 1306 848 380 . . . . 451 121 . 391 209 189 77 Initial 636 | . . . 11 208 . . 16 92 636 380 . . . . 450 121 . . 152 76 77 Average 203 | . 38 10 279 33 . 36 79 530 601 253 . . . . 240 37 . 205 95 72 56 Influence Increases 8070 | 40 383 170 1191 145 . 258 378 1274 580 394 135 270 . 230 843 75 . 793 420 401 90 Destroy 0b10 Robot/C 3780 | . 160 80 660 80 . 180 200 500 280 280 100 240 . 200 220 40 . 280 100 160 20 Destroy 0b10 Robot/NC 440 | 40 25 15 105 5 . 15 40 . 50 10 5 . . 10 35 10 . 45 10 20 . Destroy Leader 786 | . 44 . 206 10 . 30 56 10 66 64 30 30 . 20 82 2 . 64 42 20 10 Allied During Kill 9 | . . . . 3 . . . 6 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 95 | . 19 . 34 . . . 5 14 9 . . . . . . . . 14 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . 15 . 105 15 . . 30 15 . 15 . . . . 30 15 . 90 60 15 . Anti-Garrison Action 750 | . . . . . . . . 600 150 . . . . . . . . . . . . Destroy Structure 565 | . . . 36 17 . 33 17 99 10 25 . . . . 26 8 . 230 58 6 . Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 690 | . 60 75 45 15 . . 30 30 15 . . . . . . . . 60 135 165 60 Influence Decreases 8003 | 40 383 139 688 679 . 214 279 111 1050 938 427 270 . 230 594 324 . 481 585 410 161 Entered New Map 2080 | . . . 20 326 . . 28 51 670 456 109 . . . . 128 . . 160 71 61 Time Decay 5383 | 40 383 99 628 313 . 214 251 . 380 482 318 260 . 220 494 196 . 331 405 269 100 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 380 | . . 40 40 . . . . 40 . . . 10 . 10 . . . 150 20 70 . Lost Ally 60 | . . . . 40 . . . 20 . . . . . . . . . . . . . Squads Dispatched 51 | . 4 . 4 . . . 2 . 6 6 . . . . 11 . . 7 4 4 3 Investigation 7 | . 2 . . . . . . . . 1 . . . . 2 . . 1 . . 1 Extermination 16 | . . . . . . . . . . 2 . . . . 4 . . 3 3 3 1 Reinforcement 20 | . 2 . 4 . . . 1 . 3 2 . . . . 2 . . 3 1 1 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison 6 | . . . . . . . 1 . 1 1 . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . . . . 3 . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Distress Signals 15 | . 2 . 3 . . . 1 . 2 1 . . . . . 2 . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 22 8 47 6 . 9 19 21 21 19 5 11 . 22 17 11 6 26 22 29 11 Peak Tracking Total 11 | . 6 5 5 4 . 4 6 5 4 4 2 4 . 10 5 7 6 5 9 6 11 Tactical Retreats 30 | . 4 3 3 1 . . 2 1 1 . . . . . . . . 2 3 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Traps Triggered 13 | . . . 2 . . . . 5 . 1 . . . . . 2 . 1 . 1 1 Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Machines Disabled 33 | . 1 . 7 1 . . 2 6 1 1 . . . . 2 1 . 6 4 1 . Max in Single Turn 4 | . 1 . 2 1 . . 2 1 1 1 . . . . 1 1 . 4 3 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Machines Accessed 43 | . 7 . 8 . 2 . 4 4 2 3 . 2 . 1 4 . . 3 . 2 1 Terminals 21 | . 5 . 6 . . . 1 4 1 2 . . . 1 . . . . . 1 . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 1 Total Hacks 106 | . 22 . 24 . 2 . 10 14 5 6 . 2 . 2 7 . . 5 . 4 3 Successful 56 | . 13 . 19 . 2 . 6 2 3 1 . 2 . 2 4 . . 2 . . . Failed 50 | . 9 . 5 . . . 4 12 2 5 . . . . 3 . . 3 . 4 3 Catastrophic 9 | . . . . . . . . 5 . 1 . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 16 . 16 . 1 . 4 3 2 5 . . . . 3 . . 1 . 2 . Terminals 67 | . 16 . 22 . . . 4 14 2 5 . . . 2 . . . . . 2 . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 7 | . . . . . . . 3 . . . . . . . 3 . . 1 . . . Recycling Units 11 | . 6 . 1 . . . 2 . . . . . . . . . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 3 . . . . . 2 . . 