Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 20:36:59 Player: Berg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (4263) 4263 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 9615 Bonus ------- High Alert Combat Kills 322 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 112/290 System Corruption 1% Temperature Hot (253) Movement Core (1650) Ox32 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Armored Huge Wheel Cryofiber Web Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Particle Gun Field Laser Flak Gun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Skeleton Box > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Armored Huge Wheel Cryofiber Web Improved Cooling System High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Particle Gun Field Laser Gatling Laser Flak Gun Grenade Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 87 | 7 5 6 26 3 . 1 14 19 6 Power 11 | 1 1 1 2 . . . 1 3 2 Engine 10 | 1 1 1 2 . . . . 3 2 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 3 9 . . 1 4 4 2 Treads 24 | 2 . 3 8 . . 1 4 4 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 30 | 2 2 . 9 2 . . 5 8 2 Device 13 | 1 1 . 5 1 . . . 4 1 Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 12 | . . . 4 1 . . 3 3 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 2 6 1 . . 4 4 . Energy Gun 19 | 2 2 2 5 . . . 4 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 . . Parts Lost 21 | . 1 1 2 2 . . . 4 11 Power 4 | . . 1 1 . . . . 1 1 Propulsion 7 | . . . . . . . . 3 4 Utility 6 | . 1 . 1 2 . . . . 2 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 11 | . 1 1 1 2 . . . 3 11 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 3 13 14 14 14 15 14 14 23 23 Power 1 | . 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 3 3 3 4 3 2 1 2 1 Utility 8 | . 3 4 5 5 6 6 8 12 13 Weapon 4 | . 4 5 4 4 4 3 3 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . 10 2 3 . . . 2 9 17 Power 4 | . 1 . . . . . . 2 1 Propulsion 9 | . 4 1 1 . . . 1 1 1 Utility 22 | . 2 1 . . . . 1 6 12 Weapon 8 | . 3 . 2 . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 93 88 88 91 98 99 Engine 8 | . 14 12 11 11 11 11 4 6 7 Treads 26 | . 28 28 21 22 22 22 30 28 29 Device 13 | . 13 14 21 20 22 22 9 7 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 6 | . . . . . . . 4 14 11 Protection 5 | . . . 11 6 . . 9 7 6 Energy Gun 21 | . 28 27 21 17 11 11 16 22 21 Launcher 1 | . . . . 4 11 11 1 . 1 Peak Build Rating 45 | 7 14 14 17 28 29 29 32 41 45 Average Rating 27 | 5 10 13 15 19 28 28 26 39 41 On Entrance 20 | . 7 14 14 17 28 29 29 31 40 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 15 34 34 39 43 43 43 100 107 107 Greatest Support 91 | 40 40 40 46 46 46 46 91 91 80 Greatest Overweight (x) 7 | . . . 7 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 15 18 25 25 Most Carried 25 | 5 15 15 15 15 15 15 19 25 25 Average Carried 18 | 3 13 14 14 14 14 14 15 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 25 | 5 15 15 15 15 15 15 19 25 22 Class Distribution -------------------- 47% | Mutant 31% | Gunner 9% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1904 | 270 245 76 283 98 . 48 192 308 384 Remotely . | . . . . . . . . . . Salvage Created 4482 | 141 350 207 834 219 . . 476 1169 1086 Parts 228 | 7 26 15 58 10 . . 19 53 40 Haulers Intercepted 9 | . 1 . 3 . . . 2 3 . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 107 | . 9 8 26 8 . . 7 22 27 Guns 95 | . 9 8 26 5 . . 5 21 21 AOE 10 | . . . . 2 . . 2 . 6 Classes Destroyed 16 | 2 6 1 1 . . . 3 1 2 Worker 1 | . 1 . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . Hauler 9 | . 1 . 3 . . . 2 3 . Recycler 7 | 1 . . 1 1 . . 1 3 . Operator 3 | . 1 . 