2 . 2 3 Terminal Hacks 18 | . 3 . 7 . 2 . . 2 . . . 2 . 2 . . . . . . . Record 4 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . Unauthorized Hacks 26 | . 8 . 10 . . . 2 . 2 1 . . . . 2 . . 1 . . . Terminals 21 | . 6 . 10 . . . 2 . 2 1 . . . . . . . . . . . Botnet 7 | . 1 . 4 . . . 1 . 1 . . . . . . . . . . . . Skim 14 | . 5 . 6 . . . 1 . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Patch 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 4 . . . 4 4 1 3 . . . . 2 . . 2 . 2 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . 16 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . Time 47 | . . . . . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 19 . 10 . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 20 1 . . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . 20 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Total Allies 5 | . . . . 3 . . . 2 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . 2 . . . . . . . . . . . . . Highest-Rated Group 45 | . . . . 40 . . . 45 . . . . . . . . . . . . . Highest-Rated Ally 25 | . . . . 16 . . . 25 . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 8 8 8 7 7 6 6 6 5 4 3 Total Orders 12 | . . . . . . . . 3 . . . . . . 2 . . 2 1 3 1 ROAM 2 | . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . 2 . . 2 1 3 1 Ally Attacks 30 | . . . . 17 . . . 13 . . . . . . . . . . . . . Total Damage 555 | . . . . 139 . . . 416 . . . . . . . . . . . . . Kills 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Active Infowar (turns) 10959 | 70 1279 839 826 1142 . . . . . 83 1673 1028 1694 1907 261 . . 131 26 . . Sensors 6495 | . . . . . . . . . . . 1671 1028 1694 1860 242 . . . . . . Seismic 4156 | 70 1279 839 826 1142 . . . . . . . . . . . . . . . . . Cloaking 28 | . . . . . . . . . . . . . . . . . . 2 26 . . Jamming 643 | . . . . . . . . . . 83 2 . . 410 19 . . 129 . . . Robot Analysis Total 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . 2 1 1 1 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 2 . . 2 1 3 1 Drone Recoveries 9 | . . . . . . . . . . . . . . . 2 . . 2 1 3 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Turns Passed 25285 | 226 1279 839 2362 1573 699 785 1353 2196 893 1246 1737 1166 1694 1907 1300 506 125 1136 1028 1022 213 Spaces Moved 12832 | 92 541 414 1007 631 404 409 522 846 227 603 1034 683 1039 674 565 323 85 606 603 1145 379 Core 421 | 3 . . . . . . . . . . . . . . . . . 49 220 149 . Treads 9198 | 88 331 70 893 631 404 409 522 846 227 603 1034 683 1039 674 353 . . 10 381 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2165 | 1 210 344 114 . . . . . . . . . . . 212 323 85 544 . 332 . Hover 43 | . . . . . . . . . . . . . . . . . . . 2 41 . Flight 1005 | . . . . . . . . . . . . . . . . . . 3 . 623 379 Fastest Speed 25 | 50 95 95 95 170 170 170 170 166 243 162 162 162 160 160 130 130 130 50 50 29 25 Average Speed 150 | 155 134 105 154 170 170 170 212 205 243 162 162 162 161 160 179 130 148 129 146 61 35 Slowest Speed 1400 | 160 160 160 250 170 170 170 250 250 246 162 162 162 162 160 240 130 175 1400 260 185 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . . . . . 43 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 86 80 81 99 62 83 34 90 25 16 96 82 82 92 16 11 80 20 16 21 15 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 7 | . 2 . 2 . 1 . . . . . 1 . 1 . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 1 1 . . . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . . 1 . . . . 1 1 . . . . . . . . 1 . . Scrap Searched 12 | . . 1 . 1 . 1 . . . . 2 3 2 2 . . . . . . . Spaces Dug 49 | . . . . . . . 9 . 8 . . . . 18 7 4 . 3 . . . Terrain Destroyed 633 | . . . 34 18 . 37 14 42 15 20 23 137 . 115 21 4 . 124 29 . . Melee 11 | . . . . . . . . . . . . . . . 7 4 . . . . . Projectile 34 | . . . 1 . . . . 1 2 . 5 1 . . 1 . . 10 13 . . AOE 588 | . . . 33 18 . 37 14 41 13 20 18 136 . 115 13 . . 114 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Res Total 17480 | 127 1000 780 1598 1104 419 471 669 1165 486 791 1071 712 1052 1443 776 381 85 843 706 1357 444 Wait 3440 | . 402 337 375 452 . 46 70 223 198 102 15 5 . 723 138 23 . 107 53 130 41 Move 12733 | 91 540 413 1006 630 403 408 521 845 226 602 1033 682 1038 673 564 323 84 605 602 1071 373 Hop 33 | . . . . . . . . . . . . . . . . . . . . 30 3 Pick Up 108 | 4 5 . 23 1 4 . 8 2 3 13 2 . 3 3 7 2 . 18 4 6 . Fast Attach 97 | 7 . 1 9 . 2 . . 1 2 1 . . 3 . 3 3 . 18 15 24 8 Attach 56 | . . 1 7 1 1 . 2 4 1 2 . 1 . 1 4 1 . 12 7 10 1 Detach 21 | . . . . . 3 . . . . . . . . . . 1 . 6 3 5 3 Swap 198 | . 2 1 43 5 1 4 13 15 11 17 9 10 2 13 24 11 . 15 . 1 1 Drop 120 | . 1 1 33 1 5 . 11 4 9 13 2 . 5 2 8 5 1 5 1 7 6 Fire 611 | 25 50 26 102 14 . 12 43 59 36 40 10 14 1 28 21 7 . 47 19 49 8 Melee 19 | . . . . . . . . . . . . . . . 7 5 . 7 . . . Ram 14 | . . . . . . . . . . . . . . . . . . 3 2 9 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 2 . . . . . . . . . . . 15 . Rewire 10 | . . . . . . . . 10 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 5) 791 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Discovered new exit (range 6) 1064 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Discovered new exit (range 15) 1127 | -10/Materials | Learned Storage stockpile data 1187 | -10/Materials | Identified exit to Subcaves 1187 | -10/Materials | Learned location of 2 exits from Materials 1281 | -10/Materials | Learned location of 1 exit from Storage 1316 | -10/Materials | Learned 4 Recycling zone layouts 1378 | -10/Materials | Loaded intel: 17 trap records 1506 | -10/Materials | Entered Mines 1507 | -10/Mines | Identified exit to Materials 1771 | -10/Mines | Excavation squad dispatched 1771 | -10/Mines | A large section of the Mines collapsed 1875 | -10/Mines | Build established: Scavenger-Mutant 2021 | -10/Mines | Excavation squad dispatched 2126 | -10/Mines | Core integrity fell below 50% 2275 | -10/Mines | Learned 2 Materials zone layouts 2345 | -10/Mines | Entered Materials 2345 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2346 | -9/Materials | Identified exit to Mines 2346 | -9/Materials | Identified exit to Storage 2347 | -9/Materials | Identified exit to Materials 2720 | -9/Materials | Build established: Scavenger-Gunner 2994 | -9/Materials | Discovered exit to Materials (range 8) 3087 | -9/Materials | Build established: Scavenger-Tank 3599 | -9/Materials | Build established: Scavenger-Gunner 4353 | -9/Materials | Core integrity fell below 50% 4370 | -9/Materials | Learned 2 Materials zone layouts 4563 | -9/Materials | Learned location of Recycling (-9) 4621 | -9/Materials | Learned 4 Recycling zone layouts 4653 | -9/Materials | Learned Storage garrison access intel 4674 | -9/Materials | Build established: Tank 4707 | -9/Materials | Entered Mines 4718 | -9/Mines | Learned Materials terminal intel 4725 | -9/Mines | Assembled infested the area 5267 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5268 | -9/Mines | Discovered