2 . . . . . . Watcher 4 | . 2 . 1 . . . . 1 . Swarmer 37 | . 3 . 17 3 . . . 7 7 Grunt 39 | . 6 6 2 2 . . 4 4 15 Duelist 2 | . . . . . . . 1 . 1 Sentry 12 | . . . 7 . . . . 4 1 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . 1 1 . Programmer 6 | . . . . . . . . 6 . Heavy 1 | . . . . . . . 1 . . Assembled 5 | . . 2 . 3 . . . . . Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Best Kill Streak 8 | 4 4 2 8 3 . . 3 4 4 Combat Bots Only 8 | . 3 2 8 3 . . 3 4 4 Max Kills in Single Turn 2 | 1 2 2 2 1 . . 1 2 2 Gunslinging 1 | . . 1 1 . . . . 1 1 Exploded 2 | . . . . 1 . . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 542 | . 33 19 104 32 . . 32 132 190 Missed 154 | . 9 5 31 8 . . 8 41 52 Hits 388 | . 24 14 73 24 . . 24 91 138 Melee 1 | . . . . 1 . . . . . Projectile 387 | . 24 14 73 23 . . 24 91 138 Critical Strikes 8 | . 1 . 2 . . . 2 2 1 Part Disruptions 1 | . . 1 . . . . . . . Damage Taken 5259 | . 270 173 804 326 . . 648 1327 1711 Core 1075 | . 47 15 58 39 . . 202 441 273 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . 75 . . . 75 63 . . Volleys Fired 292 | 5 34 19 71 21 . . 34 49 59 Largest 3 | 2 2 2 2 2 . . 2 3 3 Hottest 210 | 100 130 130 130 121 . . 130 210 210 Shots Fired 650 | 10 68 38 142 39 . 1 63 144 145 Gun 632 | 10 68 38 142 36 . 1 59 144 134 Cannon . | . . . . . . . . . . Launcher 18 | . . . . 3 . . 4 . 11 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 632 | 10 68 38 142 36 . 1 59 144 134 Explosive 18 | . . . . 3 . . 4 . 11 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 38 | 3 8 10 21 8 . . 17 22 38 Robot Miss Streak 9 | 1 9 9 8 2 . . 5 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 2 2 2 . . . . 4 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 Shots Hit Robots 473 | 8 49 31 98 26 . . 42 105 114 Core Hits 384 | 5 45 42 87 12 . . 23 97 73 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | 1 . . 5 1 . . . 3 5 Burn 15 | 1 . . 5 1 . . . 3 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9785 | 115 608 391 1481 506 . . 893 2468 3323 Guns 8789 | 115 608 391 1476 388 . . 673 2468 2670 Cannons . | . . . . . . . . . . Explosions 987 | . . . . 114 . . 220 . 653 Melee . | . . . . . . . . . . Ramming 9 | . . . 5 4 . . . . . Kinetic . | . . . . . . . . . . Thermal 8789 | 115 608 391 1476 388 . . 673 2468 2670 Explosive 987 | . . . . 114 . . 220 . 653 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . 6 6 6 . 1 1 Average Corruption 2 | . 1 1 . 6 6 6 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . 3 6 . 6 13 18 . 25 7 Message Errors 15 | . 2 . . 1 4 6 . 1 1 Matter Fused 24 | . . 3 . 2 4 2 . 10 3 Heat Flow Errors 8 | . 1 . . . 1 2 . 4 . Energy Discharges 12 | . . 2 . 1 4 2 . 1 2 Data Loss (minor) 10 | . . 1 . 1 . 3 . 4 1 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 5 | . . . . 1 . 1 . 3 . Alerts 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 30 | . . . . . . . 11 . 19 Projectiles . | . . . . . . . . . . Explosions 30 | . . . . . . . 11 . 19 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . . 49 . . 38 . . Shots 2 | . . . . 1 . . 1 . . Rammed 2 | . . . 1 1 . . . . . Targets Rammed 2 | . . . 1 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 609 | 117 456 201 168 4 239 170 240 609 321 Average Temperature 98 | 51 132 71 28 3 131 69 87 137 118 Received Heat Transfer 1581 | . 102 141 171 69 . . 99 264 735 Effects 26 | . 1 . . . . . . 23 2 Shutdowns 4 | . 1 . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . 2 Interference 6 | . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 8 | . . . . . . . . 8 . Damage (core) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 1 1 Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 35 | 2 2 . 7 2 . . 