new exit (range 5) 5415 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5450 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5477 | -9/Mines | Found a hidden stash of uninstalled traps 5567 | -9/Mines | Build established: Scavenger-Gunner 5601 | -9/Mines | Lost 3 allies 6280 | -9/Mines | Entered Exiles 6281 | -9/Exiles | Identified exit to Mines 6305 | -9/Exiles | Discovered exit to Mines (range 15) 6325 | -9/Exiles | Met 8R-AWN 6353 | -9/Exiles | Met EX-HEX 6409 | -9/Exiles | Met EX-BIN 6431 | -9/Exiles | Aligned with FarCom system 6433 | -9/Exiles | Given EX-Vault access code 6475 | -9/Exiles | Opened EX-Vault 6490 | -9/Exiles | Found Firepult 6528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6577 | -9/Exiles | Met EX-DEC 6581 | -9/Exiles | Build established: Mutant 6586 | -9/Exiles | Learned location of Zion (-7) 6979 | -9/Exiles | Left Exiles lab with Firepult 6979 | -9/Exiles | Entered Mines 7275 | -8/Mines | Build established: Skirmisher 7620 | -8/Mines | Discovered exit to Materials (range 11) 7764 | -8/Mines | Entered Materials 7764 | -8/Materials | Evolved 2 slots: Utility x2 7766 | -8/Materials | Loaded intel: 12 terminal locations 7988 | -8/Materials | Repaired Broken Arm. Treads 8057 | -8/Materials | Build established: Scavenger-Skirmisher 8603 | -8/Materials | Destroyed 7 combat bots 9015 | -8/Materials | Build established: Skirmisher 9091 | -8/Materials | Garrison activated, responded to threat 9101 | -8/Materials | Identified exit to Garrison 9117 | -8/Materials | Entered Garrison 9391 | -8/Garrison | Triggered checkpoint 9501 | -8/Garrison | Learned Materials security intel 9541 | -8/Garrison | Hacking Suite fried by hacking feedback 10215 | -8/Garrison | Discovered new exit (range 10) 10330 | -8/Garrison | Garrison Relay disabled 10346 | -8/Garrison | Garrison Relay disabled 10629 | -8/Garrison | Discovered new exit (range 15) 10719 | -8/Garrison | Garrison Relay disabled 10813 | -8/Garrison | Triggered checkpoint 10889 | -8/Garrison | Garrison Relay disabled 11054 | -8/Garrison | Discovered new exit (range 14) 11232 | -8/Garrison | Garrison Relay disabled 11313 | -8/Garrison | Entered Materials 12091 | -8/Materials | Garrison activated, responded to threat 12143 | -8/Materials | Identified exit to Garrison 12153 | -8/Materials | Discovered new exit (range 12) 12206 | -8/Materials | Entered Factory 12206 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12451 | -7/Factory | Discovered new exit (range 16) 12521 | -7/Factory | Identified exit to Factory 12634 | -7/Factory | Build established: Tank 12806 | -7/Factory | Discovered new exit (range 15) 13109 | -7/Factory | Garrison activated, responded to threat 13452 | -7/Factory | Entered Lower Caves 13458 | -7/Lower Caves | Met a Warlord Commander 13459 | -7/Lower Caves | Learned location of Warlord (-5) 13460 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13465 | -7/Lower Caves | Found Encrypted Comm Array 13655 | -7/Lower Caves | Build established: Skirmisher 14115 | -7/Lower Caves | Discovered new exit (range 10) 14128 | -7/Lower Caves | Identified exit to Lower Caves 14639 | -7/Lower Caves | Learned Factory stockpile data 14670 | -7/Lower Caves | Learned Factory trap positions 15189 | -7/Lower Caves | Entered another Lower Caves area 15227 | -7/Lower Caves | Entered a destroyed Warlord outpost 15357 | -7/Lower Caves | Discovered exit to Factory (range 7) 15699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15738 | -7/Lower Caves | Identified exit to Zion 16355 | -7/Lower Caves | Entered Zion 16477 | -7/Zion | Discovered new exit (range 15) 16511 | -7/Zion | System corruption cleaned by Quarantine Array 16747 | -7/Zion | Found CR-A16's Pointy Stick 17179 | -7/Zion | Given the Hacking Drone Bay 17183 | -7/Zion | Found Prototype Device 17367 | -7/Zion | Learned Factory recycling unit intel 17408 | -7/Zion | Learned location of 1 exit from Factory 17547 | -7/Zion | Learned location of Data Miner (-6) 18048 | -7/Zion | Identified exit to Proximity Caves 18049 | -7/Zion | Entered Proximity Caves 18052 | -6/Proximity Caves | Spotter reported a threat 18052 | -6/Proximity Caves | Spotter reported a threat 18269 | -6/Proximity Caves | Spotter reported a threat 18441 | -6/Proximity Caves | Encountered an infested base 18507 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18770 | -6/Proximity Caves | Build established: Tank 18816 | -6/Proximity Caves | Learned 12 Factory zone layouts 19720 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19908 | -6/Proximity Caves | Discovered exit to Factory (range 5) 19956 | -6/Proximity Caves | Entered Factory 19956 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19957 | -6/Factory | Identified exit to Factory 19959 | -6/Factory | Loaded intel: 83 trap records 19961 | -6/Factory | Loaded intel: 8 recycling unit locations 20213 | -6/Factory | Fabricated Imp. Particle Charger (x2) 20306 | -6/Factory | Search patrols dispatched 20490 | -6/Factory | Build established: Gunner 20808 | -6/Factory | Garrison activated, responded to threat 20937 | -6/Factory | Identified Hacking Drone Bay 21196 | -6/Factory | Discovered exit to Factory (range 9) 21256 | -6/Factory | Entered another Factory area 21256 | -5/Factory | Evolved 2 slots: Utility x2 21762 | -5/Factory | Sucked down chute 21762 | -5/Factory | Entered Waste 21770 | -5/Waste | Spotted C-40 Crusher 21777 | -5/Waste | EMP discharged 21781 | -5/Waste | Spotted C-40 Crusher 21786 | -5/Waste | Spotted C-40 Crusher 21795 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21816 | -5/Waste | Spotted C-40 Crusher 21826 | -5/Waste | Lost 3 parts (1n1u1w) 21838 | -5/Waste | Spotted C-40 Crusher 21840 | -5/Waste | Spotted C-40 Crusher 21855 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21874 | -5/Waste | Discovered new exit (range 10) 21877 | -5/Waste | EMP discharged 21877 | -5/Waste | System corruption reached 10% 21887 | -5/Waste | Entered Factory 22041 | -5/Factory | Identified exit to Garrison 22243 | -5/Factory | Build established: Tank 22510 | -5/Factory | Lost 6 parts (1p2u3w) 22777 | -5/Factory | Discovered new exit (range 16) 22797 | -5/Factory | Identified exit to Factory 22995 | -5/Factory | Released all parts (10) 22997 | -5/Factory | Core integrity fell below 50% 22998 | -5/Factory | Lost 3 allies 23018 | -5/Factory | Lost 5 parts (2n1u2w) 23023 | -5/Factory | Entered another Factory area 23023 | -4/Factory | Evolved 2 slots: Utility x2 23556 | -4/Factory | Build established: Skirmisher 23947 | -4/Factory | Released all parts (16) 24030 | -4/Factory | Core integrity fell below 50% 24047 | -4/Factory | Discovered new exit (range 8) 24051 | -4/Factory | Entered Research 24051 | -3/Research | Evolved 2 slots: Propulsion x2 24266 | -3/Research | Identified exit to Testing 24565 | -3/Research | Build established: Mutant 24596 | -3/Research | System corruption reached 10% 24635 | -3/Research | Lost 3 parts (1n1u1w) 24657 | -3/Research | Destroyed 7 combat bots 24724 | -3/Research | Released all parts (6) 24927 | -3/Research | Identified exit to Research 25071 | -3/Research | Build established: Sprinter 25073 | -3/Research | Entered another Research area 25073 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25286 | -2/Research | Self-destructed Last Messages --------------- 25219_ Energy Filter broken. 