2 13 7 Heat Transferred 16118 | 407 1104 475 3141 999 . . 1517 4618 3857 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Maximum Alert Level 3 | . . . 1 . . . . 1 3 Low Security (%) 76 | 100 100 100 86 100 . 100 100 66 . Level 1 17 | . . . 13 . . . . 33 39 Level 2 2 | . . . . . . . . . 24 Level 3 3 | . . . . . . . . . 35 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 921 | 10 77 59 247 132 . . 97 316 921 Initial 214 | . . 9 . 62 . . . 35 214 Average 126 | . 22 16 104 55 . . 11 133 571 Influence Increases 3110 | 20 291 135 781 163 . . 251 702 767 Destroy 0b10 Robot/C 2040 | . 180 120 520 100 . . 140 440 540 Destroy 0b10 Robot/NC 145 | 20 25 5 35 5 . . 15 35 5 Destroy Leader 456 | . 36 10 148 20 . . 44 158 40 Allied During Kill 6 | . . . . . . . . . 6 Successful Hack 107 | . 20 . 33 . . . 16 24 14 Disable Machine 15 | . . . . . . . . 15 . Anti-Garrison Action 100 | . . . . . . . . . 100 Destroy Structure 91 | . . . . 23 . . 36 . 32 Lose Combat Pursuer 150 | . 30 . 45 15 . . . 30 30 Influence Decreases 2259 | 20 267 159 621 323 . . 172 475 222 Entered New Map 249 | . . 15 . 98 . . . 44 92 Time Decay 1640 | 20 257 144 451 205 . . 172 391 . Lost Part 200 | . 10 . 20 20 . . . 40 110 Lost Ally 20 | . . . . . . . . . 20 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 16 | . 1 . 2 . . . 2 11 . Investigation 1 | . 1 . . . . . . . . Extermination 6 | . . . . . . . . 6 . Reinforcement 6 | . . . 2 . . . 2 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 13 | . 3 . 6 . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 20 10 42 10 . . 15 33 33 Peak Tracking Total 8 | . 4 3 8 4 . . 4 4 5 Tactical Retreats 9 | . 2 1 2 2 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 8 | . 2 . . . . . . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 34 | . 8 . 7 1 3 . 3 11 1 Terminals 27 | . 7 . 7 . . . 3 9 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 102 | . 22 . 27 1 17 . 11 23 1 Successful 59 | . 11 . 16 1 17 . 4 9 1 Failed 43 | . 11 . 11 . . . 7 14 . Catastrophic 11 | . 3 . 3 . . . 1 4 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 13 . 16 . 1 . 10 10 . Terminals 79 | . 19 . 27 . . . 11 21 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 42 | . 5 . 12 1 17 . 1 5 1 Record 19 | . . . 3 . 16 . . . . Robot Analysis 4 | . 3 . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 16 | . 6 . 4 . . . 3 3 . Terminals 15 | . 5 . 4 . . . 3 3 . Track 2 | . 2 . . . . . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 10 | . . . 4 . . . 3 3 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 8 . 6 . . . 3 10 1 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders 6 | . . . . . . 5 1 . . EXPLORE 4 | . . . . . . 3 1 . . RETURN 2 | . . . . . . 2 . . . Ally Attacks 28 | . . . . 1 . 5 10 . 12 Total Damage 170 | . . . . . . . . . 170 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 750 | 25 725 . . . . . . . . Seismic 750 | 25 725 . . . . . . . . Robot Analysis Total 4 | . 3 . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 21 | . . . . 3 . 8 10 . . Drone Recoveries 5 | . . . . . . 5 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 10948 | 112 1393 538 1465 543 483 633 1115 3610 1056 Spaces Moved 4545 | 52 752 219 677 281 301 282 487 1170 324 Core 3 | 3 . . . . . . . . . Treads 4541 | 49 752 219 676 281 301 282 487 1170 324 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 236 240 Average Speed 188 | 153 160 160 160 160 160 160 184 237 240 Slowest Speed 530 | 160 160 160 530 160 160 160 236 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 97 41 64 52 44 98 66 36 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 100 | . . . . 28 . . 37 . 35 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 100 | . . . . 28 . . 37 . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 6386 | 71 883 373 928 335 303 465 649 1899 480 Wait 1273 | 3 59 116 104 27 1 179 92 623 69 Move 4536 | 51 751 218 676 280 300 281 486 1169 324 Hop . | . . . . . . . . . . Pick Up 70 | 5 20 4 13 . 1 1 8 16 2 Fast Attach 29 | 7 1 1 9 2 . . 6 3 . Attach 21 | . . 2 7 1 . 1 2 4 4 Detach 8 | . . 1 2 1 . 1 2 . 1 Swap 49 | . 4 4 14 1 . . 7 14 5 Drop 94 | . 14 8 31 1 1 2 12 21 4 Fire 292 | 5 34 19 71 21 . . 34 49 59 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire 4 | . . . . . . . . . 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 3) 859 | -10/Materials | Discovered new exit (range 9) 1319 | -10/Materials | Discovered new exit (range 10) 1506 | -10/Materials | Entered Mines 1601 | -10/Mines | Learned Materials trap positions 1604 | -10/Mines | Excavation squad dispatched 1604 | -10/Mines | A large section of the Mines collapsed 1915 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1989 | -10/Mines | Discovered new exit (range 9) 1990 | -10/Mines | Learned location of Storage (-9) 2019 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2044 | -10/Mines | Entered Materials 2044 | -9/Materials | Evolved 2 slots: Utility x2 2045 | -9/Materials | Loaded intel: 17 trap records 2227 | -9/Materials | Build established: Scavenger-Mutant 2232 | -9/Materials | Discovered new exit (range 4) 2491 | -9/Materials | Discovered new exit (range 14) 2638 | -9/Materials | Destroyed 8 combat bots 2676 | -9/Materials | Discovered new exit (range 8) 3166 | -9/Materials | Identified exit to Mines 3166 | -9/Materials | Identified exit to Storage 3166 | -9/Materials | Identified exit to Materials 3509 | -9/Materials | Entered Mines 3516 | -9/Mines | Build established: Mutant 3658 | -9/Mines | Discovered exit to Materials (range 5) 3678 | -9/Mines | Learned 2 Materials zone layouts 3720 | -9/Mines | Assembled infested the area 3733 | -9/Mines | Found the Drone Emporium 3904 | -9/Mines | Found Prototype Device 3904 | -9/Mines | Identified Bomb Drone Bay 4025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4025 | -9/Mines | Discovered new exit (range 6) 4052 | -9/Mines | Entered Exiles 4052 | -9/Exiles | Accompanied by 2 allies 4073 | -9/Exiles | Discovered new exit (range 17) 4094 | -9/Exiles | Met 8R-AWN 4121 | -9/Exiles | Met EX-HEX 4169 | -9/Exiles | Met EX-BIN 4304 | -9/Exiles | Aligned with FarCom system 4305 | -9/Exiles | Given EX-Vault access code 4342 | -9/Exiles | Opened EX-Vault 4363 | -9/Exiles | Found Skeleton Box 4395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4535 | -9/Exiles | Left Exiles lab with Skeleton Box 4535 | -9/Exiles | Entered Mines 4535 | -8/Mines | Accompanied by 2 allies 4949 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4964 | -8/Mines | Discovered exit to Materials (range 36) 4984 | -8/Mines | Discovered exit to Materials (range 27) 5082 | -8/Mines | Found Scrap Suit 5168 | -8/Mines | Entered Materials 5168 | -8/Materials | Evolved 2 slots: Propulsion x2 5169 | -8/Materials | Identified exit to Factory 6283 | -8/Materials | Entered Factory 6283 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6544 | -7/Factory | Discovered new exit (range 15) 6602 | -7/Factory | Build established: Gunner 7672 | -7/Factory | Identified exit to Lower Caves 8461 | -7/Factory | Garrison activated, responded to threat 8687 | -7/Factory | Core integrity fell below 50% 8726 | -7/Factory | Lost 3 parts (3n) 9891 | -7/Factory | Identified exit to Garrison 9893 | -7/Factory | Entered Garrison 10001 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Build established: Scavenger-Gunner 10032 | -7/Garrison | Garrison Relay