25219_ Overheating: Short circuit. 25228_ Triggered Alarm Trap. 25228_ An alarm sounds. 25228_ ALERT: Alarm triggered, dispatching investigation squad. 25242_ Acquired Adv. Cryofiber Web. 25251_ W-44 Eye sends out distress signal. 25253_ Dropped Broken Energy Filter. 25255_ Dropped Mic. Antimatter Reactor. 25257_ Dropped Energy Filter. 25271_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3R. 25277_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25277_ O-16 Technician uses terminal to summon reinforcements. 25277_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 25277_ O-16 Technician locks terminal. 25279_ Acquired Unknown Ballistic Cannon. 25279_ Identified Enh. Hardcell Cannon. 25281_ Dropped Enh. Hardcell Cannon. Map ----- +----------------------------------------------------+ | ???# ????????? | | ???# ###### ??????????? | | ???# #???????????????????? | | ???# ######################???????????????????? | | ???# #????????????????????????????????????????? | | ##?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | " + #????????????????????????????????????????? | | " # ###########??????????????????????????????? | | " # # #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # #??????????????????????????????? | | #### # ???????????????????????????????? | | # # """" ????????????????????????????????? | | + + """" ????????????????????????????????? | | # # """" ????????????????????????????????? | | # # """" ?????????????????????????????????? | | ?# ###############??????????????????????????? | | ?# p #??????????????h???????????? | | ??# #########??????????????????? | | ??# ## #??h???????????????? | | ???# p ## #??????????????????? | | #### ######+### ## ] #??????????????????? | | # #???s?s??# ## @ #??????????????????? | | # #?????s?## ## #??????????????????? | | + #??????s# # #??????????????????? | | " # #???????# ##+#####"###??????????????? | | " # #???????# ??h??????? | | " + #???????# T ????H????? | | ######???????#! ##############????????????? | | #????????????# #?????????????????????????? | | ####??????????#####+####?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#"""] #?????????????????????????? | | ??????????????#""F] #?????????????????????????? | | ??????????????#""]] #?????????????????????????? | | ??????????????#""" #?????????????????????????? | | ??????????????#""" ! #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Energy Filtering 45 Particle Charging 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Adv. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Med. Treads | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Imp. Particle Charger | x2 | -6/Factory | Authchip Repaired ---------- Arm. Treads | 91% | -8/Materials | Broken Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDeuteriumProjector Manual? 0 Play Time 02:22:58 Cumulative 381.1 hours Start 2026.04.06 @ 08:34:30 End 2026.04.06 @ 15:22:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 24 Types 14/0/8/2/0/0/0/0/0/0 Lore% 87 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aaea816-206d-4d20-9688-b84071ede04d