disabled 10131 | -7/Garrison | Triggered checkpoint 10198 | -7/Garrison | Triggered checkpoint 10457 | -7/Garrison | Remotely autohacked Sealed Heavy Doors 10614 | -7/Garrison | Garrison Relay disabled 10647 | -7/Garrison | Triggered checkpoint 10671 | -7/Garrison | Triggered checkpoint 10723 | -7/Garrison | Triggered checkpoint 10735 | -7/Garrison | Build established: Scavenger-Skirmisher 10916 | -7/Garrison | Discovered new exit (range 14) 10923 | -7/Garrison | Core integrity fell below 20% 10949 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10838_ System corrupted: Matter fused (-6). 10863_ Acquired 6 matter. 10868_ System corrupted: Matter fused (-7). 10916_ EXIT=FOUND 10920_ Triggered Alarm Trap. 10920_ An alarm sounds. 10921_ G-47 Trooper springs to life. 10921_ Lgt. Treads destroyed. 10926_ G-47 Trooper destroyed. 10926_ Switching to secondary target: Y-54 Guardian. 10929_ Imp. Light Armor Plating destroyed. 10934_ Gatling Laser destroyed. 10935_ Lgt. Treads destroyed. 10938_ Lgt. Angular Momentum Engine destroyed. 10938_ Adv. Beam Rifle destroyed. 10941_ G-47 Trooper heat damages Particle Gun. 10941_ Hvy. Laser destroyed. 10945_ Skeleton Box destroyed. 10947_ G-47 Trooper destroyed. 10948_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | % ^^ #???????????????????????????? | | # ###############???????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ #???????????????????????????????????????? | | ^ +???????????????????????????????????????? | | # ###???????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +??????????????????? ?????????????????????? | | #??????????????????? ?????????????????????? | | # #??????????????????# #????????????????????? | | # #??????????????????! ????????????????????? | | # #??????????????????! ????????????????????? | | # #??????????????????! ????????????????????? | | # #??????????????????! ????????????????????? | | T ######+#???????????# #???????????????????? | | # = #???????????# #???????????????????? | | # ###### #???????????# #???????????????????? | | # #????#=#??????????## !##??????????????????? | | # #????# #??????????# ==*#??????????????????? | | # ###### ############/g/g##### ## < #???????? | | # ^ ^%[%! #???????? | | # ^ #???????? | | # @ Y #???????? | | ########## ########################???????????? | | ???????# = #?????????????????????????????????? | | ???????# # #######???????????????????????????? | | ???????# =[% ##*%!#???????????????????????????? | | ???????###=*### /#???????????????????????????? | | ????????## =%#???????????????????????????? | | ????????# =## %#???????????????????????????? | | ????????##[ #T# #???????????????????????????? | | ???????## % #######???????????????????????????? | | ???????# ##???????????????????????#####?????? | | ???????## =##########################!!!#?????? | | ????????##* %= *%=+ !#?????? | | ?????????# ##### ##### #####[%%##!!!#?????? | | ?????????# #???# #???# #???#=%%######?????? | | ?????????# #???##+##???##+##???##+##??????????? | | ???#####?# #????????????????????#=#???????????? | | ???#"""#?#=#????????????????????# #???????????? | | ???#"! ###%#????????????????????# #???????????? | | ???# ! %*=+%???????????????????# #???????????? | | ???#"! #######??????????????????# #???????????? | | ???#" #????????????????????????! !???????????? | | ???#"""#????????????????????????! !???????????? | | ???#####????????????????????????! !???????????? | | ????????????????????????????????###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityCarbideCannon Manual? 0 Play Time 01:43:53 Cumulative 110.0 hours Start 2026.04.28 @ 21:46:32 End 2026.04.30 @ 20:36:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ea4e173-bded-42f2-bcb5-1d97eea438fd